[BSD] Hollow/Arrancar Biographies

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Character Name:
Alfa & Mudo (Alpha & Mute)
Actual Age:
630
Physical Age:
Mid/Early 20’s
Race:
Natural Arrancar
Hollow Type
Adjuchas
Aspect of Death:
Discord
Birthday:
October 12th
Gender:
Male
Height:
Alfa: 6'2 / Mudo: 5'4
Weight:
155lbs
Blood Type:
O-
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Affiliation:
Hueco Mundo/Las Noches/Forest of Menos
Title:
N/a
Number:
11
Occupation:
Exequias
Partner(s):
Izeel Camaxtli
Base of Operations:
Hueco Mundo/Las Noches/Forest of Menos
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Notable Features:
Alfa and Mudo share few physical traits, most of which happen to be their green hair and eyes (though slightly different shades), their fair skin complexion, and the location of their hollow hole being centered between their throat and collarbone. This is about where their similarities end though.
Alfa has green patches of fur around his feet and shins as well as around his hands and wrists, prefers to wear as little clothing as allowed and thusly is normally seen wearing little more than the cargo shorts that are used as his uniform, though there are times he may wear the fur of his latest kill as a trophy. What's left of his mask is the lower jawbone of a wolf, worn around his neck like a necklace. He sports a well toned athletic build and though he and Mudo share green hair as a similarity, his shaggy shoulder length hair is an emerald green hue, as are the iriss of his eyes.
Mudo on the other hands possess very smooth skin with absolutely no fur except that on her head while sporting a white and black sleeveless top and pants that show off her calves and a pair of simple but comfortable white shoes as her uniform. What remains of her mask, the upper jaw and skull of a snake rests as a hair piece, keeping her long slick jade green hair out of her eyes. Though more slender than Alfa, she also keeps her athletic figure well toned.
Hollow Void Location
Throat (Low neck/High chest area)
Personality:
Though siblings and easily considered to be twins despite only vaguely looking similar to each other, Alfa and Mudo sport very different attitudes and personalities, even if a few traits are shared between them. They both have a very strong fondness, almost possibly described as a lust, for hunting down their prey. Neither one can agree on which one of them is the eldest of the two, and though it is unclear as to the answer even for them, they both took form as a gillian at the exact same time, and thus are exactly the same age. And both like to keep in shape, often training or working out for several hours at a time nearly every day. This is basically where most of their more notable similarities end. When it comes to combat they usually stick to 1v1’s though this is not due to some pointless sense of honor but instead a tactical decision. Though attacking an opponent 2v1 head on could potentially yield quick results, by keeping one of themselves on the sideline far away from battle they can ensure the battle has virtually zero consequences for themselves and carry out the task with no regard for their own safety. This also allows the high probability of a potential sneak attack issued by themselves if they can catch the enemy off guard.
Alfa is a much louder and simply more energetic individual than his sister, he always has the energy to get up in move and give any task his all, almost as if to prove something to someone or himself. He is typically a very forward and outspoken guy, but still manages to be fairly laid back and chill. Though not as tactful or intelligent as his sister, Alfa is no stranger to analyzing a situation before jumping into it, and while he rarely goes in with a solid plan due to his impatience, he makes up for this by reading body movements and letting his intuition lead his instincts and actions. Unlike most Arrancar or Hollows, Alfa does possess a sense of loyalty, though there are almost none that he trusts enough to put such loyalty in; especially with few Hollows even knowing the concept of the word. The only Arrancar that Alfa truly trusts would be Mudo (shocker), though his loose friendship with Izeel is more built on respect and the whim of Mudo. Alfa knows better than to expect a bond as strong as his and Mudos from anyone other than, even more so after becoming an Arrancar and witnessing who the others were.
Mudo instead contrasts Alfa’s personality quite well, being much quieter and relaxed, and though it would be difficult to simply call her lazy, she certainly doesn’t put forth the same effort that Alfa does, instead preferring to conserve herself. Aside from with Alfa and occasionally Izeel, she is not very interested in starting conversations and as such is usually quiet and keeps to herself, this is not due to any amount of shyness but instead more a product of her hate and distrust for nearly everyone and prefers to not be bothered unless absolutely necessary. Between the two of them, Mudo is clearly more sadistic and cold, giving very little care for others and finding a cruel joy in the suffering of others. This cruelty can manifest in her relationship with Alfa if she feels an opportunity calls for it, as while Alfa would hesitate before inflicting harm upon his sister, she certainly wouldn’t hesitate at all, knowing that whatever she does won't kill him. As another contrast to Alfa who does little planning before jumping into a situation, Mudo instead prefers to sit back and analyze the situation long before she ever joins in, wanting to know as many details as possible.
Relatives:
Mudo(Sister) & Alfa(Brother)
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Reiryoku Level/Hierro Strength:
Immense Spiritual Power-

While as an adjucha they were two minds inhabiting a single body, their evolution into being an Arrancar has given them the blessing of separation, allowing each their own body. This separation may provide them with two their own bodies, but takes Mudo and uses her as the zanpakuto while providing Alfa a much greater portion of their reiryoku and thus power. Great and powerful as it is, this reiryoku does nothing to help defend them from damage like most arrancar, meaning they do not possess a hierro seemingly at all; instead this is replaced with a powerful form of high-speed regeneration that is in its own league entirely.
The full capacity of the spiritual pressure they possess is hardly known due to Alfa suppressing his reiryoku to roughly that of a fraccion and Mudo keeping hers virtually nonexistent altogether most of the time, but if pushed into a corner and forced to use everything they have, Alfas reiryoku easily stands at the same or similar peak as the Espada. Mudo is much weaker in comparison, making her power easier to conceal.
Sensing Reiryoku:
Master-

Any good hunter must be capable of tracking down their prey, and Alfa and Mudo both pride themselves on being able to track any target across any distance. Though their ability to use Pesquisa is dangerously accurate and can reach for several miles, most of their primal animal senses have also been attuned to pick up on spiritual bodies, Alfa being able to smell spiritual pressure as if it were a strong cologne or perfume, and Mudo being able to visibly see leaking reiatsu as well as feel the vibrations caused by strong reiatsu. All of these enhanced senses are typically used in tandem with their Pesquisa in order to increase the effectiveness of locating their targets, and though they are both skilled enough to not need the other’s help, when working together there is little that can hide from them.
Reiryoku Control:
Mastered Control-

Just as important to a hunter as the ability to find its prey, is to remain unseen by the prey, this still being a pride for Alfa and Mudo. While both are entirely capable of concealing their spiritual pressure to the point it seems as if it were nonexistent altogether, Mudo is the only one of them that can do so indefinitely under normal and even stressful situations, almost as if it were second nature to her. Alfa on the other hand can still achieve much of the same effect but can’t keep his immense spiritual pressure under control forever, needing to actually apply and keep focus on doing so in order to keep it just as concealed as Mudo’s.
This lack in skill can easily be avoided while they are merged together, allowing Alfa to share control of his Reiryoku with Mudo or let her take complete control of it if they choose to. In this merged state, Alfa could be in the middle of strenuous combat while still leaking out no reiatsu, a testament to Mudo’s natural mastery of the ability.
Reiatsu:
Master-
Reiatsu Effect(s):
Fear[/b]/Paralysis
The reiatsu they possess has been honed over many centuries to the lethal edge it has become, trained for the sole purpose of hunting down and killing it’s target, and then influenced further by even greater power. The power and nature of their reiatsu is just as terrifyingly powerful as it is menacing, being likened to not just a single vicious animal, but a whole pack.
Though neither will allow their prey to sense their spiritual pressure while they are hunting or waiting, using their mastery in hiding and controlling their reiryoku to conceal it, the split second before launching their attack they raise their spiritual pressure to its peak with the intention of inflicting the target with a sort of fear paralysis. By catching the target off guard it raises the chances of this effect taking hold and causing their body to lockup and become unresponsive, similar to a deer in headlights being unable to move ultimately resulting in it’s death. The feeling of this effect is however nothing like a deer in headlights, instead being much more comparable to being surrounded by a pack of hungry wild animals with nowhere to run. This effect does not last very long, though its duration and effectiveness is dependent on the individuals own pool of reiryoku and reiatsu, these effects are intensified for the one who has become the target, focusing the reiatsu and magnifying its effects on them. It’s true that this gives away their position and basically announces their presence just before the attack, an easy testament to failure for most assassins and anyone trying to land a sneak attack; but the few moments that are needed to make use of such a tactic are more than enough for Alfa and/or Mudo to carry out their attack, since the target would likely be unable to move to defend themselves or avoid the attack anyways.
Reiatsu Colors:
Emerald/Jade
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Reiatsu Shape:
Neither possesses a real shape to their reiatsu, instead being more comparable to a strong flux of raw energy either exploding or flowing with them at its epicenter. However, if it is being pushed to its limits, Alfa’s spiritual power is much more destructive and aggressive than Mudo’s, hers being a slow focused stream energy.
Reiatsu Effect(s):
Fear
/Paralysis
Reiatsu Type: Duel-Type
Zanjutsu Level:
Expert-

Though neither could consider themselves a master at using a weapon other than their own claws, fangs, and fists since Mudo is considered to be the zanpakuto of Alfa, this has not stopped them from applying the effort to learn how to use a one, having Izzel make him this false zanpakuto and imbue it with some of Mudo’s venom. Both are still more accustomed to and prefer using their hands in a fight when able, Alfa more often forgetting this weapon is right there on his side altogether in the heat of the moment. Because their false zanpakuto connects and disconnects at the weight on one end of the chain, they each possess one half of it at almost all times unless working together. When using both halves of the fake zanpakuto neither Alfa nor Mudo really changes their style of fighting, only growing deadlier by use of the second blade; however, Alfa’s aggressive fighting style does provide a more potent boost in lethality over Mudo’s calmer style of choice.
Both tend to carry their own personalized fighting style when wielding their venomous weapon, Alfa using a heavily aggressive and acrobatic form of combat to overwhelm the target with quick and powerful attacks from all directions, and using the chain and weight to either restrain or throw the opponent off balance. Thanks to Alfa’s fluid and instinctual movements, he easily keeps control over his weapon at all times, using any and all amount of momentum he acquires to carry through with his attacks, almost as if feeling where the weapon wishes to go and simply helping it get there. Much like his hand to hand style, this form of combat is quite a stamina heavy, even if using the momentum of the weapon to ease some of the physical burden on Alfa’s body; thankfully his training has helped him to sustain himself for longer periods of time and not grow exhausted so quickly.
Mudo takes a different approach to using her zanpakuto than Alfa, being more conservative and precise with her actions. Specializing in the extended range that her zanpakuto gives her, Mudo can visualize where her attacks are going, and knows full well that she only needs to land a single cut on her opponent to utilize the venom that flows from the blade. As her style is more built on being patient and waiting for that one good attack, she mainly relies on counter-attacks and evasive footwork, preferring not to get close enough to have to block. Sadly she lacks the same power in her attacks that Alfa has, making it difficult for her to actually land a substantial hit, using this patience of hers and her wit to find that opportunity or make one for Alfa.
Sonido Level:
Expert-

Not even including Sonido, Alfa already boasts a remarkable potential for speedious movements, his maximum sprint speed being compared or at least often confused for being a Sonido at take off. When he does put his sonido into use, the differences between it and his regular speed become quite clear as this potential for quick movements is carried over in his use of sonido. Alfa favors more close-range tactics when using the technique and has implemented it into his fighting style, but this makes it hard to gauge exactly how fast he can move, and in fact, Alfa actually prefers not using Soindo to its fullest when used for just traveling. This being because of the severe tunnel vision he gets when pushing himself to the limit, to Alfa this makes it seem as if point B was moving to him instead of him moving to it, to most others it would seem as if he had disappeared in the blink of an eye leaving only a small disturbance in the air and ground around where he was just standing, followed by several seconds later by that inevitable boom of them breaking the sound barrier possibly several times over. Sadly, besides giving him this tunnel vision along with a small variety of other minor but still impactful side effects, the full use of it is also the most exhausting and taxing technique he has in his arsenal, even including their variations of the technique. This fairly sizable tax on Alfa’s body is caused by the sheer effort and strain it imposes on it that are built and trained to use this technique in close range, not over great distances.
Though the way they use and implement their sonido is different between the two, their skill in the technique is also quite different, Alfa possessing the greatest skill and creativity with the ability, even despite the few setbacks he acquires when moving long distances.
Alfa, being a much more aggressive fighter and one that likes to stay close to his prey once he has started to attack, uses his sonido to complement his fighting style by using the momentum each step carries and instead of using it to just change the distance, instead uses it increase the momentum and trajectory of some of his attacks or even himself. While Alfa can and does use this to quickly dart in and around his opponent and their attacks, a soindo used to knee or kick someone can deal serious damage, and by taking that one step and using its power to do a simple spin or flip, his claws and zanpakuto become truly terrifying weapons.
Mudo is more inclined to use her skill in the technique to avoid taking damage altogether, being able to not just simply avoid attacks, but make her appear intangible by dodging at the last second and moving back into position. Between the two of them, she typically keeps her spiritual pressure sealed, even when using her skill in the technique to its fullest in this regard, seeming to perform sonido with the same ease as breathing. Though she shows little ability to use sonido in the same way Alfa does, she can use it to bring herself into an opponent's opening or blindspot, merely dodging her opponents' attacks until that opening presents itself.
Known Techniques:
Doble Sonido (Twofold Sonido): By moving extremely quickly between two points at strategic times, she can seem to block and attack effectively one moment while the next moment attacks seem to pass right through her. She is actually using a two-step sonido to move herself in and out of range of an attack at the exact moment before impact before moving herself back into the same position before the afterimage even has time to fade away. This does lose its effectiveness rather quickly when the distance of these steps is increased, but Mudo can effectively use this ability within a range of 50 yards before its effects begin to become useless. Keeping her spiritual pressure under control at all times is part of the success of this technique as it makes it near impossible to tell when or if it is being used since her spiritual pressure would appear seemingly vacant.
Sonido Estallar (Sonido Burst): Alfa uses his skill in Sonido to quickly close the gap or outmaneuver his opponent while keeping them within elbow reach, following up with two or more additional steps to continue to change positions several times within the same moment. This causes a number of afterimages equal to the number of steps to appear in those exact spots to disorient the target, followed by several loud pops of the sound barrier being broken around the target to further disorient them. This is typically ended with some form of martial attack but is left open to better suit Alfa’s wild and fairly unpredictable style of fighting.
Hand to hand Combat Level:
Master-

