BSD
Administrator
All Arrancar and Hollow biographies will be placed here.
“Character Quote goes here.”
“Character Quote goes here.”
“Character Quote goes here.”
“Character Quote goes here.”
Character Name:
Actual Age: How old is your character (Hollows can live for hundreds of years)?
Physical Age: How old does your character appear to be?
Race: Arrancar (Natural/Created)
Hollow Type What type of Hollow were you prior to breaking your mask? (Vasto Lorde/Adjuchas/Gillian/Regular Hollow)
Aspect of Death: (Typically for Espada, they will have priority on choosing an aspect.)
Birthday: Timeline will be A.D.
Gender: Male
Height:
Weight:
Blood Type:
Affiliation: Las Noches/Forest Of Menos/Other/Unaffiliated.
Title: Arrancar Queen or King/Espada/Números/Privaron Espada
Numero: (Earn your number though defeating opponents.)
Occupation:Scientist/Medic/Guard/other
Espada: Which Espada do you serve(For Fracción Only)
Former Espada: If you once served a former Espada.
Partner(s): Who do you mainly work with?
Fracción: Name your Fracción.(For Espada Only)
Base of Operations: Urahoro Town/Human World/Las Noches/Los Perdidos/Forest of Menos/Catacombs/Hueco Mundo Desert
Notable Features: What physical features or traits stand out about your character? (i.e, do they appear as an animal? Are they missing a limb?)
Hollow Void Location Where on your body did your chain of fate erode, leaving a hollow void?
Numero Location (For Espada only) Where is your number located?
Personality: How does your character behave? What sort of habits does he or she have? How are they perceived by others?
Relatives: Does your character have any relatives?
Reiryoku Level/Hierro Strength:
A power aligned with the spiritual sensitivity and willpower of the user. It is used by Arrancar to provide power for their various feats and to effectively channel the powers of their Zanpakuto. It can also be compressed to fire Bala and Cero. Reiryoku can even be coalesced into a physical form and thrown or shot as a projectile. As a display of potency, spiritual beings have the ability to incapacitate the opponent's movement and simultaneously frighten them, by means of dispersing Reiryoku into the air. The aforementioned ability is known as Reiatsu (Spiritual Pressure), possessing power that could be literally felt within the atmosphere.
Hierro (鋼皮 (イエロ), Iero; Spanish for "Iron", Japanese for "Steel Skin";Viz "Iron Skin") is a defensive Arrancar technique in which the user's reiryoku condenses, creating a steel-hard skin strong enough to block even a Zanpakuto. This allows users to confront some of the sword-wielding Shinigami barehanded.
Basic Spiritual Power- This level of spiritual power corresponds to those possessing a level of spiritual power that is minimal. This level of power is common among those who may or may not be spiritually aware to a small degree but otherwise have no real spiritual power. This is also a common level of power for a regular human.
Average Spiritual Power- This level of spiritual power corresponds to those possessing an average level of spiritual power. This level of power is common among those of significant spiritual awareness and may even possess powers of their own but the power levels can vary among individuals. This is also a common level of power for weaker Numeros. Those with this level of Reiryoku have a relatively weak Hierro, attacks of those with the same Reiryoku level affecting them at reduced strength.
High Spiritual Power- This level of spiritual power corresponds to those possessing an above average amount of spiritual power, which is finely controlled. This level of spiritual power is common amongst those of an average Numero. Hierro of those at this level can shrug off attacks of those with lower Reiryoku Levels while dampening low through high attacks of one with the same level.
Great Spiritual Power- This level of spiritual power corresponds to those possessing a large amount of spiritual power which is finely controlled. This level of spiritual power is common amongst the 10th-6th Espada and some Fraccion. Attacks of those with lower Reiryoku may be shrugged off while those at the same level will find their attacks to cause less damage.
Immense Spiritual Power- This level of spiritual power corresponds to those possessing an enormous amount of spiritual power which is finely controlled. This level of spiritual power is reflected in its ability to enhance a user during combat as well as its ability to affect the surrounding environment on a controlled level, allowing the wielder to use it in combat to startling degrees. 4th and Higher Espadas hold this level of Hierro, easily being able to sustain repeated attacks of those beneath their level with little consequence. Furthermore, attacks of those at the same level affect them less that they would otherwise.
