[BSD] Shinigami Biographies

Shinigami

Administrator




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The power you’ve trained so hard to achieve means nothing if you die here today
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|Gorou Nagatomo|
Actual Age: 140 Years Old
Physical Age: 16 Years Old
Race: Soul Born
Birthday: April 4th
Gender: Male
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Height: 5’9”
Weight: 155 lbs.
Blood Type: O+
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Affiliation: Gotei 13
Profession: Shinigami
Title: 4th Seat
Position:Guard
Division: 10th
Base of Operations: Seretei
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Notable Features: The most notable feature of Gorou belongs to the unique addition to his uniform. Unlike most, Gorou wears a large set of juzu beads around his neck. These beads are commonly known as Japanese prayer beads.

Personality: Gorou is a very self kept individual. He rarely speaks and always seems to have a dark scowl. He is far from shy, and usually has no problem with speaking his mind. When he does speak it is normally a sarcastic remark, or an attempt to degrade someone. His demeanor can often give off a sense of insurgence, but he is actually more obedient than he is rebellious. He isn't one to cause trouble and normally has no issues completing his orders, especially those that involve executions. Comparable to a lackey, Gorou often chosen to complete missions for his efficiency without any questions/complaints. He is the epitome of "in and out", and has built his respects from his comrades through reliability.
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Reiryoku Level
High Spiritual Power- At his current peak Gorou can exert his spiritual pressure at a lower to averaged lieutenants power. His power is still very immature. He has yet to fully grasp the ability to successfully display his spiritual’s powers true limits. The power that he displays now is very raw and underdeveloped. His everyday spiritual pressure can usually be felt on par with traditional third seats. It is only when he pushes himself that he can reach his peak output, though his ceiling is highly expected to rise with time.




Sensing Reiryoku
Expert- Gorou naturally has a strong ability to sense Reiryoku. He shows better skill at sensing than he does exerting and controlling his Reiryoku. He was able to grasp the technique of sensing so well that Gorou normally has no trouble using it while battling. Gorou also has shown the ability to successfully distinguish individual Reiryoku from one another. He is also able to determine fairly accurate distances between himself and other Reiryoku presences. He can determine the race/type of Reiryoku he is sensing with ease. When Gorou is focusing on an individual source his accuracy is almost unrivaled; he can almost track that source indefinitely making his ability to fight one on one exceptional. He is also able to accurately distinguish illusion/cloned Reiryoku fairly well.
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Reiryoku Control
Average Control- Gorou’s ability to control his Reiryoku is very unnurtured. He has slightly above average control over his Reiryoku, and it will surely rise with training. He naturally has the power to suppress his energy, but the technique itself can be improved. Gorou finds himself able to erase his presence completely to unseated and standard hollows, but is only able to faintly hide his spiritual pressure from those of higher ranking. Low enough for it to go unnoticed to inattentive individuals, yet not quite polished enough for some of the more meticulous fighters. It isnt until that he releases his Zanpakuto that he is able to successfully conceal his spiritual pressure to lieutenant level shinigami, but still faintly traceable by captain level opponents with exceptional sensing ability.
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Reiatsu
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Specialist- Gorou’s spiritual energy can always be felt with full of potential, but he has yet to fully grasp his ability to exert that spiritual energy. While Gorou doesn’t possess an untamed vast amount of naturally spiritual energy, he does show good amount of raw power for a rising Shinigami. His spiritual pressure can be overwhelming to lower seating officers and even hollows. He can even catch the attention of higher lieutenant level Shinigami when he exerts his adolescent power.
Reiatsu Color
Grey
Reiatsu Type
Standard Type
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Zanjutsu Level
Swordsman- Gorou’s swordsmanship is very clean and quick. He isn’t the worlds greatest swordsman, but he has the ability to hold his own in battle. His draw strike can be rivaled with some of the fastest sword fighters there are. Besides his draw strike speed, Gorou has decent control over his blade. He doesn’t hesitate between moves and fights with a very thought out approach. His zanjutsu is unpolished, but he already possess an amazing ability to wield a sword at such a young age.





Hohō Level
Shunpo Expert- Gorou’s Hohō can be rivaled with some of the best in the seireitei. He knows of no ability besides the shunpo, but his speed is nothing to be overlooked. He has the ability to perform shunpos at a very high rate, and is also able to cover larger distances than most. He has no problem being able to perform shunpos while fighting and uses it as a foundation for most of his attacks. He has a good amount of stamina and doesn't get too drained from performing multiple shunpos in succession. Gorou is often said appearing to always be in motion during his fights. His speed makes up for most of his average sword fighting skills.
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Hakuda Level
Hakuda Combatant- Gorou is perfectly fine without a blade by his side. Gorou may be just as good without his sword than he is with. He isnt the strongest individual physically, so he relies on quantity to bruise his opponent rather than brute strength. Lower seated and standard hollows are nothing to Gorou’s hand to hand combat, but he may struggle with enemies with expertise in hakuda.




Kido Skill Level
Kidō Specialist- Gorou is able to perform low kido spells with ease and mid tier kido spells successfully. While incantations are not needed for his lower spells, Gorou sometimes finds himself needing to recite the needed phrases for his mid tier spells. He is able to perform mid tier spells without incantation, but will have a noticeable difference in strength.
Known Spells
Hado
Hadō #1. Shō (衝, Thrust)
Hadō #4. Byakurai (白雷, Pale Lightning)
Hadō #11. Tsuzuri Raiden (綴雷電, Bound Lightning; Viz "Lightning")
Hadō #31. Shakkahō (赤火砲, Red Fire Cannon; Viz "Red Flame Cannon")
Hadō #32. Ōkasen (黄火閃, Yellow Fire Flash; Viz "Golden Flash")
Hadō #33. Sōkatsui (蒼火墜, Blue Fire, Crash Down; Viz "Pale Fire Crash")
Bakudo
Bakudō #4. Hainawa (這縄, Crawling Rope; Viz "Slithering Rope")
Bakudō #9. Hōrin (崩輪, Disintegrating Circle)
Bakudō #30. Shitotsu Sansen (嘴突三閃, Beak-Piercing Triple Beam; Viz "Triple-Flash Beak Slash")
Bakudō #39. Enkōsen (円閘扇, Round Lock Fan; Viz "Circle Lock Fan")
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Skills and Abilities
Skilled Assassin • Gorou has quite the proficiency assassinations. His speed and ability to conceal his spiritual pressure combined provide him with the ability to reach his opponents before they ever realized they were being targeted. His precision is immaculate and his strike speed can be rivaled with some of the fastest. He has recently been studying the techniques and history of the punishment force.
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Zanpakuto Name: Yōjinbukai(用心深い, "Cautious Blade ")
Zanpakuto Appearance
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Yōjinbukai is a standard katana with a grey handle and sheath. The handle is accented with a black wrapping for gripping efficiency. The guard, silver, is shaped as a larger rhombus centered along a smaller rectangular prism with corners that touch the middle of each rhombic side. Yōjinbukai is often seen as bland, even quiet...almost feeling unnoticed. It has the aesthetic appeal of an asauchi. Its blade dulled, refracting no light even on the brightest day. It wouldn't even be disparaging to assume the blade had no spiritual host.





Zanpakuto Spirit
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Yōjinbukai...quite ironically, said aloud this name seems to give off a more convivial feeling rather than its English translation "caution". But that witty feeling is the embodiment of what Yōjinbukai is. Deception, instilled even it's name, is everything Yōjinbukai is. His appearance is no different. well groomed, innocent, and even approachable, Yōjinbukai feels harmless. His hair silver to display his purity. His kimono is white, marked with peaceful baby blue strokes. His expression never caught without a helpful smile. Yōjinbukai seems to be the perfect saint, yet he holds an oni mask. One look away from his attractable face and large blackened wings can be seen flapping silently through the wind. Unnoticed, silent, Yōjinbukai wings gracefully peel through the air, flaunting their sin induced feathers.