Even though their fighting styles are greatly different, they both possess a natural affinity for close-range combat even though neither had any structure to build from, instead of being entirely self-taught. Both however employ a very lethal fighting style with whether that be ripping the opposition to pieces or puncturing arteries and other vital spots. Alfa is still far more skilled and powerful in a fight, has always been the main body when they were an adjucha, and possessing a much greater usable pool of reiryoku.
Alfa uses a particularly aggressive and instinctual fighting style that relies on strength, speed, and agility; using all three in tandem with each other to overwhelm the opponent with crazy fast and powerful attacks from all directions. Though his primary tactic does not consider prolonged fighting, when stuck in combat with a single opponent without interruption, Alfa tends to enter a “flow state” of combat where his brain begins focusing on only the fight and dimming down all other unnecessary distractions. This, while very handy against those single opponents, does make it very difficult for auditory and peripheral stimulus to actually reach him; not that he can’t hear or see it, but that his brain is focusing itself on only the task at hand. While being extremely effective against single opponents, it does lose some of its effectiveness when dealing with multiple enemies at once. In addition, it can leave Alfa exhausted after prolonged use due to its many stamina-heavy attacks and maneuvers. Alfa however is not blind to this downside and has spent countless hours pushing his endurance to the exaggerated degrees it has grown, allowing him to continuously unleash a series of savage attacks for a truly astounding length of time. Even so, Alfa tends to shoot for ending his fights quickly, as any good hunter knows that they mustn’t give their prey a chance to fight back or run, and if he cannot end it with the single surprise attack, he will follow up with his relentless assault until he is sure his opponent cannot live from the injuries. This relentless assault while seeming to be made with reckless abandon for the condition of the opponent, almost every single attack is aimed at a specific location, targeting vital spots such as organs and tendons with brutal accuracy. While not as precise as his sister Mudo, Alfa’s fighting style allows him to not be dead accurate with his attacks, instead opting to get close, or just spill as much blood as possible if that doesn’t work.
Mudo’s fighting style uses deadly accurate strikes, jabs, and grapples combined with extreme flexibility and maneuverability to get inside the opponents' guard and end things as quickly as possible. The same problem with her ability to use their false zanpakuto though, Mudo lacks the necessary power to deal any real damage to her opponents and would rather let Alfa handle the wet work because of this. Using her contortionist body to wrap and slither around her opponent's body and her self taught the knowledge of pressure points and vital spots, some of which she has taught Alfa, Mudo could theoretically incapacitate others from a fight with a few well-placed attacks that are usually blended into her snake-like movements; typically meaning that if Mudo has the chance to wrap around you for more than a few seconds, she has probably already hit a few of these points.
Skills and Abilities:
Merging and Separation:
Because Alfa and Mudo used to be a single entity with two minds and a single body, they are able to merge and separate with each other at will. Mudo generally uses this ability to remain within Alfa’s body where she could bring out some of her body parts to aid Alfa in battle. This makes them a highly dangerous opponent in hand-to-hand combat, in addition to defending Alfa's blind spots, this allows Alfa to perform three or even 4 armed punches and kicks, while also allowing Mudo to pop her head out of Alfa’s body as she pleases. This does not just increase the number of limbs that can be used but also increases the performance of most skills and attributes, allowing Mudo to suppress Alfa’s spiritual pressure while he focuses on other tasks, or even increasing the base strength and speed that Alfa would possess alone. Though it is most often that Mudo takes the role to reside within Alfa due to him being more physically attuned for combat, it can just as easily work the other way around with Alfa hiding away within Mudo. While Mudo is merged with Alfa and resides inside of him, it is impossible to discern Mudo’s spiritual pressure due to her and Alfa’s being indistinguishable from each other.
Though their separation takes place on a physical level, it does not separate their mind, being always connected as if they shared a mind at all times. This allows them to stay in contact with each other at all times and even aids them in synchronizing themselves in combat should they have to fight while separated. This mental connection works across any distance, even dimensional barriers, and allows them to have a full conversation with each other in their head without skipping a beat.
Though as stated this does increase the potency of many traits that Alfa and Mudo possess, them being merged does not actually increase the potency of the reiryoku they possess, simply allowing them to share their reiryoku with each other thus giving the illusion of increasing the amount of reiryoku they have and are capable of using. As an example, this means the power of their Cero would not increase but the amount of Cero’s they could create before exhausting themselves would.
Extreme Regeneration:
Alfa and Mudo share an extremely potent High-Speed Regeneration that not only allows them to heal cuts and severed limbs in just a few seconds but can in fact heal from any injury regardless of how severe, even destroying the brain or other vital organs does little to slow them down. While regenerating from their own severed head or regenerating from becoming just a torso is entirely possible for Alfa and Mudo, they cannot regenerate a whole new body from a severed arm, leg, or tail. This peak regeneration also serves to heal their broken bones and torn muscles or tendons and similar injuries with the same speed, giving Alfa little regard for his physical well-being while Mudo knows she has little to fear but would still rather not take damage.
Even if one of their bodies is incinerated down to the last particle, because of their innate connection between each other, the recently destroyed body will regenerate within the still intact one’s body, creating a whole new body for their fallen brother or sister to fight within a matter of seconds. Though such extreme healing capabilities will work to repair one of their bodies no matter the damage, if both of the bodies are hit in the head or heart at the same time, neither one will be able to regenerate.
This impressive regeneration dwindles away if Alfa and Mudo aren’t near each other, still being able to regenerate with great speed, but losing their property of healing vital organs and resurrecting themselves, needing to be close enough for them to sense each other's spiritual pressure. That is not to say that they must broadcast their spiritual pressure in order for these properties to function, simply needing to be within the possible range of their Pesquisa when the time calls for it.
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Heightened Senses:
Though their minds and bodies may seem and look very human, the senses each of them possess still contain the qualities that are represented by the animal they individually embody; Alfa being a wolf and thus possessing the sharpened senses of one, and Mudo being a snake and possessing the same animal senses as one. While not all senses are affected in this way, the ones that are are capable of being focused to pinpoint acuity with little effort, being an instinctual reaction as well as a controlled one.
Alfa’s senses of smell and hearing have been heightened, his smell being strong enough to pick up on even the most subtle and faint of odors and even the scent of an individual's Reiatsu, while his sense of hearing is acute enough to pick up the sound of someone's heartbeat, being able to hear and smell these faint examples from hundreds of meters away. Because these heightened senses have such an effective range, it makes it near impossible to sneak up on or run away from Alfa. Though this does open the option to overwhelm such senses, due to his ability to control the acuity of them, it makes such attempts short-lived, if effective at all.
While Mudo does not contain the same hearing and smell as Alfa, she does possess the abilities of a controlled secondary sense of sight similar to a normal snake’s heat vision and tremorsense (also called seismic sense), with the same degree of sharpness as Alfa’s own enhanced senses. Her secondary sense of sight allows her to see Reiatsu much clearer, being able to see the size, color, and density when she uses it. Her tremorsense ability allows her to sense vibrations in the ground similar to the way a snake does, though now being nearly as effective to feel the vibrations in the air as she does the ground. This allows her to feel the lightest footstep that touches the ground or even the subtle vibrations caused by the smallest of darts zooming through the air, giving her absolute spatial awareness for nearly 100 meters.
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Expert Hunter:
While their tactics may differ from each other, both Alfa and Mudo have spent hundreds of years almost constantly tracking down and killing their prey using their keen animal senses and tracking capabilities to locate a desirable target before making their move. Their methods do contrast each other fairly well; Alfa being more savage and ferocious when he decides to rush in and attack his target, Mudo tends to be much more patient and prefers to lead targets into a trap before striking with deadly quick accuracy; but they both prefer to track their targets down in stealth, remaining unseen until it is time to pounce. While they can hunt alone just fine, the countless years of being together makes them more comfortable when hunting together, playing off each other's strengths and style of hunting.
Once they have caught a scent or found a desirable target to hunt down, their enhanced senses will allow them to track that target down over great distances, making it near impossible to run away; and on the off chance that the target does get away, Alfa will never forget the scent of someone’s spiritual pressure, and no hunt will be left unfinished.
Enhanced Speed and Strength:
Perhaps one of the first attributes others would notice with Alfa and Mudo is their speed, being on a whole different level than most other Arrancar. Though Alfa is more the one to show off and put this speed to use more often, Mudo instead uses her extreme speed in moderation and prefers to surprise her opponents with a sudden burst combined with surprise attacks. Even though Alfa is definitely no slouch when it comes to his pure speed, Mudo is much faster and her great physical speed could easily be mistaken as a typical Arrancar’s Sonido.
This does not only enhance their speed but also their strength, though just as Mudo is much faster than Alfa, Alfa is physically much more powerful despite his lean athletic look, giving his claws and fangs far more cutting power.
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Enhanced Agility and Reflexes:
With the agility and reflexes of both a wolf and a snake respectively, Alfa and Mudo’s monstrous power took these features to another level as well, though this is also partially due to their enhanced senses. Being able to accurately shift their balance and change direction at a moment's notice, their movements are extremely acrobatic and swift with seemingly no effort on their body, as if their body responded naturally and instinctually with their movements. Because of this and the fact they have little in terms of any natural defense, they rely mostly on swift dodges, perfect balance, and even a decent amount of contortionism that makes their agility that much more useful to avoid taking any real damage.
Superhuman Endurance and Stamina:
Though this trait mostly lies with Alfa due to him having been the controller of their body for so many centuries, Mudo has been training her new body for combat just as much as Alfa, in fact sometimes being forced to defend herself against Alfa pushing himself to the limit during their sparring sessions. Thanks to this, even though Mudo prefers to sit back and let Alfa jump into the fight first when she is forced to fight she can do so for long periods of time. Alfa on the other hand prefers to push himself during a fight and can keep up a relentless barrage of attacks for several long excruciating minutes before even starting to feel winded.
Thanks to their merging ability, they can share lungs with each other while merged, thus increasing their stamina even further and allowing them to fight even longer.
Cero:
Mudo is typically the one seen using abilities such as the Cero and Bala, normally due to Alfa forgetting he has them in his arsenal but also because Mudo can more easily fit them into her fighting style than Alfa can into his. Even when Alfa does use these abilities he shows little control over them, having difficulty gauging the power to put into a cero, often over or undercharging them, or incorrectly calculating the accuracy of his balas; though he can still use the bala’s at close range. Mudo is far superior in this regard if only for the fact she can do everything Alfa can't with little effort, but also because she can add her venom into the use of her Cero. Though the venom Cero is her only real unique technique, she has sniper-like accuracy with her balas or can sacrifice this accuracy to fire them in rapid succession, and can fire two ceros at the same time with little time wasted to charge them.
Venom Cero:
Infusing the venom from her zanpakuto into her Cero as she begins to charge it gives it the sensory deprivation effects of her venom and inflicting it on anyone who is caught in the blast. Though the effects are certainly more brief, lasting only a few seconds, nearly all of the effects take place simultaneously, removing all except their sense of reiatsu and most of their sense of touch.
Cero Sincrético:
When charging their ceros close together, Alfa and Mudo can combine both into a single cero that is more powerful than the sum of its parts, being greatly magnified due to the extreme power and unique relation of the duo. While they do not possess a Gran Rey of their own, this is probably the closest they can get to achieving one, being x10 more destructive than their stand-alone ceros and greatly exhausting the both of them, which is considerable due to Alfa’s extreme endurance and Mudo’s skill in the technique.
Cero Sincrético | Bleach Wiki | Fandom
Equipment
Double Kasurigama
A pair of Kasurigamamade my Izeel after witnessing his scalpel, and split between Alfa and Mudo allowing both to fight with their new weapon even when separated, each one possessing an identical blade attached to a chain attached to a weight. The blade being your typical curved scythe blade but with a secondary much smaller blade coming from the top of the main one, almost identical to the main one in all except size; all attached to a simple but elegant bone handle. Connected to these blades by a lengthy metal chain is a small but fairly dense counterweight that weighs approximately 50lbs, all within a small metal cylinder that is only 3in in length and .5in in diameter. This counterweight, while normally used to throw off the opponent's balance or smash through their defense, is primarily the connecting point between the two identical halves of the zanpakuto, each connecting at their counterweight.
In addition, each blade of the scythe secretes a small amount of the venom that Mudo possesses in her Resurrección, only in a smaller dosage, requiring more than just a single cut for the venom's effects to actually take hold of their victim.
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Zanpakuto Name:
Quimera - Spanish for “Chimera”
Zanpakuto Appearance:
Alfa does not possess a Zanpakuto in the traditional sense, instead housing his power within Mudo, making her the Zanpakuto upon their evolutionary split.
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Release Word:
Rasgar - Spanish for “Rip”
Resurrección:
Resurrección Appearance:

Growing in size to about 8ft tall, Alfa’s body takes the shape of what could only be considered a werewolf, while still keeping many of his human facial features and keeping his athletic body shape. The little bit of dark green fur now covers all except the palms of his hands, the bottom of his feet, face, and inner torso. The claws on his hands and feet grow far more pronounced, as do his teeth, becoming more wolf-like in appearance. His mask used to be simply the lower half of a wolf's jawbone wrapped around his collarbone, now it extends to be the full jaw, however still staying around his neck like it were a necklace.
Mudo’s shape takes on the form she once held as an Adjucha, though much bigger and far more powerful. Reattaching herself as Alfa’s tail, Mudo retakes her pure white snake form and grows to a length of nearly 20ft. She grows a set of 12in fangs that are accompanied by a second set of fangs that extend from her hollow mask which now forms into the full upper skull of a snake.
Resurrección Abilities:
Enhanced Speed & Strength / Enhanced Agility & Reflexes / Enhanced Endurance and Stamina / Enhanced Regeneration / Enhanced Senses
Hyper Regeneration:
Having always had a pretty potent healing factor, this is only further emphasized in their Resurrección, giving a seriously dramatic increase in the speed of their regeneration. Not only able to regenerate without worry from injuries that almost any other would find irreparable, these injuries would be completely repaired in about the same amount of time it takes one to blink. While their lack of Hierro makes them easy to damage, perhaps easiest of any Arrancar to date, this does make nearly any amount of damage they take meaningless, as even removing the arm of Alfa mid-punch would not be enough to stop that fist from connecting. Even the pain inflicted from these damages and any potential poison that may be circulating through their body are nearly instantly nulled out, a feature that was not present in their base form.
They still possess the ability to regenerate their vital organs almost limitlessly since their Resurrección can only be achieved and maintained while they are merged, and this trait is proximity-based, but this trait will fail if both Alfa and Mudo’s brains are destroyed. While not exactly a difficult feat to pull off with their lack of hierro, this would require both heads to be hit before either has time to begin the regeneration process.
United
Having always meant to be a single entity and able to merge together on a physical level even during their sealed form, when together as one within their Resurrección they achieve almost perfect unity between each other. While it used to be possible for them to hide their spiritual pressure while merged with the other, this is no longer possible nor is it necessary for them to do so as their reiryoku has perfectly mixed together, giving them an extraordinary boost in spiritual power and reservoir in comparison to their sealed form.
Though this union is mostly physical and spiritual, it does also take place on a mental level. While not fully merging their personalities, it does synchronize their thoughts and allows them to share information between themselves in the same instance they understand it, eliminating the need for communication between them. Because of this, many of the techniques and skills they possessed individually are also united within this body and are easily usable by them while they remain merged, still being capable of splitting tasks between the two to allow greater focus.
As expected this takes place more on a physical level than anything else, but it does not allow for Alfa or Mudo to decide who the host is, meaning that Alfa will always be their main body and Mudo will serve as the tail. This true form they take on gives an exponential increase in their physical abilities, turning them into an apex predator, as they were meant to be. This union also forces them, though to no dismay of their own, to share their organs, meaning they possess two sets of all their vital organs including their brain. While this trait has many benefits due to the shared organs, such as the extra lungs allowing them to fight endlessly if they are careful with their stamina, it is an equal setback since this puts them in a spot where they are both in danger.
Neurotoxic Venom:
While a small amount of this venom does coat the blade of their Zanpakuto, having released their Resurrección, it is now flowing through Mudo’s fangs with a much more potent amount. The venom, while nonlethal by itself, has still caused the downfall of many of the prey Alfa and Mudo have hunted down over the last 100 years, and even before when they were still an adjucha. By targeting the primary senses and specific order of least useful to most users, the venom ideally strips the afflicted person of all their senses and leaves them alone with their thoughts, unable to move or sense the outside world in any fashion. By shutting down these senses in the following order “taste, smell, hearing, sight, touch, spirit” the target will slowly be separated from not just the physical world, but the spiritual one as well; not in a literal sense but by their own perception. No longer able to feel their own muscle movements and thus typically cannot move more than ideal twitching, neither can they feel and thus control their own spiritual pressure, instead of being left alone with only their thoughts and nothing else to influence them.
This effect does take some time to fully take effect and can differ between individuals, but a single bite from Mudo will typically result in that first sense starting to slip away within the first few minutes, only taking a few more before fully shutting that sense down and moving to the next. This will continue in systematic order until each sense has been entirely eliminated, usually in a process that takes less than 30 minutes to complete. This process, while quick and lengthy, is not designed to be permanent and after about an hour, will slowly begin wearing off at the same rate and order the senses were lost, having the venom completely and naturally expunged from the body.
Using an antivenom to expunge the venom is possible, but this mostly serves to cause the venom to get hyperactive and circulate faster, both causing the effects to hit faster and forcing the venom out of the body faster. While doing so does indeed remove the venom and its effects quickly, the antivenom must be applied quickly as this hyperactivity will likely cause long-lasting and perhaps permanent damage to the sense that was being targeted at the time the antivenom was applied.
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Facts & Trivia:
What if any, interesting facts do you have about your character?
Personal Relationships: Alfa and Mudo see each other as brother and sister, aside from there is Izeel Camaxtli whom Mudo had grown someone attached to.
Likes:
Alfa: Hunting, Open Areas, Being Active
Mudo: Hunting, Napping, Quiet, Interesting Individuals
Dislikes:
Alfa: Being Lazy, Being Hungry, Long Conversations, Humans
Mudo: There is a long list...
Hobbies:
Hunting (Shocker)
Favorite Food(s):
Both: Meat
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Biography:
Alfa had always been a wolf, even among his living years being a pack leader in a large mountainous forest, being the apex predator of those woods even counting the bears that traversed them. However humans had captured a few of Alfas pack and when attempting to rescue them he himself got captured as well, sadly not being able to free any of the others, this soon led to most of Alfa’s pack getting captured that night. Witnessing the butchering of his pack from the inside of a cage, Alfa quickly grew angry and restless, breaking from the cage and attacking a few of the humans, leaving them with life-threatening injuries.
This sadly did little to help, still being unable to free the others and needing to flee from the area or risk his own life being taken. As he ran into the woods, Alfa’s run of misfortune continued as he fell into one of the humans' pitfalls and found himself unable to get out, all while being tracked by the humans who probably weren’t far behind. Once they finally caught up and realized the hopeless situation Alfa was in, the humans opted for some amusement and threw a large snake in the pit with Alfa, this snake being Mudo.
Relying on their instinct of survival, both of them attacked the other and savage ferocity, ultimately killing each other after Mudo had pierced Alfa’s throat and Alfa’s jaw was locked around the neck of Mudo, nearly severing her head from her body. It wasn’t till they became spirits that they were able to freely communicate, though still only in an animalistic sense, bearing no grudge towards each other, but an unbearable hatred for the humans who made them kill each other.
Once their revenge had been carried out, Alfa and Mudo stuck close together long into the years when they left the hunting grounds of the World of the Living seemingly for good and began to call Hueco Mundo their new home. Over the centuries of hunting the sands of this endless desert, the evolution Alfa and Mudo went through was drastic, putting their hunting skills to the test and growing in power almost daily. This quickly forged a name for Alfa and Mudo among the lesser hollows and even some very few Shinigami as a deadly hunter and a kill on sight kind of threat.
After growing to such power and congregating with the masses of other ravenous hollows, molding together and becoming a Menos, Alfa and Mudo would begin to slowly gain their dominance over the swell of other souls now contained in their form, breaking free from the shackles of the Gillian form and becoming an Adjucha. However this new form, while familiar, had oddly bonded and fused the duo together on a spiritual level. This took some getting used to, but the benefits that came with this unorthodox evolution greatly improved their hunting ability, and the physical body they acquired had acquired some powerful physical enhancement.
Taking this new power and doing what they do best, Alfa and Mudo traveled to Hueco Mundo’s vast deserts and deep forests, rarely meeting a challenge they couldn’t easily overcome and devour. That is until they had met Izeel Camaxtli, a rather strange Adjucha whom Alfa had tried to attack during a hunt, but Mudo quickly found interesting and demanded that Alfa ask Izeel to join their pack. Though Alfa never asked, Izeel must have also found something interesting in Alfa and Mudo, as they have traveled together ever since, only venturing on their own on rare occasions but never for too long.
~More Coming Soon~
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Character Appearance:
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“Elliora... my life belongs to you!”
“Filth like you shouldn’t even mention her"
“I will let you experience the sweet mercy of death very soon”
" I will never..... be that weak.... EVER AGAIN! CRY -"