Vast Spiritual Power- This level of spiritual power corresponds to those possessing an enormous amount of spiritual energy which is wild and untamed. This level of spiritual power has a possible tendency to leak from a person or when released can affect the surrounding area in a destructive way. Those of this level have no actual masterful control over their massive spiritual power, as it can affect those around them unintentionally. While holding a near unbreakable Hierro, those of this level find its defensive abilities unreliable at best as their control is lacking. One powerful attack may be shrugged off while the second, of much lower caliber, easily causing fatal damage.
Sensing Reiryoku:
basic ability that beings with higher-than-average levels of Reiryoku possess is the ability to sense other spiritual beings without relying on their five basic senses. This is possible because every spiritual being emits a certain amount of his/her own Reiryoku in the form of Reiatsu, which can be sensed. This ability apparently requires some innate skill, but can be increased with training. Arrancars specifically are proficient in this skill through the use of Pesquisa (探査回路; Lit.[/] Inquiry), a technique that allows the user to send out a radiating pulse which reacts to signatures of reiatsu in the given area. The technique is best utilized to not only identify the location of a target, but to gauge its overall power level as well. More skilled users of this ability require less concentration and can sense more accurately.
Novice- Refers to one who has little to no ability in sensing or detecting the spiritual power of others. Though sensitive to strong sources of spiritual power they may find themselves unable to locate or track its source. More than likely, they are unable to use pesquisa at all, or must focus for a considerable duration to even pick up the slightest cue of someone’s signature.
Basic-- Refers to an individual with rudimentary understanding and talent regarding this skill. Users are able to detect and locate the spiritual powers of beings like Pluses, Jibakurei, Tsukirei, as well as basic souls, hollows, and low-seated Shinigami. With the proper surroundings and an impassable degree of focus, this individual may utilize pesquisa to identify signatures in a small radius but may find themselves disrupted by one or more above-average signatures entering their field of sensory.
Expert- Refers to a person able to greater detect and track the spiritual powers of others over greater distance and with much more accuracy, while also being able to read and differentiate between the various Reiryoku Patterns of Spiritual Beings and gauging their strength and reiatsu level. Such individuals are able to capitalize on this ability during combat, detecting attacks from enemies faster and with much more ease than those beneath their skill level. When using pesquisa, they may adequately detect signatures in a large radius by simply closing their eyes and/or concentrating for a very brief moment, even with conflicting surroundings. Experts also have the ability to utilize Indice Radar (捜指法; Lit. Mark Radar) or another unique Pesquisa variant.
Master- Refers to the most talented and/or those who have trained and honed their ability, refining it over time. These individuals are able to detect and track the spiritual power of beings over vast distances, able to follow their movements even if not within their field of vision. Masters are also able to detect and categorize the various Reiryoku Patterns, and are even able to detect the subtle nuances of beings such as Visoreds. When utilizing pesquisa, masters are able to sense signatures in a massive radius with just a single glance with no intense concentration. In addition, they also can inherently surmise the amount of reiryoku someone has precisely, while being able to monitor their movements even when out of sight.
Reiryoku Control:
The aforementioned emission of spiritual power is a common and natural phenomenon, but a spiritual being can also control the degree of this emission, this usually requires a certain amount of skill and training. By completely blocking his/her Reiryoku "pouring out", one can completely hide his/her presence from other spiritual beings and spiritually aware humans. On the other hand, amplifying this emission is known as Reiatsu (霊圧, Spiritual Pressure), is considered a show of force, a means of intimidation or can even be an attack in itself. It can indeed paralyze opponents and cause direct damage to the surrounding individuals and inanimate objects alike. Aside from controlling the amount of emitted Reiryoku, most spiritual beings are capable of performing many superhuman feats with the help of their Reiryoku. These feats usually require a certain level of concentration, and they tend to tire the person after some time, or after performing some of them in quick succession. It is also known that after excessive usage of Reiryoku, Shinigami need food to replenish their strength, while on the other hand, the regular souls that dwell in Soul Society that do not use their Reiryoku do not need to eat.