Inner World
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Release Phrase: Kuki (茎, Stalk), Yōjinbukai(用心深い, "Cautious Blade ")
Shikai: Yōjinbukai(用心深い, "Cautious Blade ")
Apex, a term only used for those at the pinnacle of their field; Yōjinbukai is synonymous to this term. This Zanpakuto is unequaled when it comes to bloodshed. Much like an owl hunting its prey, Yōjinbukai methodically kills its target before they even realize they have been preyed upon. Most apex predators have no competition to fear and this ultimately becomes their downfall. Yōjinbukai is so lethal due to its cautious nature. Its power revolves around stealth and quick bursts of power to try to neutralize its target without having to stay in continuous combat, its weakness.
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Sairento (サイレント,“Silent Swings”) | This is a passive ability of Yōjinbukai and somewhat the core of its power. Yōjinbukai coats itself and Gorou with specialized Reiryoku feathers that cause both Yōjinbukai and Gorou to be completely inaudible. There are no sounds from the swings or clashes that are made with Yōjinbukai. Gorou's voice and all other sounds that are made from his body are also absorbed by Yōjinbukai. Anything that Gorou creates with his Reiryoku also can have its sound absorbed by Yōjinbukai. If something comes in contact with Gorou or Yōjinbukai the sound can be absorbed as well. Gorou does have the ability to make anything of his choosing audible at that given moment. All in all, Yōjinbukai can absorb the sound of anything that can be generated directly or indirectly by itself or Gorou.
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Fezāsutōmu ( フェザーストーム, “Peaceful Feather Storm”) | Yōjinbukai generates a swarm of feathers that float gently in the surrounding area. That area depends on how much Reiryoku is poured into the ability and constantly generate from Yōjinbukai itself. The swarm can easily spread into a vast area in all directions. Each feather is a perfect copy of Gorou's spiritual pressure. These feathers can aid in Gorou masking his spiritual pressure, and even one feather is enough to give off an illusion of Gorou's presence. In addition to masking his presence, any thing that these feathers touch is instantly transmitted to Gorou, revealing that objects location. This can be used for Gorou to simply keep a view of the surrounding area, similar to a radar. These feathers will diminish over a short duration and will have to be regenerated. These feathers can synchronize with Gorou's silent swing and make anything they touch inaudible.
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Hoshoku Kankaku (捕食者 感覚, "Predator Sense") | Gorou is able to enter a state of heightened sense that allows him to absorb sound/vibration waves to extend his vision. Gorou can pick up these waves with phenomenal clarity, also being able to distinguish the source of multiple waves simultaneously. Frequencies that are unable to be heard by the normal ear are easily perceived in this state. Gorou can also withstand effects of lower/higher frequencies that are harmful to the body. The distance in which Gorou can detect these waves extends miles; easily being able to hear the slightest of sound such as a braking branch, feel the foot steps of a local, and even listen in on ones breathing. Gorou can use these waves to paint a mental image of his surrondings, giving him the ability to "see" anything that creates such waves.
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Shinigami

Administrator

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“Dang it, not AGAIN!”

“Sorry, I didn't mean to go that far!"

“I'll continue to support my friends, even if I must sacrifice myself for their well-being."

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Character Name: Shin'eki 浸液 (Lit. Immersion Liquid) Uemura 上村 (Lit. Upper Village)

Actual Age: 199

Physical Age: 14

Race: Soul Born

Birthday: March 11th
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Gender: Male
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Height: 160cm / 5'3

Weight: 56kg /123lbs

Blood Type: AB-

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Affiliation: Seireitei, Gotei 13

Profession: Shinigami

Title: Kyodai / Sixth Seat

Position: Guard

Division: Ninth

Partner(s): Ijoshi Suru, Serving as his"Aniki" or elderly brother, Shin'eki is in charge of taking care of him, and channeling his growth.

Base of Operations: Seireitei / Soul Society

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Notable Features: Standing at only 5' 3", it's no surprise that Shin'eki stands a head short than average height. Possessing long red hair, and squinted eyes.

Personality: Shin’eki is a fair person who cares greatly for not only his 9th Division Comrades, but anyone in the Seireitei who possesses a strong determination, despite how deep or shallow his connection to them is. He cares greatly for the value of one’s life and to this end he will apply himself to serve those in dire need, even if it meant to place himself as their stead. He is easy to anger in the face of pure cruelty and unfair judgement of others and isn’t afraid to voice his opinion in the face of oppression.

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Reiryoku Level: High Spiritual Power
Because of his natural ability to emit reiatsu, as well learn and perform mid-level Kido without incantations, it should come as no surprise that Shin’eki would possess an above-average skill in terms of his reiryoku, even for his rank. Before he became involved with Shinigami affairs, Shin’eki’s time spent in the Rukon District was more violent than he would like to admit, able to subdue bandits with so much as a gaze as time progressed.

Sensing Reiryoku: Basic
In comparison to Shin’eki’s skills in other skills, his ability to sense Reiryoku is nothing more than average. While not being totally unable to sense Reiryoku, his perception hasn’t grown since his early days in the Shin'ō Academy, where he first awakened this ability.

Reiryoku Control: Great Control
During his days in the Shin'ō Academy, Shin’eki possessed an aura around him that seemed to drain the other students around him, especially during spars, when others would comment that their body seemed to lock up while executing an attack. Some would come to find this stigma as Shin’eki cheating, or others seemingly pulling an obtuse prank in order to further scare others into thinking that he was a monster. Wanting to prove to himself, and those around him that he was no monster, and he only wanted to better himself, he would begin to practice holding his potent reiatsu back, so that he could achieve true notoriety amongst his peers, even if it cost him to lose to the better swordsman, or Hakuda user.

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Reiatsu: Expert
As hinted upon prior, Shin’eki possessed a natural potent reservoir of spiritual pressure, so much so that he lacked control of it, this later after honing his ability to control would become his greatest asset in his arsenal. Possessing enough skill to perform mid-level Kido without verbal incantation, and keep most of their strength is just one, of many skills Shin’eki possesses. His truest power lies in his Reiatsu’s passive ability to cause lower ranked individuals who cross into his “auric field” to become unable to complete bodily motions, not so much as full paralysis, but more of a “locking” of one’s body to where regaining motion causes mild to moderate discomfort. When fully manifested physically, it has been noted that Shin’eki’s reiatsu has a tendency to corrode objects around him, not to be confused with an acidic reaction, but as one profound example of this tends to be the opponents blade becoming oxidized or the air becoming raspy making it hard to get a full breath.

Reiatsu Colors: Dark Orange, Red, Purple

Reiatsu Shape:
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Reiatsu Effect(s):
Stunning- High level spiritual power can cause those of lower power to be stunned by simply being in the presence of a high-level spiritual being.

Rusting- Due to his uncanny skill in his emission of reiatsu, it’s been noted that whilst in combat, anything organic seemingly begins to corrode, turning dark red/brown, and eventually becoming very brittle.


Reiatsu Type: Element Type
Though it could be deduced that Shin’eki’s Reiatsu is strictly elemental, one could argue that rather than being rust, the boy’s reiatsu could simply be reactive, something like that of a chemical reaction perhaps through an oxidation of reishi. Though more research and tests are needed.

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Zanjutsu Level: Master Swordsman
Serving as Shin’eki’s prime tool of combat, his skill with a Zanpakutou is clearly outstanding, easily outclassing his seated peers. Using every aspect of his blade to fight, including his pommel and sheath, though severely damaged. While many would look down on him at how his blade is “kept” what little they know is that the blade has always taken on this attribute. Possessing the ability to call one’s Zanpakutou to their hand is also a great magnitude of skill and submission of one’s Zanpakutou’s spirit.

Known Techniques: Hōzan Kenbu (崩山剣舞, Fallen-Mount Sword Dance; Viz "Crumbling Mountain Sword Dance"), Onibi (鬼火, Oni Fire)


Hohō Level: Shunpo Expert
While not being the most adverse, in terms of constant motion, Shin’eki has adapted himself to perform swift, yet paced steps much like an acrobat, taking precision and dexterity over agility and duration. Allowing his strikes to be more concise and detrimental overall.

Known Techniques: Shunpo

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Hakuda Level: Hakuda Practitioner
For his short stature, one could deduce that this pipsqueak doesn’t pack a punch. They’d be correct, to some degree. While Shin’eki doesn’t fight using the traditional method of closed fists in hand to hand combat, he does however, take advantage of delivering quick and destructive palm strikes, as well as brutal jabs using his fingers. Targeting joints on his opponent, as to slow their delivery and chip away at their endurance.

Known Techniques: Tsukiyubi (撞指, Thrust Fingers), Tesshō (鉄掌) Iron Palm


Kido Skill Level: Kidō Specialist
While his Zanpakuto is his prime tool in combat, the use of Kido Spells is Shin’eki’s reserved go-to in terms of long-range combat, or for make-shift combat for times when using his sword would be otherwise troublesome or pointless. This being said, his skill level in Kido is nothing to scuff at, being able to perform mid-level Kido without the need for verbal incantation is nearly unheard of for some ranked members.

Known Spells:
Bakudō # 1. Sai (塞, Restrain), Bakudō #4. Hainawa (這縄, Crawling Rope; Viz "Slithering Rope"), Bakudō #8. Seki (斥, Repulse; Viz "Repulsion"), Bakudō #9. Hōrin (崩輪, Disintegrating Circle), Bakudō #21. Sekienton (赤煙遁, Red Smoke Escape)
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Hadō #1. Shō (衝, Thrust), Hadō #4. Byakurai (白雷, Pale Lightning), Hadō #11. Tsuzuri Raiden (綴雷電, Bound Lightning; Viz "Lightning"), Hadō #31. Shakkahō (赤火砲, Red Fire Cannon; Viz "Red Flame Cannon"), Hadō #32. Ōkasen (黄火閃, Yellow Fire Flash; Viz "Golden Flash")

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Skills and Abilities:

Advanced Reflexes

In alignment to his mastery of of the sword, Shin'eki has developed a sense of mastery over his ability to read and react to an opponents movements, even if they may be more versed in Hoho than he. Because of this, Shin'eki theoretically could possess the inherent ability to predict an opponents motion based on the trajectory of their previous motion, and familiarity of the opponent's fighting style.