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Character Name: Elliseo
Actual Age: Unknown
Physical Age: (Around 19 to early 20's)
Race: Arrancar (Natural)
Hollow Type: Adjucas
Aspect of Death: Drowning
Birthday: August 7th
Gender:
Male
Height: 6'1"
Weight: 220
Blood Type: A
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Affiliation: Las Noches (ラス・ノーチェス), Rasu Nōchesu; Spanish for "The Nights", Japanese for "Hollow Night Palace")
Title:Espada
Number:
Quinto (5th)
Partner(s): Elliora Lillit
Base of Operations: Hueco Mundo Desert
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Notable Features: Elliseo is unique looking Arrancar. Due to his grievous past, he dons a silver helmet on the left side of his head to cover the deep and scarred wounds on his face, along with the breakage of his hollow fragment. Along with that, he has a flourishing lavender hue that shines gracefully within a short and spiky haircut. His eyes relish an ambient purple glow, complimenting his pale brown skin. Elliseo garner the standard Espada garments, adds a little flair to his outfit to his own liking. He wears a grey coat over himself that he wears loosely, and also dons silver rings of his fingers. He embellishes his nails in a dark coating of purple, and also has a fur around his neck of the same color accenting his royal flair to it utmost.
Personality: The sands of Hueco Mundo manifest a harsh environment, in being constructed like this, the heinous effects of these deserts crafted Elliseo’s individual mindset and personality. He is a tough and cruel individual, who almost never has anything positive to say. Being beat down and nearly eaten by multiple Adjucas and Menos in his lifespan, he relishes in this negative attitude. In the times of his despair, there was no glimmer of hope, there was no savior. He was on death's doorstep at every instance, trying to cling on to the small glimmer of life he had left. He ensures to drown his opponents in despair and defeat as he inflicts his sadistic wrath upon them. Before killing them, making them feel less of themselves, as if they had absolutely no chance in trumping him whatsoever. Though, his personality completely changes when he is around his savior and master, Elliora. His attitude becomes cheery and submissive. Ready to give up every and anything for the Arrancar. He makes it obviously known that he is attracted dearly to Elliora, and won’t let anything stand in between them. When it becomes a pressing matter, he stands valiant to protect her and anything she stands for, and is willing to wickedly betray or smite anyone, if it benefits Elliora in any manner.
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Reiryoku Level/Hierro Strength:
Immense Spiritual Power-
Anyone with the ability to sense the depths of Elliseo’s reiryoku, will know that it’s near boundless. Even before his inception as an Arrancar, his level of power that delved deep inside was a consistent factor in why he lived such a hard life. Multiples of hollows relentlessly attacking him, because if he was their next meal, they would undoubtedly transition into the next stage. His power was truly extravagant back then even in his earliest days, he understands this well, and it’s shown by the way he exemplifies his own power on his enemies. His hierro is the greatest example of his extensive power. Being just one of his many masterful attributes, his skin is capable of being unscathed through a plethora of attacks. The sharpest blades and the strongest, prove to be nothing to him, as his impervious skin deflects all potential damage to the best of his abilities. Even high powered Ceros point blank, would not even be enough to seriously break through the high density layers his skin proposes. Zanpakutos from the strongest opponents have the same luck even when penetrating his skin. It’s rumored to be Elliseo truly exemplifies his dominance when relying on his unbreakable Hierro.
Sensing Reiryoku:
Master
Elliseo’s sensing capabilities are unmatched even to his peers. His natural ability to detect reiatsu signatures, as well distinguish between friends of foe is unparalleled. The bread and butter of his sensing capabilities truly come from his ability El Grito De La Sirena. This is Elliseo’s constant sensory technique, similar to the echolocation an Orca whale ensues. He is able to detect any and everything within an outlandish radius of himself. The sound waves allow him to place and visualize every detail of his surroundings within milliseconds of each wave. So much so that attacks from underground or from the air are damn near futile. This is all accomplished even with having his second eye gouged out in the past. Despite even having this trait his ability to sense does not stop there. For all Arrancar has an ability called Pesquisa, which he uses in combination with his own technique. These two combined together, allow for Elliseo to basically assume god-like all encompassing vision, his range being able to accurately depict all of Las Noches if he so pleases. He could predict attacks flawlessly, predict movements, see without actually seeing, and see the direct channel of reiryoku throughout one’s body. With all of these factors combined, Elliseo is ultimately an “all-seeing eye”.
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Reiryoku Control:
Mastered Control
His mind and soul being in tune with each other, Elliseo is a prodigy when it comes to his absurd control over his reiryoku. Being able to take hits with his bare hand from even beyond released Zanpakuto. Even being able to reinforce his own durability to enhance his defensive capabilities in one spot of his body, on top of his impenetrable hierro. This heavy mastery of his control also allows him to fire off multiples of his own Cero and even his own Cero Orcos ability seamlessly and simultaneously. There is nothing control wise that is out of his scope, being able to fire two normal Cero from his hands and alternatively his mouth whenever he so pleases. All the while being able to control his Zanpakuto’s ability which allows him to conjure a sea to control at his whim. His focus is unparalleled, and he never falters his control in battle even when cornered. In Ressurecion, his focus actually increases immensely, being such a huge target, he is theoretically leaving himself susceptible to fast attacks. Being able to accurately increase his hierro’s durability as well as fire off a multitude of high level attacks, speaks to his outrageous ability to control his powers and the battlefield.
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Reiatsu:
Master
When unhindered, Elliseo’s reiatsu is rich and pure and also completely overwhelming. By being bathed in his master Elliora’s presence for so long. Elliseo has vowed himself to be one who could breathe in her presence, someone whom he could at least stand by her when she became enraged. While he is not completely capable of this feat, his presence alone is enough to send shivers through the spine of anyone within his presence. Just the sheer strength and magnitude of his expulsion is enough to make Las Noches tremble in his wake. Send shockwaves through the air on it’s exertion, and disintegrate lower tier hollows on it’s complete release. In Resurreccion, his power becomes unfathomable, letting his pressure be felt by every and anything in his path while destroying everything within the vicinity without a trace. Just from the sheer volume and amount of pressure he emanates, it becomes tough to even stand within his path of destruction.. His power simply becomes an overwhelming and taxing force for those under him. Simply powerless to even withstand the pressure he emanates, similar to beings entering Segunda Etapa. Anyone who could possibly sense his unbridled power without being driven mad from his behemoth-like energy, will stand in awe and shock.
Reiatsu Colors:Pink
Reiatsu Shape:
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Reiatsu Effect(s):
Damage- Upon exertion of his reiatsu, Elliseo sends out shockwaves through the air that reverberate through the atmosphere , and emanates an astounding pressure that fragments the ground he is standing on.
Reiatsu Type:
Dual Type
Zanjutsu Level:

Zanjutsu (斬術, Swordsmanship; Viz "Art of the Sword")
Specialist
Elliseo does not like to use his Zanpakuto in combat very often. He has always felt like anything he could do with his Zanpakuto he could do with his hands such as mutilating his opponents. When Elliseo feels like he’s being pressed by an opposing fighter to the point where he can’t use his hands to combat anymore, he unsheathes his Zanpakuto in order to put up a better fight. Although his paltry skills in the art will leave him dry if he relies on those skills for too long.
Sonido Level:
Expert-
The words speed have always been subjective for one like Elliseo. With the lifestyle he has lived there were no levels to running, no dialing it back. It was always move the fastest you could to survive, and he exemplifies that in his movement. When Elliseo decides to move, he does so with extreme priority and haste. Studying the way Elliora moves, he was able to implement his natural speed into his Sonido, which allowed him to move exponentially faster than he had ever been. His image is barely visible when using his Sonido, trained eyes can barely keep up with him, able to blitz and corner any opponent by making sure he's two steps ahead of his opponent. Going at full throttle his entire life, allowed him obtain this level of discipline when utilizing his Sonido.
Known Techniques:
El Grito De La Sirena (サイレンの叫び ; Lit. Siren's Bellow )
Elliseo, on a whim, can produce a silent sonar wave from any part of his body to reciprocate an enhanced echolocation effect on his surroundings. This sonar can spread out to nearly a thousand miles, and any and every object, person, or soul within the range, is under his complete detection. He can detail a person's appearance and physical structure without even looking at them, as well as sense and gauge spiritual pressure and reiryoku down to the smallest detail if they are in range. Upon getting tagged with the sonar wave, Elliseo can even detect the area which someone was moving towards, and even the smallest shifts within their person if they're being hit by the sonar waves constantly. While the effects of this ability need to be refreshed, to consistently evaluate his targets. Elliseo can fire this technique constantly with no effort, even while in combat if he so needs.

Hand to Hand Combat Level:
Expert
Ever since becoming an Arrancar, Elliseo’s method of fighting has always been primarily been using his own two hands. Before he became one, that was his style of fighting, clawing through enemies violently and slicing through their beings effortlessly with his attacks. Now due to his higher level of dignity, Elliseo’s fights with the same vigor and destructive energy but in a more elegant style. Combined with the usage of his sensory abilities , Elliseo can actively predict and combat any foe with minimal effort, just from using his hands and feet. His Hierro being strong enough to take cuts from even the strongest blades, Elliseo is actively using his body as a weapon. Foregoing the usage of his Zanpakuto mainly, his body has been refined to react and punish his foes with vicious strikes. His style while being the same to a Hollow’s fighting style, is still a force to be reckoned with. Even Shinigami who practice in the art of Hakuda for centuries, find themselves at Elliseo's whim due to the sheer force in his strikes and his unpredictability in his fighting style. When he becomes disinterested in a fight, or begins to toy with his opponent, he will resort to fighting with one arm. Though his efficiency does not drop whatsoever when he does this, he uses it as a way to demoralize his opponent before he deals the final blow.
Skills and Abilities:
Commandeering of Special Menos
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After Elliseo's transformation into an Arrancar, over his lifetime he had been consistently feeding certain Menos within the Forest of Menos vestiges of his power. Over time, they developed to be more and more like him. Even gaining appearances similar to his own true appearance. He cultivated them until they became completely subservient lusting for more of his power as a nutrient, the treat of their desires. Elliseo's knows that eventually when he is to weak to defend himself, the Menos will devour him expeditiously, but he takes the risk because that is the sad cycle for all Hollows, and he is prepared to accept the consenquences. Becoming exponentially stronger and intelligent, the Menos eventually become a force to be reckoned with, garnering abilities similar to the Arrancar such as the Vagido, and a large radius Gonzui. Their hierro is thick to the point where the slash of a Lieutenant's blade would even bounce off, if not reinforced. Their size is tremendous dwarfing even the largest buildings, and their weight is phenomenal weighing up to six tons. Elliseo has cultivated near one hundred of these hollows, and with a little encouragement, they will follow his every whim in their own quest for power.
Abilities that Elliseo and his Menos share
Cero (虚閃 (セロ), Sero; Spanish for "Zero", Japanese for "Hollow Flash"; "Doom Blast" in the Viz translation): A powerful spiritual light fired by Menos Grande and Arrancar.
Hierro (鋼皮 (イエロ), Iero; Spanish for "Iron", Japanese for "Steel Skin"): An Arrancar's outer skin with high spiritual hardness that serves as armor
Vagido (ヴァヒード, vahīdo; Spanish for "Child's Wail")
Gonzui (魂吸, Soul Inhalation; Viz "Soul Suck") As the practitioner inhales as if they were drawing in a large quantity of air, the souls of beings in a large radius around them are drawn into their mouth so they may be ingested, increasing the user's Reiryoku in the process, while resulting in the immediate death of any afflicted victims
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Zanpakuto Name: Orcos (Lit. Male Orca; 男性のシャチ)
Zanpakuto Appearance:
While Orcos is in it's normal state, it resembles a traditional katana. The handle is red, and the guard is a rounded rectangle with two protrusions on each side. It is encased by a dark purple tsuba, that sits faithfully within Elliseo's obi sash.
Zanpakuto Ability: Cárcel del Mar (Lit. Prison of the Sea; 海の刑務所)
Elliseo using his zanpakuto can summon a tide of water in his immediate vicinity capable of putting cities and blocks halfway underwater. After the tide is summoned, it flows rapidly in the surrounding area, changing the landscape into a natural born river. Elliseo can then mark any object with his blade or his body, and forces conjoined within the deadly tides wrap up whatever is marked within an orb filled with the water. Once marked, the waves will chase relentlessly rising through any obstacle to track down whatever is marked, for nothing escapes the prison that has been conjured. Once the orb is fully formed, whatever object that is encapsulated is at the whim of Elliseo. Any form of reiryoku based attacks will be absorbed within the water, making the cage even larger, and physical attacks will just slip through with no effect whatsoever. Elliseo can release this orb of water at his whim, as well as make the orb follow behind, just to ensure the safekeeping of prisoners.
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Release Word: Cry
Resurrección:
-His blade glows a solid purplish-pink hue, he then slides the tip of his Zanpakuto under his right eye, drawing blood-
Cry....... Orco

Resurrección Appearance:
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Elliseo transforms into a gargantuan whale-like beast, spawning 4 arms on his back, and becoming the physical manifestation of a disaster. His skin gains a dark reddish hue, and his muscles on his main arms and legs expand heavily to the size of buildings themselves. His veins rippling through his skin and chest, as the beast he has become reverberates his presence through his intimidating figure. His size is unparalleled to even the largest beast within Hueco Mundo, he dwarfs even his own special menos, by ten times. The 4 arms that spawn on Elliseo’s back are elastic, allowing them to stretch out kilometers long to latch on to foes or maneuver his Cero Orcos, through every angle. Allowing Elliseo to be undenied when catching his prey. Due to them being elastic, they also have a hard time being cut clean, which allows Elliseo to ease his worries on them being dispatched easily. His bones start to become even more clear cut as the skin on his chest secretes away, vividly showing off his now expanded rib cage. His once broken Hollow mask fully emerges, and wraps around his entire face similar to a skeleton. His eye color remains the same vibrant pink color, but instead his pupils are brimming with reiatsu.
Resurrección Abilities:
Muerte por Agua (Lit. Death by Water; 水による死)
Upon activation, Elliseo opens his jaws, and releases a continuous flood of water from his body. The water expands and expands until it’s volume is completely filled and it reaches 100,000 feet in width and height. Capable of drowning an entire city within its grasp. When Elliseo finishes expelling the water, it develops a mind of it’s wraps around in an orb. In this orb Elliseo and his Menos of his army, can breathe within, and become exponentially faster, are immune to sound based attacks. Within this domain, Elliseo reigns supreme and usually subjugates his foes endlessly within the prison, finishing them off and killing them ungracefully. This ability can be escaped, if one so happens to reach the ends of the border without being killed by Elliseo himself.
Cero:
Cero Oscuras (黒虚閃 (セロ・オスキュラス), sero osukyurasu; Spanish for "Dark Zero", Japanese for "Black Hollow Flash") is a variation of the Cero technique used by the Espada in their released state
Cero Orcos (ゼロオーク; Lit. Orca Cero)
Elliseo forms an enhanced Cero, condensed down in size until floating whimsically at the tip of his fingers. Accomplished solely off of his ability to masterfully control his reiryoku, he can produce up to 10 of these miniature ceros on each of his fingertips. Instead of firing like a normal Cero where the radius is wide and and it's destructive and concussive properties are incredible. This Cero transfers on all of those aspects and fires a small laser, whose beam carries the piercing powers equivalent to a normal cero's destructive capabilities. Able to fire multiple of these Ceros at once, Elliseo can also continuously prolong these Ceros so they can act as lasers, cutting and searing through anything in its path while causing subtle explosions after its made contact. In Resurreccion, Elliseo can simultaneously produce this cero on all of his hands, and unleash a maelstrom of chaos that allows slim chances for escape.