No Control- This refers to those who are incapable of properly controlling their spiritual power. This generally applies to those who have yet to learn to properly harness their abilities, or those with more Reiryoku than they could properly manage. Those with the weakest Cero.
Novice Control- This refers to individuals who, though they have learned to channel their Reiryoku still lack the necessary skill to capitalize upon it for long durations. Such users may find their Cero deflected or their Hierro pierced.
Average Control- This refers to those individuals who have learned to harness their Reiryoku with minor concentration. They are able to cast more powerful and unique Cero such as the Bala (虚弾 (バラ), bara; Spanish for "Bullet", Japanese for "Hollow Bullet"). They are skilled practitioners in terms of using their spiritual power to enhance their speed and strength, though may generally require outside aid in properly suppressing their Reiryoku.
Great Control- This refers to those who have trained to properly manage and harness their spiritual powers. Such individuals may find enhancing their abilities demanding less concentration on their part, able to perform them in quick succession for longer durations of time, and may even suppress their Reiryoku from leaking out, blocking it from being detected from spiritually aware humans, individuals with no or poor control, and generally standard Hollows and seated Shinigami beneath 5th seat. Some such individuals may be powerful enough to perform the Gran Rey Cero (王虚の閃光 (グラン・レイ・セロ), guran rei sero; Spanish for "Grand King Zero", Japanese for "Royal Hollow Flash"; Viz "Hollow Kings Lightning") and may isolate Fracción within a Caja Negación (反膜の匪 (カハ・ネガシオン), kaha negashion; Spanish for "Negation Box", Japanese for "Anti-Membrane of Negation")
Mastered Control- Refers to individuals who have mastered the control over their Reiryoku. Such individuals are able to enhance their abilities with little to no concentration for prolonged periods of time. Some such individuals may display such control that they are able to cast a powerful Gran Rey Cero (王虚の閃光 (グラン・レイ・セロ), guran rei sero; Spanish for "Grand King Zero", Japanese for "Royal Hollow Flash"; Viz "Hollow Kings Lightning") or even further, the stronger Cero Oscuras (黒虚閃 (セロ・オスキュラス), sero osukyurasu; Spanish for "Dark Zero", Japanese for "Black Hollow Flash"), and may even suppress their Reiryoku from being detected by Captain/Espada Level individuals. These Masters may prove to be able to use Caja Negación on fellow espada (though only for a short duration).
Reiatsu:
The physical force/pressure that a person’s Reiryoku creates when released. Most Shinigami and Arrancar, and Quincy can manipulate the release of their reiatsu. The difference between spiritual pressure and spiritual energy is simple: Reiryoku is the amount of energy a being has stored within their body or soul, whereas Reiatsu is the pressure that a person’s Reiryoku exerts. The difference is much like energy and power. Power being the amount of energy exerted per unit of time. Reiryoku is potential while Reiatsu is energy in use. In general, those with high levels of Reiryoku will often have the highest levels of Reiatsu also. A skilled warrior can overcome a person possessing greater Spirit Energy by possessing greater Spiritual Pressure.
Novice- You are more than likely a high numbered Números, a new Arrancar having yet to be recruited into anyone’s Fracción. You can barely manage to properly harness your spiritual powers, and as a result being unable to resist the spiritual pressure exerted by other spiritual beings such as Fracción or seated Shinigami officers from sixth seat and up. You probably have low reiryoku, or at the very least, very low control.
Specialist- You are most likely a mid to lower numbered Números, having joined an Espada’s Fracción while having further trained their abilities to the extent that you are able to exert your spiritual powers in the form of a pressure. Your pressure is able to restrict the movements of lower spiritual beings and seated Shinigami officers and has at least one effect to it. You are more capable of resisting the spiritual pressure of others, being pressured by Espada, Captains, Privaron Espada, Vice Captains and at the very least Shinigami third seats. You more than likely have an impressive pool of reiryoku.
