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All Quincy biographies will be placed here.
"Character Quote goes here."
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Character Name:
Physical Age: How old does your character appear to be?
Race: Quincy
Quincy Type: Pure-Blood/Mixed-Blood
Birthday: Timeline will be A.D.
Gender: Male
Height:
Weight:
Blood Type:
Affiliation: Human World/Wandenreich
Title: Emperor/Sternritter/Jagdarmee/Soldat
Occupation:
Letter: (For Sternritters only) What Letter were you assigned?
Team:
Partner(s): Who do you mainly work with?
Base of Operations: Karakura Town/Kagamino City/Naruki City/Silbern
Notable Features: It is here where you will put down any notable features about your Character
Personality: How does your character behave? What sort of habits do they have?
Relatives: Does your character have any relatives?
Reiryoku Level:
A power aligned with the spiritual sensitivity and willpower of the user. It is used by Quincy to provide power for their various feats and to effectively channel the powers of their Spirit Weapons. Reiryoku can even be coalesced into a physical form and thrown or shot as a projectile. As a display of potency, spiritual beings have the ability to incapacitate the opponent's movement and simultaneously frighten them, by means of dispersing Reiryoku into the air. The aforementioned ability is known as Reiatsu (Spiritual Pressure), possessing power that can literally be felt within the atmosphere.
Basic Spiritual Power-
Average Spiritual Power- This level of Reiryoku corresponds to those possessing an average level of spiritual power. This level of power is common among those of significant spiritual awareness and may even possess powers of their own but the power levels can vary among individuals. This is also a common level of power for Soldats.
High Spiritual Power- This level of spiritual power corresponds to those possessing an above average amount of spiritual power, which is finely controlled. This level of spiritual power is common amongst those of Jagdarmee.
Great Spiritual Power- This level of spiritual power corresponds to those possessing a large amount of spiritual power which is finely controlled. This level of spiritual power is common amongst those of an average Sternritter
Immense Spiritual Power- This level of spiritual power corresponds to those possessing an enormous amount of spiritual power which is finely controlled. This level of spiritual power is reflected in its ability to enhance a user during combat as well as its ability to affect the surrounding environment on a controlled level, allowing the wielder to use it in combat to startling degrees. These are typically veteran or established Sternritter, Mixed-Bloods who have trained arduously, or the gifted Pure-Blooded Quincy.
Vast Spiritual Power- This level of spiritual power corresponds to those possessing an enormous amount of spiritual energy which is wild and untamed. This level of spiritual power has a possible tendency to leak from a person or when released can affect the surrounding area in a destructive way. Those of this level have no actual masterful control over their massive spiritual power, as it can affect those around them unintentionally.
Sensing Reiryoku:
A basic ability that beings with higher-than-average levels of Reiryoku possess is the ability to sense other spiritual beings without relying on their five basic senses. This is possible because every spiritual being emits a certain amount of his/her own Reiryoku in the form of Reiatsu, which can be sensed. This ability apparently requires some innate skill, but can be increased with training.
Novice- Refers to one who has little to no ability in sensing or detecting the spiritual power of others. Though sensitive to strong sources of spiritual power they may find themselves unable to locate or track its source.
Basic-- Refers to an individual with rudimentary understanding and talent regarding this skill. Users are able to detect and locate the spiritual powers of beings like Pluses, Jibakurei, Tsukirei, standard Hollows as well as basic Souls and low seated Shinigami.
Expert- Refers to a person able to greater detect and track the spiritual powers of others over greater distance and with much more accuracy, while also being able to read and differentiate between the various Reiryoku Patterns of Spiritual Beings and gauging their strength and reiatsu level. Such individuals are able to capitalize on this ability during combat, detecting attacks from enemies faster and with much more ease than those beneath their skill level.
Master- Refers to the most talented and/or those who have trained and honed their ability, refining it over time. These individuals are able to detect and track the spiritual power of beings over vast distances, able to follow their movements even if not within their field of vision. Masters are also able to detect and categorize the various Reiryoku Patterns, and are even able to detect the subtle nuances of beings such as Visoreds.