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Personal Relationships: Elliora Lillit
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To Elliseo, Elliora is his one true savior. In a realm where death creeps at every passing moment. Elliseo was the target of many unwarranted attacks in Hueco Mundo. A Vasto Lordes, was on the brink of killing Elliseo after a hard fought encounter. The Arrancar who had been running his entire life, was going to experience the sweet mercy of death, one he had not welcomed. He wanted to live, it would validate his reasons for running, his reasons for trying to survive. All of that sadly was going to come to an end, until Elliora arrived. In the midst of one of her escapades she ultimately massacred the Vasto Lordes leaving no trace of his existence behind. Afterwards, she took him in, gave him a helmet to cover the disfigurement on his face and mask, gave him power, gave him a name, and more importantly gave him life. Ever since then Elliseo has been in debt to the Arrancar. He would do any and everything to please her wishes and will never question a word she says. His infatuation with her goes far beyond the normal means, there is no factor of Elliora he finds detestable. For someone who saw the grim reality of the world for what it was, he found his only glimmer of hope in Elliora.
Likes: Elliora Lillit
Dislikes: Anything that harms Elliora
Hobbies: Listening to Elliora speak
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Biography:
Coming soon...
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Character Appearance:
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Edited 3 time(s). Last edit at 10/06/2020 05:22PM by Hyouzoku.​
 
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El Susurro (ささやき, Sasayaki, "The Whisper") | Rompecorazones (ハートブレイカー, Hātobureikā, "Heartbreaker") | Tritón (人魚, Ningyo, "Siren")
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Character Name: Yandiel Alzolaburreta
Actual Age: 563
Physical Age: 17
Race: Arrancar - Natural
Hollow Type: Adjuchas
Aspect of Death: Silence
Birthday: April 14th
Gender: Male
Height: 5' 11'' (180cm)
Weight: 158lbs (71kg)
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Affiliation: Hueco Mundo
Title: Fracción to the God King
Occupation: Wanderer & Sentinel
Base of Operations: Hueco Mundo Desert | The Menos Forest
Yandiel for many centuries has functioned as a solo agent. Finding no need to really befriend or align with others in his quest for more strength. However, he does wish to reach a point in which he can join the ranks of the God King's inner circle. Until that goal is reached anyone who crosses his path is a potential obstacle to that end result. The weak will be subjugated and the strong will be challenged. Despite the trajectory of his will, he isn't oblivious to his present limitations. Yandiel is prepared to avoid conflict with those that clearly outclass him, as well as retreating when significantly wounded. He strives for the challenge but also holds a strong sense of self-preservation.
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Notable Features: Yandiel is covered head to toe in a series of tattoo-like markings. Each one of them varies in length and orientation but they all connect at some point. His body despite appearing rather young is incredibly toned, one can easily tell by just looking at him that his physical prowess is top-notch. His mask remnants appear along the sides of his jaw and cheeks, resembling that of an insect's external mandibles. Yandiel also has long-fluffy eyelashes, elongated canine teeth, and slit-like pupils.
Hollow Void Location: His void is located dead center within his chest.
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Personality: Yandiel carries himself with a calm demeanor but houses a capacity to manipulate others. If his strength doesn't allow for him to achieve his goals, he'd instead work with the skills of misdirection, deceit, and other schemes of similar nature. If pitting two people against each other will pave him a path, he will do so. Allow them to fight it out and clip the weakened individual that normally would surpass his own power. The climb for power never stops for him, but threats to his own well-being may need these backhanded tactics to ensure he can make it to a point of higher strength.
Yandiel is skilled in concealing his own emotions. Even when he is making an expression that typically would convey a specific emotion, there's a chance it is nothing more than a feint. The only emotional state that pierces through this shroud is one of elation from preparing to take another's life, likely it being a confirmation of his achieved might. Yandiel believes that the execution of others is both proof of his own conviction but also a method of bringing peace to another. The release from the spiral of conflict and loss.
Being mute normally would be considered a hindrance, but over the course of centuries, Yandiel has gained a method of communicating telepathically. If he becomes aware of one's presence, be it through any of his traditional senses, or through the detection of Reiryoku, he is capable of speaking with the target's mind. He isn't able to hear their thoughts but instead simply creates his own voice. Since this voice is artificial, it is also within his own ability to change the way it sounds. If he is able to hear another voice for long enough he would be then able to emulate theirs. The telepathic projection even can be bent to simulate distance (or the lack thereof), echo, and direction. This tool started as a way to overcome the restriction of his forced silence but evolved into a tool to mislead others.
He is completely willing to have acquaintances and allies once his aspirations have been met. It is unlikely that he'd ever try to have a close friend since there's always a thought in his mind of them betraying his trust. Understandably so, considering he himself plays others like pawns. As long as he still can continue his stride onward, he has no quarrel with others. Yandiel doesn't even necessarily hate Quincy or Shinigami, instead mentally sympathizes with them. Of course, this will not stop him from slaying those that are trying to take him out.
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Hierro
Yandiel's durability is one of his strongest traits. He is able to withstand blunt attacks of lesser strength without even flinching. The same can be said about blades. Weapons that are softer than his skin will likely chip or break upon contact, especially if wielded by an unskilled practitioner. The true power of this trait is only fully realized when he knowingly fortifies himself with Reiryoku. Though even without that concentration, it is unlikely that a single strike/slice will go further than a centimeter if not backed with incredible force.
The strength of Yandiel's Hierro can even be translated into the force of his strikes. Connecting a hand-to-hand combat skill upon another would feel akin to being struck by a mass of metal. It is certainly possible that said action could even pierce through the target's body. In the past, Yandiel has been no stranger to felling enemies through the use of raw physical strength.
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Reiryoku Level: Immense Spiritual Power
Reiryoku Control:
Master
The trail of blood and bone that laid behind Yandiel's wake was spread by his incredible raw power. Through training, consumption of Menos, and clashes with other Arrancar, he has amounted a horrifying amount of spiritual power. He would not have achieved this feat if he had been careless, he picked and chose his battles, gauging the threat level of those with who he brawled. One may see Yandiel as nothing more than a brute from his method of fighting, but he is anything but. He manages the potency of his power to ensure that it doesn't reach a point that he can not hide within the silence. The primary use of his Reiryoku is the fortification of his body. The constitution of his body, the force behind his strikes, the speed at which he moves, and the strength behind his Cero. He doesn't hold much of a dependency on the use of his Zanpakuto release.
The tool of manipulation and plots was often more effective than that of direct assaults, so standing out from an uncontrollable amount of spiritual energy would prove to interfere.
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Sensing Reiryoku: Master
The presence of another spiritual being rarely flies past the keen awareness of Yandiel. He can notice, track, and react to the sources of these energies from great distances. Having the ability to finely distinguish the emissions of familiar individuals or races comes second nature to him. Shifts and changes in the flowing Reiryoku in others can also give tells to actions they may take, aiding in instantaneous reactionary actions. This sense could be honed in over distances to pursue a target or it can be used more locally to act as a combat guide to gauge the actions of opponents.
Yandiel's senses were pivotal for his hunt for prey in his time within the Menos Forest. Many hollows fill the forest but sifting through the mass of fodder to find suitable meals required diligence. The same could be said about avoiding overextending and getting himself killed.
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Reiatsu Level: Master
Reiatsu Color:
Blue
Reiatsu Effect(s):
Somnus & Vertigo
The release of Yandiel's Reiatsu comes with an atypical sensation. Rather than something that directly harms or scares, it instead causes a sense of drowsiness. Individuals who are overwhelmed by his spirit projection may be completely unconscious, while stronger-willed ones simply begin to feel disorientated by dizziness. A handful of subjects have exhibited potent migraines, seizing, and the loss of senses. This forced sleep/numbing could be a mercy to some while in others it could simply be another means to create an opening.
The special trait of his Reiatsu can span a great distance but the closer one gets to Yandiel, the more intense it gets. Someone with a fragile constitution who makes contact with him during the emission flow will likely fall into a comatose state for a surprisingly long time. This time could be a few days or reach as long as years in the most extreme cases.
Reiatsu Type: Standard
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Reiatsu Shape
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Zanjutsu Level: Specialist
Yandiel is by no means a master of the blade but he learned how to handle average to skilled enemies by developing techniques to survive a clash of swords with enemies who may be able to break through his natural defenses. Most of the techniques used by the silent Arrancar are those that either ensure a quick kill or counter other's weapons. The size of his weapon isn't as long as an average zanpakuto making it better used for parrying and in combination with close-quarters fighting skills.
The most common places that Yandiel will strike on a larger target are their tendons, weakening or disabling limbs to follow up with a lethal cut or strike. His strategy with a blade is akin to that of a thief or assassin, rather than a samurai.
Known Techniques:
Ballet Carmesí
(クリムゾンバレエ, Kurimuzonbaree, Crimson Ballet): After guiding away an incoming attack with the flat side of one's sword, the practitioner pivots on a heel and stabs their blade into the neck of an enemy with that momentum.
Gáe Bulg (ゲイ・ボルグ, Gei Borugu, Spear of Death): A series of rapid stabs that move at a speed that makes it seem as if all hits struck at the same time. Each jolt being accompanied by a twist of the wrist to widen the wounds.
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Sonido Level: Master
Yandiel is an entity of physical prowess. His efforts to perfect his body are easily shown within anything that involves directly using his muscles. Outside of times of either feeding or pressuring potential threats, he pressured himself by continuously repeating patterns that would strengthen his skill set. One of these feats was spending a whole month straight continuously repeating his Sonido step. He only stopped to rest and recover or to deal with a Menos who thought they'd be able to kill him while he was distracted.
Being a brawler-type fighter, distance is a weakness that he'd have to overcome. This made the mastery of Sonido a priority to ensure that gaps could be closed in a blink, allowing for pressure to be kept on ranged opponents. This often leads to those who utilized projectiles being the easiest for Yandiel to eliminate. When dealing with other close proximity combatants, this mastery of speed techniques allows for pin-point evasive maneuvers and counters.
He also just finds it really fun to go fast. The flow of air is rather exhilarating for him.
Known Techniques:
Gemelos Sonído
(ヘメロス・ソニード, Hemerosu Sonīdo; Sound Twins): This can increase the number of steps in his normal movement to increase his speed to the point where he can leave afterimages of himself that can act as clones. The maximum number of clones he can create, using this technique, is five and they are realistic enough to fool opponents as they can bleed when wounded. This technique is often used to distract and subsequently surprise an opponent.
Rebobinado Elástico (弾性巻き戻し, Dansei-maki Modoshi; Elastic Rewind): A unique movement in which the individual is able to make one singular step that whips the user back to the spot they previously were, faster than the initial movement. The technique is capable of being able to not only function as a method of getting a hit in and then falling back out but can also make it hard to hit precise blows on the practitioner.
Desamor (失恋, Shitsuren, Heartbreak): Similar to the execution of Senka that shinigami use, this attack is carried out through the use of speed enhancement. After a Sonido step is launched Yandiel punches their arm directly through the chest of their opponent, removing their heart with the movement.
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Hand to Hand Combat Level: Master
Yandiel, the notorious fighter, a monster in the cage, the one who wields the championship belt. Ever since his evolution into an Arrancar, he has prided himself on the development of physical abilities. His intellect in battling enemies allowed him to grow his repertoire of moves. The advantage of being a child of Hueco Mundo over the Soul Society is the presence of abnormal combatants, ones who use odd abilities and have weird shapes/movements. This gave Yandiel the potential to learn many ways of taking down a foe, even those that aren't your average humanoid. He also took note of the methods they used and applied them to his own combative applications. His fighting techniques dance between those of the martial arts of humans and also those implemented by more monstrous hollows, even ones that do not use their arms or legs the same as humans/shinigami.
Known Techniques:
Caída de Ícaro
(イカロスの墜落, Ika Rosu no Tsuiraku, Fall of Icarus): Launching forward and falling within the form of an opponent, Yandiel strikes upward with a punch, flinging them with force into the skies above. He then closes the gap in an instant and vertically weaves a kick downward upon the head of the target. Their body is catapulted into the ground below with enough force to collateral damage on impact.
Devorador de Alas (ウィングイーター, U~inguītā, Wing Eater): Repositioning behind a target, Yandiel chops the back of a target's neck to stun then, following this immediately with the restriction of both their arms. He pulls back their arms while adding pressure to the back with a foot, promptly removing their arms from their body. The strength behind this attack can almost guarantee the removal of the limbs, assuming they do not manage to counter.
Pistón del Diablo (デビルピストン, Debirupisuton, Devil Piston): This skill isn't something that has a specific pattern to it, instead it is simply a follow-up to connected attacks. By flexing muscles that have been fortified by Reiryoku, Yandiel is able to create a burst of force upon that which makes contact with him. He does not even have to move during this, his muscles do all the work.
Titán (巨人, Kyojin, Titan): Yandiel proceeds to strike a structure or the ground below, breaking pieces of it into rubble. He then follows up by launching the debris at a target with whatever limb wasn't tasked with the creation of projectiles. He has practiced this trait primarily in the Menos Forest, breaking apart the crystalline trees and making ammunition for a torrent of them upon his foes.
Hendidura Fantasma (ゴーストクリーブ, Gōsutokurību, Ghost Cleave): By priming an immense amount of power into a limb, Yandiel then swings it, projecting that stored force outward as a shockwave. To individuals ranked beneath Lieutenant/Arrancar, this may completely send them flying back, while one of that rank or above may only be slightly disorientated. The technique wasn't made to be offensive on its own but instead as something to be followed by another attack.
Puño Caníbal (ゴーストクリーブ, Hito-gui Ken, Cannibal Fist): Loosely moving his arms in speedy snake-like motions, Yandiel lunges their hands at the target. Each movement opening and closing the hand in a way akin to a predator's biting down on its prey. The assault comes in many blindingly fast but small "bites", gradually ripping pieces off from whatever is caught within his grasp.
Estallido (発生, Hassei, Outbreak): Yandiel raises his arms outward to his sides and then drags them in, clapping his hands together. The force from this clap releases an intense burst of air that can repel any non-steeled advancing threat.
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Cero Color: Blue
Primary Firing Location:
Inner Mouth
Known Techniques:
Cero
(虚閃, Sero; Spanish for Zero, Japanese for Hollow Flash): The practitioner fires a powerful blast of concentrated spiritual energy at the target. While in most cases it is fired from the mouth, some Arrancar and Visored can fire Cero from their hands, fingers, and other parts of their bodies.
Gran Rey Cero (王虚の閃光, Guran Rei Sero; Spanish for Grand King Zero, Japanese for Royal Hollow Flash: By mixing their own blood with a Cero, an Espada can fire a Cero with much greater attack power and speed, in addition to having a change of color unique to them. It is many times more powerful than a normal Cero, disturbing the fabric of space as it travels. Upon release, it spins like a razor as it compresses and decompresses due to the sheer speed and raw power.
Cero Doble (重奏虚閃, Sero Dōburu; Spanish for Double Zero, Japanese for Heavy Duet Hollow Flash): After absorbing an incoming Cero by swallowing it, Yandiel fires one of his own while returning the previous one, thus creating a potent Cero Doble. The force of the Cero Doble is augmented greatly since he rebounds the attack while blending it with his own Cero, which drastically increases its power.
Bala (虚弾, Bara; Spanish for Bullet, Japanese for Hollow Bullet): While similar in function to a Cero, a Bala is not nearly as powerful, but, thanks to its composition, its speed is 20 times faster, allowing it to be fired in quick succession. In addition, it possesses more concussive force than a typical Cero does. The overall speed and power of a Bala vary depending on the Arrancar using it.
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Skills & Abilities
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High-Speed Regernation: Superficial wounds will gain no traction on the eradication of Yandiel. Even the loss of limbs can be restored at a breakneck pace. Enemies who find a way to break through their dense Hierro will need to take extra precautions to inflict lasting damage. The healthier Yandiel's Reiryoku pool was prior to taking the damage, the faster the regeneration takes place. In some cases, it can be instantaneous. The relentless assault will not end if the opponent does not attack with conviction.
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Insignia de la Muda (ミュートのバッジ, Myūto no Bajji, Badge of the Mute): Those struck by a strike may find themselves marked by one of Yandiel's tattoos. One of his markings will transfer to the identical location on the other, signifying the activation of the ability. Those affected by Insignia de la Muda will find their Reiryoku destabilized, making it harder to control one's power output. The use of enhancement techniques and Kidō could be weakened, defused, destabilized, and even cause backfiring. Careless usage of one's spiritual energy could result in their own defeat. Additionally, the mark causes one's presence to partially resemble that of Yandiel. This can cause others to perceive them as an Arrancar or a Visored. It also means that he can simply search for the portion of his own Reiryoku in the marked to constantly keep a trace on the target, considering they can not control the mark's output.
Destabilized attacks that are made up of Reiryoku can sometimes be dispersed entirely by Yandiel. It only can occur if he manages to expend some of the insignia's power to lace the incoming attack with his own spiritual power, thus allowing him to unravel it using his energy that dwells within.
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Nudo de Lamentos (嘆きの結び目, Nageki no Musubime, Wailing Knot): Yandiel has absurdly enhanced hearing and is able to share his overwhelming sense. For him, he can filter through the noise so it does not affect him, but to another, it'd be unbearable. The piercing pain caused by the sound of blades clashing, the grinding sound of sand shifting, the voices of others in the distance sounding as if they were screaming directly in their ear. If your ears aren't bleeding and your head isn't be split by the worst migraine of your life, then you may very well be a god.
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Sinfonía Silenciosa (サイレントシンフォニー, Sairentoshinfonī, Silent Symphony): Sounds that Yandiel contributes to can become bursts of force that can repel or even break objects. The obvious would be those made In a sword fight or maybe even the release of a Cero, but even minor ones like a drawn breath can be weaponized. The shockwaves hold optimal power the closer it is from Yandiel, weakening and falling apart the further it gets. The maximum range is only about a few dozen meters, so it does not function as a long-ranged skill but instead one of mid-range.
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Zanpakuto Name: Mamboretá (カマキリ, Kamakiri - Praying Mantis)
Zanpakuto Appearance: Mamboretá takes on the form of a short sword with a series of circular holes lining the blade. The primary color of the weapon is dark silver while the blade is a stunning pearly white. Yandiel keeps the weapon holstered in a mechanical sheath located vertically along his back. It rests majority concealed by his shirt, with the sword's handle facing downward. The mechanical hold of the holster has release that is triggered by significant force applied when drawing it. Despite the smaller size of Mamboretá, the weight is akin to that of a greatsword.
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Release Word: Tallo (茎 ,Kuki, Stalk)
Resurrección Appearance & Base Trait: The release of Resurrección coats Yandiel's arms and legs in a thick bone line endoskeleton, creates horn-like antennae to sprout from his forehead. His mask remnants spread to cover his whole mouth but still allowing for them to be spread to boast his razor-sharp teeth. Yandiel boasts incredibly durable and sharp scythe blades that can manifest and dissolve from his forearms and calves. They have a series of small circular holes within them reminiscent of his sealed Zanpakuto. Lastly, his spine gains an external shielding down the whole length.
The activation of this causes the emanation of an ear-splitting screech that can span miles, this being the last thing one hears before all sound is sucked out from the affected area. It completely defuses the presence of any sound. Any noise that could be perceived or felt is absent from the spanning turf of the mantis-like Arrancar. The antennae formed on Yandiel gift him with the ability to perceive shifts in the air to compensate for the now useless sense of hearing. The most haunting part of the shroud of silence is that "his" voice into another's mind is processed in the brain and not by the ears, this means that he can still openly communicate with others, but they can not reply audibly. With sound now gone and the raw speed of Yandiel making him hard to spot, one may have to rely on their ability to sense Reiryoku to stand a chance.
Resurrección Abilities:
Consecuencia de la Ruptura
(重大な結果, Jūdaina Kekka, Severing Consequence): Using the blades that can form from his limbs to cut an enemy can result in a pulse of Reiryoku to bust out, deepening the cut and potentially causing blunt damage to surrounding muscles and bones. If the cut is done closer to the head, the resulting effect could also result in damage to the eardrum, likely afflicting permanent hearing damage if they survive the fight.
Insignia de Los Obstaculizados (妨げられた記章, Samatage Rareta Kishō, Badge of the Hindered/Hampered): An upgraded variation of Insignia de la Muda. It functions similarly but has become a lot more efficient in destabilizing the control one has of their Reiryoku. The mark this time appears as a hand grasping the neck of those afflicted, one that causes pressure on one another's breathing when they strain themselves to force the success of their Reiryoku implementations. An opponent must bear through the suffocating nature of this new insignia if they wish to continue steeling themselves and utilizing abilities that heavily draw on their spiritual energy.
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Quimera Parca (混獣神 (キメラ・パルカ), Spanish for "Reaper Chimera", Japanese for "Mixed-Beast God"
A joint technique between the Fracción of the God-King allows for them to unify into a singular being. Through this merger, their spiritual constitutions become amplified. The sheer size of the beast that forms can dwarf entire structures, casting shadows upon the enemies that will soon be felled. The entire body isn't typically displayed, leaving a significant portion within a Garganta. The transformation can be formed in a sealed state through the tribute of a limb by each of the Arrancar present. An amplified version of the evolution can also be achieved through the same measure in their respective Resurrección.
The emission of their combined spiritual pressure could be intimidating even to the most composed Captain-Level Shinigami. The trinity maintains their ability to activate all stages of Cero.
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Musical Theme: Grandma - Nier Gestalt OST
Combat Theme: World War E - Owari no Seraph OST
Facts & Trivia:
✦The most common voice people hear when Yandiel uses his telepathic speech is that of the first hollow he ever killed, Flytrap.
✦Nothing annoys Yandiel more than an individual's arrogance. He himself is well aware of his level of power but even then tries not to boast his superiority over others. Exposed to that action in others, may rally a remark or even action.
✦Wishes he could utilize Gigai that Shinigami use to observe humans safely, without the need of unnecessary confrontation from the other factions.
✦Yandiel is playful with others, even in combat, but does not underestimate the potential threat other combatants pose. Even within this, however, he is not against killing a target with an all-out attack, if it would prevent obstruction of objectives or unnecessary injury to himself.
✦He enjoys studying others' fighting tactics, special powers, and mannerisms. This allows him to better grow his own skillset and recognize those same traits in others. He refuses to fall from the same trick twice.
Personal Relationships:
Maximiliano Zacarías
: The ruler of Hueco Mundo had brought Yandiel into his personal ranks, satisfying the hunger of reaching an Espada rank. This honor made that original goal seem beneath him. His only true loyalty was now to his superior and anyone else was subject to his own discretion and opinions.
Santana Merrlo: As a fellow individual that presents as a reserved being, Yandiel found respect in that. He himself carries that persona, though knows well enough what often hides behind such a front. The game of deception is something all too familiar and a matter most appealing. Out of all his exposure to others of his kind, he finds most familiarity and closeness to this specific Arrancar. Would this extend as far as to call him a friend? Is there even such a thing in this monochrome world?
Grimaldi-Uzziel Ortiz: The relationship between Grimaldi and Yandiel is one of a common understanding. Their cooperation and coordination are important to him. The collaboration of Grimaldi, Yandiel, and Santana creates a force that can cleave through the strongest opposition.
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Biography:
For many years, from humble Menos beginnings to the evolution to Arrancar, growth was always within the mind of Yandiel. His desire from the start was simply to be a part of the Espada, as high as he could see himself going. By no means did that mean taking the throne, but just reaching within his limits. He cordoned off a portion of the Menos Forest as his grounds to hunt, occasionally going beyond that boundary for the sake of stronger prey. After an abundance of lower-class Hollow had been consumed his eyes were set on a notorious Adjuchas named Flytrap. At that point, his power could manage to fell this particular Adjuchas, but he figured he ensure his victory. By angering a series of powerful neighboring Menos into believing that Flytrap had been treading on their turfs, he instigated a battle between them. The Adjuchas dispatched of them rather easily but had sustained damage upon himself. This was the opportune moment for Yandiel to strike. He rushed in as his target was trying to rest and struck him down. Consuming him while he still struggled, taking in the screams of the other. He could feel an odd sensation as he fed, one that only became more potent after the new power had set in.
Yandiel had gained the ability to give himself a voice, though not in the conventional sense. Rather than speaking, he could beam his intention into the minds of others. Having no voice of his own he recollected the tone of the late Flytrap and adopted their voice as his own.
Years passed until his ascension to the state of Arrancar, one that truly sparked the resolve of the mute Hollow. He trained seemingly non-stop for decades, having nothing on his mind other than gaining power. For Yandiel it was never a point of superiority but instead a matter of survival, the weak get crushed. He instead would be the one to stomp out another's light. It is within his resolve to achieve a rank among the Espada and be a part of the one percent.
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BSD