Expert- One with a great pool of reiryoku and who has seen a variety of battles, or consumed many hollows to further your own evolution. You are trained in exerting your spiritual power in the form of pressure, affecting the immediate environment around you. Spiritual beings equivalent to a Fracción or Shinigami third seat and lower are more likely to be intimidated and affected by your pressure. You are able to resist the pressure exerted by most Vice Captains level Shinigami and, to some extent, some Captain level opponents. Your reiatsu most likely has at least two effects.
Master- You are a veteran with a large pool of reiryoku. You are perhaps an Espada or, at the very least close to one or a former one. Your reiatsu when released can be felt over vast distances, and can easily damage and affect the environment around you and those within its reach. No one below Espada or Captain level is your opponent, other challengers finding themselves hard pressed in resisting the force of your reiatsu. It is not uncommon to have three or more effects to your reiatsu.
Reiatsu Colors: Different Spirits have different colors of reiatsu, solely determined by the Character's personality.
Reiatsu Shape: Some Characters have a shape or manifestation of their energy whenever they release enough of it.(Only fill this portion out if it applies to you, if not omit this from your bio)
Reiatsu Effect(s):
(These effects are found only in the Reiatsu of Espada, Privaron Espada and some Fracción)
Fear- Reiatsu at its most basic level can instill fear in others when it is very high.
Stunning- High level spiritual power can cause those of lower power to be stunned by simply being in the presence of a high level spiritual being.
Paralysis- When a spiritual being of high reiatsu chooses to they can paralyze an opponent just by focusing pressure through their stare or presence.
Phantom Pain- High Level of Spiritual pressure can make an opponent feel as though they are being attacked though nothing is physically happening to them.
Damage- In some instances releasing enough reiatsu in one burst can cause burns, cuts or shockwaves.
Killing- In high enough quantities, spiritual pressure can be lethal to others, especially those with weak or no reiatsu of their own.
Reiatsu Type:
Standard Type- The type most spiritual beings have that can hold any of the aforementioned effects, along with its unique color and feeling.
Dual Type- All Visored and Arrancar have this specific reiatsu. For Visored they feel more like Shinigami, while Arrancar feel more like Hollows. When releasing their Hollow powers Visoreds feel more like Hollows.
Element Type- Unique type of reiatsu that holds elemental properties
Zanjutsu Level:
Zanjutsu (斬術, Swordsmanship; Viz "Art of the Sword") is the fighting style for the Zanpakutō (i.e. sword fighting) and is one of the four basic fighting styles of Arrancar. It is shameful for an Arrancar to not master at least this technique.
Practitioner- A practitioner holds only a basic understanding of swordsmanship, having little to no skill in the art. These are generally newly created or weak Números, novices at best.
Specialist- Swordsmanship specialists are those that specialize in the use of swords during combat. Someone of this level has to have basic skills in swordsmanship as well. All Fracción are expected to be at this level.
Expert- An Expert swordsman is highly skilled using their Zanpakuto while sealed or in Resurrección if applicable. Fracción and Espada which do not use their Zanpakuto regularly in combat are typically of this level.
Master- Master Swordsmanship Specialists vary greatly by power and technique. The criteria for a master is simple; one must have masterful skill in swordsmanship above all else. The attainment of this level of skill is a testament to the wielder's power and determination. Most Espada are found to be Masters of Zanjutsu as they are the strongest Arrancar in Las Noches. As use of the Zanpakuto is the Arrancar’s primary form of combat, it is preferable to have mastered skill in order to achieve the rank of Espada.
Known Techniques: What techniques does your character know?
Sonido Level:
While somewhat similar to Hoho in regards to function and speed, Sonído (響転 (ソニード), Sonīdo; Spanish for "Sound", Japanese for "Sound Ceremony") appears to be more instinctual, seemingly requiring no previous knowledge to perform. It also produces a different sound; rather than the swishing or sometimes silent Shunpo of the Shinigami, Sonido makes a booming or static noise. Though the technique is exhibited by most Arrancar, the proficiency with which it can be performed is limited only by the individual.