Keen Adaptation

Playing into the aforementioned potential for prediction of motion, through a culmination of Shin'eki's combative training as well as his natural talent for fighting, one could make the statement that his ability to understand an opponent's motion, and predict it's outcome, is a sympathetic reaction by nature. One could argue his ability to evaluate an opponent and read their movements could rival that of an advanced lieutenant.

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Equipment:

Denreishinki (伝令神機, Divine Messenger Machine; Viz "Soul Pager")

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The Denreishinki (伝令神機, Divine Messenger Machine; Viz "Soul Pager") is an electronic inter-dimensional communications device used by Shinigami while on an assignment in the Human World. The Denreishinki looks nearly identical to the cellphones found throughout the Human World and comes in many different designs. Shin’eki keeps this device on his person as to keep in touch with what’s going on within the Seireitei. He also keeps in touch with what’s popular in the Seireitei and uploading to his personal blog of all the best places to eat.

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Zanpakuto Name: Seimitsugensui 精密減衰 (Lit. Precise Decay)

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Taking the form of a Katana that's seen better days, Seimitsugensui stands roughly three feet in length.

Zanpakuto Spirit:

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Stark in comparison to Shin’eki’s Personality, one could describe Seimitsugensui as ruthless. Callous to any human emotion, he simply wishes to destroy anything that stands as a challenge to him. The internal dialog between the two is limited as the two never seemed to agree outside of a fight, however, whilst in combat, the two act in sync, seemingly becoming one. One side being to self-preserve, the other to annihilate, on this fine tightrope of a line.

Inner World:

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Shin’eki’s inner world is a direct reflection of his zanpakutou’s potencial for breaking down objects, a vast wasteland, littered in rotting skeletons of beasts long forgotten. Loose soils devoid of any nutrients cover the landscape, often resulting in brief dust storms that continue to erode his inner world.

Release Phrase: “Tarnish, Seimitsugensui”

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Shikai:

While released Seimetsugensui’s blade remains the same but grants his blade a potency in an ability to corrode and breakdown objects through touch alone, accelerating the deterioration processes, causing materials to crumble away, as if they were made of ash.

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Bankai:

Unknown

Bankai Special Ability:

Unknown

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Likes: Spicy Foods, Sweets, Training, and Exploration

Dislikes: Bitter Foods, Reading, and Paper Work

Hobbies: Cooking, Beigoma, Jinzen

Favorite Food(s): Gochujang Noodles, Spicy Beef Bulgogi, Buldak

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Biography:

Coming from a past of abandonment, Shin’eki Uemura learned at an early age that not all men were given equal opportunity. As a child, growing up on the streets of the Rukon District, Shin’eki learned how to survive by aiding those who were like him. Finding strength in number’s the group of kids would soon find their presence to be intimidating within the district, keeping this lawless providence in order. Many bandits feared Shin’eki’s presence, despite his small stature.

Upon his induction into the Shin’o Academy, many students found Shin’eki to be repulsive as his reiatsu was far stronger than the other students. Causing them to “freeze up” during sparring practice, while others weren’t as susceptible to his potent reiatsu, they would often pull pranks on Shin’eki to make it appear as though he was cheating, causing administrators to look down on him. During this time, Shin’eki would begin to train his Reiryoku Control, keeping his reiatsu from flaring up, and allowing himself to lose to many in order to prove his modesty in terms of strength, allowing himself to be challenged and rightfully beaten by those of a higher caliber than himself.

It wasn’t until much later that Shin’eki enter the ranks of the Gotei 13, wanting to completely hone his talents before enlisting, becoming an unseated member of Division 9, honing his skills with his Asauchi before it became his Zanpakutou. Having made friends among his peers in the unseated category of many divisions, Shin’eki became widely accepted by other Shinigami.

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Shinigami

Administrator

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“Would you rather be at war with yourself and at peace with the world? Or at peace with yourself and at war with the world?”
“Don't be afraid of death; be afraid of an unlived life. You don't have to live forever, you just have to live.”
“The deafening silence is liberating.”
“Remember the infinite is our freedom manifested through our consciousness.”

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Shizukana Arashi (静かな嵐, “Quiet Storm“) | Nazomeita mono (謎めいたもの, “The Enigmatic one”) | Kin'iro no otokonoko (金色の男の子, “The Golden Boy”)
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Character Name: Jatiri Yabuki
Actual Age: 200 years old
Physical Age: 16
Race: Deceased
Birthday: January 12
Gender: Male
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Height: 5’3
Weight: 133 lbs
Blood Type: A-positive
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Affiliation: Seretei/ Soul Society/ Ninth Division
Profession: Shinigami
Title: 3rd seat
Position: Image Artist, Guard
Division: Ninth Division
Previous Division: N/A
Partner(s): Heru Yabuki
Previous Partner(s): N/A
Base of Operations: Seretei/Soul Society/ Ninth Division Barracks
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Notable Features:
Jatiri has somber eyes that look like they are working some sort of magic you don’t know about. Through his composed and serious gaze, there is a sultry allure. On the rare occasion that he is caught in one's peripheral view, most commonly, they come to notice his glossy gaze, peering at them. They speak and he listens, yet seldom does he reply. He continues to look upon them, though it is not a blank gaze. No, it is far more attentive than that. Those who look into his eyes are often caught in a tug o' war of sorts, wondering who will look away first. Some have come to believe he can hear their soul. They tend to avoid looking in his direction when he does enter a room, though if they haven’t already seen him, they have most likely not caught onto the fact that he is there, watching.

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Personality:
Jatiri was a calm and optimistic individual, who had an alluring charm about him. When he spoke, he led with clever words and a strange insightfulness. Though he resembled a young boy, he was thought to be wise beyond his years, evoking a sage-like quality in his manner. As such, he had never been afraid to voice his own opinions. It didn’t matter if he was in the presence of the commander himself, he would speak his mind. However, aside from opportune moments, driven by passion, Jatiri wasn’t the talkative type; in fact, he was known to maneuver about with a shroud of silence, always observing and assessing those around him. Most considered him to be a mysterious figure, while others believed he was downright menacing from the way he carried himself, prying and collecting crucial information; almost like he’s keeping tabs.

Jatiri had always lived life in his head, pondering and contemplating a myriad of thoughts. These thoughts could range from a brief conversation he had with someone, to certain choices he’d made in the past, or plans that he had for the future. Moreover, self-reflection was very important to him. To delve into himself and ruminate upon enduring beliefs assisted him in keeping a level-head, making him fully aware of his strengths and weaknesses.

If one were to ask, what would have driven the young shinigami to join the Gotei 13, he would’ve responded with something along the lines of notoriety, honor, or maintaining balance; but in truth, he wanted an escape from his dreadful life in the slums. All that he had witnessed taught him to be diligent, patient, and cautious in his dealings with others, trusting only a select few. The streets of Rukongai were absolutely gruesome, yet the young soul never lost his wits. Where it was unpopular to dream beyond the present moment, Jatiri longed for the opportunity to rise into prominence. He made a conscious decision to outlive the warlords, who mindlessly gutted each other in the stinking streets, doing away with petty schemes, and seeking out the unforeseeable tides of destiny.


Relatives: Heru Yabuki
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Reiryoku Level: Great Spiritual Power
Jatiri’s boundless potential exuded an inexhaustible surplus of spiritual energy that could cripple the most formidable killers. “Golden boy” was what they dubbed him when enrolling into Shin'ō Academy, being absolutely peerless where spiritual energy was concerned, though seemingly coming from nowhere. Since then, his pool of Reiryoku continued to swell like a sponge, although the young prodigy had yet to reach his full potential.

Delivering himself to the rigorous quest of advancement, Jatiri lunged towards unthinkable power. However strenuous and insufferable his journey became, he never yielded, as his undying devotion opened up doorways that were once inconceivable.

When contemporaries were brought into consideration, only Captain-Class combatants measured up. Jatiri, who stood in solemn solidarity, pushed himself to match the aforementioned scavengers in sheer power, prepared to do away with each of them; should they ever lose their footing. Expecting the same treatment in return, the willful slayer always remained on his toes.​





Sensing Reiryoku: Expert
What Jatiri had managed to achieve through centuries of commitment to developing his sensory abilities was exceedingly difficult to replicate. Not only could he detect spiritual compositions, he carefully distinguished their subtle, patterned flows, observing the very rhythm and breaks in rhythm, when energy shifted around from being flexed or suppressed. He could track multiple signatures at once, or isolate the signature of whomever he wanted to trace. Upon a single encounter with a being, he formed an irreversible bond, retaining a connection to their spiritual energy. Just by concentrating on those linked to him, he could pinpoint their exact location — no matter the distance — view their health status, observe their pool of Reiryoku — as well as its expenditure — and the act of suppression.​




Reiryoku Control: Mastered Control
Suppressing Reiryoku was another important skill to the young shinigami. By keeping his energy under wraps, he could evade the most skilled of hunters, going entirely unnoticed, making detecting his presence a near-impossible task. As one adept to the senses, he preferred to be the predator who shadowed his prey, selecting when and where to make his assault; not the other way around. Aside from going totally unnoticed, he valued the efficiencies that self-imposed restrictions afforded him.