Administrator
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"You're beautiful... Become one with me and we can become something far more exquisite.”
"Absolutely riveting! Show me more! Make me feel more! More, I say!"
“This is Heaven within Hell it seems."
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Guardián del Bosque (森の守護者, Mori no Gāidan, "Guardian of the Forest"), El Vagabundo (放浪者, Hōrō-sha, "The Wanderer")
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Character Name: Santana (聖なる, Seinaru, "Holy") Merrlo (黒い鳥, Kuroi Tori, "Black Bird")
Actual Age: 620
Physical Age: Early Twenties
Race: Arrancar (Natural)
Hollow Type: Adjuchas > Arrancar
Aspect of Death: Addiction
Birthday:
11/08
Gender: Male
18

Height: 365cm (12') > 176.8cm (5'8")
Weight: 453.60kg (1000lbs) > 95.25kg (210lbs)
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Affiliation: Las Noches
Title: Guardian of the Forest
Occupation: Guardian
Base of Operations: Hueco Mundo | Forest of Menos | Tierra de Compulsión (強制の地, Kyōhaku no Ji, "Land of Compulsion")
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Notable Features: Despite having a beautiful mane of midnight-blue locks that reach down to his lower back, matching irises, and a ring of soft-green around his eyes, Santana dresses rather plainly, his body shielded and covered from the neck down to his feet. A white poncho drapes down to cover his defined upper body, the hems just reaching down past his hips. A pair of black gloves sit on his hands at all times. Santana also forgoes the traditional white hakama or floor-length skirt that his predecessors were once seen in. Instead, he bears a pair of fitted white pants held up by a black sash tied directly against the left of his hip. For his shoes, Santana sports a pair of white slippers that mimic the make of his pants. As for his mask fragment, Santana sits on top of his head, ringed around it like a halo with symmetrical antlers.Hollow Void Location: Santana's hollow void location is located on both of his hands.
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Personality: While most of the Arrancar either develop or retain their own personality traits, the majority of Arrancar appear to be similarly cold, cruel, sadistic, ambitious, impatient, selfish, overconfident, ruthless, arrogant, impulsive, brutal, relentless, battle-hungry, overbearing, short-tempered, indifferent, and/or egotistical. Yet, Santana bears an air of elegance and beauty that one wouldn't find within the land of endless night and sand. Though one of the most average-sized Arrancar, he isn't overlooked as most other generic beings because of his looks alone. At first sight, Santana appears to be rather gentle and unspoken, a rarity within the vicious lands of Hueco Mundo, often lingering in the background or behind those that appear to be more enticing. When it comes to any individual he comes into contact with, Santana acts especially chivalrous and often finds himself giving a rare "hands-on" treatment to the most beautiful morsel that catches his gaze.
His soft features cause others to mistake his femininity and fragile image to be a weakness and deem him to be an easy target. Such is not the case as Santana deeply enjoys tearing them apart from the inside out without having to lift a finger in most cases. This angelic-looking male is rather immoral, and even he can produce a scowl that could cause his opposers to second-guess their options in confronting him. Well-versed in combat, Santana is undoubtedly eager to fight to appease his addiction but enjoys toying with his toys, going so far as to tease them with sarcastic taunts and small talk. More often than not, that eagerness breaks the moral appearance that Santana cherishes to uphold and replaces it with a brash and vicious beast that finds it hard to stop what he starts. Once he gets even the slightest feeling of affliction, he often finds himself craving more.
Santana finds his victories euphoric and a lewd, perverse nature seeps out as he basks in his winnings and feasts. Having a backseat on bouts that he is not involved with stirring all types of feelings within his deviant mind.
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Over the last five centuries, Santana has roamed the sands of Hueco Mundo and the grounds of the Forest of Menos in solidarity, purposefully avoiding those within the kingdom of Las Noches. He bears no relationship to any of the Espada or the former anything deeper than a simple acquaintance. Yet after all this time, the chances of having to cross paths once more will arrive sooner than he would think. Santana is prepared to linger behind them, much more intent on observing the masses delving in the delights of their race in fear of losing himself due to his own selfish tendencies.
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Reiryoku Level/Hierro Strength: Immense Spiritual Power
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Though small and rather light-weighted, the power that resides within Santana's body is heavy and rivaling as he consumes more and more of his own kind. In his adjuchas form, the Forest Prince size accommodated the amount of reiryoku he possessed and often spent his time deep within the Forest of Menos, lying in wait for those to seek him out and challenge him as he purposefully releases streams of his reiatsu to entice these unsuspecting morsels that became his meals in the end. Even during the absence of the God-King, a smaller prospect formed within the Forest of Menos, a lowly aquatic adjuchas that gathered many followers, but for selfish purposes. As much as he proclaimed that the lands of Hueco Mundo needed a ruler, he was far from becoming one as the little beast dare not come within the Tierra de Compulsión (強制の地, Kyōhaku no Ji, "Land of Compulsion") despite his frivolous claims to be King. Santana camouflages into his surrounding, the bones of his antlers sticking out in various patterns, sitting tall and spreading wide as it mimicked the silvery sheen of the quartz trees and their branches. While that false king possessed subjects that attacked his order, Santana easily subjugates these low-level pawns with nothing lesser than his spiritual pressure. Upon his virtuous transformation, those accumulated within the Tierra de Compulsión would become one with the beast, and amplify his limits even further.
For those who were brave enough to take a step past the Tierra de Compulsión and bring Santana out from his resting place, they attacked, but the strength of Santana's Hierro was much like his internal strength. The durability of the Forest Guardian's body refuses to be marred by paltry attempts while possessing a specialized buoyant property. Possessing the capability of withstanding the ferocity of a gran rey cero, Santana's body receives little damages above abrasions and torn clothing, Santana's specialized Hierro still allows him to defend and use the equivalent force of the attack back towards his assaulter by the use of his blade or by his fists at once. He finds it rather excitable, watching the expression of his enemies as they get blow away by the force of their own power. As Santana's body becomes rattled by a constant force, it fuels the adrenaline that courses through his veins as he desires more and more aggression to sate this sadomasochistic addiction that drives him to perform as such. While the permanence of his body was equivalent to that of his surroundings, the Guardian of the Forest can use the same jarring strength to crash through structures without harm or loss of endurance, easily taking that force against his body to use offensively against his opponents as well. Having given up any form of instant regeneration, Santana utilizes the strength of his hierro to the fullest as it provides both defensive and offensive properties.
Sensing Reiryoku: Expert
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Being the Guardian of the Forest has allowed for Santana to have his own following, a troupe of high-level adjuchas that meant well for the protection of hollows under the sands. While he didn't necessarily fear the appearances of those garbed in white, Santana did not seek them, and they left those that roamed the surface alone for the most part. Those that defied the laws of the land and those that dared to challenge Santana would find themselves drawn or brought to the Tierra de Compulsión. The entire area regarding this section of the forest becomes heavily distorted, a strange anomaly that lingers along the Forest grounds. Santana's mastery over the control of his Reiryoku and Reiatsu allows him to perform a daunting and tiring execution of power with ease as an offensive. However, this form of reiatsu bleeding also serves as an extremely sensitive use of the technique, Pesquisa. While the range of his technique extends out to multiple miles to gauge an enemy's level of reiatsu and their locations, this also puts him at risk of being found much easier. However, the extension of himself also allows for those that step within the vicinity of his reiatsu to feel its effects and succumb further and further into its effects the closer that they get.
Reiryoku Control: Mastered
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Control, while difficult to most, comes easiest to Santana. Had it not, the intensity of his reiatsu would plague both allies and enemies that much more quickly. The richness of Santana's reiryoku control is apparent in the way that he bolsters his hierro to properly defend against even the most devastating of attacks while preparing a flurry of his own in response. As naturally as he breathes does he exude the numerous capabilities regarding his performances. The creation of ceros can come in multiples with ease, each one inclined to decimate anything that stands in their path of destruction. Not only does this amount of control over his spiritual prowess mean just an enhancement in his hierro, but for skills such as extensive sensing, his use of sonido, and even hand-to-hand combat.
The surplus of power that resides within Santana is used and executed so finely that he hardly finds himself exhausted of energy and prolongs his battles until the stamina of his opponent is drained from them. Performing so highly in strenuous situations elicits the mastery that Santana is capable of proving to his peers and especially to those that he faces. While strong, the Arrancar is the least ambitious, clearly sitting back and enjoying the view until it is his time to participate. The pinnacle of his control is shown especially by his lack of presence within a room. Even as he stands before you, Santana's mastery allows him to mask every bit of prowess that dwells within his person to make himself nonexistent.
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Reiatsu: Mastered
Power is everything in a land full of ruthless beasts, but only those that are capable of utilizing that hidden strength have any right to rule. Beast after beast, the battles are endless. Even after the halving of their species, Santana sits in wait, lying in darkness and only revealing the insurmountable power that he possesses when warranted. He knows that those thirsty for power would approach him with gusto and through the mastery of his control, would hide his presence until it was time to strike. The warm appearance of his orange glow is inviting, yet being caught in the flurry of power sends his opponents into a cold shock at the reality of his spiritual prowess.
The horned beast has mastered the control of his inner strength, so why not his outer approach as well?
While most would use this aspect of their abilities to strike fear into the hearts of their opponents, Santana's mastery in reiatsu can be used as an additional use to his formidable direct combat. Utilizing his mastery of output allows Santana to directly affect a person of his choice rather than the entirety of an area if he chooses to. The concentrated release is devastating in wild bulk, crippling those within just feet into a mindless frenzy and leveling the grounds beneath their feet in an instant. Having mastery in zanjutsu, the physical-spiritual prowess can even coat the blade he wields to drive the effects of his reiatsu into his opponents with deeper affliction. As an extension of himself, Santana performs with the utmost precision in asserting the order that of which he stands above meager sinners and saints.
Reiatsu Colors: Orange
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Reiatsu Effect: Paralysis
It's a simple effect, but by having such mastery in the subject, Santana uses the power of his reiatsu to seal individuals in their places before he decides to move. Stuck in place from the intensity of his reiatsu allows for the fraccion to strike and use his strengths to overpower his opponents and cause them to falter in fights other than his own. Having them paralyzed could also entice the Arrancar to use his naturally-given prowess and affect the crowd even further.
Reiatsu Type: Standard
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Zanjutsu Level: Mastered
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Santana's blade is an extension of himself, moving as fluidly and precisely as he does with his body alone. His preferred method of combat, Santana finds it euphoric, cutting down a flurry of opponents in a single motion. Limber, despite his rather large frame, moves around on the battlefield with such grace and elegance it looks as if he is simply dancing, leaving nothing but chaos and destruction in his wake. His motions are quick, relentless, calculated, and unpredictable. A dance with no number, Santana performs with ease. Defensively, Santana is just as capable of performing with his blade to deflect attacks, even those kidō based away from his person with ease and simplicity.
Speed, precision, and misdirection were among the top priorities when honing this skill into its mastery. While he holds no significant stance upon his approach, the movement of his blade has come to be one of the most disorienting sights towards his opponents. The speed produced by Santana makes it seem as if the blade managed to move in waves to conform to the vicious thrusts and slashes as if space is bending around it to strike them. Having the ability to conform his reiatsu around his blade has elicited for the effects of his reiatsu to attach and seep its way into his opponents to hinder them from performing as they are capable of until they become a heaping mess that evidently meets their end.
Sonido Level: Expert
Neither his best nor his worst area of expertise, Santana would think himself fast enough to evade most attacks in his base strength. Like his use of the blade, Santana's usage of sonído is apparent in his silent and almost imperceivable movements. While having yet to expound the usage of sonído to its fullest, he performs without hesitation, using his mastery over his reiryoku to hide his presence up until the very moment he strikes. His lack of presence often causes him to be overlooked, much to his advantage. Those unable to perceive him even in plain sight are often caught off-guard and looking as if they were a deer caught in headlights upon the sudden disposition of Santana as he closes the distance in a single bound.
Hand-to-Hand Combat Level: Combatant
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The most lacking in his forms of combat, Santana's broad physique and utilization of his reiryoku allow him to perform blows with much more devastation than what would normally be capable of any able-bodied individual. Being of average height, Santana's immediate appearance makes it seem as if he is a pushover, someone incapable of getting his hands dirty. While having no qualms about getting physical, this form of combat is Santana's less preferred method, but if need be, he will do as he should, and break apart his opponents in a flash. A simple combatant but still capable of bringing down opponents multiple times his size with little effort. With the ability intertwined with his hierro, Santana can go blow for blow with his opponents, receiving vicious power only to return it to them with the same likeness, yet leaving himself virtually unharmed from their damage. Seeing the pain that riddles their expression upon getting a taste of their own medicine only fuels the perverse, masochistic nature that dwells within Santana as he craves for more damage to befall him, only for him to return it in gusto and eagerness.
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Skills and Abilities:
Equilibrio de Hierro
(鉄の平衡, Tetsu no Heikō, "Iron Equilibrium"): Santana's special ability regarding his Hierro is the ability to absorb the force of an attack, whether it be a kidō spell, a physical attack, or a cero, and direct the equal force of that attack either back at the enemy or elsewhere. In most cases, the attacks are redirected back towards the enemy in complete equilibrium to what they provided against Santana. Santana's body can take the force of spells up to #60 without taking a significant amount of damage that would place him in a constant state of regeneration in his base form. His transformation into his ressurección allows Santana to bear even greater resistance and adherence to these attacks and return them to his offenders with little opposition to their own demise.
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Niebla Infinata (無限の霧, Mugen no Kiri, "Infinity Mist"): Santana's body releases plumes of a gaseous property that can easily be mistaken for something toxic. Satana possesses the innate ability to expand or retract his field as much as he desires without trouble. Possessing a higher potency of exposure, Santana finds it effortless for those affected by the contents of the ability to succumb to its effects, especially under its hidden functions. These plumes of mist are thick and just barely translucent enough to see one's hand out in front of them.
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Retirada (撤退, Tettai, "Withdrawal"): After being exposed to Santana's reiatsu, victims are often unaffected while residing within his range, yet the moment that they leave the Niebla Infinata, they experience a sense of withdrawal that affect them so negatively they are susceptible to the most severe cases of anxiety, fatigue, sweating, vomiting, depression, seizures, and hallucinations. The Arrancar can capitalize and manipulate its targets with hallucinations, and render them powerless by impairing their intelligence and decision-making capability. While they may fight against it mentally, the bodily reaction after having absorbed a heavy amount of it will crave for the sensation further, and the victim's mind and body will clash against one another, soon enough affecting the bridge they hold with their souls and eventually, any voice of reason that tries to aid them in this form of withdrawal. The need for further exposure and experience clouds sound judgments and behavior and cause them to become irritable and vicious to even their allies. Often mistaken for being poisoned, the victims find themselves impaired from performing any task. Panic settles within their mindset and their behavior to become unpredictable and erratic with their performance. Losing their sense of reasoning only makes it easier for the effects of Santana's reiatsu to further interfere and meddle with their mind until they're completely lost to the world they once knew.
Aluvión de Balas (弾丸の弾幕, Dangan no Danmaku, "Bullet Barrage"): Santana has the ability to create multiple points that which he stabs in the air with the tip of his blade that fire off hundreds of rounds of concentrated miniature blasts that explode upon contact with any surface. A pest to deal with, but it diverts the attention of those he faces. The bombardment of the barrage of bullets can cause their attention to waver in the slightest. Using that single moment of diversion allows Santana to deal a vicious blow that can put them in a critical state.
Known Techniques: High-Speed Regeneration, Bala, Cero, Descorrer, Garganta Broadcast, Negación
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Zanpakuto Name: Vicio (悪, "Vice")
Zanpakuto Appearance:
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Release Word: Trampa (罠, "Snare")
Resurrección:
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Resurrección Abilities:
With no holds barred, the released form of Santana means that he has foregone any form of restraint left in his body and has decided to relinquish the chains that kept him grounded. This reformed appearance leaves his body bared for all to witness. The explosive rebounding hierro is capable of taking on multitudes of high-density attacks and return them without breaking composure. While his base physical form is already durable and possessive of vicious strength capable of tearing down large structures only multiplies in this released state, allowing for insurmountable destruction with no repercussions. His regeneration rate skyrockets despite having such a magnified hierro. Santana's mastered control of his reiryoku only further proves in his favor as he masks his spiritual presence without trouble. Even during an upfront confrontation with the enemy, Santana leaves them in a state of disbelief as to whether or not he existed in the first place as he deals his vicious blows in a thunderous fashion within a split second with his additionally amplified sonído. The extensive reach of Santana's mask fragment is just as durable as his body is unless he breaks it off himself to perform in a certain fashion.
Corono de Verdugo (死刑執行人の冠, Shikei Shikkō Hito no Kanmuri, "Executioner's Crown"): Santana's mask fragment has grown and extended out to mimic the former appearance that he once held in his adjuchas form. The aforementioned ability allows for Santana to break off pieces of large pieces of his extended antlers that substitute them for his missing zanpakutō. These elongated bones possess a liquid secretion that provides a sense of euphoria upon being cut or scratched. The effects of this particular ability drive the victim into a sense of psychopathy to experience the sensation even further. Being pierced by the bone and having embedded deep into one's body allows for a multitude of spikes to pierce through flesh and bone alike with the intent to tear apart the body from the inside out.
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Quimera Parca (混獣神 (キメラ・パルカ), Spanish for "Reaper Chimera", Japanese for "Mixed-Beast God"
A joint technique between the Fracción of the God-King allows for them to unify into a singular being. Through this merger, their spiritual constitutions become amplified. The sheer size of the beast that forms can dwarf entire structures, casting shadows upon the enemies that will soon be felled. The entire body isn't typically displayed, leaving a significant portion within a Garganta. The transformation can be formed in a sealed state through the tribute of a limb by each of the Arrancar present. An amplified version of the evolution can also be achieved through the same measure in their respective Resurrección. The emission of their combined spiritual pressure could be intimidating even to the most composed Captain-Level Shinigami. The trinity maintains its ability to activate all stages of Cero.
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Cero (虚閃, Sero; Spanish for "Zero", Japanese for "Hollow Flash", VIZ "Doom Blast"): Satana's Cero is a mix of orange and white, and can be created in a multitude of fashions. From his crown, it begins as a small, insignificant bala-like compression – very easy on the eyes versus the likeness of his peers that bear an air of intimidation, strength, and power. Yet despite its child-like form, the ferocity that lies within the gentle hum of this cero is apparent upon its immediate release as it shatters the bala-esque appearance and saturates the horizon in its sunset light, and decimates all within its path of ruin. A single stream of light cuts across the visions of many in a quick flash before it cuts away at the horizon in a crescent formation. The explosive aftermath is capable of sending individuals and large items of debris far away from their original location. Those caught in the immediate impact zone can be counted as erased from existence in this ethereal plane, along with the ground and any other things that may surround that immediate area.
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Facts & Trivia:
⦿ Santana's addiction aspect is heavily inspired by Night Bird Flying from JoJo's Bizarre Adventure.
⦿ Beauty is in the eye of the beholder, but Santana finds himself to be the most beautiful of both the male and female populations.
⦿ During his time as the Guardian of the Forest, Santana was often picky about what to eat as to what Arrancar that his following would bring to him. It was something difficult, especially after the times of Kouka. Yet, he continued picking away.
⦿ Santana is unnaturally good at rock, paper, scissors.
Personal Relationships:
⦿ Grimaldi-Uzziel Ortiz A wild card, filled with energy and a devoted fraccion to their King. Santana and Grimaldi have different outlooks when it comes to true beauty, but this does not hinder their performance when the time counts for it. His gung-ho, upfront personality is completely opposite of Santana's, but he can manage to bear it better than most.
⦿ Maximilano Zacarías Formerly acquainted during their hooved-forms, Santana has his respect for the now God-King. If anything, the man admires the lack of clothing in which his almighty leader resides, often providing him with a show of true, unadulterated beauty. Santana's obsession quietly lingers under his admiration and performs as he is ordered as a fraccion of the King.
⦿ Yandiel Alzolaburreta A beast in human form, but one that Santana finds enticing than most. Even more than Ysabel, Santana's relationship with the former manipulative soloist, and it is perhaps this that the two find the most in common with that make the both of them more intimate than most Arrancar pairings.
⦿ Ysabelle Cervantes Santana has often found himself pretty fond of the black widow, though it is unknown as to whether or not it is due to her abilities. Regardless, Santana recognizes the beauty and enjoys her rampage, especially when it is directed towards him. That enticing touch of hers is almost to die for. Almost.
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Character Appearance:
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BSD

Administrator
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“C’mere you little shit.”
“Where the fuck are you going?”
“Where the hell is everyone? Come on, send me something to kill.”
“Come here Maggot! Let me see how your guts feel between my fingers!”
“That one seems pretty strong, I’m going to tear his buddies apart and find out.”
“Keep talking, I want to hear every word you got before I rip that tongue outta your head.”
AHAHAHAHA! BAHAHAHAHAHAHA! AHAHAHA, THATS IT! FIGHT HARDER! BE STRONGER! RESIST ME! GAHAHAHAHAHA!
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Character Name: Kassius
Actual Age:
1000
Physical Age: 34
Race: Created Arrancar
Hollow Type Vasto Lorde
Aspect of Death: Brutality
Birthday:
March 25th
18

Gender: Male
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Height: 230 cm (7'6½"), Varies
Weight: 303 kg (668 lbs.), Varies
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Affiliation: Las Noches
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(ラス・ノーチェス), Rasu Nōchesu; Spanish for "The Nights", Japanese for "Hollow Night Palace")
Title: Espada (十刃, (エスパーダ), Esupāda; Spanish for "Sword", Japanese for "Ten Blades")
Numero:
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Fracción: None
Base of Operations: las noches (ラス・ノーチェス), Rasu Nōchesu; "Hollow Night Palace") ; Dios Devorado (神の貪食者, Kami no donshoku-sha; “Devourer of Gods”)
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Notable Features: Kassius is an incredibly large man who’s imposing figure makes every confrontation appear unfair, as he quite literally never picks a fight with someone his own size. His golden hair reaches below his ears, and always appears slicked back. Even when it comes unsettled through combat, his hair will naturally come to rest back in its original position, as though having a mind of its own. Unlike most bothersome espada, Kassius does not possess a pale and ashy complexion, but has bronzed skin to match his golden hair, making him appear much more at home on the beaches of Spain, rather than the sandy dunes of Hueco Mundo.

Estigma: The pattern left behind on an Arrancar’s face upon the destruction of their mask. Kassius’ own Estigma takes the form as sharpened jagged black markings around his eyes. Causing the man to have an intense and relentless glare.

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Hollow Void Location Kassius’ chain of fate eroded to leave a black void over the Hollow mask fragment that covers his left eye, which appears jagged and fractured, as though violently torn off. Due to his unique physiology, Kassius is able to morph his body around his Hollow Void, appearing to change its location. This is most prominent when his body reforms in his False Segunda state, wherein his Void shifts from his left eye, to the center of his forehead.

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Personality: Embodying his aspect of death, Kassius is brutality incarnate. He relishes in all things violent and cruel, living only to brutalize any lifeform that he can get his hands on. He exhibits only three emotions. When facing a strong opponent, in particular, when in the act of tearing them to pieces, Kassius enters a euphoric state. The mere idea of tearing through an opponent is enough to place a smile upon his face. Like a shark with the scent of blood, Kassius' eyes tend to glaze over with intensity in mere anticipation of indulging his violent urges. Oftentimes he is thrusted into anger over the smallest of disturbances, his lack of self control forcing him into an enraged berserk state. However, upon brutalizing the offender, this enraged state gives way to amusement, and his rampage turns into one not of anger but indulgence. When not experiencing one of these two states, Kassius endures unbearable boredom. Like a tiger in a cage he becomes deprived and feral. When he experiences this lack of engagement, his murderous nature is at its worst. He will seek out the nearest being and snuff out their life in the most brutal way he can imagine at the time. However, being undersitmulated, he derives no excitement from this act, and will enter into an apathetic murder spree. Upon reaching this state, nothing is capable of pulling him out of his boredom, or stopping him from his genocidal marathon. He will remain in this indifferent state, killing without thought, until a strong enough opponent comes along to excite him. Only upon facing a powerful opponent will he become entertained, and revert back to one of his two previous emotional states. It is for this reason, that an active part of several Espada’s lives is to provide Kassius with victims to pursue, lest such boredom turns his attention upon them.
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Reiryoku Level/Hierro Strength: Vast Spiritual Power

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Possessing an untapped pool of Reiryoku, it is unknown just how vast the Espada’s power is. In truth, Kassius’ spiritual energy appears to be without limit. At default, his spiritual power is enough to crush all but the top three most powerful Espada, resistable only by the strongest opponents. Unseen with any other soul, Kassius’ spiritual power is not defined from his inception. When pushed to the edge of his capabilities by an enemy of greater spiritual power, Kassius is capable of surpassing his limits. His raw emotion, the anger, excitement, and passion he feels for a good fight, increases his spiritual power proportionately. Some attribute this to his aspect of death, as in order to brutalize an opponent, the difference in strength must be absolutely demoralizing. Some consider this to mean that Kassius has the potential to surpass even the God King if he was able to capitalize on his full pool of power.

However, the downfall of this limitless Reiryoku is that Kassius remains blissfully ignorant of his potential. Incapable of seeing the future, Kassius lives only in the moment. His Spiritual power fluctuates based on his emotional state, but when such a state dies down, so too does this increased Reiryoku. Further, Kassius displays absolutely no control over his ability. His Spiritual Energy is unrefined and crude, its emission is not a conscious decision on the Arrancar’s part, but is released instinctually.

The same instinctual usage applies to his Hierro. When refined, his Reiryoku renders his flesh absolutely impenetrable by physical or spiritual means. However, the activation of his Hierro is wildly inconsistent. It appears to activate or deactivate based on Kassius’ subconscious. Engaged in battle, Kassius’ body will forgo activating Hierro at all, as though he forgets that it is a tool in his arsenal. The Arrancar much prefers to test the mettle of his opponent by allowing their attacks to land unimpeded, and gauge the damage they do to him. His innate desire for brutality actively suppresses his Hierro. For this reason, his Hierro tends only to activate when Kassius is pushed to the brink of his abilities in such a way that he forgets to pay attention, and subconsciously releases his hierro, taking on a new monstrous form. Despite wielding perhaps the strongest Hierro of the Espada, a claim that most would base their existence around, it is but a passive annoyance to Kassius at best.

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Sensing Reiryoku: Novice

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Perhaps the greatest weakness of the Cero Espada, is the fact that he is completely incapable of sensing spiritual energy. Though he is able to see spiritual beings, and their reiatsu emission, he is fully reliant and his five senses to do so, and therefore is utterly unable to locate an opponent that he can not physically sense. This means that Kassius lacks the ability to gauge an opponent's strength based off of their spiritual pressure, which is a large reason why he remains ignorant to his own spiritual power. It is for this reason that Kassius kills indiscriminately, as his only means of discovering how powerful an opponent is, is to directly assault them. Due to this, it is up to the other Espada to inform Kassius when an opponent is particularly powerful, or where he might find such an opponent. When on the battlefield, Kassius will take the effort of asking his soon to be victims just how strong they are, or who the strongest among them is. If they refuse to answer, he simply goes about killing them until the strongest reveals themselves.

Despite lacking in the spiritual sense, Kassius’ five physical senses are at their absolute peak. With full control over his physical form, Kassius is able to manipulate any of his senses to beyond natural levels. For example, he is capable of restricting the iris of his eye to observe a battle from hundreds of miles away. When facing an opponent relying on stealth, he is able to form hundreds of these eyes upon his body, removing any blind spot. Despite this, methods that avoid physical means of detection are all but guaranteed to be effective against him. However, the question is not whether an attack can hit him, but rather if it can do sufficient enough damage to allow the victim to escape. For this reason Kassius despises facing stealthy opponents, growing increasingly frustrated until he is able to relish ten fold in their death.

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Reiryoku Control: No Control

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Being utterly ignorant to his reserves, Kassius displays a complete lack of control over the emission of his Spiritual Energy. He is unable to suppress it to any degree, preventing him from utilizing any stealth tactics, not that he would. His Spiritual Pressure serves as an announcement of impending doom to opponents, far beyond his actual arrival. The most minor fluctuations of his Reiryoku causes his Reiatsu to flare about wildly. Frequently, his surroundings, along with any poor soul within the vicinity, will be demolished simply by being within proximity of one of Kassius’ flare ups. This lack of control often causes the Cero Espada great frustration, as his Reiryoku will break and kill a victim before he is finished with it. When this happens however, Kassius simply throws the broken plaything aside, and goes about locating another.

Many have attempted to teach Kassius control over his spiritual power, hoping to refine his unbridled ability into an even more efficient killing tool. The God King himself has sent numerous tutors to complete this task. However, none have survived beyond the first lesson. Either Kassius becomes bored or frustrated with the teachings and kills the tutor, or he doesn’t, and the successful application of his control does the job for him. These lessons, through a war of attrition, have earned only a single bit of success. After literally going through three hundred tutors, they were capable of instilling Kassius with just enough knowledge to successfully manipulate his spiritual energy into a Cero.

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Reiatsu: Master

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The emission of Kassius’ reiatsu is a direct indicator of his emotional state. Lacking any form of self control, his Reiatsu releases as an explosion of force anytime Kassius gets fired up in anticipation of a fight. His reiatsu will manifest itself around his physical body, whenever he chooses to exert his strength. The only time he will deliberately exert his spiritual pressure is when he intends to eradicate any form of hope from the eyes of his opponents, relishing in their looks of despair when they witness the man’s power. In the midst of battle, fighting an opponent that has gotten him truly excited, his Reiatsu will flare unrestrained, utterly obliterating the surrounding environment. His Spiritual Pressure will devastate the battlefield with damage capable of destroying half of las noches, simply from its release.

Completely unrefined, Kassius is incapable of suppressing his spiritual power, causing those around him to collapse, crumbling into a pile of crushed flesh and bone. To weaker opponents, the unbridled power of his spiritual pressure is enough to even disintegrate their bodies. Luckily, the potency of Kassius’ power serves as a warning sign to his comrades. Allowing those wishing to avoid mutilation time to escape before his arrival. Coupled with his lack of sensing ability, this makes it particularly difficult for Kassius to find victims. As any weakling can run away and hide in fear, just from feeling his incoming presence.

The destructive power of Kassius’ Reiatsu, as well as its releasing upon his urges and whims, is a large reason that the Cero Espada was given a mobile base as his section of Las Noches. By not connecting Kassius to the overall palace, its residents are free from bearing the constant weight of his presence. This also prevents him from destroying the other Espada’s sections, or the other Espada in general, whenever he is bored, angry, or excited. Kassius’ mobile base, El Dios Devorado, was designed to continuously absorb his reiatsu in order to repair itself. Generally, this makes the base indestructible to most. However, to Kassius it presents an annoyance, which he quickly overcomes. Even utilizing his Reiatsu against him, Kassius simply unknowingly increases his output, until he can damage the building faster than it can absorb his reiatsu and heal itself.

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Reiatsu Effects:

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Despair:
The most tame of Kassius’ Reiatsu effects is that of Despair. Those who sense his Reiatsu, or are strong enough to resist its more pressing effects, succumb to an overbearing sense of dread. Upon exposure to his Reiatsu, the victim will realize just how vast the difference in power is between them. This triggers a primal subconscious survival mechanism, causing the opponent to experience true terror. Those exposed to this reiatsu find themselves incapable of movement, their minds shocked into paralysis, as they anticipate their own death. Even the most composed of opponents is unable to defy their own physiology, their bodies paralyzed through fear and physical pressure, causing the hearts of those who possess them to give out from the stress. The more engrossed within the reiatsu the opponent is, the greater its terrifying effects, causing the victim to witness their own deaths within their mind for even the most slight from movements from Kassius. Those who lack the excess willpower required to surpass this, give in to a crippling despair, soon drowning in hopelessness. The most proud of opponents fall to their knees, finding only enough energy to grovel and beg for mercy, which as of yet has never been granted.

Crushing:
Lifeforms of great mental and physical fortitude can force their way out of this initial effect through willpower. It is this class of opponent that faces the second effect of Kassius’ reiatsu. The mental burden upon them gives way to a physical one, as the sheer density of the spiritual pressure crashes down upon them. The weight of Kassius’ Reiatsu is immense, as is identifiable by its devastating effects on the battlefield’s terrain. Those without Hierro, Blut, or Spiritual armor, find their bodies collapsing upon themselves within the atmosphere of his crimson Reiatsu. Their bones snap like twigs, their organs rupture as though stomped upon, until their body concaves within itself, a steaming heap of broken flesh. It is this effect that is the most apparent, upon witnessing any display of Kassius’ power. From a distance, it seems like a meteor has struck the land, the ground beneath him collapsing while all but the strongest souls are crushed by the pressure of the atmosphere.

Disintegration:
The final, and most dangerous ability of the Cero Espada’s spiritual pressure, is not unlike that of the God King. When Kassius faces an opponent capable of resisting him, and enters a berserk state of excitement or anger, his Reiatsu is released unhindered, and he is able to go all out. His spiritual power at this point becomes akin to a nuclear bomb, its shape taking on that of a massive mushroom cloud. As it expands, it evaporates the environment around him, creating a massive crater for as far as his Reiatsu can reach. Anything exposed to this burst of raw power finds themselves engulfed in red light. Following this, they find that their bodies start to dissipate, the particles of their being incinerating on a molecular level. Whereas his crushing effect reduces the battlefield to rubble, the true power of his Reiatsu reduces all to nothing, leaving no trace of anything behind. On the rare occasion when an opponent pushes Kassius to this point but then immediately dies from exposure, the Espada becomes so frustrated from disappointment that he enters an unquenchable enraged state. When reaching this state, Kassius must become isolated from the dimensions by the God King himself, via Negación. This act must be done specifically by the God King, as the only being whose Negación is capable of restraining Kassius indefinitely. Otherwise, his fury will reach such a point that he will attempt to destroy everything within the dimension, regardless of the damage it might do to the Flow of Souls. Without being forced into the Negación, where he is isolated until his emotions can die down, Kassius’ tantrum might throw the dimensions into such disbalance that it ends all souls.

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Reiatsu Color: Crimson

Reiatsu Type: Dual Type
Kassiu’s Reiatsu type is particularly interesting to those capable of distinguishing the minute differences in reiatsu signatures between Shinigami and Arrancar. While all Arrancar are an inherent blend of Shinigami and Hollow Reiatsu, most tend to skew towards the Hollow side. This is increased exponentially while in Resurrección, being the further hollowification of one's soul. Yet, despite being both Arrancar and in a Constant Resurrección, Kassius Reiatsu is much more akin to that of a Vizard. That is to say, that his Reiatsu signature leans more towards Shinigami than Arrancar. Though this has been curiously noted by some select souls, none have had a peaceful enough interaction with the man to really dwell or question it. While Kassius himself hardly seems to care, completely ignorant to the fact.

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Zanjutsu Level: Novice

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Kassius displays absolutely no knowledge over the art of Zanjutsu. Without need for any weapon or tool aside from his own body, the Cero Espada is perfectly capable of disposing of his victims with his hands alone. When fighting an enemy swordsman he simply allows their blade to strike him, gauging how deeply they are able to cut into his flesh. Most of the time, he is able to snap a blade in half merely by flexing his muscles, which become too densely constricted to cut all the way through by normal means, even without the use of his forgotten hierro. With this, he is capable of launching back the broken pieces as projectiles of shrapnel, his wounds instantly regenerating. Despite lacking any skill in the art of the blade himself, Kassius does not seem blind to the techniques used by his opponents. Oftentimes he is able to instinctively anticipate an opponent’s attack by passively picking up on their subtle cues. It is unknown if Kassius possessed prior sword skill in a past life, or if this analytic ability actually comes from the experience of facing so many foes. Either way, when an opponent displays enough competence with a blade to be a true threat, the Arrancar is able to as easily maneuver around the blade as the swordsman is to swing it.

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Sonido Level: No Sonído

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Severely deficient in most of the Arrancar arts, Kassius makes no exception for Sonído. Already possessing absolute manipulation over his physical body, Kassius is able to push the boundaries of what is possible for physical speed. By constricting and releasing every individual fiber of his muscles, he is able to launch himself incredible distances at speeds surpassing most utilizers of Sonído. To some, this can appear that the Cero Espada is a practitioner of the art, but the truth is he wouldn’t know where to begin on training such a thing, despite how natural it comes to others. There is no stealth to his speed, leaving behind massive craters everytime he kicks off with propelling force. When he lands, it is not with the artful and sudden appearance of a Sonído master, but the crashing impact of a hurled meteor. Still, he is able to twist and contort this body in unique ways, and at such speed that the natural tension propels him forward blindingly fast. Not to mention, his tendrils and other bodily manifestations can naturally move at blinding speeds. This causes many to fall victim to Kassius, after underestimating his speed. With his physical might, he is capable of out maneuvering swordstrikes, cero, and kido with ease. Distance and timing are of no concern to him, as his only true disadvantage here is a lack of finesse.

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Hand to Hand Combat Level: Master

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A peak physical specimen, Kassius is the pinnacle of what is achievable in hand to hand combat in terms of sheer strength and might. With absolute dominion over his body, there is no limit to his strength, speed, or endurance. A single punch from him at default is capable of sending shockwaves through an Arrancar’s hierro, shattering the bone, rupturing the organs, severing the muscle, before the area explodes from within. Each hit from the Arrancar is two fold, the obliterating power of his strike, followed by the penetrating shockwave of its deliverance. Possessing no defined style or martial arts form, Kassius fights with a primitive drive for violence. Focusing on simply overpowering his opponents with strength, the Cero Espada does not bother with the nuance of martial arts. Instead, he bull rushes his way to victory, his stubborn nature causing him to overcome any obstacle through sheer willpower. When he is outpaced, out maneuvered, or out of range, then Kassius will morph his physical form at will, causing his muscles to expand, his fists to grow, his arms to stretch, until he is able to make up the difference between him and his opponent. His regenerative properties also render him near impossible to defeat through physical means, as he simply heals away any damage inflicted onto him by his opponent. These attributes make fighting Kassius a hopeless endeavor, as even the most head-strong martial artists and swordsmen will find their arsenal depleted and stamina exhausted, while Kassius remains unphased and unscratched. This is the moment when the Espada becomes the most excited, upon seeing the hopelessness develop in his opponents eyes. The more stubborn they are, the more delicious their despair.

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Skills and Abilities:

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Unique Physiology (一意生理, Ichii seiri; lit. “Unique Physiology”) • Due to the abilities granted to him by his constantly released Resurrección, Kassius possesses a rather unusual physiology. Most hollow, upon becoming an Arrancar, take on the physical shape of a humanoid, by the influence of the Shinigami side of their soul. This limits their physical capabilities, as well as their regenerative abilities, and gives them the same organ structure as a human soul, with the exception of their hearts. Kassius however possesses no human organs. The entire structure of his genetic makeup is equivalent to that of a Hollow mask. The fibers of his muscle, the texture of his skin, even his very hair follicles, are in truth all composed of the same bone-like cells that form the mask of a Hollow. Due to this, Kassius possesses no physical weakness, having no organs to rupture, no spine to sever, and no vitals to hit. Further, the Espada boasts an impressive control over his body, able to manipulate every molecule and particle of his being, the control of which stems from his hollow void. With this, his physiology renders him essentially immune to any physical forms of damage. Slit his throat, and he does not bleed. Sever his head, and he simply grows a new one. No fool, Kassius will use his genetics to his advantage, often catching an opponent's strike by allowing it to pass through him unphased, before constricting his muscles around the limb and trapping the victim. Opponents are often shocked when their otherwise lethal attack lands, and Kassius remains not only standing, but completely unphased. In cases where the brute is fighting multiple opponents, it will usually take a normally critical death-blow before his attention can be lifted from his current victim and onto the ally that struck him.

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High-Speed Regeneration (超速再生, Chōsoku Saisei; lit. "Ultra-Fast Regeneration") • Due to his unique physiology, Kassius possesses the greatest regeneration ability of perhaps any soul. It isn’t that his ability to heal is the fastest among Arrancar, but that it is in an entirely different league. Being completely composed of hollow bone cells, and therefore possessing absolute manipulation over every aspect of his body, there is no wound Kassius cannot heal. When a limb is removed, another one will grow in its place, as is the case with any regenerative Arrancar. What is unique perhaps, is that when a wound is inflicted, it will close behind the blade that damages it. This will cause opponents to believe that their attack somehow missed the Cero Espada, or perhaps that the man is capable of turning intangible.

Some might feel that the solution to fighting an enemy that can heal in such a way, is to completely evaporate them with some disintegrating force. While this is perhaps the most effective means, it is hardly guaranteed. When exposed to such an attack, Kassius simply generates new cells faster than his current ones can be destroyed. In essence, he preemptively heals himself, until the dinstingrating effects of his opponent’s attack are rendered mute. Further, should his body become destroyed, the Espada is capable of regenerating from even a single cell. This means that should he be wiped from existence, Kassius can instead regenerate from something as trivial as a piece of flesh on an opponent's blade, or even a particle of saliva that lingers in the air. With this healing factor, Kassius is all but unstoppable on his rampage for brutality. Even when victory is in the grasp of his victims, their joy becomes despair, when the monster of a foe manifests before them once more, as though the battle never even occurred. Healing in such a way, the Espada is able to indulge himself endlessly in violence, without fear or concern of the damage caused to his body. Kassius fights with reckless abandon, utterly unconcerned for anything but the absolute decimation of his victims.

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Descorrer,
Gonzui,
Vagido

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Equipment:

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Escudo de Armas (紋章, Monshō; “Coat of Arms”) • The only defense technique in the Espada’s entire arsenal. The Escudo de Armas takes the form of a blade-like shield, composed entirely of hierro-coated cells. Though technically a defensive tool, Kassius naturally is more likely to use the shield as a guillotine-like weapon than anything meant to protect. Still, on rare occasions when he wishes for a victim of his to survive an opponent’s attack, Kassius will deploy the Escudo de Armas. He only does so however when he intends on finishing off the victim himself, rather than allow them to die by someone else’s hand. The Escudo de Armas has been shown to be capable of resisting the effects of even the Gran Rey Cero, causing the technique to be referred to by some as the ultimate defense. Yet, much like the Espada's own hierro, it is wasted on Kassius, who cares too little about others or the damage inflicted upon himself to deploy it. Should an opponent be capable of firing off an attack greater than a Gran Rey Cero, one capable of surpassing his rate of Regeneration, then the Escudo de Armas, much like his Hierro, will automatically deploy. Upon this happening, Kassius will realize that the fight he is in is for real, and will reach a euphoric level of excitement. An opponent capable of this is more likely to see the Escudo de Armas used to defend them than to defend against them, as Kassius will claim such an opponent to be his victim alone. At this point he will kill anyone who attempts to interfere in the fight or handicap his opponent in any way. In essence, causing the Cero Espada to go onto the defensive is enough to earn his full, uninterrupted, attention.

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Zanpakuto Name: Voraz
(谿壑 (けいがく), Keigaku, Spanish for “Voracious”, Japanese for “Ravenous Desire”; Viz.Insatiable Desire”)​



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Zanpakuto Appearance: When a hollow becomes an Arrancar, their hollowfied power is sealed into a blade, mimicking that of a Shinigami’s Zanpakuto. Those who fight Kassius however, will be quick to note that the Cero Espada does not possess any form of blade or weapon on his person. This is because Kassius' zanpakuto is not on his person, but inside of it. Due to his constant release, Kassius’ physical form is merged with the blade of his Zanpakuto. His very cells are fused with the spiritual particles that compose an Arrancar’s blade. Generally the Arrancar fights with his hands, never seeming in need of a true weapon. On rare occasions however, should a victim permit it, Kassius is capable of condensing his cells into a fine edge, easily mistaken for steel. It is only in these rare instances that an opponent is able to witness Kassius’ Zanpakuto, as organic blades grow from his very body.