Reiryoku Control:
The aforementioned emission of spiritual power is a common and natural phenomenon, but a spiritual being can also control the degree of this emission, this usually requires a certain amount of skill and training. By completely blocking his/her Reiryoku "pouring out", one can completely hide his/her presence from other spiritual beings and spiritually aware humans. On the other hand, amplifying this emission is known as Reiatsu (霊圧, Spiritual Pressure), is considered a show of force, a means of intimidation or can even be an attack in itself. It can indeed paralyze opponents and cause direct damage to the surrounding individuals and inanimate objects alike. Aside from controlling the amount of emitted Reiryoku, most spiritual beings are capable of performing many superhuman feats with the help of their Reiryoku. These feats usually require a certain level of concentration, and they tend to tire the person after some time, or after performing some of them in quick succession. It is also known that after excessive usage of Reiryoku, Shinigami need food to replenish their strength, while on the other hand, the regular souls that dwell in Soul Society that do not use their Reiryoku do not need to eat.
No Control- This refers to those Quincy who are incapable of properly controlling their spiritual power. This generally applies to those who have yet to learn to properly harness their abilities, or those with more Reiryoku than they could properly manage. Such individuals have unstable Spirit Weapons.
Novice Control- This refers to individuals who, though they have learned to channel their Reiryoku still lack the necessary skill to capitalize upon it for long durations. Such Quincy may find themselves with low success in maintaining their Blut.
Average Control- This refers to those individuals who have learned to harness their Reiryoku with minor concentration. They are able to maintain and empower their Blut and fire off a larger quantity of arrows. They are skilled practitioners in terms of using their spiritual power to enhance their speed and strength, though may generally require outside aid in properly suppressing their Reiryoku.
Great Control- This refers to those who have trained to properly manage and harness their spiritual powers. Such individuals may find enhancing their abilities demanding less concentration on their part, able to perform them in quick succession for longer durations of time, and may even suppress their Reiryoku from leaking out, blocking it from being detected from spiritually aware humans, individuals with no or poor control, and generally standard Hollows and seated Shinigami beneath 5th seat.
Mastered Control- Refers to individuals who have mastered the control over their Reiryoku. Such individuals are able to enhance their abilities with little to no concentration for prolonged periods of time. Some such individuals may display such control that they are able to cast the Sankt Altar and may even suppress their Reiryoku from being detected by Captain/Espada Level individuals.
Reiatsu:
The physical force/pressure that a person's Reiryoku creates when released. Most Shinigami and Arrancar, and Quincy can manipulate the release of their reiatsu. The difference between spiritual pressure and spiritual energy is simple: Reiryoku is the amount of energy a being has stored within their body or soul, whereas Reiatsu is the pressure that a person's Reiryoku exerts. The difference is much like energy and power. Power being the amount of energy exerted per unit of time. Reiryoku is potential while Reiatsu is energy in use. In general, those with high levels of Reiryoku will often have the highest levels of Reiatsu also. A skilled warrior can overcome a person possessing greater Spirit Energy by possessing greater Spiritual Pressure.
Novice- You are more than likely a Soldat, a new or low ranking Quincy low within the Quincy army, many which are considered Mixed-Blood. You can barely manage to properly harness your spiritual powers, and as a result being unable to resist the spiritual pressure exerted by other more powerful spiritual beings such as Sternritter, Schutzstaffel or seated Shinigami officers from sixth seat and up. You probably have low reiryoku, or at the very least, very low control.
Specialist- You are a Quincy having further trained your abilities to the extent that you are able to exert your spiritual powers in the form of a pressure. Your pressure is able to restrict the movements of lower spiritual beings and seated Shinigami officers and have at least one effect to it. You are more capable of resisting the spiritual pressure of others, being pressured by Sternritter, Espada, Captains, Privaron Espada, Vice Captains and at the very least Shinigami third seats. You more than likely have an impressive pool of reiryoku.
Expert- One with a great pool of reiryoku and who has seen a variety of battles, or consumed many hollows to further your own evolution. You are trained in exerting your spiritual power in the form of pressure, affecting the immediate environment around you. Spiritual beings equivalent to a Jagdarmee, Fracción or Shinigami third seat and lower are more likely to be intimidated and affected by your pressure. You are able to resist the pressure exerted by most Vice Captain level Shinigami and, to some extent, some Captain level opponents. Your reiatsu most likely has at least two effects.
Master- You are a veteran with a large pool of reiryoku. You are perhaps a Sternritter or, at the very least equivalent to one or a former one. Your reiatsu when released can be felt over vast distances, and can easily damage and affect the environment around you and those within its reach. No one below Espada or Captain level is your opponent, other challengers finding themselves hard pressed in resisting the force of your reiatsu. It is not uncommon to have three or more effects to your reiatsu.
Reiatsu Colors: Different Spirits have different colors of reiatsu, solely determined by the Character's personality.
Reiatsu Effect(s):
Fear- Reiatsu at its most basic level can instill fear in others when it is very high.
Stunning- High level spiritual power can cause those of lower power to be stunned by simply being in the presence of a high level spiritual being.
Paralysis- When a spiritual being of high reiatsu chooses to they can paralyze an opponent just by focusing pressure through their stare or presence.
Phantom Pain- High Level of Spiritual pressure can make an opponent feel as though they are being attacked though nothing is physically happening to them.
Damage- In some instances releasing enough reiatsu in one burst can cause burns, cuts or shockwaves.
Killing- In high enough quantities, spiritual pressure can be lethal to others, especially those with weak or no reiatsu of their own.
Reiatsu Type:
Standard Type- The type most spiritual beings have that can hold any of the aforementioned effects, along with its unique color and feeling.
Element Type- Unique type of reiatsu that holds elemental properties
Marksmanship Level:
The fighting style for Quincy revolve around their spirit weapons in which they fire off their Heilig Pfeil Heilig Pfeil (神聖滅矢 (ハイリッヒ・プファイル), Hairihhi Pufairu; German for "Holy Arrow", Japanese for "Sacred Destruction Arrows") most commonly using the bow though firearms are shown to be used as well.
Practitioner- A practitioner holds only a basic understanding of marksmanship or archery, having little to no skill in the art. These are generally the common Quincy who have just become spiritually aware. They can only create standard Arrows made of Reishi, the form crude and most times unstable.
Specialist- Marksman specialists are those that specialize in the use of bows or firearms during combat. Someone of this level has to have basic skills in their spirit weapon, their Heilig Pfeil more stable and refined those still holding a standard arrow motif.
Expert- An Expert marksman is highly skilled using their spirit weapon. Most Quincy are at this level and have a high success rate when firing their spirit firearm. An expert’s Heilig Pfeil is no longer bound to the standard shape or form of an average Arrow. Experts are able to customize their Heilig Pfeil’s appearance to suit their tastes and may even grant it special or unique properties or elements.
Master- A Master marksman is a are experts of the highest regard in terms of marksmanship. They possess an Eagle’s Eye, able to strike multiple targets with pinpoint accuracy over vast distances. Their Heilig Pfeil are the most powerful and lethal, generally appearing more customized than a standard Heilig Pfeil, unique and powerful attributes infused with their arrows.
Known Techniques: What techniques does your character know?
Hand to hand Combat Level:
A close-combat style of fighting in which one is unarmed and uses only ones body. High-speed unarmed attacks are used to overwhelm the opponent. Physical strength and skill is determined by this class. It also seems to be a combination of several martial arts. Unlike Hakuda used by Shinigami, or Arrancar using Hierro, Quincy typically utilize the skill Blut in corresponce with their hand to hand combat prowess.
Novices- Hand to Hand novices are those that have just began to learn the basics of the art.
Practitioner- Casual users of this art can take on average armed opponents. Those of this level are among the weaker Quincy. Practitioners aren't the most likely to engage in hand-to-hand combat on average but they can use it as an option.
Combatant- Average users of this art can take on average armed opponents and put up a pretty decent effort against those many times their size. Those of this level are among the stronger Quincy. Well versed in hand-to-hand combat in instances where they need the use of the skill to give them an edge in battle.
Expert- Experts of this art can take on average armed opponents and those many times their size easily, and as mentioned before. Those of this level are among the Jagdarmee and Sternritters who prefer other forms of combat over this. Well versed in hand-to-hand combat in instances where they need the use of the skill to give them an edge in battle. While not masters, an Expert is more than capable of handling themselves in a physical altercation.
Master- Masters of this art can take on average armed opponents and those many times their size easily. A level of mastery normally held by Sternritter level Quincy which prefer this form of fighting to others. Using their harder Blut, they are easily able to take on an armed shinigami.
A close-combat style of fighting in which one is unarmed and uses only ones body. High-speed unarmed attacks are used to overwhelm the opponent. Physical strength and skill is determined by this class. It also seems to be a combination of several martial arts. Unlike Hakuda used by Shinigami, or Arrancar using Hierro, Quincy typically utilize the skill Blut in corresponce with their hand to hand combat prowess.
Novices- Hand to Hand novices are those that have just began to learn the basics of the art.
Practitioner- Casual users of this art can take on average armed opponents. Those of this level are among the weaker Quincy. Practitioners aren't the most likely to engage in hand-to-hand combat on average but they can use it as an option.
Combatant- Average users of this art can take on average armed opponents and put up a pretty decent effort against those many times their size. Those of this level are among the stronger Quincy. Well versed in hand-to-hand combat in instances where they need the use of the skill to give them an edge in battle.
Expert- Experts of this art can take on average armed opponents and those many times their size easily, and as mentioned before. Those of this level are among the Jagdarmee and Sternritters who prefer other forms of combat over this. Well versed in hand-to-hand combat in instances where they need the use of the skill to give them an edge in battle. While not masters, an Expert is more than capable of handling themselves in a physical altercation.
Master- Masters of this art can take on average armed opponents and those many times their size easily. A level of mastery normally held by Sternritter level Quincy which prefer this form of fighting to others. Using their harder Blut, they are easily able to take on an armed shinigami.
Hirenkyaku Level:
Hirenkyaku (飛廉脚, Pure Flying Step; Viz "Flying Bamboo-Blind Slide") is an advanced Quincy movement technique, allowing the user to move at high speed by riding on the flow of Reishi created below their feet. Essentially, it is the Quincy equivalent to the Shinigami's Shunpo and the Arrancar's Sonído.
User- A user is one who has little to no ability in using Hirenkyaku. Their lack of skill is to a degree that they may very well abandon its use altogether in favor of using their natural strength and speed to move.
Practitioner- Practitioners of the technique can maintain fast movements for a short period of time. Though fast their movements are not completely untraceable and are the least impressive users of the technique in comparison to those above them.
Expert- Experts of the technique are considerably fast and are capable of maintaining high speed movements for extended periods of time. Having practice the technique for quite sometime they are even capable of certain techniques such as creating platforms out of reishi for which to travel or even form a number of after images. In terms of speed they are equal to the average Captain level shinigami.
Master- Masters of the technique are by far the fastest Quincy and above all others who employ the technique. Their movements are nigh untraceable and can keep up with even high Captain level Shinigami, Espada and Master's of Shunpo or Sonído.
Known Techniques: What techniques does your character know?
Hirenkyaku (飛廉脚, Pure Flying Step; Viz "Flying Bamboo-Blind Slide") is an advanced Quincy movement technique, allowing the user to move at high speed by riding on the flow of Reishi created below their feet. Essentially, it is the Quincy equivalent to the Shinigami's Shunpo and the Arrancar's Sonído.
User- A user is one who has little to no ability in using Hirenkyaku. Their lack of skill is to a degree that they may very well abandon its use altogether in favor of using their natural strength and speed to move.
Practitioner- Practitioners of the technique can maintain fast movements for a short period of time. Though fast their movements are not completely untraceable and are the least impressive users of the technique in comparison to those above them.
Expert- Experts of the technique are considerably fast and are capable of maintaining high speed movements for extended periods of time. Having practice the technique for quite sometime they are even capable of certain techniques such as creating platforms out of reishi for which to travel or even form a number of after images. In terms of speed they are equal to the average Captain level shinigami.
Master- Masters of the technique are by far the fastest Quincy and above all others who employ the technique. Their movements are nigh untraceable and can keep up with even high Captain level Shinigami, Espada and Master's of Shunpo or Sonído.
Known Techniques: What techniques does your character know?
Blut Level:
Blut (血装 (ブルート), Burūto; German for "Blood", Japanese for "Blood Guise"; Viz "Blood Dress") is an advanced Quincy technique. By making Reishi flow directly into their blood vessels, users of this technique can drastically increase their attack and defense power to inhuman levels. However, despite the significant danger this potentially presents to one's opponents, Blut possesses one major flaw: because the independent forms of the technique for attack and defense operate using two different Reishi systems, they cannot be employed simultaneously. The acquisition of Blut depends on the blood of the Quincy. Pure-blooded Quincy are able to obtain it naturally, while mixed-blooded Quincy need to learn it through training.
Novice- A neophyte in the art or one lacking any aptitude in the ability. A novice may struggle to maintain the technique, finding it pierced or broken through after only a small number of attacks. Its defensive properties are equal to the Hierro of an average Números.
Practitioner- Typically a Mixed-Blooded Quincy, while capable of performing the technique it requires far more concentration and has a marginally higher success rate in fending off enemy attacks. A practitioner may more than likely, be capable of only the defensive properties of Blut.
Expert- Average users which can range anywhere between a Pure-blooded Quincy or a highly trained Mixed-blooded Quincy. Experts require far less concentration and are capable of deflecting and negating damage from most shinigami's shikai and even the Bankai of average Captain level opponents. User’s are more than likely capable of performing Blut Arterie, the offensive technique of Blut.
Master- Masters of this skill can almost effortlessly switch between the offensive and defensive forms of Blut. Master's are not undeserving in their title as only heavy repeated blows from an Espada in their Resurrección or a Captain's Bankai are even capable of breaching the defensive capabilities of their blut. Through repeated assaults even a Captain's Bankai can be damaged from a Master practitioner. A Master may employ the Blut Vene Anhaben ability.
Known Techniques: What techniques does your character know?
Blut (血装 (ブルート), Burūto; German for "Blood", Japanese for "Blood Guise"; Viz "Blood Dress") is an advanced Quincy technique. By making Reishi flow directly into their blood vessels, users of this technique can drastically increase their attack and defense power to inhuman levels. However, despite the significant danger this potentially presents to one's opponents, Blut possesses one major flaw: because the independent forms of the technique for attack and defense operate using two different Reishi systems, they cannot be employed simultaneously. The acquisition of Blut depends on the blood of the Quincy. Pure-blooded Quincy are able to obtain it naturally, while mixed-blooded Quincy need to learn it through training.
Novice- A neophyte in the art or one lacking any aptitude in the ability. A novice may struggle to maintain the technique, finding it pierced or broken through after only a small number of attacks. Its defensive properties are equal to the Hierro of an average Números.
Practitioner- Typically a Mixed-Blooded Quincy, while capable of performing the technique it requires far more concentration and has a marginally higher success rate in fending off enemy attacks. A practitioner may more than likely, be capable of only the defensive properties of Blut.
Expert- Average users which can range anywhere between a Pure-blooded Quincy or a highly trained Mixed-blooded Quincy. Experts require far less concentration and are capable of deflecting and negating damage from most shinigami's shikai and even the Bankai of average Captain level opponents. User’s are more than likely capable of performing Blut Arterie, the offensive technique of Blut.
Master- Masters of this skill can almost effortlessly switch between the offensive and defensive forms of Blut. Master's are not undeserving in their title as only heavy repeated blows from an Espada in their Resurrección or a Captain's Bankai are even capable of breaching the defensive capabilities of their blut. Through repeated assaults even a Captain's Bankai can be damaged from a Master practitioner. A Master may employ the Blut Vene Anhaben ability.
Known Techniques: What techniques does your character know?
Reishi Manipulation Level:
Reishi (霊子, Spirit Particles) is the main component material of Souls and all spiritual matter. Reishi composes the spiritual bodies of Hollows and Shinigami, and the two planes of existence, Hueco Mundo and Soul Society in their entirety. Reishi is invisible to mortals, with the exception of spiritually aware ones such as the Quincy; they can, however, still interact with normal matter and produce physical effects. It is noted, however, that Reishi and atoms do not mix well. There is also a certain amount of Reishi in the Human World. Free Reishi tends to be found in places closer to nature. Quincy collect this Reishi to use for combat in the form of Spirit Weapons. Reishi in the atmosphere is also able to be controlled freely, allowing a person to gather it under their feet so that they can stand on air.
Novice- Young Quincy who are either Mixed-blooded or are Pure-blooded but lack the confidence or aptitude necessary to pull the skill off.
Practitioner- While more skilled than novices practitioners still lack the refined skill and ability to properly manipulate reishi without great concentration, usually folding under distress, in the heat of combat.
Expert- Experts are typically your average Pure-blooded Quincy or a seasoned Mixed-blooded quincy, more than capable of subjecting the surrounding reishi. An expert in this regard will typically be an expert or greater in other fields regarding Quincy techniques that require the manipulation of reishi.
Master- A seasoned Quincy, one who has more than likely Mastered most if not all Quincy techniques. Masters are able to effortlessly collect and solidify ambient reishi at will, some may even be capable of creating powerful reishi composed blue flames.
Skills and Abilities: Any noteworthy attributes about your Character shall be listed here
Inventions: Have you invented a device or perhaps a unique type of kido or unique kido spell?
Equipment: What does your character carry on them?
(Note: All Quincy should typically have the Quincy Cross with them. Most if not all Sternritters will have a Medallion in their possession as well)
Sanrei Glove: What is the design of your Sanrei Glove?
Spirit Weapon Name: Spirit Weapons are armaments that Quincy can create by gathering the Reishi in the air. State the name of your spirit Weapon.
Spirit Weapon Appearance: Describe the appearance of your Spirit Weapon. Is it a sword, gun, firearm?
Heilig Pfeil Variant: How has your character customized their Heilig Pfeil (and the bow that creates and fires them)? What unique shapes and abilities do they have?
Spirit Weapon's Special Ability:
Quincy: Vollständig :
Quincy: Vollständig Appearance:
Quincy: Vollständig Activation: How does your character activate their Quincy: Vollstandig?
Quincy: Vollständig Special Ability:
Facts & Trivia: What are some interesting facts about your character?
Likes: Non-Mandatory
Dislikes: Non-Mandatory
Hobbies: Non-Mandatory
Favorite Food(s): Non-Mandatory
Theme Song: Non-Mandatory
Biography:
Character Appearance:
Reishi (霊子, Spirit Particles) is the main component material of Souls and all spiritual matter. Reishi composes the spiritual bodies of Hollows and Shinigami, and the two planes of existence, Hueco Mundo and Soul Society in their entirety. Reishi is invisible to mortals, with the exception of spiritually aware ones such as the Quincy; they can, however, still interact with normal matter and produce physical effects. It is noted, however, that Reishi and atoms do not mix well. There is also a certain amount of Reishi in the Human World. Free Reishi tends to be found in places closer to nature. Quincy collect this Reishi to use for combat in the form of Spirit Weapons. Reishi in the atmosphere is also able to be controlled freely, allowing a person to gather it under their feet so that they can stand on air.
Novice- Young Quincy who are either Mixed-blooded or are Pure-blooded but lack the confidence or aptitude necessary to pull the skill off.
Practitioner- While more skilled than novices practitioners still lack the refined skill and ability to properly manipulate reishi without great concentration, usually folding under distress, in the heat of combat.
Expert- Experts are typically your average Pure-blooded Quincy or a seasoned Mixed-blooded quincy, more than capable of subjecting the surrounding reishi. An expert in this regard will typically be an expert or greater in other fields regarding Quincy techniques that require the manipulation of reishi.
Master- A seasoned Quincy, one who has more than likely Mastered most if not all Quincy techniques. Masters are able to effortlessly collect and solidify ambient reishi at will, some may even be capable of creating powerful reishi composed blue flames.
Skills and Abilities: Any noteworthy attributes about your Character shall be listed here
Inventions: Have you invented a device or perhaps a unique type of kido or unique kido spell?
Equipment: What does your character carry on them?
(Note: All Quincy should typically have the Quincy Cross with them. Most if not all Sternritters will have a Medallion in their possession as well)
Sanrei Glove: What is the design of your Sanrei Glove?
Spirit Weapon Name: Spirit Weapons are armaments that Quincy can create by gathering the Reishi in the air. State the name of your spirit Weapon.
Spirit Weapon Appearance: Describe the appearance of your Spirit Weapon. Is it a sword, gun, firearm?
Heilig Pfeil Variant: How has your character customized their Heilig Pfeil (and the bow that creates and fires them)? What unique shapes and abilities do they have?
Spirit Weapon's Special Ability:
Quincy: Vollständig :
Quincy: Vollständig Appearance:
Quincy: Vollständig Activation: How does your character activate their Quincy: Vollstandig?
Quincy: Vollständig Special Ability:
Facts & Trivia: What are some interesting facts about your character?
Likes: Non-Mandatory
Dislikes: Non-Mandatory
Hobbies: Non-Mandatory
Favorite Food(s): Non-Mandatory
Theme Song: Non-Mandatory
Biography:
Character Appearance: