[BSD] Hollow/Arrancar Biographies

BSD

Administrator

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“I never get involved in politics.”
“Marcos Loquez, an Espada if you please. Or if you don't.”
“You might say I do, or you might say I don't. What do you say?”
“Naturally... But then it would be in my nature to lie. Of course, the question is—should I lie about in the sands of Hueco Mundo, or just lie about in words?”
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Señor Sonrisas (主は微笑む, Omo wa hohoemu; Lit. “Mister Smiles”), Intrigante Sonriente (にやにや策略者, Niyaniya sakuryaku-sha; Lit.“Grinning Schemer”), Rey de Mentiras (虚言の王, Kyogen no ō; “King of Lies”)
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Character Name: Marcos Loquez
Actual Age: 1000
Physical Age: 25
Race: Arrancar (Natural)
Hollow Type Adjuchas
Aspect of Death: Deception
Birthday: March 20
Gender: Male
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Height: 187 cm (6’1”)
Weight: 77 kg (169 lbs)
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Affiliation: Himself/Unknown
Despite being an Arrancar, and an espada to boot—Marcos displays no zealous fealty to either the God King, his homeworld of Hueco Mundo or any of his fellow Arrancar. He is an odd character to say the least, with a perplexing personality that deems him as neither an enemy or an ally, to either Shinigami or Arrancar, while simultaneously presenting himself as both friend and foe alike to both sides at any given time. This extreme sense of neutrality (or as some would call it, whimsical fickleness) serves as a great source of confusion to many a person in both Hueco Mundo and Soul Society.
Title: Espada
Number: 1
Occupation: Espada
Partner(s): TBA
Fracción: TBA
Base of Operations: Hueco Mundo;Las Noches, Forest of Menos, Catacombs
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Notable Features:
Ever the focus of attention, whether this is intentional or otherwise remains a topic of debate, Marcos is an individual that stands out within the minds and eyes of others, even amongst the Arrancar. One of his distinguishing features is the way his body, from time to time, begins to fade and disappear. The remnants of his hollow mask extends from his lower face down to an extensive area below his neck, stopping shy of his collar bone. It is within this feature that gives way to perhaps the most distinctive and notable trait of the illogically inconsistent male, and that is his signature sharp toothed, almost permanent grin. While a smile is meant to be a reassuring expression, indicative of happiness and complete absence of angst and danger, it is anything but such for Marcos. His cheshire grin unnerves nearly all who perceive it as it, more often than not, does not typically bode well for any soul to which it is directed.

Hollow Void Location: At first glance, and closer inspection still, one would be hard pressed to discover the location of the void within Marcos. It isn’t until he enters into his Resurrección, returning to his true form does it show just below his sternum.
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Personality:
Marcos is without doubt or question, a strange and baffling character. Mischievous to a fault with a cruel and sometimes witty sense of humor, he is at times sarcastic and at other times smug. As a whimsical liar it is difficult for one to discern the genuity of his words. Lauded as a walking question mark, he speaks in riddles and ambiguity, forcing one to at all times attempt to read between the lines to try and extrapolate the undertones and hidden meanings of his words.

Some would call the man a clown or fool while others liken him to a psychopath. He manipulates those around him to one end or another, causing those affected to move or take action in a manner they would otherwise not do, while genuinely believing the thought or action to be their own. Everything that Marcos does, his every action and inaction, his every passing and lingering thought can be described in one word; chaotic.

His wild and chaotic nature is inherent in everything he does. He purportedly moves and acts without rhyme or reason, his erratic nature making the man dangerously unpredictable. Enslaved and guided by instinct, intuition and fleeting bouts of impulse, one cannot delve into his mind in hopes of understanding his thoughts, as Marcos himself does not even understand them. One cannot predict what action the arrancar will take when he himself knows not what he will do, acting on a whim and stopping just the same. Its as if Marcos himself is in the audience, watching his body in motion only understanding what he is doing when the act itself is being performed.

While is erratic behavior does afford him a level of unpredictability unmatched by any before him, it also serves to cement him in a seat of neutrality. Though hard for anyone to believe, Marcos does not hate anything or anyone, and though he kills even his most lethal of attacks are void of any ounce of killing intent or malice. There is a twisted child like innocence about him, as he acts never out of pride or arrogance, but simply pure amusement. His cruelest of deeds cannot truly be called evil as it is a concept lost to the grinning jester; concurrently his most benevolent of deeds are not inherently good, being more coincidentally favorable to those that benefit than anything. It is this odd and puzzling outlook on the world that prevents the man from being burdened by things such as guilt or morality, while also ensuring that he cannot be threatened by anyone or anything using fear or pain.

The world is his playground, and everyone and everything therein, his toy.
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Reiryoku Level——Hierro Strength: Immense Spiritual Power
Hierro (鋼皮 (イエロ), Iero; Spanish for "Iron", Japanese for "Steel Skin";Viz "Iron Skin")
The unknown — vast, inscrutable, its depths beyond one’s knowledge or understanding, its end beyond one’s reach and means to accurately measure. Marcos’s reiryoku, is the unknown. Even in his sealed state, his powers greatly suppressed — his spiritual power is great enough to rival the output of a seasoned Captain’s bankai, and match the Resurrección of several lower espada. Though considered taboo to release his zanpakuto within the walls of Las Noches in fear of destroying it, merely exerting his reiatsu in full while still sealed could level the fortress to the ground while also blowing away the surrounding sand in its entirety. Due to this overbearing power the time he is able to spend in the world of the living is greatly limited, his presence alone enough to disturb the spiritual balance and flow within the human world.

The strength of his hierro is only further testament to the scope of his reiryoku. Though not the strongest by far, conventional blades and zanpakuto alike whether sealed or released still show significant difficulty in harming him, pressing into his flesh as if absent of an edge or pointed end. Kido spells cast from shinigami from level 70 and lower have proven to be ineffective in restraining him for even a moment, or causing him an ounce of discomfort, let alone “pain”. This essentially ensures no one short of Captain class poses any significant threat to his well being as one must have not only the spiritual power to match or surpass his own to harm him, but the proper control of such power to focus it enough to bypass the defenses of his flesh. Even with such daunting power one is still left feeling that what they are able to perceive regardless of how great, is still little more than the superficial surface of even deeper depths. Uncertain to how far his powers reach extends, it becomes impossibly difficult to assess the required strength needed to overwhelm the man.

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Sensing Reiryoku: Master
Despite appearing aloof, carefree and overall ignorant to not only his surroundings, but the various situations in which he finds himself in, Marcos is in truth, frighteningly perceptive of not only the world around him, but those within it as well as the various shifts and changes of the environment. Without adopting or entering a meditative state, he employs his Pesquisa, its full scope capable of covering, at the very least, the entirety of Karakura Town within the world of the living. An internal radara incredibly sensitive to the slightest ripples of spiritual pressure, gauging and instinctively dissecting it to determine the innate strength of those within the boundaries of the radar, the level of power being shown or exerted while concurrently determining the amount of power being otherwise shelved or hidden. It is a power that allows Marcos to almost always accurately assess the strength, power, lethal and destructive potential of not only his opponents, but his alleged allies as well.

His sense of awareness both naturally and spiritually is further honed and broadened through the cateye jewel upon his zanpakuto, and widened even further when exploiting the Garganta Broadcast to not only monitor locations and worlds well beyond his visual scope, but to use the gaping scar as a medium for his pesquisa, detecting the world being remotely monitored as if he himself were physically there. While using this method of monitoring though he can detect others through it, the opposite does not appear true, Marcos remaining otherwise invisible to those individuals. Despite not being able to be detected through spiritual, olfactory, auditory or visual means, the feeling of being watched is something he cannot erase or hide from them.
Allegedly unique to him alone, the Arrancar has displayed an uncanny ability to, by forming a circle out of his index finger and thumb and putting his hand next to his eye, see through the world. By forming the ritualistic circle with the two fingers, he is able to alter his perception of the world, seeing through walls to peer at those hidden behind them, through clothes to perceive the flesh underneath, through the flesh to observe muscle, through the muscle to observe skeletal structure, and through the body to perceive the spiritual. When he performs this feat the image is rather comical as the Arrancar fashions ’play glasses’ using his fingers, observing those who believe themselves to be hidden or otherwise disguised. Using this same method he can enhance his sight, the ring formed by his fingers used as a telescope to view people, places and objects from a distance, or a microscope to enlarge and observe miniature or microscopic objects or lifeforms.
Known Techniques: Pesquisa, Indice Radar

Reiryoku Control:
Mastered Control
The scope of Marcos’s control comes not from hardened focus and discipline, whether from his free and chaotic nature, along with his perceived lack of restraint. As unpredictably wild and seemingly independent as his reiatsu appears to be, the espada has no visible issues in not only living with this unruly power, but using and exploiting it as well. For others, housing a power that behaves and moves in a manner separate from one’s guidance and will, they would find performing even the simplest and briefest of augmentations in strength to be a heavy ordeal. For Marcos, he finds it no different than living, plotting and delving in all manner of mischief with a rather old friend and confidant. As insane as the concept is, it allows for Marcos to easily increase his already absurd physical strength to further exaggerated levels, his excessively accelerated regenerative powers further stimulated with the passing thought.

His control is further displayed in the manner in which he gathers and creates platforms. Where most Arrancar and shinigami use this to typically stand in the air, Marcos takes it a step further. Often seen afloat, the man appears to stand and walk as if on solid ground, sit as if seated on a bench or a reclining chair, and lay down mid-air as if sprawled across a comfy bed.
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Reiatsu: Master
Endowed with an incredibly powerful and sinister aura, where others tread about with an oppressively dominating force, their spiritual power likened to a bomb Marcos’s behaves much like a landmine, buried and hidden beneath the surface. Like a mine one is certain that it exists, yet remain otherwise unaware of its placement, sensitivity, and the force in which it exerts when detonated. This alone cages the subconscious minds of those around him in a perpetual state of unease whenever he should arrive, and even long after his departure, leaving even the bravest of souls and most hardened and seasoned warriors disquieted.

Through his juvenile behavior and the uncertainty of the depths of his power, those who would confront him more often than not, tend to approach and er on the side of caution. Their caution and unease becomes justified when the scope of Marcos’s spiritual power is unleashed, subtly hidden like a mine...and striking with all the power of a nuke, demolishing and eradicating terrain, objects, spells, attacks, people and animals alike indiscriminately. Once detonated that power is resealed, and the mine once again becomes buried and hidden.

As baffling as the inexplicable unease subliminally implanted in the minds and souls of both masters and neophytes in terms of spiritual perception, even more curious is the manner in which his spiritual pressure moves and acts. The bane to the Reikaku (霊覚, "Spiritual Sense") of Shinigami, Quincy, Arrancar and human alike; masters of spiritual awareness and even those less competent in the art have reported that the arrancar’s reiatsu ’does not behave like reiatsu’. To those able to detect, see and track his spiritual pressure they immediately notice something ary. The reiatsu behaves as if it has some manner of sentience separate from its vessel. Where Marcos may move one way his reiatsu may move another way, or even appear to not move at all as if possessing a will all its own. This quirk makes predicting the already wild and unpredictable man even more impossible. While one may be able to perceive motive, thoughts, emotions and actions through others, such keen and sharpened perception proves useless against the espada. Marcos may feel one way, while his reiatsu may reflect another emotion entirely, and where he may have one thought, another or nothing is revealed to the observer, as if two or more independent souls inhabit one body. Oddly enough this does not appear to enfeeble the potency of his techniques, or impair them or his ability to fight in any way.

Reiatsu Colors:
As odd and psychotic as the man behaves, it is left a wonder how the man’s reaitsu could be such a beautifully vibrant assortment of colors. When seen, his reaitsu appears as a whirlpool of pinks, white and purple.
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Reiatsu Shape:
At times the man’s reiatsu appears as a large grinning silhouette of himself, and at other moments it takes the shape of a monstrous cat, a subtle purr often accompanying its manifestation.
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Reiatsu Effect(s):
As an Arrancar, a hollow that has managed to remove its mask to further evolve and grow in power,and an espada to boot Marcos possesses incredibly powerful reiatsu, and as an espada his reiatsu is intimately intertwined with his Aspect of Death. Like an umbrella, his reiatsu covers him at all times, and all those within the scope of his power. The movements of others ever duller than Marcos’s at one moment, then faster and sharper than his own another. Distances at times far greater and lesser respectively, the shift so subtle it bypasses the notice of even the most astute. All these odd and inexplicable nuances stem from the perception of all affected being quietly distorted. One’s perception of time subtly and drastically slowed, causing them to perceive their movements to be slower than they actually are, or sped up to implant the belief they are faster than Marcos. Their perception of depth and distance shifted to perceive not only Marcos, but potential allies, enemies and even the environment is further or closer than they really are. At the height of his power, more often than not unveiled when returning to his truer form, seconds become perceived as hours, minutes mistaken for days, and hours for years. It is an ability that is subconsciously active at all times, its effects strongest the closer one draws to him. According to the espada, knowing what is happening, and seeing through it as one sees through illusions is nearly impossible as the unconscious mind unwittingly perceives and accepts these changes to be true from an instinctual perspective. People deceive friends and family, enemies and allies, lovers and themselves at some point in their lives, using one method or another, consciously or otherwise. As deception is so deeply rooted into the core of living and sentient beings, it makes one that much more susceptible to the reiatsu of Marcos, his aspect of death greatly bolstering even the slightest spec of deceit seeded within one’s soul. Captain and Espada level individuals with the spiritual strength and control to match his own, though not truly immune prove to hold some resistance to its effects; seconds just barely being registered as minutes, and where an inch would possibly equate to a mile to opponents of lesser strength, for them it is no different than a foot or two in length.

Reiatsu Type: Dual Type
As an Arrancar Marcos’s reiatsu is a blend of both shinigami and hollow, the former prevailing over the latter. There have been times however, where his hollow side is suppressed to the point where one who detects him may mistake him as a shinigami, where at other times the shinigami portion is suppressed to the point the arrancar appears as little more than an unevolved hollow. It remains unknown if this is a conscious act on his part, a subconscious act of his seemingly autonomous reiatsu, or perhaps merely a byproduct of the espada’s Aspect of Death.
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Zanjutsu Level: Expert
Zanjutsu
(斬術, Swordsmanship; Viz "Art of the Sword")
Arguably his weakest ability, while rarely engaging in it, and showing no actual formal training Marcos is apparently impressively skilled with a blade. Given the chaotic nature of his personality, the arrancar’s swordsmanship more often than not, comes off as crude and primitive. His swings seem wild as he appears to be mindlessly flailing his arms about to cut and jab at his opponent. It is in this chaos that Marcos thrives and reigns supreme as the flailing swings strangely deflect and parry attacks with frightening accuracy. Every brazen attack executed by his hand is done so with unprecedented speed, agility and precision with an unpredictability that thwarts the greatest of schemes, and bypasses the sturdiest of defenses as it becomes impossible to truly tell when, where and how the blade will strike. Like a professional knife handler, he twirls, spins and juggles the curved dagger better than any circus performer, showing a penchant for knives and small blades. Due to the size, shape and very nature of his zanpakuto, Marcos often mixes and combines his swordsmanship with his hand-to-hand fighting, making an already chaotically wild and fast paced battle even more disordered. The arrancar tends to make use of the special cateyed jewel on Locura to observe both his opponent and his surroundings while in combat.

Despite his human shape, the man appears to twist, bend and contort his body and limbs in ways that are anything but such. With disturbingly preternatural flexibility one cannot help but to liken his body to that of rubber. He twists about as if void of a spine, springing from one side to the other with all the elasticity of a rubber band. A flexible body, when combined with a seemingly fractured mind and chaotic swordsmanship gives birth to the most terrifying and aggravating of fighters. That is Marcos.
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Sonido Level: Master
Sonído (響転 (ソニード), Sonīdo; Spanish for "Sound", Japanese for "Sound Ceremony")
In terms of speed, agility, and dexterity Marcos stands in a league all his own, an island unto himself. He outmaneuvers Captain Class and Espada level opponents with all the ease of breathing, a simple and subtle shift here to dodge the swiftest of attacks by a hair’s breadth while appearing to be immobile all the while. His Sonīdo is void of its signature sound with its every execution. When he moves he purportedly does so without ever taking an actual step, his pose and posture remain unchanged while his body is transposed to another place entirely. It is for this reason that many liken the man’s speed to teleportation and are thoroughly convinced he is in fact using some unknown technique to do so. No matter the distance Marcos seems to be able to cover it with no visible effort or strain upon his body or spiritual power, simply appearing while circumnavigating the Pesquisa and Reiatsu Chikaku (霊圧知覚, "Spiritual Pressure Perception") of others, as if he’d been there all along, and vanishing just as swiftly, just as quietly. Marcos has offhandedly remarked that distance is relative, and is all a matter of perspective to him. If he can perceive himself there, then it becomes impossible for him to not reach it, implying that the Primera's speed and locations are tied proportionately to his Aspect.

The absurd manner in which he propels and accelerates himself leaves many opponents otherwise helpless to defend against uncertain attacks, launched with speeds that far outpace not only the visual and spiritual perception of others, but thoughts as well, forcing one to rely heavily on instinct and intuition rather their senses to have any hope of avoiding or defending against his attacks. The keenest of observers remain blind to his movements, those able to assess, and process a plethora of complex thoughts, strategies and equations in seconds if not less, still fall short in keeping up with even the briefest and most inconsequential of actions. When combined with his swordsmanship or his hand to hand combat, the espada becomes a storm of violence, death, and unpredictability.
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Hand to hand Combat Level: Master
Boasting a surprisingly astounding level of brawn, mixed with his rather odd physiology, his unnatural flexibility, and unpredictability makes Marcos a force to be reckoned with. As with the blade he uses his speed, agility and flexibility to barrage his opponent with attacks from inconceivable angles, every blow crashing down with the impetus of a freight train at full speed. With his elongated nails, befitting his feline nature, the arrancar treats them like claws, delivering slashes with a vorpal edge that rivals and puts to shame the shikai of even some Captain level shinigami, exploiting both his speed and dexterity as he moves about the battlefield lithely.

Like with his blade, the man adheres to no discipline, and a quick glance equally reveals him ignorant of any martial arts. Even still, exploiting not only his hierro but his regenerative powers as well to grab limbs and blade alike with crushing constricting force makes him launch a series of blows far outpacing the eyes, ears, and spiritual detection of both the one of the receiving end, and any close or distant observer. While his every attack may be swung or launched with all the skill and technique of an amateur, they somehow evolve mid-course, becoming sharper, cleaner — maneuvering, moving, and striking with the full force of a master unarmed combatant. Free and uninhibited by thought, strategy and rationality, for one to willingly confront the espada in close quarter combat is considered equivalent to the act of self mutilation, especially as he is able to throw attacks from even the most disadvantageous of positions without losing balance, and without waning in strength or accuracy.
Skills and Abilities:
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Unique Physiology • One of the espada’s prime characteristics is his sheer unpredictability. Unlike other Arrancar, Marcos has the distinguishing feature of making various parts of his body or his body as a whole seemingly disappear, appearing as a mere floating head, or simply a pair of eyes and his iconic wide sharp toothed grin. It remains uncertain if the espada is merely hiding his body through some means of illusion making his physical form appear invisible, or if his form is truly non-existent while in such a state. The espada appears to be able to, without any form of visible pain or discomfort, dislocate his head from the rest of his body, turn his head 180° or a complete 360° swivel, along with separating his individual body parts while still allowing them to act and move independent of one another. Combined with his mischievous and odd nature one is forced to face an opponent which contradicts the various concepts of “logic” one holds.

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Nueve Vidas (九つ命, Kokonotsu Inochi; lit. “Nine Lives”) • A secret thus far shared with only one other soul, when facing the espada one is often left to believe that killing him is impossible, painting Marcos as essentially immortal in the minds of many a friend and foe. Despite how difficult it is to permanently harm the Arrancar, least of all mortally wound him, Marcos can admittedly be killed. However for Marcos, the subject of death is only a temporary inconvenience while for others it is a permanent end, the finality of their existence. To permanently put an end to Marcos he must be killed a total of nine times. It is a fact that would submerge any would be opponent into a pit of despair, knowing one must breach the defenses of his hierro, outpace his regenerative powers, and circumvent and maneuver around his rather odd physiology to have hopes of killing the man a single time. How much further then, must one push, harder and stronger must one strike, and faster one must move to ensure the successful completion of that one infinitely difficult and jarring task is successfully repeated eight more times without fail? The nature of this power appears unique to Marcos alone. It is uncertain if it is tied to his Aspect of Death, or if perhaps it is some variation of Soul-Separation, or some other dark and twisted power altogether. His rebirth does not come without cost. Once born anew, his hierro becomes a little frailer, his reiatsu becomes a tad more serene, movements and regenerative powers a bit slower, and his strength a tad weaker. It is a condition that, although temporary, can be exploited to chip away at his lives until none remain. A feat that is unquestionably easier said than done.

Mentira Piadosa (僅少白い嘘, Kinshō shiroi uso; “A Little White Lie”) • A Jokester and Jester at his core, the Primera’s existence is one of denial and deception. Marcos deceives himself, or rather his body — becoming stronger, faster,more durable. Sometimes this is a result of Marcos lying to himself about his own physical capabilities, other times it is the espada lying to himself about the capabilities of his opponent. It is through this same process that the Primera is capable of recovering from grievous wounds that might potentially be greater than his natural regenerative powers could cope with.
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High-Speed Regeneration (超速再生, Chōsoku Saisei; lit. "Ultra-Fast Regeneration") • Marcos boasts one of, if not the fastest and strongest regenerative power amongst Espada and Arrancar alike from any generation. Able to instantly regenerate any damage on the spot the moment it is received, often painting the illusion that the espada was never injured to begin with. Torn and severed limbs are restored in full almost the moment the limb or extremity is removed. It is a power that shows no exception to nearly any part of his body, major internal organs included in the regenerative capabilities of his unique anatomy. It is an ability that spares the man from receiving any actual permanent damage or submitting to any poison or toxin, forcing his opponents into a grueling and frustrating battle of attrition, a fierce competition waging the speed of their attacks against the speed in which he regenerates. Unknown to the others, the espada's regeneration like his speed is appropriately linked to his perception abilities. Able to restore himself to his normal state so long as he is able to perceive himself how he was prior to receiving any injury or harm. It's for this reason poisons and the like have little effect on him as Marcos himself cannot easily or readily perceive himself being sick, ill or poisoned.

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Desgarrar (引き裂く,Hikisaku; lit. “Claw;Rend”) • A technique believed to possess all the speed of a Bala with the ferocity of a cero. Marcos gathers and focuses his reiryoku through his hands and fingertips, the reiryoku holding the same volatile power of his respective cero. The reiryoku is then compressed and sharpened, extending from each finger, appearing extremely jagged and claw-like. Desgarrar holds both close-combat and long-range uses.

Up close the focused jagged edges of his magnified reiryoku allows him to explosively increase his physical attacks from his already incredibly sharp and durable nail-like claws. When used at a distance as a long-range attack Marcos releases these "cero" claws from his hands, sending them flying at the enemy. Like the bala, Desgarrar can be fired in quick succession.
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The intensity, size and strength of the technique can be proportionally increased based upon Marcos's reiatsu, ranging from cleaving skyscrapers in half, to demolishing a large portion of a town. In his Resurrección the scale, speed and strength of the technique is immensely magnified, once freed from the restraints on his power. Marcos, while in his released state, shows some degree of control over the path of his Cero claws.

Descorrer, Garganta Broadcast, Negación

Equipment:
Caja Negación (反膜の匪 (カハ・ネガシオン), kaha negashion; Spanish for "Negation Box", Japanese for "Anti-Membrane of Negation")
Inventions:
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Cero Negación (セロ・ネガシオン, Sero Negashion; “Zero Negation”; “Hollow Flash Counter-Membrane”) • Marcos’s unique variation of Cero, it is one who’s lethality appears to be one of the highest within Hueco Mundo among the Espada, both past and present. An amalgamation of the chaotically destructive qualities of his Cero, with the isolating powers of Negación. Discharging the cero causes it to immediately and rapidly swell and expand to exaggerated proportions. Anything encapsulated by the Cero becomes separated from the world, all within repeatedly pulverized by blast after violent and tumultuous blast, each blast rivaling the destructive force and power of a Gran Rey Cero. Due to the Negación’s isolation properties, this essentially means that everything and everyone unfortunate enough to be caught, are subjected to being directly at the heart of this destructive force. Most notable is that with each explosion, the overall shape and size of the Cero becomes smaller as it compresses to a miniature and compact size.
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Zanpakuto Name:
Locura
(狂気, Kyōki; Spanish and Japanese for “Madness”)
Zanpakuto Appearance:
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Locura comes in the form of a Janbiya, a short curved, double-edged blade. The dagger begins broad where it leaves the hilt, gradually tapering towards its tip. The hilt of the dagger seems to be composed of a rusty gold. The most curious and peculiar feature of the blade appears to be the jewel embedded in the hilt. The slit like mark within the center of the jewel gives it the resemblance of an eye — the jewel behaving just as such. Marcos’s field of perception is further broadened, allowing him to view the world through the eye as easily as he does his actual eyes. The eye is able to see even within the dark, perceive both heat and reiryoku. It is for this reason that he often changes where he sheathes and houses the dagger.
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Release Word:
The release command of his zanpakuto is Traicionar (裏切る, Uragiru; “Betray”). Marcos raises the blade parallel to his neck, slowly dragging the edge of Locura across his throat. Instead of blood however pink and purple spiritual energy erupts from the laceration before expanding out and consuming the entirety of his being.
Resurrección:
Resurrección Appearance:

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Once invoking the transformation of his Resurrección a turbulent hailstorm of spiritual power sweeps across the area, whirling about the arrancar in an assortment of pinks, purples and white, winds howl and blow with all the force of a hurricane. As this chaotic storm settles, the winds die out and the colors fade, Marcos stands, transformed. In his released state he appears larger and bulkier, giving off an imposing feeling. His body appears covered in an unknown dark material tinted purple, while his ears expand out covered in purple fur. His hollow hole sits on full display, no longer hidden behind the bandages that once adorned his waist. Fingers extend into claw-like talons while sclera are tainted black. Perhaps most noticeable are not the feline styled ears, or the fur or claws, but the fact that the espada’s face can now be fully seen, and the two tails that sway ceaselessly behind him. The tails are a vibrant pink in color, and instead of being composed of flesh, blood and bone their makeup seems something closer to reiryoku. According to the espada, each tail is the equivalent to a Gran Rey Cero, and will act and respond outside of his conscious will and thought. Due to the very nature of their composition, the tails can stretch and expand to cover exaggerated distances and a multitude of targets.

Resurrección Abilities:
In his released state the espada is exactly that; released. His already dense hierro, becomes exceedingly harder and denser. His physical parameters augmented to excessively high and exaggerated levels — strength great enough to level towns, and speeds great enough to bend and warp space from mere passing. His already startling amount of reiryoku becomes terrifyingly more colossal in both scope and power. Once unbounding himself from the seal that restrains his power and hides his true form, Marcos’s already frighteningly impressive regenerative powers only grow stronger. Where previously his injuries would instantaneously heal themselves shortly after receiving the damage, now his body restores itself, mending the wounds shut as blades, attacks and weapons of all sorts simultaneously pass through him, creating the illusion of intangibility, making it all the more difficult for one to cause any considerable or lasting damage to him. Despite no longer having a blade to wield, his claws more than make up for its absence. Each claw the equivalent to a Captain’s bankai in terms of strength, durability and sharpness. When pressed together the tips become an unstoppable spear, piercing through stone, steel, flesh and even some of the sturdiest of defensive kido spells with all the ease of piercing and tearing through wet paper.

Focusing his cero on the very tips of his clawed fingers further increases the mortality rate of any soul cursed to find itself caught within his violent path.

The effects of Marcos’s reiatsu now stronger, stealthier and harder for one to resist, forcing even seasoned Captains to consciously combat the effects of his reiatsu with the strength of their own spiritual pressure at all times, while still being on guard against the espada’s attacks.
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Tontos Vista (Orokamono shiten; 愚か者視点, "Fool's Perspective”): Initially it was believed, and to some extent still is widely assumed, that Marcos holds the power to alter the size of himself, others and objects, making them smaller or larger respectively. It is a fact that is neither entirely true, nor completely false. Weaving together both fact and fiction into one indiscernible mesh, that is the art of deception, Marcos’s aspect of Death. He becomes capable of treating distant objects and people as miniature figures, grabbing and lifting up mountains, crushing them between his fingertips, and flicking away enemies as if they were flies. Since from his perspective such people and objects are small, he (or his limb in question) in accordance becomes proportionally larger in the eyes and perspective of his opponent. Closing one eye shifts the espada’s perspective of an opponent, object or attack’s placement, causing the space within their proximity to shift in order to accommodate and impose his perspective onto the world. Obstructing his view of an attack, removing it from his visual perspective concurrently causes that same attack to abruptly ripple and fade into an invisible void. Attacks launched at distant foes that appear covered or struck from Marcos’s point of view, spontaneously appear inches from making contact. This forces the opponent to remain on guard at all times, unable to properly judge or gauge the distance, speed and timing of his attacks. It is a power that imposes his perspective onto the world and those within it, deceiving himself through exaggerating what he perceives, turning the deception into an opponent’s truth. All perspectives fall beneath the umbrella of his power. He is however, not void of limits. Even if Marcos removes an opponent from his perspective, it does not in turn erase them from existence. Living and intelligent life appear to be safe from this aspect of his power. It remains unconfirmed if buildings and large structures and landscapes are equally spared from that aspect of his power. Becoming proportionally larger to his opponents, also tends to leave him exposed and open to attack to those capable of challenging his strength in that state. It is a power accessible to Marcos in both his sealed and released state, though to a lesser extent in the former stage.
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Cero:
Marcos’s Cero are noted to be a swirling mixture of pink and purple, beautifully intertwined with one another. However, what stands out about his Cero lies not in its appearance rather the method in which Marcos fires it. Though multiple witnesses recall the deployment of his cero by way of mouth — Marcos is, at any given moment capable of firing off the Cero from any point on his body, be it from the crown of his head, to his back, his chest, forehead, arms, shoulders or the soles of his feet. The gathered spiritual energy focused, charged and released all done in one instantaneous moment, the Cero conveniently appearing almost instinctively at the most strategic area on Marcos’s body and firing just the same. His cero appears to hold no distinct appearance, sometimes being fired off as a sphere of pure wanton destruction, at other moments it appears in the form of a beam like blast, while at other times it spreads out in a wide fanning arc. When coupled with the uncertainty of where he will fire from it makes avoiding or defending against his Cero an arduous task, demanding the greatest of reflexes and focus to aid his opponent. Marcos can remotely compress or expand the size of his cero.

Marcos has shown great competence and talent with the Cero Córnea. Where a layman is capable of demolishing a boulder from the miniature blasts, Marcos displays the power to devastate buildings. Stone, rock, crystal, and various sturdy and durable metals of varying thickness pulverized upon contact, proving that not even something as simple as a casual glance from Marcos is safe to those around him, increasing the unease felt by those trapped beneath his gleeful gaze.
Known Techniques: Cero, Cero Córnea, Gran Rey Cero, Bala
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Facts & Trivia:
•He is not above cat puns, and tends to have a penchant for making them.
•Marcos bears many resemblances to a variety of cats and cat motifs in lore; the Cheshire Cat, and Schrödinger's cat.
•Marcos takes elements from Hisoka from HxH and the Joker from DC comics.
•Though having been an adjuchas for centuries, it is implied by Marcos himself, that prior to his ascension he could have evolved into an Arrancar anytime he so desired.
Personal Relationships:
•TBF
Likes: Riddles, Mischief, Naps
Dislikes: Order, Structure, Fighting
Hobbies: Spying on others, making fun of others
Favorite Food(s): Souls
Theme Songs: Theme Song 1, Theme Song 2
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Biography:
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Marcos, the grinning cat whom none know, and few have ever seen. He appears like a whisper, his arrival and form little more than rumor. He is the cat that no one can understand, and the one who sees and knows all that happens behind every tree, beyond every wall, beneath every rock within Hueco Mundo.
He watches, he listens, but rarely acts to intervene or participate in anything that transpires. Some recall cheerful and amused laughs of glee and excitement as the Kouka rampaged through the land of Hollows. What is believed to be his vibrant pink hues bore witness to the current “God King” oppose and strike down the then temperamental Queen. He’s watched both Arrancar and Espada alike come and go. When those same Arrancar and esteemed Espada alike were lost in the Shattering of Dimensions, Marcos the mischievous cat watched on, eyes alight with merriment at a spectacle unlike any he had seen.
While other hollows struggled to progress in strength, status and form, Marcos struggled to find constant forms of entertainment. He feasted only when he felt the need, his time otherwise spent laying lazily from a tree within the Forest of Menos, hunting and slaughtering his own kind, napping, or stalking curious and interesting humans within the Land of the living.
It was not until recently did something stir within the grinning feline, sparking a desire to cast aside his form, fracturing his mask to join the ranks of Arrancar, a feat that appeared almost casual for the cat turned man.
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Character Appearance:
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Edited 5 time(s). Last edit at 09/15/2021 04:14AM by Thanatus.​
 

BSD

Administrator
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“There exists a size to sanity ratio. Those who have died before my immense power surely went insane moments before death.”
“There is nothing more horrifying than the thought of being trampled, mijo.”
“Cosechas lo que siembras.” (Lit. You reap what you sow.)
“Can you feel it cabron? The gates of Infinity are about to claim you.”
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Character Name: Maximiliano Zacarías
Maximiliano="Biggest" Zacarías="God Remembers"
Actual Age: 1034
Physical Age: Mid Thirties
Race: Arrancar (Natural)
Hollow Type Adjuchas
Aspect of Death: Tension
Birthday: November 17th
Gender: Male
18

Height: 6'8" (202cm)
Weight: 294 lbs
Blood Type: O
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Affiliation: All Hollows
Title: God King
Occupation:Ruler of Hueco Mundo
Partner(s): Grimaldi-Uzziel Ortiz, Yandiel Alzolaburreta, Santana Merrlo
Fracción: Grimaldi-Uzziel Ortiz, Yandiel Alzolaburreta, Santana Merrlo
Base of Operations: Las Noches/Forest of Menos/Catacombs/Hueco Mundo Desert
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Notable Features: The only feature that stands out for Max is his pale porcelain-like skin.
Hollow Void Location Directly over his heart.
Personality: Maximiliano is a man who wears his pride and emotions on his sleeve. He is loud, arrogant and has proven that he has every right to be. He speaks with a slight Spanish accent and often mixes the use of Spanish and English which can be confusing for those who don't know the language. Accompanied by his loud arrogant nature is an odd sense of respect towards every being he encounters and this respect can be seen as sarcastic when on the receiving end of it. He will almost always be the first to introduce himself, rank and all unless the other person beats him to it. After introductions, he will continue to refer to that person respectfully by their last name and rank, usually referring to their rank in either English or Spanish.
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Beneath all the respectful behavior is nothing more than a violent beast who would grind bones to dust, tear out muscle, and disembowel his target at the drop of a hat. Max will say that he does not fight and that he only inflicts pain until his target is dead. That said, Max will more than gladly parade the corpse of his victim around for hours at a time before finally consuming it or tossing it away if it has "gone bad". He also has an intoxicating obsession for wanting to be around other strong people. Beings he considers to be weak or fodder are off his radar and will be ignored much like a light breeze is ignored. All he wishes for is to be around other strong beings and for those he calls his allies to be strong as well. Max will more than gladly "trim the fat" in the ranks of the Espada or Números should they misstep and show a sign of weakness. Despite the monster he can be he is he isn't a hard person to get along with for those counted among his allies, he listens and is more than happy to listen to the problems of others, provided the topic isn't about feeling like they are too weak. Based on what has already been stated such a conversation can result in their death.
Relatives: N/A
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Reiryoku Level/Hierro Strength: Vast Spiritual Power
Hierro (鋼皮 (イエロ), Iero; Spanish for "Iron", Japanese for "Steel Skin";Viz "Iron Skin")
"Everything happens in Circles, in Spirals." -- John Hartford
Strength is something everyone views differently, like beauty it is the beholder who determines what strength means to them. When seeking this strength it materializes before them in the form of what they think is strong. More-so, strength is something that can be seen or even felt and when looking to Maximiliano one can see and feel true strength radiating from his body. No matter the beholder, one look at Max and they will see what they consider to be true strength, true power. This is because he is more than just a mere vessel for strength, more than just a gate holding it back as if it is not truly his own, he is strength itself and embodies all forms that it can come in. The depths of this Reiryoku spiral on into what seems like infinity, just as one may think he has hit his peak or maybe even 100% of his full power he presses on past it. Such weight and depth to his own reservoir of power gives him disdain towards those too weak to exist near him. He exerts a strength that puts most Shikai to shame, overwhelming those with crafty abilities and for the abilities that are more confrontational they too are smothered out by the weight of his strength.
When in his sealed state he can make lesser beings crumble from existence from a mere pat on the shoulder, those within range of such a monstrous force find themselves collapsing to their knees should they find themselves unable to withstand it and should it weigh upon them for too long they will collapse into dust. Few Captain tier Bankai can match and push back against this monstrous force but once the God King decides to push back things may turn in his favor. Living within Las Noches is like living in a fortress of cardboard. One misstep could send him tumbling into a wall or destroying an entire room, if he were the careless type this behaviour would result in the destruction of the base the Arrancar call home. Releasing his Zanpakuto within his palace is obviously something that he forbids himself from doing. Lastly, because of this strength, he forbids himself from traveling to the Human world as his Reiryoku wipes out droves of humans, enough to grab the attention of Soul Society. Needless to say a being with his level of strength would have adverse effects on the humans who manage to survive along with the world they live in.
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Max's Hierro is like something out of a great mythical tale about an unbreakable blade that can cut through a dragon's hide, never dulls, never dirties, and shines brilliantly no matter how small of a light source is present. While these are wild exaggerations of fantasy Max's skin is no such exaggeration as his unbreakable body holds true to most of these tall tales. If a dragon's scales were made from that same legendary blade described before those scales would belong to Max as he not only shrugs off most physical attacks most tend to just go unnoticed entirely. He can be struck and not notice for minutes, if not hours until he looks at himself and notices a scuff mark trying to remember how or when it even happened. Such behavior is akin to finding a random stain on clothing and not realizing it is there until getting home. With such marvelous defense, it stands to reason that it never wanes even up against powerful Kido or Cero it does not weaken. Though simplistic in nature the only way to push past such a defense is to hit it harder, hard enough to crack it and then strike at that crack until it bursts open. Wading through attacks like a human on a Sunday jog, brushing off the oncoming breeze as if it never even existed only to halt when met with a force greater than itself, that is the strength of Maximiliano's Hierro.
Sensing Reiryoku: Master
Once he became God King, Maximiliano realized that he needed an army and the best way to do that is to scout for potential talent out in the sands and forest of Hueco Mundo. He maximized the effectiveness of his sensory abilities to search far and wide for the strongest of Hollows to serve as Fracción for his Espada and to serve as foot soldiers. No longer does he solely rely on Indice Radar to accurately determine the strength of another as he can now do so by feeling their Reiatsu. He doesn’t need to be exposed to a Reiatsu for long to accurately judge just how deep their strength runs. This level of accuracy allows him to determine if he should actively get involved in a battle or let his Espada handle it on their own. He has not given up on Indice Radar completely because with it he creates an intricate network within the confines of Las Noches. With his feet planted firmly on the grounds of Las Noches he can quickly determine the position of his Espada and other Arrancar or Hollow who may dwell within Las Noches, even possible intruders. With Indice Radar Las Noches becomes an extension of himself that allows him to even spring traps against intruders, all from his throne room.
Reiryoku Control: Master
Born with strength and never knowing how to control it, living beings and structures were treated like they were made of paper mache. His energy leaked out from his body constantly, killing what could have been potential allies and friends. This is why he loved others who were strong, they could exist, stand and fight with or against him without worries of them crumbling away before he got a chance to flaunt his strength. Then, through bizarre happenstance he was granted more power, more than he was able to control. His beloved Las Noches would crack and crumble from his mere presence. He could do her harm no longer and put effort into learning restraint and control. While it cannot vanish completely he can bottle it up enough to make him appear to be on par with what would be expected of a rank four Espada. Thanks to this he can live in his palace with peace and mind knowing he will not damage it, but this does not mean he will venture outside the realm of Hueco Mundo and to the Human world as even this level of control is not enough to spare the fragile humans who may be subjected to a random outburst of Spiritual Energy should the King choose to flaunt his strength.
With his energies now in check and in control he can perform three types of Cero, this includes the base Cero. The other two are Gran Rey Cero and the Cero that had always eluded him Cero Oscuras. These tools of destruction are often fired off without warning and without a sign of charging. Those who are not a part of the Espada will mistake the power and ferocity of his normal Cero for a Gran Rey Cero due to how the space around the beam is distorted when fired. The lest we forget his innate spiral abilities which have grown along with his control, their usage is more precise and allows him to be more inventive with them than ever before.
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Reiatsu: Master
Otherworldly, a sensation that is felt and indescribable. Through no effort of his own those who feel or sense his Reiatsu are at first confused as they are unsure what it is they are sensing. There is no immediate danger felt from this Reiatsu but slowly and surely it creeps in, spiraling in from the outside, slowly coiling until it has fully gripped its victims. Those who fail to understand what they are sensing are often the first to go as this weaponized Reiatsu seeks to clear a battlefield of fodder, those unfit to fight against him and his Espada. While this can be seen as him stealing fun from the Espada he views it as only wanting them to fight the best, that is if he is with them. When not outwardly exerting it his Reiatsu acts like a shield, one that is constantly active that requires no thought or motion to use. Spiritual energy or elemental type blast attacks will engulf him and leave those to believe or wonder if their attack landed true. However, as the attack dissipates they will see that the God King remains unharmed and furthermore, uncaring to the attack launched at him. When actual thought is put into this Reiatsu like barrier its strength is significantly magnified.
Reiatsu Colors:
Someone like Maximiliano would be expected to be associated with shades of red or even black due to his brutality but instead it is a brilliant shade of royal purple. If his physical appearance or the dominance he exudes doesn’t give away his title then surely the color of his Reiatsu will.
Reiatsu Effect(s):
Damage, Killing, Paralysis
There was a time when his Reiatsu could be described as a pyroclastic flow, destroying all in it’s path without reserve for enemy or ally. It was more akin to a devastating bomb being unleashed but times have changed and so has Max and the effect of his reiatsu reflects this brilliantly. Where as before a touch from Max would cause objects to disintegrate into dust they now spiral inward. While Maximiliano is exerting his Reiatsu it is a dangerous game to make physical contact with him as those who are not prepared or braced for what is to come may find themselves spiraled out of existence.
Reiatsu Type: Dual Type
While he possesses a Dual Type Reiatsu there is nothing special to note here as he doesn't suppress his Hollow energy in the slightest. When he is sensed there can be no mistaking who or what he is.
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Zanjutsu Level: Master
Zanjutsu
(斬術, Swordsmanship; Viz "Art of the Sword")
It is widely known that spear combat is by far the simplest and easiest form of weapon-based combat to learn as it can be taught to complete amateurs within a day. Now take that simplistic learning style and stretch it out over the course of a few hundred centuries and you will arrive at the force of nature known as Maximiliano. Blocks, parries, twirling, stabbing, vaulting, sweeping, and slicing name it and Maximiliano has mastered it. His skill with a spear is unparalleled and with such skill with a long-reaching weapon, it is rare that a blade meets his nigh-invincible Hierro. While he has shown great skill with a spear he favors sweeping, slashing and bashing with it more than anything else he knows. His goal is to inflict pain and leave bodies broken not aim for quick skillful kills. If he cared enough about his kill count he would be more than able to pile up a mountain of corpses with his spear skills alone.
Sonido Level: Expert
Sonído (響転 (ソニード), Sonīdo; Spanish for "Sound", Japanese for "Sound Ceremony")
Sonīdo came to Max naturally as it does all Arrancar and like any good predator, he uses his speed to great effect. It is rare for someone to escape from Max without him being close on their heels and while he can keep up with the best of Arrancar and Shinigami, save for those of the Master class in speed, there is only one defining trait to his Sonīdo and that is its sound. A low frequency booming static, a sound of bass and eeriness that triggers the primal urge for fear and creates tension for what is to follow such an abhorred sound. Not only is the sound heard but it is felt, it creeps up the spine as it draws closer with its deep booming bass follow it as well. It is then when Max is right upon his target that it is felt in full, rattling the body from its sound, a deafening bass that swallows up the sound of the world around them, even shaking it. By the time he is this close, however, he has already struck.
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Hand to hand Combat Level: Master
If Maximiliano is a terror to behold with a spear in hand then the same can be said when he fights without it. In tandem with his, Hierro he bowls through his targets with strength and speed alone. There is no technique to his fighting, no sort of reference one can use when facing him in hand to hand combat as his style changes based on each individual he faces. There are few who can boast the sort of strength Max has or compete with it as this is a man who can tear gargantuan Hollows limb from limb like plucking a sheet of toilet paper apart. With just his index finger and thumb he can pinch and tear off sections of his targets flesh and muscle. With that feat in mind, it is reasonable to assume that he can do the same to a nose, ears, lips, fingers, and toes.
He can further enhance his strength through the use of his innate ability to create spirals that add more torque to his strikes and more strength to his grip. He also harbors the ability to create a spiral at the base of his foot that climbs all the way up to his fist to unleash a hellacious punch that creates a vacuum of wind the blows back anything or anyone standing in front of him. This can be transitioned to his legs as well to create a similar effect through kicking. The strongest aspect of his Spiral/Melee hybrid fighting style is that the spiral can be left behind on an enemy which will spiral inward, pulling in skin muscle and bone to break and collapse that particular spot. Striking at the heart or head with this technique could prove to be fatal should the opponent not find a way to undo the spiral forming on their chest or head.
Skills and Abilities:
Hélice de Destrucción
(lit. Helix of Destruction)
Maximiliano’s dominion over Spirals is an absolute given, any and all things that spiral or attempt to spiral fall under his control the moment his Reiatsu makes contact with it. The spirals that are summoned up are more than just twisters that uproot structures and people with gale force winds alone the innate nature to destroy resides within them as well. Upon contact with a Spiral one can find their limbs missing, a large chunk of their torso, or perhaps even their cover or footing. When not exerting his Reiatsu he can generate a spiral from any point on his body, be it from his back, palm, finger, mouth or eye. When generated it can be launched forward as a form of medium ranged attack, wrap around his body as a sort of spiralling destructive cloak, or form miniature Spirals that drift around him or the battlefield eating away at Reiatsu in the air or ready to expand or contract at a moments notice. It is this very power that has allowed Maximiliano to reign as the strongest Hollow in all of Hueco Mundo.
Contracción de Hélice (Lit. Helix Contraction)
Starting at the size of his fingertip he can launch the spiral at a target with one of two things happening in the blink of an eye. It can either suddenly pull in everything in its surroundings of up to 10 meters like a black hole, things pulled inside and are crushed down into a ball small enough to fit into Max's palm. It can consume Kido spells and even Cero's that are fired in or near its path, consuming most and veering other off course from Max. If it consumes these energy-based attacks the end result will be an explosion due to the force being exerted on the said attack.
Expansión de Hélice (Lit. Helix Expansion)
Similar to Contracción de Hélice in that it starts off at the size of his fingertip, however, the end result is a rapid expansion rather than a rapid collapse. The expansion goes off like an explosion normally would, pushing away everything that surrounds it within 10 meters. It is equivalent to a concussion blast as it does not burn or tear at flesh but instead batters skin and muscle with the potential to break the bones beneath it. Kido and Cero fired at this expansion will explode upon contact while those looming near it are sent off course, as they would similarly with the previous ability.
Redirección de Hélice (Lit. Helix Redirection)
Even Max knows and understands full well that his Hierro has its limits and has established a contingency plan in case his Hierro does fail him. This ability is that plan as Max can divert the force of an attack from his body and to the ground, or air, at his feet. When struck the force and impact of the blow travels along a spiral formed on his body, flowing until it reaches his feet and exits in the form of a concussion type blast. Not only being limited to his feet alone the attack can be given right back to the opponent with the added force of his own strength. Of course, however, all things have their limits and if met with enough force or perhaps even too much force this contingency plan can buckle and fail to cause Max to take the damaged head-on.
Furthermore, damage cannot only be converted into strength for Maximiliano to use but attacks can glide off of him as well, following the flow of the spiral. Like a hand being forced aside by an ocean wave the effect is similar when striking Maximiliano. Sadly, when used this way the same limitations apply, if the attack overpowers this barrier it can slip through and hit Max directly. Also, when using this “slip” the force of the blow cannot be absorbed and redirected into strength for his next attack.
Lastly, due to his spiral’s destructive properties spiritual energy is destroyed on contact with it. Again, the same limitations apply to this as well, if there is a spiritual energy based attack strong enough to overpower it the attack will reach Maximiliano.
Hélice Cero: Olvido a La Deriva (Lit. Helix Zero: Drifting Oblivion)
Maximiliano can collapse his own Cero into a spiral and leave said spiral in a fixed place, be it on the ground or hovering in the air. Then, by either contact or by Max triggering it, it will explode with the full strength of the Cero stored inside accompanied by the effects of Expansión de Hélice for added devastation. This ability can be used with a Gran Rey Cero but due to its strength, it tends to explode shortly after being collapsed into the spiral.
Hélice Cero: Olvido Infinito (Lit. Helix Zero: Infinite Oblivion)
This attack creates a Cero with drill-like properties that only explodes when Max wills it to. By firing a Cero through a spiral-like filter will result in an attack that drills through buildings, Bakudo, and people alike. And as its namesake suggests it will continue to travel so long as Max fuels it with Reiryoku making it his ultimate long-distance attack. Once he disables the "spiral filter" the Cero explodes, destroying everything in its path of travel. While it can be used with Gran Rey Cero it's range is not infinite as it will only travel 70 meters (230 feet) before detonating on its own. Even with that downside a Gran Rey Cery traveling that far can still be quite dangerous.
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High-Speed Regeneration (超速再生, Chōsoku Saisei; lit. "Ultra-Fast Regeneration")
Maximiliano's regeneration is a bit odd in the fact that it seems to focus more on reattaching severed limbs rather than creating a new one. This has become his focus because if he finds himself in a battle where an opponent can sever one of his limbs then he must fight to conserve his energy and reattaching a limb is far less costly. Even though he favors this route over the other it does not mean he cannot grow a new limb entirely on his own although the process is a tad bit slower taking at least thirty seconds to a minute for the new limb to fully regenerate. It starts by regenerating lost nerves, then bone, muscle, and finally skin. It is a ghastly process to witness almost enough to leave someone awestruck to watch the process take place instead of capitalizing on his current handicap.
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Zanpakuto Name: Cuernos Equestre (角馬 — Tsuno-ba Lit. Horned Steed)
Zanpakuto Appearance:
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His Zanpakuto seemingly materializes out of now where when it is needed, though due to its spiral shape it could most likely just be collapsed at all times within a spiral formed by Maximiliano himself.
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Release Word: Become Endless!
Resurrección:
Resurrección Appearance:
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Resurrección Abilities:
Strength, speed, and durability are all things granted to Max upon his release which only adds to the already terrifying base features of his. Those who witness his release fail to recognize Max as a living being for a few moments as the Reiryoku and Reiatsu he emits takes on a new sensation to them as they burst and grow to new limits. If it were possible it would be like watching the birth of a black hole or witnessing a supernova, the feeling of tension one would feel when witnessing these god-like events are placed upon those who are in the vicinity of this release. It is not until he speaks that this "spell" or "trance" is broken and the brutal reality returns to them that this monster before them has a weight of power grander than most living beings in existence.
As stated before his speed, strength and durability are further enhanced and while released the Arrancar can no longer hold back and will openly admit that he has trouble doing so. By this point, every trait of himself becomes weaponized in some way or another. That ominous and creepy Sonído is now followed by a concussive impact that will scatter nature and man-made structures alike along the travel path and those caught in the path would feel this impact across whatever side of their body happens to be facing the Arrancar. When swinging one of his two helix spears he can change the landscape of the battlefield by gouging out the land itself or raising large chunks of the ground to create platforms from a mere stomp to the ground with his mighty hoof. The only thing Maximiliano can hold in his hands without crushing is his twin helix spears that he can conjure endlessly while released. These spears, possess similar abilities of both Expansión de Hélice and Contracción de Hélice where they will either contract or expand in a spiral formation. Then there is his Hierro, as stated before it reaches into the realms of myth as if it were the unbreakable scales of a dragon but in his released state not only has his skin been strengthened but the muscle and bone as well. This allows Max to charge forward, like a warhorse, and barrel through any and all obstacles in his path on his way to his target, be it physical or energy-based he will not halt his charge when he has started.
Contracción de la Hélice: Infinita (Lit. Helix Contraction: Infinite)
Very similar to the base form ability except this version is channeled through one of Max's helix spears. Whether the spear hits the ground, impales its target, is caught, or slapped away the ability will trigger when Max wills it to. This version creates an infinite spiral of contraction that continuously pulls in its surroundings until it is disabled by Max himself, if he is killed, or if a powerful enough blast is fed into it to overpower its contracting force.
Expansión de Hélice: Interminable (Lit. Helix Expansion: Endless)
This ability is also a variation on a base ability used in his base form and is channeled through one of his two helix spears. When the spear is thrown the ability is triggered when Max wills it but this is one ability he himself does not want to be up close and personal with as it creates an endlessly expanding spiral that destroys all in its path. The initial "expansion", which is more akin to an explosion, instantly reaches its original 10-meter limit but from there it slowly expands larger and larger threatening to spiral out everything in its path until Max stops it, is killed, or is met with a stronger force that can break the flow of the spiral and end its progression.
Hélice sin fin (Lit. Endless Helix)
Maximiliano's ultimate technique and his final trump card in battle. This is an ability that can only work on the body of Maximiliano due to its strength and durability. By striking himself in his solar plexus, middle of the torso, he creates a spiral that digs down into the depths of his body and spiritual power. For a limited time, Max is gifted with unlimited strength and spiritual energy, this does not mean these attributes are increased, no, Max simply has an unlimited supply of them. It should be noted that the unlimited amount of strength and spirit energy is equal to whatever it is at that moment. An example of this would be if he uses it late in a battle while his strength is at 37%, he will have an unlimited amount of whatever he is capable of at 37%. Should he use this from the get-go at full strength than with all his previous abilities listed it is understandable as to why this technique is dangerous.
However, such a gracious gift has more than just the downside of time, upon the end of this powerful technique all strength flees from the body of Maximiliano. He takes on the form of being malnourished barely able to hold his own spears let alone stand. At the end of this ability, Maximiliano becomes the very thing he despises, weak and helpless. From there he must suffer the tension of when the killing blow will be struck down upon him.
Segunda Etapa Appearance:
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Segunda Etapa Abilities:
Dios de la Espiral (Lit; God of The Spiral):
With absolute reigning authority over the flow of spirals, Maximiliano reaches a new height of control which makes his massive frame all the more imposing. With a single stomp on the ground, he can spiral the space around him, altering his position, the position of others around him, or both simultaneously. This is the more forceful usage of his ability as the more unnoticeable passive ability that lies within his Reiatsu which causes objects, Reishi, and even people to naturally be pulled in closer to him. It is as if they are slowly orbiting closer to him all without their knowing of it until they find themselves under hoof and crushed.
When he moves from a particular space he has affected with his Spiral his aspect of death, tension, lingers behind. Those who recklessly charge through this space are met with a swift end as they are twisted and contorted for trying to stand where a God stood. There is no tell for this devastating effect on the environment, once those around witness it’s effect they may think twice. Much like stress or tension itself people can be unaware of its existence until the effects are shown on others. While in Segunda Etapa he also possesses his previous abilities as well, although they are much more potent in this form.
Apéndice Cero (Lit; Apex Cero):
The pinnacle of his Cero is attained while in Segunda as it retains the same properties as his Hélice Cero: Olvido Infinito (Lit. Helix Zero: Infinite Oblivion) while also creating a destructive vacuum wherever it hits. Following the explosion of the Cero a similar and equally powerful implosion occurs, those caught within it will find themselves twisted and crushed. Considering an equally powerful force implosion occurs that means the strength of this implosion increases based on the type of Cero that is used such as Gran Rey Cero or Cero Oscuras with the latter being the strongest variation.
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Cero:
Like his Reiatsu his Cero is royal purple in color and he tends to fire it from the tip of his index and middle fingers as they are held together. Much like his hand to hand fighting style, he can alter the shape, size, speed, and strength of the Cero solely based on who he is fighting. The most devious way his Cero is used, aside from its combination with his natural abilities, is a sort of "Sentry Cero". Once formed and placed it will sit idly and fire off up to three smaller Cero blast each one equal in strength to the main body itself. He has also shown great proficiency with Bala and he tends to favor it far more than Cero. He will coat his fists in Bala to enhance their striking power or rapid-fire them by throwing hundreds of punches in the short span of a few seconds, giving the opponent little to no time to recover from the bombardment.
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Facts & Trivia:
~His natural ability to use spirals is a direct inspiration from Junji Ito's Uzumaki manga.
~His namesake can be read as "Biggest whom God remembers" it feeds into his larger than life personality that makes him a person hard to forget.
~His Spanish accent and mixing of Spanish and English are inspired by Dordoni Alessandro Del Socaccio from the Bleach anime/manga.
Personal Relationships: TBD
Likes: Striking up small talk with just about anyone regardless of race. Sleeping on the roof of Las Noches. Roaming Hueco Mundo with no particular destination in mind.
Dislikes: People who chew with their mouth open. Repeating himself. Low talkers.
Hobbies: He tends to take a great interest in the hobbies of others so perhaps that in itself is a hobby.
Favorite Food(s): Cold related beverages such as ice cream, slushies, and frozen yogurt.
Theme: Don't Let Me Be Misunderstood (Instrumental)
Battle Theme: Don't Let Me Be Misunderstood (Lyrical)
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Biography:
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A monster that would endlessly stride through the sands in search of his next challenge or meal but more than that he searched for allies. He wanted nothing more than to exist around those who were as strong as himself but he only ever found weaklings. In his journies he always found himself facing Las Noches, even if he would walk the complete opposite way he would return to the same familiar sight. He thought it was a sign, a sign that the strong beings he seeks exist within its walls but he denied it, not wanting to join their ranks until he became a Vasto Lorde. Meals were hard to come by as souls would collapse before he was close enough to consume them and so his goal of Vasto Lorde continued to evade him.
When the Shattered Dimensions event took place he was granted a bounty of strong souls to consume and battle. Unfortunate Shinigami and Quincy alike were consumed and skewered by him. He had no idea what was going on but he didn't care, his life's flame was alight once again and he was sent into a spiral of euphoria. Sadly such bright days are met with equally dark nights as a lone Shinigami arrived and literally halved the populace of Hueco Mundo. Maximiliano managed to survive this catastrophe but now his goal of Vasto Lorde has eluded him even further than before.
Centuries pass as he continued to roam, eating when he can, fighting with who he can, tasting victory whenever he can. He strides alone in the sands looking for allies now more than ever and the recent events in Hueco Mundo give him a hint as to what may be going on and it tells him that the strong are gathering.
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Character Appearance:
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Edited 8 time(s). Last edit at 05/31/2021 05:36PM by DioNaraka.​
 
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BSD

Administrator
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“I see, you’ve chosen death.”
“You lack devotion, it’s clear.”
“Where power goes, I will follow.”
“Perhaps I’ll add you to my collection..”
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Guardián de piedra (石の守護者, Ishi no Shugo Sha; Lit. “Stone Guardian”), Intrigante Sonriente (忠実な一つ, Tadami na Hitotsu; Lit.“Loyal-One”)Character Name: Izzadore - “Izzy” - Armando
Actual Age: 746
Physical Age: 17
Race: Arrancar (Natural)
Hollow Type Adjuchas
Aspect of Death: Commitment
Birthday: November 4th
Gender: Male
ZazwGl

Height: ( 5’10” )
Weight: ( 1478 lbs. )
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Affiliation: Arrancar - Hueco Mundo -
Title: Fraccion
Number: TBA
Occupation: Fraccion
Partner(s): TBA
Base of Operations: Hueco Mundo | Las Noches | Forest of Menos | Campo De Piedra (Lit. Field Of Stone)
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Notable Features:
Bland, plain—completely and utterly insignificant. A smile hardly cracks on this face of stone, seemingly plastered together only well enough to maintain a single shape. Still, Izzy is easily recognized among his Arrancar peers by his slate locks of hair. The Loyal one could not hide the pointed goblinesque ear along with his mask fragment if he remotely tried, often poking through his mane without fail. The entirety of his fragment seems to take shape as a piece of a former skull, the ear membrane and eye socket only a fraction of its former, primitive state.
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Hollow Void Location
A mystery to most, hidden beneath layers of white cloth uncorked over his right pectoral is a normal-sized circular void. It rarely surfaces, and is concealed beneath even more clutter when Izzy enters his Resureccion.
Personality:
Izzadore is undoubtedly a character with little depth. While not a simpleton, there is little thought put into most of his actions. Even after attaining a humanoid form he operates primarily on instinct. His nerves, muscles, every vessel for his vast power acts on an accord that transcends methodical thinking or tactics. Even still, from the outside looking in he has been described as calculated—cold eyes dancing along in tandem with his perfectly poised actions and movements give the impression that everything that transpires is already written out, as if it was prophecy of some kind.
A social enigma, small talk is wasted on the statue-of-a-boy. The empathic mind is a mystery to him, foreign, unable to understand or process emotions. Talking to Izzy is—for a lack of better words—quite literally like talking to a rock. He lacks the ability to understand humor, sarcasm, strong metaphors and figures of speech. When he speaks—while quick and hardly memorable—he is always straightforward and literal, and as such is committed to unconditional honesty.
He has in rare instances shown glimpses of passion, however. When under direction of one whom he is subservient to, the request, order, or whatever else is executed without thought. Not only is it executed, but he can almost enjoy it, as if the void of his soul is slowly filled by following orders. His stoic demeanor can often come off as goofy to those unaware of his emotional shortcomings, but leaves room for shock at the emergence of the unwarranted brutality that surfaces during battle.
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Reiryoku Level——Hierro Strength: Immense Spiritual Power
Hierro
(鋼皮 (イエロ), Iero; Spanish for "Iron", Japanese for "Steel Skin";Viz "Iron Skin")
Izzy—willingly claiming the title of Fraccion deserves the attention and recognition of his spiritual power that is befitting of an Espada member. Its berating force able to shake the sands of Hueco Mundo, crumble the walls of Las Noches and send ripples of pressure through the air for miles when exerted at its full capacity. Centuries of nesting on the petrified, sealed victims of his mausoleum has been the catalyst to exponentially increasing his spiritual pressure. Upon his ascension to arrancar, the reiryoku from every single statue was assimilated into his greater form, entrusting a surplus of reiryoku that grows at a continuous rate. As he compiles more victims—and adds to his collection—it is more than likely that he will continuously fuel his growth, surpassing his currently impressive pool by a considerable margin. Releasing his zanpakuto only further contributes to the massive surplus of spiritual pressure, reversion to his primal state seemingly fueling an exponential growth in his innate power.
The arrancar’s Hierro is nearly analogous with his calamitous spiritual pressure, but far transcends the scope of his reiryoku’s power. Still a secret to most, Izzy’s hierro takes shape in a completely different form, known as Piedra’ (石の皮; Ishi no kawa, Lit. “Stone Skin”), which employs the petrifying nature of his reiryoku over his own skin. When manifested, the Piedra is far more durable than Hierro to attacks of an ethereal nature, able to easily withstand cero and kido spells of high caliber alike without losing its integrity. In order to dwindle Izzadore’s defenses an enemy would have to show a great deal of patience, the stone skin acting as a castle wall requiring consistent battering of an assertive magnitude. Bladed weapons seemingly meet a grindstone, scathing off the smooth surface that is his Piedra with little notice. It is in its smoothness that its strength is derived, limiting the amount of friction that can be generated between he and an attack.
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Sensing Reiryoku: Expert
One would not find it surprising to hear that Izzy lacks true mastery over his ability to both sense and gauge opponents. It would be no mistake to confuse this with the arrancar’s miniscule display of arrogance; Izzy, hardly caring who or what he is ordered to fight lacks the need to truly deduce its strength. With little to no care for such things he exerts a microscopic effort to enhance said awareness. While not a strength, it is still no weakness among the talented fighter. Naturally his spiritual abilities supersede most, showing no actual struggle in utilizing Pesquisa with minute focus. Although its range and utilization are not akin to that of a master, its simple and straightforward usage are applied proficiently in the situations where it is required. With limited range on his natural sensing abilities he opts to make up for it elsewhere. Wherever one of his statues stands acts as a beacon of his spiritual power, able to have the area around it sensed in the same regard as he would be able to do so himself. By using each statue as a conduit, he is able to further expand the range in which he can bring many different signatures into the fold.
Known Techniques: Pesquisa
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Reiryoku Control: Great
When gifted with such a massive pool of reiryoku it should become priority to mold, shape, and control it to benefit the user by any means. While this remains true, this does not always promise success. Izzy’s entire being is predicated on his ability—or inability—to keep control. His reiatsu while seemingly ordinary at first, is unrelenting and nondiscriminatory harboring a plethora of negative effects that fade away to the naked eye. It is his constant struggle to keep these effects in check in the presence of “allies” that define his control as fairly average. Competent enough to understand this, he often maintains isolation in the far reaches of the desert where his field of stone lies. Remaining in Las Noches for too long—regardless of its size—is enough to cause its foundations to break at the mold, while converting a majority of it to stone. While possibly rather easy to counteract by the Espada members, it is better to have it not happen at all. It’s these details that also make Izzy so dangerous to an enemy. Prolonged fighting in the form of invasion in an enemy’s home or even in the World of The Living will allow his effects to slowly take place, turning the environment in his favor while possibly even taking the lives of a few.
Where a small degree of his control shines is through his ability to conjure cero in a multitude of variations with ease, even able to shoot multiple in succession without faltering or losing integrity upon successive blasts. Despite his inability to truly put a lock and key on the true scope of his reiryoku, his talents in molding and shaping his spiritual power for projectile function is simply astounding.
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Reiatsu: Master
The emission of Izzy’s reiatsu has often been described as a stone fist, pounding down onto the enemy with undaunting force that can shake the very foundations of their world. Perhaps the most notably gargantuan trait in terms of magnitude, the release and conversion of Izzy’s spiritual power from Reiryoku to Reiatsu is an effortless process that demands the attention and natural defense of the enemy. The choice to not keep up with his wavelength naturally will result in a quick and insignificant demise of a bystander; if they find themselves strong enough to survive the eminent crushing of their body and soul, they’ll simply find themselves converted to stone in an expedited fashion, added to the arrancar’s collection indefinitely.
What is it that truly describes the abyss that is an imminent darkness, or perhaps an apparent danger? If caution could be put to power Izzy would act as the epicenter to said storm. It is truly unmistakable the amount of dread that overcomes one in the presence of nearly a fraction of the arrancar’s power. While the vibrant nature of most reiatsu may act as a fool’s gambit to be an antipode to its wielder’s intentions, Izzy’s remains true to the core. Its appearance is odd, a ghastly color consuming its outer reaches but remaining dark and departed at its center. In essence—it represents true lament—a sign, or omen rather for those that choose to face him. A true fearsome enemy to the Reikaku (霊覚, "Spiritual Sense") of all, a sinister undertone accompanying its surfacing at all times, enough to truly project the embodiment of gloom.Reiatsu Colors:
While most maintain their occupancy on the first levels of the color wheel Izzy undoubtedly breaks that mold. At times when manifested as a simple glow it can simply seem Chartreuse, but as It continues to manifest and take shape it grows, darker, blending shade of black and grey along its swirls and patterns.
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Reiatsu Shape:
Most notably Izzy’s Reiatsu takes shape as a gargoyle-like creature—ever watchful—towering over izzy seeming to form from a veil of smoke that is conjured by the arrancar’s spiritual pressure.
Reiatsu Effect(s):
There is almost no need to explain the correlation between an arrancar and their aspect of death, nearly acting as a set of laws to be followed innately throughout their ascendant life. Izzy’s Reiatsu is no exception, a true harbinger of his consciousness. Naturally its oppressiveness is enough to cause the feeling of despair, its power enough to inflict pain of a sizeable margin, but its true ability lies in its tendency to not only never leave Izzy’s side, but the side of bystanders as well. In truth, the Reiatsu projects Izzy onto any, and everything that can feel its weight. To those inflicted, Izzy will never, leave their side, seemingly everywhere at once, with everyone at once. As if Izzy was a companion of some sort, his presence will always be felt in close proximity, but away from the sight of the affected. A nightmare for the senses, when in the range of a mass of people its usage is frightening and can give the impression of an army to the enemy while truly only being him, or a few. Furthermore—and hardly recognized in his sealed state—Izzy’s reiatsu is the catalyst to a petrification process that is so slow it often falls under the radar. His essence wished to make sure all remain committed to him, or to a single place, a single look, a single pose, and nothing else; prolonged exposure to his reiatsu will simply turn all within its scope to stone. This action is easily enhanced by the usage of abilities, or more violent outbursts of power, both assisting in expediting the petrification process. Even more notably, early stages of the petrification simply slow all affected. While being mistaken for being in some sort of time loop or having their momentum sapped, the truth remains that they are just slowly, but surely being converted to the confines of a stony prison.
Reiatsu Type: Dual Type
Izzadore’s Reiatsu is a dual type, the byproduct of him being both hollow and Shinigami. As such, it can be identified as both when sensed or located.
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Zanjutsu Level: Master
Zanjutsu
(斬術, Swordsmanship; Viz "Art of the Sword")
It is odd to think that Izzadore’s most pertinent skill is forgone completely when released, his resureccion abandoning the use of a sword completely. Still the point stands, there are close to none who hardly compare to his swordsmanship, an ability he found within himself naturally without practice after having his mask torn from him. Most arrancar find solace in the use of their primal skills, opting to maul opponents to death, or overwhelm them with brute force in combat. It is seen all too much, and yet here the script flips. It is in this field, that Izzy is the most polished, the most poised, the most dangerous. There is little to be desired when he wields a blade, a true connoisseur of the anatomy of most. A frequent de-limber, an avid decapitator, a prominent bisector; all feats stained to Izzy’s name without doubt. Rompepiedras’ shape as a claymore offers a variety of different uses that are foreign to the standard Katana. It’s thrusting ability is enhanced, coupled with sharp edges on both sides of the blade. A double-edged blade even promotes creativity with hand usage, stylistic choice, and improvisation in clutch moments.
Broad slices, fatal stabs, rending of the highest caliber all take place when such a weapon rests in Izzy’s hands. And although his technique is without flaw, it his power that surpasses all. Izzy’s body mass alone adds an adherent weight to every strike, slice, or pummeling. This weight, combined along with the weight and fluidity of his swings is mountain-breaking. Every motion can cause the ground to shake, and like a wrecking ball Izzy laughs at “elite” defenses. It is not uncommon for Izzy to give the impression that his opponent has the upper hand, reading his somewhat normal size with no true understanding of his mass; such surprises are enough to goad enemies into parrying, clashing, or whatever countermeasure they think that will work only to be overwhelmed by his titanic strength.
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Sonido Level: Expert
Sonído (響転 (ソニード), Sonīdo; Spanish for "Sound", Japanese for "Sound Ceremony")
All that surrounds Izzadore’s Sonido capabilities is a simple ruse, a form of trickery that puts him far ahead of most in a foot race. Most trail far behind, some find themselves blinded by the speed in which he conducts his movements. Some put him on par with the fastest in all of Hueco Mundo, and that some.. would be wrong. In fact, it is the arrancar’s reiatsu that gives this impression, that acts as a veil of smoke and mirrors for the true source of his movement. In truth, he is a skilled user of sonido, but nothing more. Those around him—however—have their speed steadily decreased as the petrification process takes place with Izzy as its epicenter. Not only does the process lack discrimination—giving the true illusion of Izzadore’s superiority—but it also increases in potency as more time accrues, allowing the margin between he and everyone else to grow considerably.
Still, when outclassed by a large amount this effect is less noticeable until the middle stages of the process, at which it has assuredly brought Izzy back up to the appropriate speed tier. Combine this, with his ability to project himself all around his opponent, he can give the impression of being everywhere at once, truly making the life of an opponent difficult.
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Quote:“You’ve allowed me to get too close.”​
Hand to Hand Combat Level: Expert
No master in terms of technique when it comes to hand to hand combat, his skill remains prominent enough to subdue his opponents. Forced to rely on the usage of his hands while in his resurrecion, he has become a dangerous foe at close range. Similar to his skills in Zanjutsu, the natural weight and force behind his strikes is enough to contribute to his effectiveness in a given area, and hand-to-hand is no exception. This has allowed Izzy to be advantageous in trades, often opting to endure a hit with his Piedra in order to secure a devastating blow on an opponent. Shying away from grapples and takedowns he favors open palm strikes and forceful strikes with knees and elbows, the most dangerous parts of the body. In his ressurecion this skill is enhanced—no doubt—able to level mountains from his physical strength alone, well equipped with the bodily additives to further enforce his physical performance. When released it seems as if the somewhat human amount of restraint is forgone, nearly berserk he operates as a beast, never letting up for a single moment to constantly remain in an opponent’s sights. The increase in size assists in reach, able to close gaps in an instant to pulverize all who oppose.
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Skills and Abilities:
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Mal Aliento (ファウルブレス; Fauru Baresu. Lit. “Foul Breath”) • An imminent sign that you’re too close to the dangerous foe that is Izzy. Seeping from the gaps of his teeth is a foul, putrid breath. Gaseous and sickening, it bleeds through with a death-written odor that is enough to dismay most. While its smell is grotesque in itself, its true purpose is far more dangerous. When concentrated it can be exerted with the potency and consistency as a flamethrower’s plume, encasing an enemy in the breath completely. This acts as a catalyst to a much more rapid petrification, the breath a byproduct of Izzy’s reiryoku directly. It does however seem to be triggerable, not always containing such a horrible smell unless he wills it.
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High-Speed Regeneration (超速再生, Chōsoku Saisei; lit. "Ultra-Fast Regeneration") • Izzy’s regeneration operates at a normal rate for an arrancar, but his underlying ability to stall said regeneration is what creates a uniqueness within him. If he were to use a limb—or two—he could replace the limb(s) with a body of stone, acting as a substitute or even a cast while the real limb(s) regenerates within. The surrogate limb acts perfectly with all the proper motor functions but cannot have reiryoku channeled through it, unable to conduct cero or any of the cero variants until completely restored. The limb also temporary gains increased durability, able to withstand physical attacks more successfully, acting as a true protective layer for the true body part that is fighting to return to its former state.
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Cero Cornea (視虚閃, Sero Korunea; Lit. “Glancing Hollow Flash”) • When it comes to the optic Cero, Izzy’s usage is swift and done with a singular, sharp glare. As the reiatsu gathers around his one free eye, it is then sent out with speed far surpassing that of another user. While the ordinary Cero Cornea acts as quick, yet powerful blast, Izzy’s takes the manifestation of his reiatsu into a concise form, able to both initiate and expedite the petrification process on its target. No real damage occurs, only the feeling of a forceful blast that would usually push someone backward. The moment they feel as if they’re being pushed backward they will feel their feet locked to where they stand, a coating of stone beginning to encroach upward along their entire body.
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Cero ((虚閃 (セロ), Sero; Spanish for "Zero", Japanese for "Hollow Flash") • Izzy’s cero remains analogous with his reiryoku’s color, blending chartreuse with an ominous black at its center, seemingly swirling into a pit of darkness. Naturally taking shape as an orb when manifesting, trails of a multitude of colors along the same palette gather like a storm. With the cero as its eye, it pulls all residual spiritual pressure into its center before being released with extreme velocity. The cero is capable of being fired from a multitude of places, including a hand, a finger, the mouth, or even the tip of Rompepiedras itself. It has been noted that the cero is considerably more powerful when cooked with both hands constantly feeding reiryoku into its creation. The cero—when fired—has shown no discrimination in its lust for variety. Most notably it maintains its orb-like shape, before expanding into a cataclysmic blast that can seemingly reach inconceivable distances. It has also been seen splitting into four separate rays, able split to bombard four separate targets or collide at a single point. When the blast meets its target—or any target—like most cero it leaves destruction in its wake, but one would find the craters created by its detonation paved in stone completely, further contributing to the cero’s ability to completely terraform the battlefield.
Furthermore Izzy is a talented user of his own Cero Cornea variation, often seen using it to replicate Medusa’s gaze, condemning those who match his gaze to a life in a stone coffin. Up close he is no stranger to the usage of bala, often creative with their placement whether it be the tips of his fingers or the surface of his palm.
Known Techniques: Cero, Cero Córnea, Gran Rey Cero, BalaDescorrer, Garganta Broadcast, Negación
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Zanpakuto Name:
Rompepiedras (石の休憩, Ishi No Kyuukei; Spanish and Japanese for “Stone-Breaker”)
Zanpakuto Appearance:
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Ironically named, Rompepiedras takes shape as an elongated claymore large enough to be holstered to to Izzy’s back. A 37” dark blade meets with a normal silverite guard curved equally upward on both ends of the weapon. A simple black banded handle is wrapped tightly for 14” before meeting a pommel of the same silver that takes form as a unique shape akin to both a spade and an arrowhead. When hid away it seeks shelter in a dry green scabbard that hooks into a holster that rests over Izzy’s shoulder.
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Release Word:
The release command of his zanpakuto is Aplastar (圧潰, Akkai; “Crush”). Izzy extends the blade toward himself until it pierces his core, at which every inch of his body is converted to stone, joining the likes of his statues. Reiatsu begins to take shape as a glow in his eye sockets, before expanding to consume him completely.
Resurrección:
Resurrección Appearance:

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Delving into both the reversion and advancement that is Ressurecion is a process associated with a column of reiatsu erupting from Izzy’s person It coils around him upward, and then developing a more spherical dome thick enough to shield him from spectators’ view. When he emerges the process of his conversion seems to just only be reaching its end. Layers of stone collide on top of each other, stacking and locking into themselves like the pieces of a puzzle. Each piece fits perfectly, and once locked sits idly as if it is where its meant to be. The formerly medium-sized man is consumed by a titan, a statue in its own right. The massive creature that is Izzy’s resurrecion stands approximately 213 cm tall; his mask fragment seemingly completes itself, forming the full goblin-like skull with hardened horns and long, pointed ears. The jaw is perhaps the most menacing, a riot of teeth placed viciously along an exposed mouth offer an intimidating head section. His entire body is a symmetrical combination of both stone and bone, creating a thick and impregnable outer shell that makes up most of his figure. Massive wings rest on his back, folded downward until commanded otherwise, comprised of the same material as the rest of his exoskeleton.
Resurrección Abilities:
In his released state Izzy is unbound from the metaphorical chains that held his strength to a fraction of his potential. The weaknesses that plagued his sealed form are scattered to the wind, every ounce of his physical and spiritual being littered with improvements. The Piedra that made up the bulk of his defenses formerly is converted into literal armor, the stone shell surrounding his body far more durable than any form of hierro could ever be, making him the unbreakable object that many seek to tarnish. His weight increases fivefold, acting as a direct component in the increase of force behind his strikes, while not hardly seeming to affect his increased speed. Just as he physically is, every aspect of him is larger in ressurrecion, from the havoc he can create to the size and blast radius of his cero’. The wings on his back are not just for show—capable of true flight—abandoning the need to form reishi plates mid air for unmatched aerial maneuverability. Whereas he could replace a limb with a substitute of stone while sealed his resurrecion armor is even more self-repairing, able to rebuild entire decimated sections of the body from stone if necessary.
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The effects of Izzy’s reiatsu are increased drastically as well, yet his ability—or inability—to conceal it remains the same. The weight of it, the constant fluctuations of its pressure, all of it acts as an entirely new obstacle to dismay opponents all-while being forced to deal with Izzy’s forceful nature. The formerly slow petrification process becomes a truly dangerous weapon at the hands of the monstrous arrancar. While in sealed those around him would find their speed steadily decreasing, until eventually the petrification process would start, and at some point finish. This is enhanced exponentially; one could say those simply in the presence of a released Izzadore would feel as if their actions were nearly occurring in slow motion, the effects far more potent in his ressurecion. A simple touch can be the decider of a bout while Izzy remains in this form. Simply making contact with a limb can cause it to petrify indefinitely, ceasing its usage while also sealing its ability to regulate reiryoku within it. A touch of the head—if its not completely separated from its body—can be used to begin a near-instantaneous sealing process from head to toe. The conversion into one of his statues leaves the target alive, but if Izzy chooses to break the statue, their life will crumble away like the stone itself. Partial petrification is also excruciatingly painful, able to also constrict and break the bones beneath the stone layer.
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Facts & Trivia:
•In terms of personality Izzy is comparable to Drax from Guardians Of The Galaxy.
•Izzy’s inspiration stems from Gargoyle Lore, Medusa-related Greek mythology as well as the mythical creature known as the Cockatrice.
•Aeshtetically, Izzy follows a fantasy motif quite heavily.
Personal Relationships:
•TBF
Likes: Extremely Long Silences, Standing Still, Swordfighting
Dislikes: Insubordination, Disloyalty, Liars
Hobbies: Staring at things for extremely long periods of time.
Favorite Food(s): Souls
Theme Songs:
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Biography:
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Izzadore, the watchful guardian of the endless desert. The stone protector that finds it common practice to convert grains of sand into beds of stone. For centuries he has rested in a singular spot, far and distant from the massive fortress, never moving and forever dormant. Not until recently has he found purpose to leave his post, to unperch for just the slightest of moments to continue to feed.
As the years passed less and less traveled his way, no longer falling into his web for him to feast. Not at all a proactive hunter, he was forced to break his mold if he was to complete his task of gaining increased power. The ants beyond his desert came and went, and he even saw the foundations of the where break.. crumble.. shatter before his golden hues.
Some question his allegiance, others dive into the mystery, wondering truly what courses through his bane when he spends those hours staring into space, or how he maintains a cold and empty stare after striking down an enemy. How can you draw the line between the perfect soldier and a dangerous mystery? Is there anyone who truly knows and understands the intent of this everlasting watchman?
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Character Appearance:
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BSD

Administrator
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“Let’s Go!”
“Most beings fear what lurks below.”
“You wanna fight? I have all my blades ready.”
“Keep your senses sharp, but your blades sharper.”
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Character Name:
Galia (Lit. Variant spelling of Hebrew Galya, meaning "hill of God.") Amarissa (Lit. Hebrew meaning "Gift of God"; "Given by the lord")
Actual Age:
256
Physical Age:
30
Race:
Hollow
Hollow Type
Adjucha
Aspect of Death:
Conquest
Birthday:
September 11
Gender:
Male
Height:
7ft
Weight:
1890 Ibs
Blood Type:
O
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Affiliation:
Las Noches/Forest Of Menos/Desert
Title:
"The Impaler"
Number:
8
Occupation:
Guard/Stealth; Reconnaissance
Espada:
Former Espada:
Partner(s):
Fracción:
Base of Operations:

Human World/Forest of Menos/Hueco Mundo Desert
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Notable Features:
Dark Skinned, tall man with a cheery disposition; sometimes serious or irritable. Galia's hair is fashioned in a mohawk with the ends longer in the middle of his head. His hollow hole is just under his jawline and hard to see or find unless he looks up toward the sky.
Hollow Void Location
Upper Neck, just below the jawline.
Personality:
Galia is a very unorthodox soul; his mood and personality can change on a dime much like his reiatsu ability. Most of the time the young Arrancar can be passive-aggressive; keeping to himself although showing bits of curiosity in what others might be feeling or doing around him. Repeatedly, others can't see or feel him stalking or lurking from the depths; which keeps him from getting rid of this strange habit. Those who Galia become close to, start to see a difference in the ever so silent Arrancar; those close to him would describe his love for conquest, dominance, and death; and his strange fixation with impaling his victims on the very spikes he generates.
Galia however passive and calm he maybe does tend to lose his temper just as well as any other Arrancar. He doesn't take kindly to others attacking him or even insulting him. He finds it okay and even enjoyable, However, if someone looks at him as if he is weak; be it whatever reasoning they have. He feels as though proving them wrong is one of the most enjoyable excitements for Galia.
The side of his personality that stands out in a comedic way is despite being an Arrancar and getting his nutrition from souls; Human souls; Galia tends to enjoy fishing in the living world by using his spike generation and impaling more than one fish at once to eat them raw and leave behind their skeletons. Due to his sick and twisted nature, Galia can and will occasionally use the remaining bones of the fish he eats to cram them down a passing human's throat and cause them to choke on them for fun; just adding to the depravity that is the mind of Galia Amarissa.
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Relatives:
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Reiryoku Level/Hierro Strength:
Immense Spiritual Power-

Galia’s spiritual pressure is as deep as the very earth he digs under, the very oceans he swims through; evident in the massive amount of pressure he stems from through controlling any and all summoned spikes and creating more on a whim. His Hierro is so dense that those shinigami equal or less than the power of 4th seat will never be able to slice through it and to his flesh. Once he is out of the ground, due to his spiritual pressure's effects on his own body and the surrounding environment around his body, His Hierro negates the effect of the Reiatsu ability, so the heat of the friction while going through solid surfaces doesn't compromise his defense.
Sensing Reiryoku:
Expert-

Galia is able to accurately sense and detect allies and enemies alike not only through their spiritual pressure but through their heat and through vibrations in motion as well, the latter more applicable when submerged beneath the ground. His sensory capabilities make it much easier to detect prey while underground where he cannot see, and while underground he relies heavily on them to detect the whereabouts of enemies for a quick and easy hunt.
Galia can also manipulate his spikes as sensory towers; each one sensitive to the exerted reiatsu and reiryoku they are next to. They send a sort of mental message to Galia as he is underground undetectable that tells him the quick and precise location of his prey, even more so when they are touched or attacked. By using his spikes as towers he is able to further expand the scope of what he can detect.
While in the the air, his headsail mask fragment is capable of reading disturbances in wind patterns and energies nearby; much like a sail would on a ship or sailboat. He can sense if someone or something is coming and be underground ready to flee or ambush based on his assessment of the power of the foreseeable opponent or prey.
Reiryoku Control:
Great Control-

Galia is capable of centering his reiryoku into certain parts of his body so he can release it in combat at a certain point; this in turn creates spikes at the focal point that upon contact of an object they impale and maul whatever his physical body comes into contact with. Galia's spikes are controlled in part by his reiryoku control, dictating when and where each and every spike goes. The control is further illustrated upon firing multiple smaller cero or bala from each tip of the spikes he summons; you must have surgical control and concentration in order to pull off such a feat. Galia uses his control over his Reiryoku through properly distributing it throughout his body and the surrounding area.
Reiatsu:
Master-

Galia is capable of turning his Reiatsu on and off similar to that of a lightswitch; At first glance it would seem that his reiatsu would flare up if at any time he feels irritated or annoyed, but Galia only exerts it when he wants a show of dominance or to prove his might to others. Other times, he is not to be taken lightly. Most of the time his Reiatsu will be suppressed; more or less when he’s lurking in the shadows or in his favorite hiding places, like solid surfaces or bodies of water. Galia has been known to remain chill and silent in most social situations he’s been in; and this greatly reflects how he exerts and suppresses his Reiatsu. Because of this he often becomes unnoticed, and that’s just the way he enjoys it.
Reiatsu Colors:
Silver
Reiatsu Shape:
Silver spikes or spines coming out from the ground.
Reiatsu Effect(s):
Primordial Fear-
Galia's reiatsu imparts an ancient fear within those who feel it. Often times those facing him will notice their bodies reacting strangely, sluggish at times. Those who do take notice of their bodies reactions can feel themselves trembling, while they cannot mentally rationalize why their body has long since enter fight or flight. With primordial fear flowing through them opponents tend to make mistakes as their body becomes disconnected from their mind, sword swings become hesitant, high speed movement is over exaggerated causing them to move well past their intended location as if they were trying to retreat. A fear that releases long forgotten instincts reawakens within the body without the afflicted never knowing truly why.
Reiatsu Type:
Dual Type-
Zanjutsu Level:
Zanjutsu
Master-

Galia has amplified his skill with the blade by utilizing plenty of styles and techniques around the world over the years as well as a few of his own. Galia’s Zanpakuto is a Two-handed Greatsword, capable of cleaving multiple huge solid objects in two. His fighting style reflects that with large but swift swings that leave little to no opening for opponents that wish to take the short distance approach; given his physical strength and underlying abilities Zanjutsu is the strongest if not the most powerful asset Galia has. Galia's blade techniques deal in brute strength, immediate and dominating power, and relentless onslaught; rather than skill and technique which requires others years to accomplish. Each swing of the Zanpakuto is capable of slicing mountains and skyscrapers in half; and the aftermath of said swings brings such buildings and habitats to crumble. It is next to impossible to shield oneself against the might of his Zanpakuto and swings; almost an assured death if one were to try. To deflect said attacks from Galia’s blade you’ll need more strength than Galia himself. In certain situations however; Galia is capable of forgoing his large zanpakuto for the breakable spikes on its reverse edge, that and using his own spikes as blades in battle, should he forgo the zanpakuto entirely. It would be like taking on several enemies at once.
Sonido Level:
Practitioner-
Although his reiatsu effect causes there to be little to no friction between him and the ground as he walks, Galia is not very good at Sonido yet and is learning how to use it to close in on opponents where he gains the upper hand. Galia's sonido skill needs work; however due to his reiatsu ability proficiency in speed and power, this skill is not seen as one of utmost importance.
Hand to hand Combat Level:
Master-

Galia’s limbs and body are strengthened by his extraordinary Hierro, every edge sharp like a blade. His hand to hand can go on par with a Shinigami using their Zanpakuto; Galia's fingers become individual sharp blades, and his arms and legs become a force that matches that with his Zanpakuto. Every inch of his body is capable of erecting spikes at a moments notice when in physical combat; creating multiple spears throughout his body, making it near impossible to get too close to land a single close attack on the Arrancar. The spikes erected from his body can lengthen themselves indefinitely; causing those who choose the hand to hand approach to deal with Galia to be at a serious disadvantage. Each spike is just as strong as the hierro they were built under.
Skills and Abilities:
Tiburón Superficie [Lit. “Surface Shark”]
Galia's main ability is the capability to Swim through and lunge out of any Surface as if swimming in the water, turning over streetcars, bursting city lamps, or even hiding in the deserts of Hueco Mundo. As an Arrancar, this Ability becomes a boost in speed for his attacks, as well as cover/defense if his Hierro fails, he can't be touched while under the ground, unless the opponent destroys any viable surface where he can hide.
The combat ability of Galia includes making parts of his body blade sharp. In Arrancar form, this ability doubles the defense of his Hierro and causes his limbs and even hair to become as sharp as knife and sword blades. This ability allows him to use every inch of his body as a weapon.
Reinado Lanceros [Lit. “Reign of Lancers”]
Galia while sealed is able to conjure spikes from not only his body but any surface he himself is in contact with. If touching a wall spikes may extend from any point on the wall or, the entirety of the surface. When planted on the ground spikes are conjured at any point on the ground within the scope of not only as far as he can see but as far as he can perceive through sensing and detecting reiatsu, so long as his reiryoku can reach it. Making Galia a dangerous opponent as one can never be certain where the spikes will appear or when as there exist no real visual cues to read, even more, dangerous when Galia himself is submerged and hidden underground or beneath another surface.
Bosque Hueso [Lit. “Forest Of Bone”]
Galia is capable of conjuring so many spikes on the playing field of battle that the number of spikes becomes too numerous us to count; and they become a forest of white, thick, and sharp spikes that only is safe for Galia or those with higher Power than him can safely pass without getting skewered alive; meaning lower level espada and numeros, and Shinigami comparable in power to that of 4th seat would have the most trouble getting through the maze of spikes and finding Galia within them.
Furthermore, in conjunction with this forest of spikes, Galia can hide himself under the surface of his own spikes within the forest; concealing his reiatsu signature and sneak attack from any angle undetected.
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Zanpakuto Name:
Acero Oleada
[Lit. “Steel Surge”]
Zanpakuto Appearance:
Acero is a huge Double-handed, bone-colored Greatsword that Galia can sometimes at the cost of strength Wield with just one hand. It's strapped on the man's back. Its hilt is coveted by a bone-colored structure for a handle, and its edge resembles that of a jaw, with jagged spikes coming out of the opposite end. He can turn the edged blade over and use the spikes on the opposite side of the blade as weapons as well. Despite its color the Zanpakuto is as strong as any other.
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Release Word:
"Soldar"
[Lit. “Weld”]
Resurrección:
Resurrección Appearance:

galia_res_resized.png

Image drawn by Reni, of the Destiny Guild server, Discord
Galia regains some of his more beastly appearances, erecting spines along his back and a thick, bone colored tail. The spines along his back are considerably larger than the spikes erupting all over his body like sharp unrefined pieces of strong, bone-colored material that break off and are controlled by Galia's every move. The tail is a conjunction of multiple spikes that fit inside one another like an armadillo shell, not taking anything away from the movement and flexibility of Galia. The spikes catch incoming attacks, providing a second protective layer other than Galia's Hierro to his body, but can also be fired and used as offensive tools. The number of spikes Galia can unleash from his body in resurreccion is limitless.
Resurrección Abilities:
When entering into his Resurrección Galia’s already formidable and terrifying ability becomes, even more, a nightmare for his adversaries. The strength of his Hierro grows in density a hundredfold making the task of actually marking his tough hide even more challenging. This strength in density and durability is mirrored into the spikes which he produces, as they become tougher and harder, nearing the strength of an Espada class Arrancar's Hierro, and the speed in which he conjures the spikes triples, making avoiding them increasingly harder to do. Before Galia needed to make physical contact with whatever surface he wanted his spikes to come from, now released he is able to generate these same spikes wherever his reiryoku can reach, appearing even in the air itself. When combined with his sensory Galia becomes a frightening and troublesome foe to deal with. Galia maintains his ability to produce and fire these spikes endlessly from his body forcing opponents to have to overcome his Hierro, detect and avoid his spikes able to appear anywhere at any time from the environment and even Galia himself.
Cero:
Galia is able to maintain the concentration of his cero when firing it, making it appear more like a laser. His cero while lacking concussive destructive force makes up for its penetrating ability, able to puncture through most sturdy surfaces effortlessly. Even more dangerous is Galia’s ability to release this powerful cero from the tip of any spike he has conjured, giving him a wide scope of attack allowing him to overwhelm his opponents. The cero’s penetrating power is able to bypass the defenses of much lower and weaker Arrancar Hierro. These same spikes appear to be able to extend without any discernible limit and may sprout fast enough to outpace the basic shunpo of lower seated shinigami officers or the Sonído of weaker Números and Fracción.
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Facts & Trivia:
Galia's real-life inspiration is Vlad Tepes, Vlad the Impaler, also known as Count Dracula's real-life inspiration. Vlad Tepes was known for his satisfaction in impaling his victims of war and conquest on a pike and displaying them to his enemies.
Galia's hollowfied Beast is a Spinosaurus, one of the first and most widely known Dinosaurs with webbed feet.
His preferred method of killing and eating prey is on a "Spike".
He likes to stay near watery areas in the world of the living, Rivers, lakes. Fewer traffic in the colder months, fewer chances to be attacked by Shinigami.
Personal Relationships:
Likes:

Sunlight, being lazy, Swimming, Scaring people
Dislikes:
Being Ridden, back attackers/stabbers, being told what to do rudely
Hobbies:
Swimming, Eating, watching people and other hollows from a distance
Favorite Food(s):
Souls, Fish
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Biography:
TBA
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Character Appearance:
Adjucha;
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Arrancar;
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BSD

Administrator
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“Information does not inherently hold power; however, it can lead to powerful situations while on the battle field, the more you know of your enemy and they the less of you the more of an advantage you hold and can exploit.”
“Power is a fickle mistress, easy to seduce, but even easier to lose. That's how it works. One moment she is your closest confidant, whispering the secrets of the universe into your ear; the next, she is your vilest oppressor—and once her ears close to your plights you are well and truly screwed.”
“The Shinigami pride themselves as the keepers of the balance, yet they woefully forget that everything is in their favor. There will come a time when the universe will say that’s enough, and will come down on them when they are at their weakest.”
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Character Name: Emilia Laurena Kastile
Actual Age: Don’t you know not to ask a woman her age? (975)
Physical Age: 25
Race: Arrancar (Natural)
Hollow Type Achjucha
Aspect of Death: Adaptation
Birthday:
Gender:
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Female
Height: 5’8
Weight: 120
Blood Type: O-
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Affiliation: Whoever she deems to be the strongest Arrancar or hollow.
Title: Espada
Number: 6
Occupation: Espada
Espada: N/A
Former Espada:N/A
Partner(s): TBF
Fracción: TBF
Base of Operations: Hueco Mundo
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Notable Features:
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Emilia posses a heterochromia eyes the left posses pink and the left possessing purple, with her mask covering both mouth and cheeks. She however does not pride herself upon these rare genetic gifts, but rather her hair, a pure pink and the length of which when unbraided reaches the floor to lay upon; however, its extremely rare for one to see her without her braid. She does however unbraid her hair once every week to brush and maintain her hair if she knows she has nothing of importance to do; This is so she can maintain her hair, removing any debris that is found amongst it during that week, its been known that she takes an entire day just maintain her hair, before being seen in the public’s eye.
Hollow Void Location Center of her chest
Personality:
Emilia has a respect for those who have power and hold it, however she is willing to betray them once their power faulters against another Arrancar or Hollow; She has no desire to lead however, she sees the title of God king as a troublesome one, as it invites far to many challengers, and their movements watched closely. Having eyes on you at all times means to her that she cannot continue her plotting, along with the fact it was more fun to take someone down from their seat in power from the shadows.
She loves the idea of gathering as much information as she can on opponents and allies alike, even going as far as to force a conflict to happen between the two, if only in the name of gathering battle data. Once gathered she would begin to coordinate her findings in future battles. Along with that she is more than willing to place her enemies within Las Noches and Hueco Mundo alike into more danger if they pose a threat to herself. She loves the idea of turning someone so loyal to their order to traitors. If it were hollows or arrancar loyal to an espada, who would be a potential threat would be systematically take down the trust of their subordinates, from rumors to fabrication of evidence. Other races? She would more than likely frame it to where they are seen as a traitor to their organizations, having failed that she would and loves to resort to torture, both physically and mentally, giving false hope that others would come and save them, before ripping away that notion. Once fully broken she would more than likely send them back as a warning or as a spy, for herself and who she serves.
She openly welcomes battle when its her own subordinates coming to try and claim her position, as she expects them to betray her as much as she is willing to betray those around her, and gets a little more upset when one is loyal to a fault. She enjoys a battle amongst her kind, however when battling out with another race she tends try and keep her subordinates and hollows in-between the two of them as so as to whittle down her opponent before going in for the killing blow; after all why waste time and effort into fighting beings that chose not to forgo their humanity for power?
Relatives: Adoptive father reincarnated.
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Reiryoku Level/Hierro Strength:
Hierro (鋼皮 (イエロ), Iero; Spanish for "Iron", Japanese for "Steel Skin";Viz "Iron Skin")
Even after all the time of being an Arrancar she still finds hierro such an odd ability, she had to rely on Cuerpo volátil to harden her skin. She found it useful not to rely upon it all the time as she does not need to harden her skin with other substances. While she posses a standard hierro all Arrancars have, she can further bolster it by with Cuerpo volátil if she chooses.
Immense Spiritual Power-
Emilia’s start in Hueco Mundo can be said as humble beginnings; she had a understanding that only the strong survive in Hueco Mundo, and in order to become strong she must devour prey. It was through her prey that she had begun to grow in strength, when she would run into something stronger, she did not fully engage with the prey but rather sat back and observed its habits and striking when they’re at their most vulnerable. This was all in the name of survival, even at a Adjucha rank she knew there was a higher level of power above her, all hollows knew of it; the power of a Vastolorde, the Pinnacle of hollow kind before the state of an arrancar.
She wanted to strive for this power, however her goal proved to be trouble some; as she tried many ways to bring herself to this power. However, all seemed to have failed and her hope of becoming one dwindled by the day; as she found that she had hit her ceiling in terms of power; unable to advance further she chose to break her mask, in doing so she gained a surge power. Even this felt like she could improve more on what she has, So she sought out prey, before she was found by another arrancar, in which he took Emilia in as he saw potential; under his training she was pushed to this point in spiritual power.
Sensing Reiryoku:
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Expert-
Even as a hollow Emilia was good at tracking weaker hollows, be able to identify groups of hollows and their location long before she could sense them. She could when other hollows were around, though it was limited to a general area, though that was enough for her to find out where they were and are, looking around for any physical evidence of their location, and where they could be headed.
Once she became an arrancar her skills in sensing greatly increased to the this point, she can say she took great joy in being able to pin point the location of her prey with ease, she no longer had to stand still and concentrate to find her prey she can now move along with it, never allowing it to escape her range.
Reiryoku Control:
Mastered Control-

As an Adjucha she understood how important it was to learn control over her reiryoku, and how converse it. She’s seen it far too many times that an over use of cero can lead to one’s downfall, so she sought to control this. At first it was through cero and meditation she thought she could control her reiryoku, only to find it had little effect for her. It was through guidance of several “mentors” that she kept alive, until they were of no use to her, each ceiling she hit caused her to kill the mentor. It was becoming an Arrancar that made it far easier to control her reiryoku; that being said she still had much to learn.
After a brutal hand to hand training session where she found herself still conscious Emilia chose to spend her spare time to refine her control, figuring out how to apply it into fists before finally learning how to refine her ceros and Balas with ease. Or to add a little extra stopping power to her punches.
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Reiatsu:
Master-

A high level of reiatsu can come from a high level of reiryoku its only natural that the two come hand in hand. Controlling it however took her years of training just to control her reiatsu, enough not to the point where those were significantly weaker would not die around her. As years went on, she had learned to control her reiatsu to the point where it felt weaker than the average hollow. Enough so to either hide herself when stalking about, or to attract “Stronger” hollows only to reveal that she was in fact far stronger than they were, suppressing them down before devouring them.
Though she soon found it more entertaining to watch from the sidelines just by lowering it to the point where the ones she followed would not sense her. She would at times lead the heard she followed into danger, forcing them or who they came in contact with into a fight, watching them pick each other off before finally one or two would stand, alone for her to exert her reiatsu upon to subdue and devour.
Reiatsu Colors:
Pink
Reiatsu Shape:
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Once Emilia begins to exert her reiatsu a pink pillar of light is released, swirling and releasing flower petal sized sparks of an even brighter pink. Before the pressure of her reiatsu would drop upon those that are around her.
Reiatsu Effect(s):
Fear-
Phantom Pain- While it may seem strange that her reiatsu sinks fear into the minds of those around her and those she fights, as they feel the blade of her halberd striking down and digging itself into their body, only to find that nothing was there in the first place. The fear that comes across their face makes her smile from ear to ear though one would never see it as she takes great joy in killing those who are the most fearful.
Reiatsu Type:
Dual Type-
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Zanjutsu Level:
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Master-
It was only after the reforming of her zanpakutō that she decided to finally start practicing on. While she knew she could transform at will she wanted to see what she was capable of with her zanpakutō. While a halberd was originally designed to handle Pike and spears with ease, she soon found that handle a sword just as easily as it becomes more difficult for her opponents to try and close that gap due to her trying to keep the range.
To help keep her range she also uses pesquisa to keep track of her opponents, being able to swiftly move the back portion of her halberd back to stab those who think they can get her from behind. She may also use the shaft and end of her halberd in rapid succession both blocking then quickly moving to bash the opponent in the temple. Some of her favorite things to do is to impale the spike of her halberd into her opponents’ body before lifting them up and releasing a cero into them.
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Sonido Level:
Expert-

Sonido has been a small fascination with Sonido, the ability to disappear from one spot and reappear in another, like a shinigami would. It was all so impressive to see, but that soon faded as she became an Arrancar. The ability to soon became something she figured out a good chunk of Arrancar have, that being said there were some better than others. While she has not mastered the art of Sonido or learn its some of the more advance techniques. While Emilia knows that her Sonido can be pushed further she sees no point in such a mastery, as she spent most of her time observing hollows and not training in Sonido.
Known Techniques:
Hand to hand Combat Level:

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Expert-
It wouldn’t be fun if you didn’t know how to defend yourself without a weapon, that being said Emilia didn’t know how to defend herself, with just her hands; sure she could throw a couple punches in, but once her transformation into an arrancar was completed, she had to learn how to fight with her hands, and not weapons. It was made even more grueling by the fact that her teacher and protector at the time had forced her to learn this against himself and several other hollows and arrancars.
Each time she reached for her zanpakutō it was met with a flurry of attacks from her teacher, before breaking a part of her body, and telling her that she needs to learn how to fight with her hands, and feet; there was no stopping with the fighting either. She had to learn that she couldn’t always rely on weapons, and must learn how to defend herself with her hands in case she ever lost her weapon. It take hours upon hours a day even with a few broken limbs she had to endure the training, only getting time to rest for a few hours a day before being brought back to training.
Skills and Abilities:
Cuerpo volátil:
The power birthed from Emilia's unique body. Often seen coating parts of her body, or at times the entirety of her frame into cold iron or steel. Its a power that greatly enhances her defensive and offensive abilities, allowing her to withstand greater attacks, and deal heavier blows. Its a power that causes many to believe her ability is metallic in nature, and it is an assumption carefully planted by Emilia herself. The true nature of her ability allows her, through the act of touch, absorb and adopt the properties of what she touches. Super heating her flesh and turning it into flame, drawing in the earth to become stone, or being as soft and loose as water. Its a power that makes combating Emilia incredibly difficult, as opponents are forced to constantly adapt their approach in confronting her. Should an opponent become comfortable and proficient in combating her in one form or method, she draws on the properties of something else entirely, forcing them to start back at square one. While in her sealed state she is of course, limited to one property at a time.
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Regeneración de la materia: (Matter regeneration)
Regeneration is an interesting for Emilia, given the fact that she her body can transform into various properties. This in turn gives her a unique way to regenerate any lost limbs upon her body, or organs. Rather than it sprouting out from her body like hollows and arrancar, she has to gather the material around her and transforming it back into her missing parts, though its more beneficial if she were to gather organic material such as muscle and organs as she won’t have to convert it through various means.
consumo de energía:
Much like Cero Doble she can absorb stop and absorbed Ceros with ease, however there are two key differences between Consumo de energía and Cero Doble, the first is Cero Doble is limited to only absorbing ceros, where as Consumo can absorbed any spiritual energy-based energy. The second is rather than firing off an impowered cero, she can hold onto the spiritual energy and adding it to her reiryoku pool to allow her to stay in combat longer.
Cero | Gran Rey Cero | Cero Oscuras| Bala
Equipment:
Woven steel armor:
In order to create her deception of only being able to coat her skin in metallic alloy Emilia began to gather some of the best iron Hueco Mundo, enough to create at least one metric tone of high-quality steel. Once her steel was produced, she began to turn the steel into small fabric like strands, before weaving them together, before tailoring it to her body. Course one layer isn’t enough so she decided to put multiple layers into each of her outfits, giving her an advantage against slash attacks, in which its similar to chainmail armor but
She also hides the fact that she wears armor, by applying several layers white cotton cloth across the armor, and adding in black leather trim. thanks to the underside of her clothing being steel she has a source for her skin to take on its properties.
Inventions: N/A
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Zanpakutō Name:
alquimista traicionero
Zanpakutō Appearance:
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Upon transformation into arrancar her zanpakutō had taken the form of a halberd. When one looks at the halberd upon looking at it closely, they will notice that a pink gem embedded at the center where the pole and blade meet. This stands out from the pure white metal that seems to take up a majority of the halberd’s colours; while the spike, the blades sharpened edge and end of the Queue are the only things upon her halberd that display the black tones.
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Release Word:
Show your true nature alquimista traicionero
Resurrección:
Resurrección Appearance:
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Resurrección Abilities:
Sueño alquimista (alchemists dream):
Emilia’s true nature is revealed. She is can now surpass the limitations of Cuerpo volátil, where it forces her to only hold onto one property at time, instead she can now hold onto several once. The Surround area’s materials can now be further utilized by Emilia, as she still has to come into physical contact with the properties of an object. Like then name suggests she can combine different properties to create new ones, such as Earth and Fire to create Lava or metal; She can even undo the properties if she wanted to sending them back to their basics and allowing her to create new ones.
She can even break down Kido spells that posses’ elemental features, by separating the elemental properties and the spiritual energy itself, allowing her to Replenish her own reiryoku while being able to add the elemental property to her body.
Cero:
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Cero Colour: It’s not surprizing that Emilia’s Ceros and Balas main colour will be pink, baring Cero Oscuras with it being black with a pink outline.
Cero: Emilia’s choice on firing off her cero, are in several locations, her hands, her left eye and her halberd are where she gathers her cero and release. She does however hold onto her Ceros when she has them gathered in her hands, holding onto them and pouring more and more reiryoku making it stronger as time passes, before deciding to release it at close range.
Bala: Emilia has a love for balas despite them being weaker in regards it’s the speed at which catches people off guard; even more so when Emilia decides to make the bala curve around people and object with the flicker of her wrist.
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Facts & Trivia: Emilia has a fascination with Tier Harribel
Personal Relationships: TBF
Likes: Disloyalty, Hollows and arrancars
Dislikes: Blind loyalty, weak leaders.
Hobbies: messing around with hollows to see if they’re strong.
Favorite Food(s): Strong souls and wafer cookies
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Biography:
TBD
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Character Appearance:
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Edited 4 time(s). Last edit at 06/05/2021 01:08AM by ElkHoshi.​
 
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