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Resurrección:

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A constant release type, Kassius’ Resurrección does not take the shape of any discernible weapon. Instead, his entire body is his weapon. Every individual cell of the man’s being is infused with his own zanpakuto. In tune with his hollow nature, this makes it so that Kassius’ weapon manifests as tendrils of organic material. This material, though taking the appearance of muscle fiber, is in truth the same bone-like fluid that comprises a Hollow’s mask. Therefore, every cell of Kassius’ body is akin to that of a Hollow’s mask. In most cases, the weaponized tendrils of Voraz remain dormant, with the zanpakuto being housed within Kassius’ body. However, acting as an extension of his will, the tendrils of his Resurrección are capable of growing instantaneously, and striking with surgical precision. When heavily engaged in combat, Kassius is known to encase his limbs and torso in these deadly tendrils, causing him to take on a monstrous form.

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Resurrección Abilities:

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The power granted by Voraz is that of full dominion over the body. Every particle of Kassius’ being is composed of Hollowified energy, from his cells to his reiryoku. The man is a walking hollowification. This allows the Cero Espada to have full control over every aspect of his being. Just as a Hollow’s mask grows to consume its wielder, Kassius’ body grows endlessly to consume his opponents. He is capable of growing and controlling hollowfied organic material, often taking the shape of tendrils wrapped around his body. This allows him to morph his body in whatever way he sees fit, from rapid regeneration, to the growth or contraction of muscle fibers. He is able to heal from even a single cell, or condense his body to such density that he can resist even the most destructive offenses.

There is no opponent capable of besting Kassius in terms of physical prowess. Should the man encounter a foe stronger than his default state, he will only grow excited. Instinctually, his muscle fibers will rapidly grow while constricting beyond comprehension, allowing him to increase his strength exponentially, until he reaches a power level capable of brutalizing his target. Should an opponent be faster than his default state, Kassius will release the pressure of his constricting muscles, launching him towards his opponent at incomprehensible speeds. If he faces a foe capable of stealth, he merely grows the amount of eyes or other sensory tools necessary, to locate his victim. What Voraz grants the espada, is the ability to evolve endlessly, and overcome any opponent.

More so, Kassius is capable of completely altering his physical appearance. While to an intelligent practitioner the ability to shapeshift would be an invaluable tool for infiltration and deception, Kassius is much more blunt. Rather, he uses his power to increase the size of his body, growing larger than his opponent the more excited and bloodthirsty he becomes. He is also known to utilize this power selectively, increasing the size of his fist until he is capable of hitting an opponent any distance away. In rare occasions, he has been shown to completely unravel his humanoid form, becoming a mess of tendrils or a shapeless mass of bone-like viscous fluid. This ability allows him to instinctually adapt to any scenario he finds himself caught in, so that he will remain unhindered in his pursuit of violence. In essence, the power of the Cero Espada, is the power to brutalize any creature he desires.

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False Segunda Etapa:

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Pushed to a certain point, Kassius’ body will take on a new form. This drastic change in appearance, along with the accompanying spike in power causes his opponents to falsely believe that they have forced him into his Segunda Etapa state. In this form, Kassius' body loses any sense of humanity. Instead, he becomes a monster of flesh and tendrils, encased in an armor of bone and cartilage. Being at the peak of his ability in this state, the Espada grows multiple eyes and limbs, enhancing his combat performance. Even the location of his hollow void changes, as his body morphs around the central point, causing it to shift from his left eye to the center of his forehead. This may seem that the void itself has moved location, but in truth, Kassius body has reformed around it, to optimize his abilities.In this form, the man appears similar to a large Vasto Lorde, causing his already confused opponents to underestimate his power.

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False Segunda Etapa Abilities:
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Kassius’ constantly released Resurrección is the ability to evolve in order to brutalize any opponent. What happens however, when the capabilities of this release reaches the absolute peak of its evolution? In incredibly rare instances, Kassius has been pushed to the maximum of his power. When faced against a foe he is incapable of brutalizing automatically, or when hit with an attack otherwise capable of killing him instantly, Kassius stops holding back. Enraptured, he releases his full power, and goes all out. Upon doing so, his muscles grow and constrict to a point where his strength and speed become beyond unsurpassable. His limbs grow and split, while a tail forms, granting him every advantage in combat. His eyes multiply, their pupils dilate as well as constrict allowing him to intake different levels of light, making him able to see in darkness or high light, where even flashes of lights wont blind him. His natural senses reach their peak to the point where nothing is capable of escaping his wrath. Finally, perhaps most dangerous of all, he forgets to suppress his hierro.

The result of this is a monstrously powerful and utterly indestructible form. The entirety of his spiritual pressure, as well as the evolutionary power of his Resurrección, creates a dense and invisible armor around the monster. Kido bounces off of the creature, Zanpakuto break against his skin, while quincy arrows and Seele Schneider shatter on impact. The strength of his Hierro and natural defenses is such that not even a single cell's worth of space is present, making absolutely no gaps in his armor. This allows the being to rampage unhindered, without thought or care. In this state, incapable of being harmed, no energy is wasted towards growth, rejuvenation, or adaptation, instead every ounce of the creature’s power is dedicated towards utterly obliterating the thing that has pushed him towards this point.

Perhaps the most dangerous ability of this false form however, is one that Kassius has never reached. When pushed to the peak of evolution, what happens when even this is not enough? Kassius, by nature of his aspect of death, can never stop evolving in order to brutalize his victim. This means that even at the climax of his power, Kassius will not stop surpassing his limits. It is possible, should an unprecedented opponent be powerful enough to survive the False Segunda, to push Kassius into evolving beyond what his body can handle. Surpassing his limits, Kassius’ spiritual pressure becomes so vast that even his indestructible body is incapable of handling it.

At this point, regardless of the regeneration, strength, durability, and adaptability of his body, Kassius’ physical being cannot contain so much raw power. Unable to suppress this growth, Kassius’ body will deform, expanding until it cannot possibly resist the increase in power. Wherein, his spiritual energy will burst from him, utterly destroying his physical being. To push Kassius to this point is to ensure one's own destruction, as the result of this is an explosion of raw spiritual power. Massive in scope, its size dwarfs even the entirety of the Seireitei. Expanding in an instant, it strikes like a title wave of destructive force, disintegrating any and everything it comes into contact with, leaving nothing but dust in its wake. From these ashes left behind, Kassius rises again, like a phoenix, reborn into his true Segunda Etapa.

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Segunda Etapa: Gōseihenshin
(合成変身, Synthetic Metamorphosis)

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After surpassing the limits of his power, Kassius takes on a new form entirely. Though spires of hardened flesh jut out from his back, the tendril-like skinless appearance of his body becomes restricted only to the additional appendages around his arms. Otherwise, Kassius reverts back into a more humanoid form. Previously exposed, upon activating Segunda Etapa, Kassius becomes fully clothed in a pure white robe, which serves as a stark contrast against the blood spray of his victims. Further, Kassius' stature appears to change, his already imposing build growing to ten feet tall, causing the man to tower over the remnants of the battlefield. Perhaps most significantly, Kassius’ mask fragment seemingly reforms. The remnants of his Hollow mask now cover the entirety of his face, its appearance not unlike that of a vizard. In this state, Kassius’ hollow mask becomes more reminiscent of his Vasto form.

Once undergoing this metamorphosis, Kassius' personality receives a drastic change. He is no longer an infamously loud and blood thirsty brute. Free of the shackles of emotion, Kassius becomes nothing but a thoughtless killing machine. Utterly silent, the transformed being displays an unnerving calmness, performing atrocities with an apathetic efficiency. That said, the newly made creature is hardly simple minded. Even if acting on instinct, it strikes with surgical precision and timing, implying that it possesses a strategic mind, and therefore an intelligent consciousness. In truth, it is likely that Kassius surpasses his usual level of intelligence in this state. No longer subjected to a limited attention span or a mind clouded in anger, Kassius is able to display a level of patience and cunning previously unachievable. Being the ultimate evolution of brutality, Kassius becomes a creature unlike any before, possessing a level of sentience that is one hundred percent efficient towards killing. This means that not a single ounce of energy or thought is wasted, everything that Kassius was, becomes undone, as he achieves the final form of brutal enlightenment.

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Segunda Etapa Abilities:
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Shedding the imperfect body of his previous form, an explosion of cataclysmic force is released. Greater than the power of a Cero, this blast is an instantaneous release of all of the power that Kassius had stored within himself until this point. Kassius’ False Segunda was the final product of an ever evolving being, the closest any creature could come to a perfect form. Those who are capable of defeating this form will wish they had died in the resulting blast, as the monster that rises from the ashes is nothing other than Brutality Perfected.

The False Segunda may be considered a chrysalis form, with its destruction being the final step in perfect evolution. By shedding this form, Kassius emits a massive explosion of reiatsu, reducing all matter, both physical and spiritual, into ash. The result is a crater as large as the Seireitei itself, with Kassius as the epicenter. What appears to be smoke rises from the crater, coating all surroundings in ash. However, these particles are in truth more akin to spores than smoke, spreading Kassius’ cells as far as possible. In turn, these spores land upon his opponents, filling the air, filling their lungs, stinging their eyes. Anyone exposed to even a single speck of the spores will unknowingly have their Cellular structure be consumed, absorbed, and replaced, by Kassius’ own hollowfied cells.This transformation is painless, and is utterly unnoticeable. The cells will mimic brain tissue, maintaining an exposed victim's memories and sense of self, causing those who have been converted to remain unaware that they have been affected at all.

In his Segunda, Kassius maintains his ability to create, manipulate, and regenerate his cells. The abilities granted by his aspect of death now apply to those who have been exposed to his Reiatsu, and the ash spores that it creates. This allows Kassius to have complete control over his opponents, manipulating them like playthings to his will. He is able to explode a victim with a thought or rip them apart without a movement. Further, he can transform them into a nightmarish monster, mimicking the appearance of his hollow form. Perhaps what is most dangerous however, is that Kassius can regenerate through his converted victims. This manifests itself in a horrific scenario, where a person believes themselves to be fine, only to transform into Kassius himself, losing their false memories and identity, they are simply erased, or rather, replaced. Having reached peak evolution, Kassius’ Segunda allows him to spread himself, and create a race of monsters who in turn spread their own spores, his insurmountable abilities no longer being contained to solely his own being.

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Cero:
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It is no surprise that Kassius’ cero is colored blood red. The crimson hue of his deadly attack matches that of his reiatsu. Incapable of controlling his power with anything other than instinct, it took the lives of three hundred tutors to instill enough patience into Kassius to actually harness the power of the Cero. Each was slaughtered for entertainment, if not out of frustration, as Kassius had no intention of ever having to use anything but his fist. However, as he went through the ranks of cero specialists, Kassius began to see the fun in overpowering them with their own techniques. It wasn’t until the Cero Espada learned to fuse his own artificial blood into his reiatsu, that he was able to utilize the Cero ability.

By infusing his own blood into his reiatsu, Kassius is capable of firing only a Gran Rey Cero. Though he is capable of launching this long range attack from any point on his body, he usually fails to do so. Instead he generally only manifests a Cero around his fist to amplify the power of his close ranged punch. However, there are times when Kassius wishes to kill a creature so badly, that he instinctually manifests the Cero Córnea, eviscerating his fantasized victim immediately simply by glancing at them. However, this usually only occurs when Kassius is incapable of getting his hands around them himself, or is forced to watch a fight from a distance.

Though a Gran Rey Cero is automatically a league above any pathetic cero conjured by lesser hollow, Kassius’ is expectedly a tier above the rest. Being a concentrated mass of both his overwhelming reiatsu and monstrous cells, the damage output of Kassius’ cero is, at its weakest, equal to the level of the Cero Oscuras. Firing off a single Cero from Kassius is enough to destroy the entirety of the newly formed las noches. When launched, anything that the pulsating red energy comes into contact with is immediately disintegrated. This results in an unstoppable effect, as the cero will continue to launch through any object that it touches, preventing anything from halting its momentum. It is only when Kassius remembers to release the constrictions around the spiritually powered orb, that the Cero will actually detonate.

Luckily Kassius’ short attention span is what saved las noches when he fired his first Cero. As the red mass flew for two hours across the desert sand away from the castle, before Kassius remembered to detonate it. Yet even with such distance, the resulting explosion was still capable of striking the walls of las noches, disintegrating the easternmost tower. After this incident, Kassius received no more tutors from the God King.

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Cero Doble, Cero Córnea, Gran Rey Cero
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Kassius is inspired by Muscular from My Hero Academia, Uvogin and Menthuthuyoupi from Hunter x Hunter, Goto from Parasyte, and Vetto from Black Clover

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Kassius is both the Head of the Exequias, and its sole member, functioning as the entire execution squad.

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Dios Devorado, Kassius’ private fortress, is the only Espada room to exist externally from las noches. By mandate of the God King, the fortress hovers out of sight above the great castle. It is so high above Hueco Mundo, that it takes three hours to fall from its entrance. This is to give the other Espada ample warning and time to prepare for Kassius’ arrival.

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Kassius’ existence as Cero Espada works as a nuclear deterrent for invasion, functioning in the same capacity as a Kido cannon.
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Likes: Strong Opponents, Combat, Killing, Gore, Entertainment, Pain
Dislikes: Boredom, Weak Opponents, Annoyances
Hobbies: Brutalization
Favorite Food: Victims​


Theme: Bloodfrenzy
Segunda Theme: Brutality Incarnate
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Biography:
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Though it is unknown how he came to be, Kassius was once a Vasto Lorde who called the Precipice World his hunting grounds. It is uncertain how long he dwelled within the darkness of the Dangai, however it is estimated to have been at least four hundred years. There he remained relatively undisturbed, consuming the fleshy-ooze of the Dangai’s walls for sustenance, as well as any other prey that happened to wander through the dimensional hall. It would appear that by consuming the flesh of the Dangai, Kassius’ body began to take on the properties of the Kōryū. He became capable of fusing with the walls of the Dangai, traversing through the deadly terrain unimpeded, and seemed to be able to control the Flow itself.

Through sheer power, Kassius was able to displace the guardians of the Dangai, and is directly responsible for the Kōtotsu Incident that threatened to destroy the Soul Society one hundred years before he became an Arrancar. The devastation caused by this single misplaced Kōtotsu was enough to inspire Tenzen Oda to become the Captain of Fifth Division, and launch an investigation into the Precipice world. He dispatched one Eizoku Yugameru, third seat of the Fifth Division at the time, to investigate a reported anomaly. Little did the Kido Corps realize the caliber of threat that this anomaly represented.

Upon entering the Dangai, Eizoku’s squadron was immediately consumed by an unseen Kassius, prompting the third seat to activate his Shikai in retaliation. By doing so, Eizoku unknowingly subjected himself to the Time-altering flow of the Dangai, being flung through time and space. However, due to the Time-slowing effects of his Shikai, Eizoku was able to witness Kassius’ Hollow form first hand, delivering a devastating strike with his blade. Sending his tendrils through the walls of the Dangai. and thus through time and space, the hollow seized hold of Eizoku, and pulled him back to the precipice world. There, Kassius revealed to his victim that he had allowed Eizoku to marinate for one hundred years, cementing the Shinigami’s legacy as a man displaced in time.

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Eizoku attempted to confront Kassius, but upon having his legs bitten off and consumed by the Hollow, he opted to retreat. Confining Kassius within a series of Kido barriers, the Fifth Division Shinigami succeed in decapitating the Hollow, and removing his appendages. However, Eizoku was gravely injured, and could not remain to ensure Kassius' death, choosing instead to retreat back to the Soul Society that he had abandoned for one hundred years. The shinigami had delivered what he believed to be a killing blow, for the second time, and yet just as before, he failed to realize that the monster he fought was utterly unkillable.

Sending a piece of himself through the walls of the Dangai, Kassius escaped into Hueco Mundo. There in the eternal night sky, he reconstructed himself from only his mouth, Shinigami blood still slathering his tongue. By the time he reached the ground, he had once again become fully formed. The impact of his arrival resulted in a massive explosion, devastating the sands of Hueco Mundo, and from this rose the Vasto in all of his glory. The spectacle of his arrival into this new place gathered the attention of powerful Espada. The Cero Espada at this time, known as Elliora Lillit, took particular interest in the sheer vastness of the Vasto Lorde’s Spiritual Power. She rushed to his arrival, the first creature to respond, and utilized her unique gemstone, a crystalline egg known as Cristal Sangriento, or Bloody Crystal, to shatter the Vasto’s Mask.

Free of the restricting form of a Vasto Lorde, Kassius was finally permitted to evolve. No longer shackled by the need to consume and survive, the freshly made Arrancar was free instead to delight in play and brutality. Overcome with excitement and bloodlust, Kassius gorged himself on violence. With this, the title of the strongest Espada now fell upon the shoulders of a monster, an unreasonable killing machine, living only to create violence and cause agony, the Bloody Brute of Los Noches: Kassius.

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Character Appearance:

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