Displaying his capacity for Reiryoku in subtle proportions, he could deceive lurking fiends by incrementally increasing or decreasing the perceived existence of his energy at any given moment. So adept was he at manipulating spiritual energy; he learned to employ just enough Reiryoku; never exceeding the amount necessary to trample his foes. This promoted a stellar aptitude to endure long-winded bouts against capable, blood-thirsty killers without faltering in the slightest.

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Reiatsu: Master
Provided that the young enigma flexed his spiritual pressure, the reserves of energy that accumulated inside him would surface as an enormous globe, brutalizing the surrounding environment through its undying existence. Reminiscent of a planet all in itself, the blue sphere would be scrutinized from miles apart, spelling trouble for anyone within it’s proxy. Dispensing this pressure was child’s play for Jatiri, as his dominion was absolute, engulfing entire battlefields and toppling those who were less proficient; meanwhile, resisting Captain-Class reiatsu was also undemanding; in his own words, “a painless task.”

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Reiatsu Colors: Blue
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Reiatsu Shape: Sphere
When concentrated around Jatiri's body, his reiatsu took the shape of an ever growing, round, almost transparent blue field of energy. Shielding his frame, the all encompassing, cumbersome pressure was potent enough to replace the toughest armors.

Reiatsu Effect(s): Killer Clutch
Till his pressure could be felt from town to town, none would’ve fathomed the lengths he’d gone to earn supremacy. To mould himself into a weapon of mass annihilation wasn’t necessarily the goal, although his monumental power was undeniable. Testimonials had suggested that a pressure like his came once every millennium, dampening the will’s of those who resisted it. Straining the physical anatomy should’ve been the least of one’s worries when Jatiri’s encircling pressure swept the horizon. Clasping adversaries like globs of clay, the bone shattering reiatsu would’ve sought to compress their bodies, and reconfigure their shape, as they struggled to draw their last breath. While Captain-Class combatant’s could better cope with it’s violent, kneading effect, resisting the pressure was leisurely, demanding a tremendous amount of focus & mental toughness. One slip up would’ve acquainted anyone with death.

As a reiatsu master, Jatiri possessed terrific control, which allowed him to incrementally increase his pressure on a whim. Restraining his spiritual pressure meant that he would deal a number of lesser effects, ranging from: stunning, paralysis, phantom pains, or note-able shockwaves.


Reiatsu Type: Standard Type
His reiatsu is standard, lacking any sort of elemental effect.​




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Zanjutsu Level: Swordsman
Zanjutsu (斬術, Swordsmanship; Viz "Art of the Sword")

A swordsman was one who fancied the sword as a primary weapon of choice, favoring the war instrument over all other forms of weaponry. Simply put, Jatiri wasn't nearly as infatuated with the blade as his Shinigami counterparts had traditionally been known to be. Where the sword was a chief weapon for his peers, it served as little more than a substitute, second rate tool to Jatiri, who vandalized enemies using his iron fists. The few times that he had displayed his swordsmanship involved toying with opponents in order to throw off their scent in regards to his true talents, while getting reads on their skill sets. If he was capable of this much, one could infer that his own sword skills must’ve been exceptional enough to hang with his contemporaries for a time.

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Hohō Level: Shunpo Expert
Hohō (歩法, Step Method; Viz "Fast Movement")

Flickering across a battlefield, Jatiri could clobber hordes of enemies within the span of a second. Superseding the likes of a ghost, he would lose his form all together; only to re-emerge with perfect poise; reactionary to any sudden changes. Versatile in his footwork, he often set the pace concerning distance, preventing his opponents from closing-in on him. Furthermore, whenever Jatiri committed to rushing or flanking his foes, he left them with an unbelievably small window of time to react, if they could manage to move at all; usually making victims out of them. However, on rare occasions where he encountered formidable opponents who could contest his speed to some degree, he made a point to outpace them, displaying his tremendous endurance and agility in order to gauge his own limitations.


Known Techniques: Senka, Dakō undō




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Hakuda Level: Master Hakuda Combatant
Hakuda (白打, White Hits; Viz "Hand-to-Hand Combat")

Sharp with the hands, Jatiri enjoyed pummeling his opponent’s by appointing his battering bare knuckles. Dishing his fists at impeccable speeds, they traveled so fast that perceiving them would’ve been next to impossible, as even those with the most enhanced senses would have struggled to decipher them; moreover, layering these imperceptible punches was an art form that Jatiri perfected, disfiguring his foes with near-simultaneous flurries. By corkscrewing his fists with a swiftness, allowing momentum to take its course, he could generate enough cutting power to slice through tough rocks & metals; no problem; however, his dynamite fists were most comparable to bludgeoning hammers, smashing through an opponent’s defenses.

As coordinated as his hands were, he seldom missed his target; cleverly creating openings where there weren't any. Thrashing at the head exposed the body, while thrashing at the body revealed the chin; additionally, he wasn’t opposed to striking his opponent’s guard, wearing down the shoulders. This tactic made it difficult for his adversaries to lift their arms, return strikes, or even defend themselves. Aside from striking the head, Jatiri’s favorite target was the liver. A majority of his opponents were knocked down, cradled by an agonizing pain, and unable to continue for a time as a result of this tactic, which convinced him of its effectiveness.

What Jatiri had accomplished with his fists alone was undeniably extraordinary; although, his time in the streets taught him to assimilate a wide-range of natural weapons in ways that weren’t typically taught elsewhere, as the methods were considered vicious and downright brutal. These tactics could range from rabbit punching, fish hooking, groin striking, eye poking/gouging, biting, clawing, etc. All nine of his limbs were liable to either knock opponents out cold or deliver them to the next life.

Grappling was also an integral skill that Jatiri employed to either restrain an opponent, submit them, or set up his ferocious strikes. These techniques could be found in a multitude of fighting arts which revolved around sumo wrestling, judo, and Japanese jiu jitsu.

Known Techniques: Tessho, Tsukiyubi, Gatoringu Jidanda, Sandobaggu Bīto, Kazaguruma, Kagamibiraki, Mashiro Doroppu Kikku, Ikkotsu, Sokotsu, Chōhigezutsuki, Oni Dekopin, Raioken



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Kido Skill Level: Kidō Expert
Kidō (鬼道, Demon/Spirit Way; Viz "Demon Arts")

The true value of Kido wasn’t lost upon Jatiri. Where many brawlers shied away from the Demon arts, the Golden boy saw the opportunity to seize additional power. During his time in the academy, he was taught that a spell’s power was largely attributed to a caster’s spiritual power & proficiency in the arts; thus, he’d spent many years methodically practicing and honing his craft. The young hyena was a quick learner, having compiled spells at an exceedingly fast rate. Overtime, he learned to cast low-high level spells alike; although, high leveled spells required incantations to get the utmost power.

Known Spells: Sho, Shakkaho, Okasen, Sokatsui, Sōren_Sōkatsui, Haien, Kyokko, Tenran, Seki, Geki, Daichi_Tenyō, Kakushitsuijaku, Tozanshō

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Skills and Abilities:

Skilled Tracker

Acquiring the scoop on a fresh, exciting story for the magazine wasn’t easy. One had to be sensible, calculated, and creative in order to obtain the best results. Jatiri, a gutsy huntsman with a knack for tracking movement and spiritual energy, was the perfect specimen to put this theory to the test. Arriving late at a scene, he could sniff out small traces of Reiryoku long after occupant(s) had left, aiding him in distinguishing their identities. In addition, his remarkable sense of sight was equally helpful, seeing with amazing clarity/detail and color — even different spectrums of light — over vast distances, allowing him to observe as events unfold from a healthy range. Not to mention, he could see exceptionally well in low-light conditions or total darkness. Tracking vibrations that traveled through the air, ground, or water was his specialty, which also assisted in stalking his target(s). Furthermore, through intense concentration, he could block out all of his senses in order to better enhance a single sense, or perceive multiple different sensory and cognitive responses at once. For instance, he could smell colors, see odors, or perceive vibrations as colorful lights. Thus, Jatiri was always aware of the true reality around himself, potentially seeing through optical and/or mental illusions that others may attempt to cast upon him. He found that many illusions would’ve only affected certain senses, while lacking in others; for example, an illusion might lack a smell or have no heartbeat.

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Soundless hearing
Jatiri was deaf in the traditional sense. He couldn’t hear noise very well, if at all. You could be screaming in his face and at best he would’ve heard a mutter. Despite this, he first became an expert lip reader, watching the flow of words, and how people spoke in relation to any text he’d been reading; It took a bit of extra studying on the phonetic alphabet until he could truly master this skill. Not only could he fill in words at considerable distances with just his eyes, but by feeling a person's spiritual pressure he could adjust to their tonal inflection and range. This would allow his entire body to detect the subtle shifts in vibrations that sound exuded.

Knockout Artist
The little giant was a heavy-handed pugilist, said to pack a punch that hit the opposition like a ton of bricks. As such, some would refer to him as: “The ghost with the hammer in his hands”; a testament to his mysterious speed and power. Working his fists alone, he could shatter a Menos Grande’s mask, and break down its entire constitution. Punches thrown in large volumes were the most dangerous, capable of diminishing many of the toughest materials or defenses over time.

Accelerated Perception
Jatiri registered information at such speeds that many fast moving objects which were normally too fast for others to see, were tolerable enough for him to perceive and respond accordingly.

Pocket Hercules
His compact frame might’ve given off the impression of being harmless, but don’t be fooled; Jatiri’s rugged strength was one to be marveled. Likened to a giant, he managed to wield hundreds of tons during training while utilizing shunpo with his fair share of discomfort, although his footwork remained swift and finely controlled. Furthermore, he was masterful in a certain skill which involved the sudden contraction of any one of his muscles, aiding him in preventing blood loss from an injury, or applied to better absorb and ward off the force from an attack.


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Equipment:
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Danrenshiki Model "R"
This device is used to record sound for playback later. It is silent and requires not a sound to activate. The user needs only press the button once more to end playback. It works on a separate network to that of the standard soul-phone devices, Making it much more private and customizable, while retaining many of the same features.
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Inventions:
Dakō undō (蛇行運動, “Serpentine Motion”)
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Zanpakuto Name: Fukitsumyaku (不吉脈,“Ominous Pulse”)

Zanpakuto Appearance:
Fukitsumyaku in its sealed-state took the form of dual Sai(s). The silver faceted shaft of the Sai was made of an unknown crystalline material, while the blade itself, and the prong-like side guards were also made up of the same silver, crystalline substance. Meanwhile, the handle of either Sai bore blue. Popularized in Okinawa during the 17th century, the blade had a rich history in traditional Japanese martial art systems; especially after its application was improved by an Okinawan prince. Okinawa law enforcement had also been known to utilize the sai to aid in arresting criminals, and for crowd control purposes.

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Zanpakuto Spirit:
Fukitsumyaku was a dark skinned, old man who bore a striking resemblance to Jatiri. Between his white, spikey hair, and long pony tail that rested upon the ground, encircling itself several times over, one could’ve easily mistaken him to be the young boy’s older relative, as he had also fashioned an identical uniform. Embodying the role of an advisor, he gave Jatiri a larger scope on various matters. Where Jatiri was more perceptive and cunning, Fukitsumyaku was more virtuous, ethical, and straightforward, possessing greater emotional intelligence. The exemplary Zan spirit could be highly temperamental and grumpy at times, especially when Jatiri ignored his advice, or came to a decision that he disapproved of. Still, he was strongly bonded to the boy, holding him in high esteem, believing he could achieve miraculous feats, if he so willed it.


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Inner World:
An endless canyon, a dark, silent, spatial inner-location that was suitable for training, pondering, and self-reflection. The large, sloping walls acted as barricades, blocking one’s path at every turn. The Golden boy could get lost in a place like this in the same way that he was often lost in his thoughts. Furthermore, the jarring pressure in the air worked to keep him grounded, fortifying his will. During training, Fukitsumyuko exhibited the role of drill Sargent, leveling the canyon using his sheer might, and whipping the boy into shape. It wasn’t uncommon for massive slabs of gravel to fly Jatiri’s way, threatening to take his life should he soften. When Jatiri was at odds with himself, his inner world would tremble, evoking powerful quakes.
Release Phrase: Miburui (身震い,"Tremor")
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Shikai:
Fukitsumyaku dismantled into small pieces, reconfiguring it’s silver, crystalline material all around Jatiri’s arms. In addition, Fukitsumyaku could vibrate to the point of invisibility, as if it were never there. Sometimes he would use this to his advantage, commencing fights with his Zanpakuto in its released state, deceiving opponents.

Shikai Special Ability: Shitsuyōna Chikara (“Relentless Power”)
Kinetic energy would vibrate to the point of producing devastating shockwaves that could reduce entire battlefields into mere rubble. These shockwaves could travel through any medium, rendering most barriers ineffective, since breaching a barrier would’ve incited attacking its source. Directing these tangible, pressurized waves towards the ground would have triggered a prominent earthquake, while targeting the ocean floor would’ve sparked a tsunami capable of wide-spread destruction. If Jatiri willed his tremors through the air, the force would have destroyed or disrupted an attack long before it hit, making for a solid defense. In addition, he could passively summon the vibratory force around himself, which then served to protect him in different scenarios. Submerging his Zanpakuto in pressurized waves, the power in his hakuda strikes would’ve been augmented to a significant degree, allowing him to smash through any sealed Zanpakuto in one go; meanwhile, an accumulation of strikes could ware down even a Bankai-released Zanpakuto over time. In addition, the tangible force that vibrated around his arms would’ve acted as a buffer between his own Zanpakuto and that of one who opposed it; never actually clashing Zan on Zan, making destroying his Zan an exceedingly difficult task. Pairing these devastating vibrations with the likes of his infamous hand to hand techniques made for a fearsome juggernaut, qualified to erode the most invincible warriors, immortalizing his belligerent power.

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Bankai: Sealed

Bankai Special Ability: N/A


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• Jatiri has killed a Yabuki.
• Jatiri’s former name was Bajiru.
• Jatiri wasn’t the founder of the Yabuki clan.
• Jatiri once had a mentor, who taught him how to box.
• Prior to enrolling into the academy, Jatiri had faked his death in order to leave his ancient, troublesome life-style and reputation in the past.


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Personal Relationships:
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Heru Yabuki
Heru was Jatiri’s beloved brother, who he respected and adored more than anyone else. Crossing paths in Inuzuri, the two joined forces after a passion-filled brawl ended in a stand-still. From that point onwards, they grew to respect one another, becoming inseparable. As time passed, they formed a band of misfits, having each member adopt the name “Yabuki”, — the name had no significant meaning beyond that which was largely attributed to the indomitable will of those who bore it — while Heru, being the more diplomatic and resourceful one, had been responsible for recruiting many of the others. Throughout their journey, they’ve witnessed untold battles, gained countless victories, and suffered devastating casualties. Few could’ve fathomed the toll that the arduous encounters took upon their souls, yet this was the very foundation that forged their brotherhood; thus, they wouldn't have had it any other way. If Jatiri ever believed Heru was in any real, life-threatening danger, he would wreak all sorts of havoc just to aid his brother, willing to go as far as sacrificing himself, if need be. To this day, the two would stand shoulder to shoulder, boasting a dynamic duo.

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Theme: Jatiri
Battle Theme 1: Disguise
Battle Theme 2: Beyond The Veil
Battle Theme 3: Golden Hour

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Biography:


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Character Appearance:
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Shinigami

Administrator
"Quit Clownin"
"Hm? Sorry, I couldn't hear over the sound of your bones crushing."
"There will never be true peace in this world or the human world."
"Strength is something to have but being able to outsmart your opponent has higher rewards."
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Character Name: Jigoku Kotaba
Name Translation: Jigoku (地獄, Hell) Kotaba (ウィスプ; Wisp)
Actual Age: 121 years old
Physical Age: 21 years old
Race: Soul Born
Birthday: June 5th
Gender: Male
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Height: 170.68 cm (5'6ft)
Weight: 84.82 (187lbs)
Blood Type: A
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Affiliation: Gotei 13, Soul Society, Seireitei,Ninth Division
Profession: Shinigami
Title: Seated Member
Position: unknown
Division: Ninth Division,Fifth Seat
Previous Division: NA
Partner(s): Who do you mainly work with?
Previous Partner(s):
Base of Operations:
Seretei/Soul Society/Ninth Division
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Notable Features:With Jiogku being slightly below average height which some people in the soul society make fun of him for, he is far from having an average built body. Despite getting a lot of talk about his short stature he's also been noticed by his extraordinary built body, Jigoku has trained endlessly day in and out before he joined any division to build his muscle mass. He always wanted to be strong to protect himself from a highly skilled opponent. With light brown eyes and sun-kissed brown skin tone, women tend to casually approach him to flirt but he tends to ignore them due to the fact he doesn't intend on settling down. He wore a sleeveless shihakusho that was open on the front, exposing his chest showing the scar he received at a young age and also held up with a white belt. Jigoku also tends to wear fingerless black gloves, he got the idea from one of the previous division nine captains Kensei Muguruma. Growing up everyone in his family has hand spiky black hair or even long black hair but Jigoku was born with an afro which he keeps low.

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Personality: Jigoku appears to be a somewhat unstable individual. Unlike other students in the soul society academy, he tends to be more aggressive and offensive towards others. He wished to kill all the hollows and whoever gets in his way of showing that he is the "strongest". He is also one to pick fights against others and often provokes them to get a rise, such as when he flipped off Moki one of his best friends since they were kids. He is also shown to be somewhat sadistic, enjoying himself as he fought and toyed with Moki. He wasn't always like this, Jigoku changed after his father went on a mission for the Soul Society. His father was always someone who'd lay his life on the line to protect those within the Soul Society and survives each day as a Shinigami which was something Jigoku was proud of. Unfortunately, the son was notified on a fateful day that his father had perished against an attack from a hollow. On that fateful day, his mind and soul have torn apart between his pride and hate for his father and hollows which results in him being so conflicted.

Relatives: Father; Heiwa Kotaba(Deceased), Mother; Unknown
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Reiryoku Level:High Spiritual Power Reiryoku Control:Average Control
From an early age, Jigoku possessed high levels of spiritual energy for his age. And so, the reserves of spiritual energy was noticed by his father, a teacher of the Academy. He took upon himself to train his son from birth to polish a diamond. And so, this was greatly noticeable when Jigoku first attended the Academy whose reserves had aroused fear from those with lower reserves of energy while attracted unwanted attention from those with higher to bully Jigoku; the latter ended up defeating them. It is noted that while he has a great reservoir of energy, one must have some control over it to prevent himself from leaking his energy out. And so, he naturally attained an average control over it due to his constant sessions with his father to refine the energy; knowing that he had a long way to go before he could say he truly master it.
Sensing Reiryoku: Basic
A skill such as sensing has never been Jigoku's strongest talent. He can sense the common things such as souls who still linger around the human world and those who attach themselves to a person. Sensing hollows have never been a problem for him, being able to sense hollows have always come naturally to him. Jigoku has tried to improve on this weakness but never been able to surpass the wall that holds him back from reaching greatness, in the back of his head he knows one day the wall will crumble before him and he will be able to go beyond his limits.
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Reiatsu: Expert Reiatsu Type: Standard
Jigoku has shown once before in the academy that he is on another level with his Reiatsu; some even said that when exerting pressure, It felt like they're being surrounded by a mob of laughing clowns. With the help of his father, Jigoku was able to perfect the art of exerting Reiatsu to such a degree. From cultivated experiences and time, he has accomplished to make those of the lower ranks under him to bow on their knees; which was enjoyable to see. What's much impressive is that he can withstand a certain captain's spiritual pressure before he could no longer; knowing that he had a long way before he could one day obtain the power he so desires.

Reiatsu Colors: Grey Reiatsu Shape: Laughing Clown
It is said when Jigoku exerts his Reiatsu it takes the form of a laughing clown. At the same time, those who bear witness to it would experience an odd taste in their mouth from pure disgust. The laughing clown appears to be rather interactive and appears to be engulfing the originator with its body. Those who found themselves subjected to the pressure would imagine a dancing clown that increases endlessly in size as time goes by.

Reiatsu Effect(s):
Laughter-Those who fall under Jigoku's Reiatsu effect steadily fall into a fit of laughter. One could compared it to the effect of laughing gas, and so more exposure could be deadly. Due to the fact being exposed for long periods while laughing usually results in death from cardiac arrest or asphyxiation.
Stunning
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Zanjutsu Level: Swordsman
When it comes to Zanjutsu, it never is his specialty. It is no surprise as Jigoku usually tends to avoid it when it came sparring with swords, even in his times at the Academy, preferred to fight with Hakuda. As a Shinigami, to be terrible at Zanjutsu would be an insult. And so, his father had drilled every foundation and basic skills into the thick-headed Jigoku so that he would have a decent mastery over the Zanjutsu. With that being said, he can sufficiently improve and better himself in this art but he chooses not to.

Known Techniques: Aragari,Gyaku Karasu,Nadegiri




Hohō Level:Shunpo Expert
Jigoku is extremely quick on his feet and even is capable to keep up with likes of Maho, Jiroshizo and some others in the Ninth Division. It might be no surprise as he trained with his old man, who at the time a teacher in the Academy. He is rather fast as his old man was surprised when Jigoku was able to pluck out a few of his father's hairs without even noticing. Until that is. Jigoku opened his palms while the breeze hits causing the pieces of hair to be blown through the air. However, he soon would be beaten by his father, who got serious and could read his every move. At the time, his father said he was too inexperienced and that is why he had lost to him. His stamina certainly is impressive as he was noted to able to maintain his same speed while, for a couple of hours, jogging across the soul society without breaking a sweat. And then in time, with enough experience and training, he was able to outrun his father, who at the time smiled.
Known Techniques:Senka, Speed Clones




Hakuda Level:Expert Hakuda Combatant
In this category, Jigoku surpassed his father by far due to the fact most shinigami rely on swordplay. He is an extremely skilled fighter, who adapts to combat and uses the advantage of the opponent's weak spots to give himself the upper advantage in fights. Jigoku's learning ability allows him to learn countermeasures for other people's fighting styles while making their fighting styles his own. While fighting his opponents, he gains access to their fighting styles and techniques, simply by witnessing them once. Moreover, when fighting he aims for the vital points and joints to make his opponents lose the ability to fight back very quickly. Furthermore, through analyzing his opponent's line of vision, posture, muscle tension, breathing, energy, movement patterns, and center of gravity he can almost perfectly predict his opponent's next movement. His prediction accuracy only improves as he becomes stronger.
Known Techniques:Tsukiyubi,Sandbag Beat,Kazaguruma




Kido Skill Level:Kidō Practitioner
Kido has always been the skill set he has struggled with the most. Before getting taken in division ninth by Captain Maho, he taught Jigoku all the basics of kido but he doesn't know highly skilled leveled spells, he could never understand or wrap his head around on how to maintain high-level spells. Training with Maho learning lower skill spells is what he accomplish while on his off days. During his academy days, he was hopeless when it came to kido but luckily Captain Maho looked out for him by teaching him telling Jigoku at the time the basics were enough but sooner or later he will have to surpass his limits.
Known Spells:Sai,Hainawa,Hyapporankan,Hōrin
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Skills and Abilities:
Kurēn no Kage Arts
(クレーンの影,Crane Shadow Arts)
A set of techniques that was orally passed down from a father to son throughout several generations of the Kotaba clan. At some point, Heiwa was tasked by his dying father to study and replicate the techniques from the archives he receives. His mission was to master it and pass it down to the future generation. Despite his efforts, he could only manage to understand two of the techniques—"Blink" and "Rakshasa's Palm"—Which he later taught his son, Jigoku, those. And then his father had perished due to an unforeseeable incident which rendered Jigoku to be the last surviving practitioner of such arts. Still, Jigoku is determined to achieve what his father couldn't; which is to master all of the techniques.
Jokyo(除去,Removal)
The most notable result of this process is the ability to consciously remove the brain's limits on his muscular strength output, as well as the physical constitution needed to handle unrestrained exertion of the muscle's strength. As such, while regular humans are naturally unable to access more than 30% of their body's muscular strength (except in times of extreme duress), Jigoku can freely access and utilize the latent muscular strength with only one drawback from it; the only drawback to using the Removal is that it requires a good amount of stamina to perform and maintain, but if one exceeds the bodies limit it can cause extreme exhaustion which will make him bedridden for a week. The release rate of one's latent muscular strength depends on the individual's talents. The technique makes his skin turn red with their blood vessels bulging on the surface.
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Equipment:
Denreishinki X

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Zanpakuto Name: Konton (混沌,Chaos)
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Zanpakuto Appearance: Konton is a real stand-alone sword; nothing quite similar seems to be around. It features an inwardly curved or concave blade (also called curved forward or recurved) and a hilt with no crossguard and "ears". That makes it rather unique. One could not, however, ignore the paper that was attached to the hilt that has an eye-catching design for all to look at. The design on the paper resembles those of the tribal-based design which originated from a tribe that once was said to be the source of shamans, voodoo, and witches.
Zanpakuto Spirit: Konton form bears some resemblance to a human in its general shape, yet many of its features are mistakingly less defined. This is most notable in regards to the creature's face; which only demonstrates a mouth, with lips accented by pectoral shapes and square teeth, and a single semicircular slit. Its head is adorned both with a strange mask, containing a centrally placed vertical line of three circles, and a towering striped helmet. The remainder of its body is entirely black, except for striped accents on its six fingers and narrow legs. Its clothing consists of multiple layered sheets; draped largely over its shoulders, chest and the front portion of its waist. A single studded strap encircles each of its wrists and a buckled belt is present around its waist. It is clear that the Spirit within the Zanpakuto is oddly similar to that of Jigoku, which can be explained that he is apart of Jigoku and Jigoku is apart of him; something that Jigoku, wholeheartedly, deny.

Inner World: Jigoku's inner world contains darkness with a little bit of light in the back of the world. Floating rocks and islands surround the world as it drips black liquid.

Release Phrase: Jigoku's Shikai command is "Oshaberi" (おしゃべり,Cackle)

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Shikai:
As the command for his zanpakuto is said, Konton transforms from its concave sword form turning into a floating clown head that has hands coming out of the side of his head. Jigoku's Shikai is a rather annoying one, once it's activated it has human speech which catches some people off guard. The clown would fly around most of the time yelling or just insulting him every time as well as his opponent, a rather annoying thing but it is quite powerfully.
Shikai Special Ability:
In the Shikai form, the zanpakuto abilities are very different from any other Shikai. In the form, a roulette appears on the clown's tongue with numbers 1 to 5, each corresponding to a specific weapon. when the number randomly appears, the weapon that corresponds to that number is conjured, which means that Jigoku cannot choose what weapon to summon. In battle he can use this roulette anytime he wants but each use there is a cool down between each weapon which is 3-5 seconds. Another incredible feature is that when someone gets hit by one of the weapons from his Shikai will find themselves laughing to no end; which can interfere with one's response and thinking.
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Scythe
The most favorable for Jigoku when it comes to battle just from his past experiences. It’s black handle with what could be seen as a clown from his Shikai at the bottom of it with the distinctive color pattern of purple and black. Even not being much of swordsmen he believes he can weapon most of his while wielding this weapon while holding the number one slot on the roulette.
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Gauntlets
Jigoku’s favorite weapon in his collection, with the gauntlets holding the number two spot. The gauntlets forms around his hands coming up to elbow length of his arm, it’s different shades of red and black gives it a unique color of blood. Being that he loves hand to hand combat this would be his go-to weapon for any battle situation, gauntlets holds the number two slot in the roulette.
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Javelin
Holding the number three slot in the roulette is the javelin. Its golden handle accompanying it with soft blue colors gives it a sort of furious look. The lightning style blades on both sides make it hard for any opponents to attack carelessly from different angles, not one of his favorites but it serves its purpose without fail.
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Nunchucks
When he first laid eyes on this weapon he did nothing but laugh at the fact that he was holding nunchucks. Holding number four slot on the roulette is the nunchucks, along with its white wraps that surrounds the brown handles and silver lining. The nunchucks seem to be the worst of his weapons but truthfully he likes them sometimes because no one expects to be fighting against one which can catch his opponents off guard.

Reiatsu Canon
Being the most effective long-range weapon while also holding the most destructive power in his arsenal is his Reiatsu Canon taking the number five slot in the roulette. Jigoku charges the canon up with his Reiatsu then fires it towards his opponents at high-level speeds, hitting its target can cause one to suffer critical damage on their body. This weapon was used when he shot six Reiatsu blasts at a Gillian hollow injuring it. The canon has silver and black coloration on it.
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Personal Relationships: He tends to try and stay away from having a personal connection with others
Likes: Making everyone's lives a living hell
Dislikes: Being held back from his teammates
Hobbies: Making his enemies beg for their life as he tortures them
Favorite Food(s): Burgers,pizza,
Seretei Communication Column: Have you Submitted any columns in the SCC? If so what were they about?
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Biography: Coming Soon
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Character Appearance:
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Shinigami

Administrator

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Character Name: Shiryō Shiranui
(死霊; "Dead Spirit")—(不知火; "Unknown Fire")
Actual Age: 364
Race: Soul Born
Birthday: October 16[sup]th[/sup]
Gender: Male
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Height: 191[sub]cm[/sub] (6’2”)
Weight: 85[sub]kg[/sub]
Blood Type: O
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Affiliation: Soul Society; Seireitei, Gotei 13, Eighth Division
Profession: Shinigami, Blacksmith
Title: 5th Seat – Junior Officer (下官, Shita-kan)
Position: 5th Seat of the 8th Division
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Division:
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Eighth Division (八番隊, Hachibantai; "Squad 8")
Partner(s): N/A
Base of Operations: Seiretei, Soul Society, Eighth Division, The Forge
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Notable Features:
A youthful Soul with light brown hair which is shorter on the sides and longer on the top. He is tall and lean, but muscularly built, and has sharp lilac eyes and a slightly tanned complexion. When in his spiritual form, he wears the traditional attire of a Shinigami which is faceted by his own scarf and finger-less gloves. Because of his days often spent around his smithy, tempering metals and in a very heated environment, Shiryō's body adapted in a matter that his tolerance to increasing temperatures grew at a rate considered supernatural. At a cost of his intolerance to the cold, where a draft of wind could make him feel too cold and uncomfortable for his liking––even on a warm summer's day. His scarf is a way to protect him from feeling that way.​
"A day away from my forge is a day wasted."

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Personality:
Shiryō, having grown up in the 68th District of Rukongai (流魂街, "Wandering Soul City") in the lower class, he has adopted a strong "eye for an eye" and "survival of the fittest" philosophies as well as resolve to prove himself. This can be seen in his goal to become stronger and unlock his Shikai. Because of his talent as a Blacksmith he's tasked with honing it to one day be able to repair Zanpakuto. Hoping that in working around so many Zanpakuto, he will come to some form of enlightenment or understanding to aid him in transforming his Asauchi into a proper Zanpakuto.

Because he is so delayed in unlocking his Shikai, he feels somewhat conflicted and doubt commonly besets him when he thinks of his future, especially his own desire to be noticed by Ōetsu Nimaiya and his dream to one day be able to create Zanpakuto. For how can he realize it, when he can't even transform his Asauchi? This kind of doubt can translate into combat, the uncertainty of being able to overcome his opponent without any added ability to his Zanjutsu.

Despite this, he's incredibly humble and modest and has incredible determination in overcoming his shortcomings to fulfill his ambitions. As seen with his interest focusing on Kido for an added ace to give him somewhat of an edge in battle, as he is already working with a handicap by not having a Shikai.
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Reiryoku Level: Great
Like a nascent flame, even without the connection to his Asauchi, Shiryō possesses a font of power buried deep within him. Even before becoming a Blacksmith his Spiritual Pressure was great and uncontrollable, only through his profession did he learn to reign it in. Because of his work, constantly exerting and weaving his Spiritual Pressure together with his exceptional metalwork, he stood out like a beacon in the high numbered districts off Rokungai.

Sensing Reiryoku: Expert
Through the application of his Spiritual Pressure and years spent working around so many metals, minerals and wares. He developed a keen eye for detail, noticing the level of impurities within various metals and wares. Something that has coincidentally transferred in his ability to read people, a person's true feelings and desires stemming from the intent of their Reiatsu and the behavior and opinions one displays in public.

This innate ability to read and understand people is used both subconsciously and consciously face to face. Like a silent observer to his surrounding individuals irrespective of who they are to him.

Reiryoku Control: Great
Shiryō, through his profession as a Blacksmith has developed a understanding of the flow, application, and consistency of Reiryoku. While not being skilled in the sense of hiding his Reiryoku, his direct control over managing how much precisely to use when forging and re-forging, gave him the skills necessary to use it in combat to startling degrees; especially with Kidō. Finely manipulating the amount of pressure his Reiryoku exerts. Which would not have been possible without his trade skill and working around so many metals, especially Zanpakuto––as a small mistake is a recipe for disaster.
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Reiatsu: Specialist
While Shiryō is known to have considerable control over his Reiryoku, the same cannot be said when it comes to his spiritual pressure. Despite its density, heat and power, all are overshadowed, eclipsed by the anxiety and doubt that hinders his control.This absence of influence over his own Reiatsu makes it incredibly difficult for him to be duplicitous and conduct missions which require subterfuge.

Though dormant in the heat of battle it bubbles and rises, often fluctuating while immersed in combat and during the swinging of his moods — becoming volatile in incredibly destructive, not unlike a volcano. The greater the pressure, the stronger the emotion, and the closer he and his power comes to erupting. Like a volcano when this eruption does occur, it is violent, noticeable, and nearly all consuming, indiscriminately claiming the lives of those caught within its devastating range.

While lacking much conscious control over his reiatsu, the pressure it exerts more often than not, acts as a subconscious buffer against opposing threats and powers seeking to physically or spiritually suppress him. The fact that he is able to temporarily resist the reiatsu of some third seated officers with his latent abilities alone, speaks volumes of the force at his command should Shiryō ever learn to focus, and gain full mastery of his power.



Reiatsu Color(s): Orange Red Reiatsu Shape: Amorphous
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Like newborn flames licking the oxygen, furiously growing and striving to take shape. Shiryō's reiatsu comes off as being uncontrolled, taking no physical appearance as of yet. In high enough quantities it's exerted like a nascent flame. Perhaps this is reflecting his internal struggle to connect with his Asauchi, not until he transforms it into a Zanpakuto will there be shape. The colour of his Reiatsu is a mix between red and orange.

Reiatsu Effect(s): None
Shiryō's reiatsu is described to be passive at best; When exerted there's a particular warmth to it, along with the welcoming feeling it induces. He describes it as a fraction of the heat he finds himself in during his time at the smithy.
Reiatsu Type: Standard Type
His reiatsu is an indeterminate type for a Shinigami, currently basic and possessing no elemental natures or properties. Once he turns his Asauchi, his Reiatsu too will change. The warmth and flame like step his Reiatsu is like currently at, suggests his hidden elemental affinity within.
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Zanjutsu Level: Expert Swordsman
In pursuit of longing for power and seeking understanding to aid him in transforming his Asauchi into a proper Zanpakuto, Shiryō trains with his sword daily, hoping that through practice and repetition, enlightenment would strike him, and thus his proficiency with the sword is high and growing. However admitting that he still has much to learn, he has learned to the point can dodge swift and direct melee attacks with little to no effort. He can take down his opponent with a single extremely fast strike that cannot be detected or registered until it has already taken place, and he can effortlessly deflect incoming projectiles. He is also extremely agile and possesses incredible reflexes, and can use unorthodox techniques, such as throwing his sword with enough accuracy to pierce the head, to catch his opponents off-guard and prevent them from taking initiative.
Known Techniques: Hitotsume: Nadegiri] (一つ目・撫で斬り, The First: Killing Stroke; Viz "First Strike: Mow Down"), Ryōdan (両断, Bisection)


Hohō Level: Shunpo Practitioner
Shiryō's knowledge of Hohō is average for a Shinigami. Hohō is common for all Shinigami to familiarize themselves with and he's instead opted to understand the flow and application of Shunpo technique in third person to be able to at the very least keep up with eye movement of a more professional user; to an above average degree. When he applies Shunpo, his usage of it is compared to a practitioner level as his training and concentration has thus far only been funneled into his Zanjutsu and Kidō skills. Perhaps if time allows it, his speed will grow to be above average.
Known Techniques: Shunpo (瞬歩, Flash Steps)


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Hakuda Level: Hakuda Practitioner
While mainly only using his Kidō and especially his Asauchi in combat, Shiryō has displayed on various occasions early on some noticeable skills unarmed. During his time in the Shino Academy, he spent every waking moment with his Asauchi, he found himself ridiculed by his peers for not molding it into his own Zanpakuto. This occasionally led him into fist fights with some of them, displaying capability of holding his own with coordinated kicks and punches. Though having not found himself in a similar situation for some time now, he wouldn't shy to attempt using his fists and feet if the situation called for it from impulse.
Known Techniques: None


Kidō Skill Level: Kidō Expert
Following his love for the sword and his search for truth of his Asauchi. Shiryō has displayed a deep interest and involvement with Kidō during the academy, displaying a knack for it and excelling in it alongside Zanjutsu. Determined to overcome his shortcomings of still not having a Shikai, Kidō became his focus to give him an added edge in battle.

His knowledge on Kidō is quickly expanding, limited to only those for binding and destruction. However, while he excelled in Kidō skill at the Shin'ō Academy, the sheer power of his Kidō is just average when he joined the 8th Division. Alongside Zanjutsu, through continuous training he has developed his skill in it, able to use Hadō #33. Sōkatsui (蒼火墜, "Blue Fire, Crash Down; Viz "Pale Fire Crash") to considerable effect. He's able to switch from Zanjutsu to Kidō without delay and invests time studying it further to find out the answer to intertwining and combining both Kidō and Zanjutsu into a new form altogether––a counterpart to Shunkō.

Lesser skilled user's of Kidō can find themselves feeling convinced he has, however it's just his talent in the art that allows him to switch between Kidō and Zanjutsu so quickly, due to performing lower level destructive Kidō in the absence of the incantation without spoiling their effectiveness and power.
Known Spells: Hadō #33. Sōkatsui (蒼火墜, "Blue Fire, Crash Down; Viz "Pale Fire Crash"), Bakudō # 1. Sai (塞, "Restrain"), Bakudō #21. Sekienton (赤煙遁, "Red Smoke Escape"), Bakudō #81. Dankū (斷空, Splitting Void; Viz "Airtight"), Hadō #31. Shakkahō (赤火砲, Red Fire Cannon; Viz "Red Flame Cannon")
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Tools: Gigai (義骸, “Faux Body”), Denreishinki (伝令神機, “Divine Messenger Machine”)
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Zanpakutō Name: Kagutsuchi (軻遇突智, lit. "Shining Power")
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Zanpakuto Spirit:
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Kagutsuchi is a tall, sturdily-built man with a very muscular physique. He has short red tinted black hair which he wears spiked up around his head, and sharp gold eyes. His beard appears to be made up of fire.

He dons a tight crimson bodysuit with lines of flames streaming across his chest, upper torso, arms and most prominently his shoulders. He uses his flames as a makeshift mask around his eyes. His bracers are black and case his arms. Like Shiryō, he also wears black fingerless gloves. His bodysuit has large stripes running across his torso, with the spaces in-between being completely engulfed in his flames.

While Shiryō is working to improve his confidence and overcome his anxiety, Kagutsuchi is the total opposite. Extremely prideful, passionate and down right judging at times. He shows Shiryō an extreme form of tough love, ridiculing him for his state of mind under pressure and his maturity 'Pull yourself together, bitch!' is just one of his more known phrases to Shiryō. Kagutsuchi wants to see Shiryō prove himself, before he can accept him truly as an equal.
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Inner World:
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Release Phrase: "Raze, Kagutsuchi!"
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Shikai Appearance:
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Kagutsuchi's Shikai takes the form of a great sledgehammer made of marble, a dragons head sculpted at the end of it while the rest is a cloth wrapped grip. The hammer head is brewing with lava acting as the bridge between both sides, ruptures on each area of the marble symbolizing volcanic activity. Irrespective of its size, because it is Shiryō's Zanpakuto, it's easily swung with preternatural ease, hitting with a bludgeoning force — its blows sending shock waves emanating outwards in ripples of concussive and eruptive force.
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Shikai Ability: Dai Funka (大噴火, "Big/Great Eruption")
Dai Funka Is the name of Kagutsuchi's power. When Shiryō swings the massive hammer, every impact produces an eruption of what appears to be magma, dousing and covering his opponent in the molten lava. The heat is enough to weaken most metals, quickly covering his opponent in burns. These violent eruptions correspond to the surface area of which they're struck meaning they will always appear from the respective surface. Striking the ground ensures they come from below, striking a wall assuring the eruption appears from the corresponding side. By producing reishi plates, Shiryō is able to strike them, using them as a medium when there exists no wall or ground for him to use. With every swing the head of the hammer gathers and accumulates superheated reiatsu, greatly raising the surrounding temperature as a result.
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Prelude
From birth, Shiryō's been subjected to constant change due to having grown up in the 68th District of Rukongai (流魂街, "Wandering Soul City"), resulting in him receiving a very different upbringing to most other Shinigami. The kind of changes he and his family faced was constant moving, pushed into labour at a very young age and forced to grow up quickly by his parents to assist in just barely making a living for himself. This involved sometimes stealing and getting into brawls for extra coin. While still looking for a job. This resulted in him having never really explored himself truly, 'maturing' under the pretext of having to survive in the harsher districts.

Fortunately, or perhaps fated. He found himself working at a Smithy under a Master who agreed to take Shiryō in as an apprentice. Sensing talent in the boy for his perseverance and honest intentions, this man guided and taught him everything he knew in the art of metalworking and craftsmanship. Shiryō laboured arduous hours refining his technique and eye for detail, noticing the level of impurities within various metals and wares something that coincidentally transferred in his ability to read people perceiving them like minerals, reading their flaws and impurities.

Shiryō began thinking for himself, forming his own ideas and desires. He wanted to learn all that there is to learn from blacksmithing, even going as far as to question Shinigami's Zanpakuto. Coincidentally, it was around this time when his skill was at its peak that Seireitei noticed, seeing his skill to be too valuable and proceeded to join the Shino Academy.
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⦿ Shiryō craves that his craftsman ship be noticed by Ōetsu Nimaiya, the highest authority.
⦿ He suffers from Anxiety, caused by being overly hard on himself for not being able to transform his Asauchi into a Zanpakuto. This can often times get him to think Negatively and feel 'on-edge' — despite being self aware. He finds himself helpless when feeling the pressure too close to home.
⦿ Shiryō finds himself managing his anxiety when he feels progress with himself, and finding clues that make him believe that he is good enough. This can be through advancements in his skill as a Blacksmith or — graduating from the Shino Academy through excelling in both Kidō and Zanjutsu.
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Likes: Tropical Climates, Heat, Meditation
Dislikes: Snow, Cold Climate
Hobbies: Stone Masonry, Sculpting
Favorite Food(s): Gyoza & Takoyaki
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