No Sonído- Those in this category possesses no skill for Sonído and instead rely on walking to get where they need to be or have trained extensively to enhance their natural speed to a level allowing them move considerably fast though decidedly under that of Sonído.
Practitioner- Practitioners of the technique can maintain fast movements for a short period of time, by seemingly taking only moments to bridge what would normally be a large distance. Those who are practitioners commonly use their knowledge of Sonído while engaging in combat to close the space between combatants. Números generally exhibit this speed level along with some Fracción.
Expert- Experts of the technique are considerably fast and are capable of maintaining high speed movements for extended periods of time. While not as fast as a master they can keep up quite effectively. Some holding the title are faster than others but nonetheless their application of the technique is highly advanced. Higher level Fracción and some Espada generally exhibit this level of Sonído.
Master- Masters of the technique are by far the fastest beings within Hueco Mundo. They are capable of maintaining high speed movements for extended periods of time while crossing vast distances in little time. A master can possibly create new techniques but it is most likely a rare occurrence. Rarely, the ability to create afterimages (Gemelo Sonído) is exhibited though their number is limited. Most Espada and on rare occasions a Fracción or two will find themselves at this level.
Known Techniques: What techniques does your character know?
While somewhat similar to Hoho in regards to function and speed, Sonído (響転 (ソニード), Sonīdo; Spanish for "Sound", Japanese for "Sound Ceremony") appears to be more instinctual, seemingly requiring no previous knowledge to perform. It also produces a different sound; rather than the swishing or sometimes silent Shunpo of the Shinigami, Sonido makes a booming or static noise. Though the technique is exhibited by most Arrancar, the proficiency with which it can be performed is limited only by the individual.
No Sonído- Those in this category possesses no skill for Sonído and instead rely on walking to get where they need to be or have trained extensively to enhance their natural speed to a level allowing them move considerably fast though decidedly under that of Sonído.
Practitioner- Practitioners of the technique can maintain fast movements for a short period of time, by seemingly taking only moments to bridge what would normally be a large distance. Those who are practitioners commonly use their knowledge of Sonído while engaging in combat to close the space between combatants. Números generally exhibit this speed level along with some Fracción.
Expert- Experts of the technique are considerably fast and are capable of maintaining high speed movements for extended periods of time. While not as fast as a master they can keep up quite effectively. Some holding the title are faster than others but nonetheless their application of the technique is highly advanced. Higher level Fracción and some Espada generally exhibit this level of Sonído.
Master- Masters of the technique are by far the fastest beings within Hueco Mundo. They are capable of maintaining high speed movements for extended periods of time while crossing vast distances in little time. A master can possibly create new techniques but it is most likely a rare occurrence. Rarely, the ability to create afterimages (Gemelo Sonído) is exhibited though their number is limited. Most Espada and on rare occasions a Fracción or two will find themselves at this level.
Known Techniques: What techniques does your character know?
Hand to hand Combat Level:
A close-combat style of fighting in which one is unarmed and uses only ones body. High-speed Taijutsu (Body Skill) attacks are used to overwhelm the opponent. Physical strength and skill is determined by this class. It also seems to be a combination of several martial arts. Unlike Hakuda used by the Shinigami, the Arrancar are able to engage in more offensive maneuvers as their Hierro will protect them.
Novices- Hand to Hand novices are those that have just began to learn the basics of the art such as newly created Números.
Practitioner- Casual users of this art can take on average armed opponents. Those of this level are among the weaker arrancar, using their hierro to protect them from harm. Practitioners aren't the most likely to engage in hand-to-hand combat on average but they can use it as an option.
Combatant- Average users of this art can take on average armed opponents and put up a pretty decent effort against those many times their size. Those of this level are among the stronger Números and Fracción. Well versed in hand-to-hand combat in instances where they are lacking in a weapon or need the use of the skill to give them an edge in battle.
Expert- Experts of this art can take on average armed opponents and those many times their size easily, and as mentioned before. Those of this level are among the Fracción and Espada who prefer other forms of combat over this. Well versed in hand-to-hand combat in instances where they are lacking in a weapon or need the use of the skill to give them an edge in battle. While not masters, an Expert is more than capable of handling themselves in a physical altercation.
Master- Masters of this art can take on average armed opponents and those many times their size easily. A level of mastery normally held by Espada and Fracción which prefer this form of fighting to others. Using their harder Hierro, they are easily able to take on an armed shinigami.
A close-combat style of fighting in which one is unarmed and uses only ones body. High-speed Taijutsu (Body Skill) attacks are used to overwhelm the opponent. Physical strength and skill is determined by this class. It also seems to be a combination of several martial arts. Unlike Hakuda used by the Shinigami, the Arrancar are able to engage in more offensive maneuvers as their Hierro will protect them.
Novices- Hand to Hand novices are those that have just began to learn the basics of the art such as newly created Números.
Practitioner- Casual users of this art can take on average armed opponents. Those of this level are among the weaker arrancar, using their hierro to protect them from harm. Practitioners aren't the most likely to engage in hand-to-hand combat on average but they can use it as an option.
Combatant- Average users of this art can take on average armed opponents and put up a pretty decent effort against those many times their size. Those of this level are among the stronger Números and Fracción. Well versed in hand-to-hand combat in instances where they are lacking in a weapon or need the use of the skill to give them an edge in battle.
Expert- Experts of this art can take on average armed opponents and those many times their size easily, and as mentioned before. Those of this level are among the Fracción and Espada who prefer other forms of combat over this. Well versed in hand-to-hand combat in instances where they are lacking in a weapon or need the use of the skill to give them an edge in battle. While not masters, an Expert is more than capable of handling themselves in a physical altercation.
Master- Masters of this art can take on average armed opponents and those many times their size easily. A level of mastery normally held by Espada and Fracción which prefer this form of fighting to others. Using their harder Hierro, they are easily able to take on an armed shinigami.
Skills and Abilities: Any noteworthy attributes about your Character shall be listed here
Equipment: What does your character carry on them?
Inventions: Have you invented a device or perhaps a unique type of kido or unique kido spell?
Zanpakuto Name: State the name of your Zanpakuto
Zanpakuto Appearance: Describe the appearance of your Zanpakuto in its sealed state(unless your Zanpakuto is a constantly released type). Include information such as wear and how it is worn, size and blade type. Also state the name of your Zanpakuto here.
Release Word: What is the Word used to release your Resurrección?
Resurrección:
Resurrección Appearance:
Resurrección Abilities:
[NOTE: Only Espada numeros 0-4 may have access to this ability.]
Segunda Etapa:
Segunda Etapa Appearance:
Segunda Etapa Abilities:
Cero: Describe the color of your cero and how it is fired
Facts & Trivia: What if any, interesting facts do you have about your character?
Personal Relationships: Non-Mandatory
Likes: Non-Mandatory
Dislikes: Non-Mandatory
Hobbies: Non-Mandatory
Favorite Food(s): Non-Mandatory
Biography:
Character Appearance:
Inventions: Have you invented a device or perhaps a unique type of kido or unique kido spell?
Zanpakuto Name: State the name of your Zanpakuto
Zanpakuto Appearance: Describe the appearance of your Zanpakuto in its sealed state(unless your Zanpakuto is a constantly released type). Include information such as wear and how it is worn, size and blade type. Also state the name of your Zanpakuto here.
Release Word: What is the Word used to release your Resurrección?
Resurrección:
Resurrección Appearance:
Resurrección Abilities:
[NOTE: Only Espada numeros 0-4 may have access to this ability.]
Segunda Etapa:
Segunda Etapa Appearance:
Segunda Etapa Abilities:
Cero: Describe the color of your cero and how it is fired
Facts & Trivia: What if any, interesting facts do you have about your character?
Personal Relationships: Non-Mandatory
Likes: Non-Mandatory
Dislikes: Non-Mandatory
Hobbies: Non-Mandatory
Favorite Food(s): Non-Mandatory
Biography:
Character Appearance: