[BSD] Shinigami Biographies

Shinigami

Administrator

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"My mind is sharper than any blade you wield.”
“Deception is an easy thing to do and those who seek power do it best.”
“Everything I do has a purpose.”
“I will lay down my life to exterminate any great evil that threatens the Soul Society.”
"Disputing intentions invites discourse, a Form must be true to its nature."
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Character Name: Tenzen Oda
= "sky, heaven"; = "good, right, or virtue" –– 織田 = "woven rice paddy"​


Actual Age: 487
Physical Age: Early 30's
Race: Soul Born
Birthday: June 23
Gender:Male
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Height: 6'2 (188 cm)
Weight: 220 lbs
Blood Type: AB
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Affiliation: Gotei 13, Seireitei, Soul Society
Profession: Shinigami
Title(s):
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(五番隊隊長, Gobantaichō; "Captain of the 5th Division")
(機動隊長, Kidōsōtaichō; "Kido Corps Commander ")
(鬼道衆の大機動頭目, Kidōshū no Daikidōtaichō; "Grand Kidō Chief of the Kidō Corps')
Position:Captain, Kidō Corps Commander​


Division: Fifth Division, (五番隊, Goban-tai; "Squad 5")
Previous Division: N/A
Partner(s): Katsuo Oda
Previous Partner(s): N/A
Base of Operations: Seireitei, Soul Society, Fifth Division Barracks
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Personality: Tenzen is a rather aloof figure who will only speak when he has something to say or when being spoken to. Because of this, he is often viewed as antisocial and/or mean spirited, and this isn't exactly the case. Tenzen is just socially awkward and isn't well versed in interacting with others on a friendly/social level. This makes conversations with him come off as awkward or even making him seem like a "weirdo". The cause of this is due to his habit of always observing things in an analytical nature, be it something someone said, body language or facial expressions. Because this is he tends to read into things deeper than what is there, on a social level at least. In regards to his mental train of thought for battle or things regarding official Gotei 13 business, he maintains a healthy dose of paranoia that he uses to examine situations from different perspectives than his own. This mindset is what gave birth to his self proclaimed title of being a strategist as the gears of his mind are always turning, situations always being looked at down to the most minute detail, people's words and behaviors being observed and picking up on subconscious habits of others. He combines all this to place himself steps ahead of his opponent if it is by one step or ten and this is also why he can't maintain a normal conversation with anyone as simply asking him out for tea or ramen will make him over-analyze the question and take ages to give a simple yes or no.
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Tenzen Oda can also be considered a bit of a nihilist as he believes everyone to be empty. His beliefs aren't to be taken as sinister or to offend those around him it's just how he views other living beings, animals not included. As mentioned before with his analytical nature he can and will strip a person down to there bare being, mentally at least, removing bits of their personality, categorizing each bit of their personality into separate sections to ultimately conclude what sort of person they are. He does this as he views them as empty beings who took on these traits from others around them, influenced by the things they see or hear when in truth, his perspective of truth, all beings, himself included, are empty. But just because he believes they are empty he does not devalue them in any way shape or form as he also believes emptiness can have form, shape. The things that fill that form are the things he mentally strips from others to see said form, to see that person for who/what they really are. This viewpoint can be taken as nihilistic in some regard but what stops him from being a full-on nihilist is the fact that he believes everything has some meaning, no matter how small it is. The things the empty forms do in their daily lives have meaning to it.

Lastly, Tenzen is a man of impeccable calmness and levelheadedness which were self-taught due to his analytical nature and how he views himself and others as empty forms. This calmness allows him to assess a situation, no matter how intense, with a clear and open mind. He does not view himself as a know it all and this open-mindedness allows him to listen to the opinions of others as he understands he isn't all-seeing and that he could have possibly missed something. That said, despite his awkward nature socially, he is a team player and has respect for his fellow shinigami regardless of their rank.​


Relatives: Katsuo Oda
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"Form is emptiness, emptiness is form. Form is not other than emptiness, emptiness is not other than form."
–– The Heart Sutra
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Reiryoku Level: Vast Spiritual Power
Tenzen's Reiryoku can be considered a void similar to that of outer space, something it is so massive and vast, yet empty and full at the same time. Like that void in the sky, it seems to reach on without end both within himself and outward and like meteors falling into the atmosphere from the void, his Reiryoku can provide to be equally as dangerous. With constant meditation and self-control, he can keep his Reiryoku in check but when the need arises he can let this control slip, like a rope holding a bolder by a single strand it can happen instantly and unsuspectingly. When released it still maintains that ever stalwart control that is able to cut down lesser foes from a distance with it like a blade. For most Shinigami, their own Reiryoku is their first taste of power and Tenzen is no exception other than the fact he saw it as a weapon to be used against his enemies. This void of Reiryoku lends to his mastery over Kido and the uncanny strength they have when launched with or without incantations and on the opposite side, it lends to his ability to overpower Kido used by other Shinigami, especially those who are mere practitioners or experts.

Tenzen never lets his Reiryoku flood out wildly, without purpose at least, if it does he secludes himself for hours on end meditating on why it happened and working on a way to resolve it. This is how Tenzen managed to control his Reiryoku so masterfully without the aid of gadgets, seeking a solution to the problem and fixing it himself. However, there are times when the void must make its presence known and so Tenzen will willingly let it flood out during this moment he seems more relaxed than normal as he lets go of the strict control he has on it and in short, he feels at peace. The void of Reiryoku within Tenzen is something he works on controlling daily, it brings him great joy to do this as he enjoys the fact that he is constantly working on self-improvement and self-betterment things he has ingrained into his very being.​


Sensing Reiryoku: Master
This was one of the first things Tenzen dedicated himself to mastering and once again calling back to his self teachings further enhanced this trait. Seeing people as empty forms allow him to pick up on unique quirks within each person and as such being able to distinguish each person from one another. Almost like a detective, he uses this trait to recreate a scene of a battle or even a simple exchange of words between two spiritual beings, although he can't exactly tell what they are saying so he resorts to reading their body language. When he does this he sees their silhouettes filled with the color of their Reiryoku, from there it plays out like a powerpoint. When he wants to find someone specific, granted he has a face/name to put with the Reiryoku, he hones in on their unique "form" to track them down while the "tracks" reveal themselves to him as a stream of energy in the color of that person's Reiryoku.

In battle, Tenzen uses this trait to somewhat predict an opponent's next move, but not to an extreme degree. It has to do with how their Reiryoku shifts within them before they strike, with that said Tenzen is sensing this in real-time and must decide on his next move within that moment. Because of this, surprise attacks with Kido or Cero can often fail against him due to how the Reiryoku will focus on the area it is being concentrated. Tenzen will usually call this out to his opponent and use it to put them off balance, even in a duel with blades he will do the same to force the person into believing he has foresight. His sense of Reiryoku is one of his greatest tools and weapons, once again displaying his nature to waste nothing.


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Reiryoku Control: Mastered Control
This was the first thing Tenzen dedicated himself to mastering as he viewed control over his Reiryoku as control over himself as well. This control ranges from releasing it in a massive flood to bottling it up entirely allowing himself to vanish into thin air. This is the trait that allows him to wield his Reiryoku like a blade and allows him to use it with pinpoint precision. This control was gained through his mediation and beliefes as he refused to be a man with such calm and controlled thoughts let his Reiryoku run wild like an untamed beast. Furthermore, he saw it as a viable weapon to use and so he trained, used meditation, and purged himself of wild fanatical thoughts to garner the control he sought. With this control in hand, he felt at peace with himself and has felt this peace ever since. This unwavering peace in his being is the core of his control over himself which allows him to perform Kido spells without fail, enhance his speed, strength and is what gave birth to his own unique Hakuda style.
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Reiatsu: Master
The Reiatsu exerted by Tenzen has an unsettling calm to it, an unsettling calm that can be compared to a tide quietly receding from the shore only to return as a massive tsunami or tidal wave. While he has a healthy pool of Reiryoku to work with he tends to let it seep out slowly and steadily, like a receding tide. Once those around him feel comfortable with this slow release is when he lets it crash down upon them like a tsunami, depending on the situation he'll continue to bare it down without pause. When observing this it can be noted that the space around Tenzen begins to warp and skew almost like a void is being formed around his very being. To say that is forming wouldn't do it justice as that would be a basic observation, beings who can withstand his Reiatsu will have a different observation entirely, that the space around Tenzen is being erased. Whether this is an optical illusion or actually happening is unknown due to the surrealism of it and when he settles the release all seems to return to normal. His Reiatsu also seems to show no destructive properties towards his environment, this is due to him using restraint, control, and him focusing his Reiatsu on specific targets. With that said Tenzen can focus on multiple targets when it comes to baring down his Reiatsu, using this as a way to immobilize foes while his allies, who would be unaffected by his Reiatsu, use that opportunity to take them down.​


Reiatsu Colors: Gold
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Reiatsu Shape: Avalokiteśvara
Tenzen's Reiatsu takes the shape of a Thousand Arm Buddha, symbolizing his inner peace and balance of his soul. This shape has no facial features as its face is a black void with white specs swirling within it, like looking at clouds, what every person visualizes is different so the face of this manifestation is different from person to person almost like an inner reflection. While this form is visible Tenzen will often use his Reiatsu to render someone unconscious and when doing this the Thousand Arm Buddha will clasp two of its hands together and say "Messatsu" (Japanese for annihilation, or destruction). Once the hands come together, the targeted person or persons will fall unconscious within a matter of moments, this is also done when Tenzen attempts to quell the Reiatsu of another being, using his own as a shield to halt violent or wild Reiatsu.​


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Reiatsu Effect(s): Nirvana
Despite the name, there is nothing blissful or peaceful about this effect as it releases a massive shockwave in the direction of the targeted person or persons. When aimed at mere Gillian or Adjucha class Hollows the shockwave can and will take away any part of their body that is hit by it, the same goes for anyone ranking under Captain class. This is typically aimed with his hands, specifically, when his hands take the shape of the Abhaya Mudra, his right hand raised with his index finger hovering above his thumb but not touching it. Abhaya Mudra represents protection, peace and the dispelling of fear, this embodies Tenzen's desire to protect the peace of the Soul Society as a whole by vanquishing those who may cast fear upon it.

Reiatsu Type: Standard Type
The only thing that can be noted here is the fact that Tenzen's Reiatsu imparts the feeling of emptiness in those who are engulfed by it. The feeling can be related to being throwing into the vastness of space, alone, and without hope as the Earth slowly becomes another star in the void. Prolonged exposure to this can lead to violent outbursts causing a victim to run in fear or a form of submission where the victim will feel indebted to the first person they encounter that "rescues" them from their "isolation". Tenzen only uses this prolonged exposure when a target is needed alive and this is a good way to make them docile enough to take in with little effort exerted.
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Zanjutsu Level: Master Swordsman
With Tenzen's Zanpakuto being dual swords in it's sealed state, a standard katana, and a wakizashi, he took extra care in honing his skills. Able to hold off most foes with his wakizashi alone he seldom needs to draw both blades, only drawing them when the opponent can't be taken lightly. Because of this two-sword style, he has built up considerable strength in each arm able to hold back an opponent's blade with one arm alone whilst they may have two hands on their blade. When his Shikai has activated the two blades consolidate into a single katana, specifically an Nodachi a style of katana that has a longer blade and hilt than the standard style. This double grip blade shows its power in the hands of Tenzen and this is his preferred stance as he can still wield the blade with one hand, once again displaying the pay off from mastering his two-sword style and can still output similar strength but when he uses two hands the strength is magnified along with the speed and grace of his strokes. Lastly, Tenzen uses a quick draw technique when cutting down lesser foes a technique that has him unsheath his wakizashi and sheath it again before one can even blink slashing with enough strength to cut towering foes in half, vertically.
Known Techniques: Onibi, Senmaioroshi, Ryodan



Hohō Level: Shunpo Expert
Shunpo is something Tenzen never tried to master, often saying "I'm fast enough to do what I need to do." when being pressed on the subject. However, this doesn't mean he is a complete novice he is fast enough to toy with opponents by constantly moving behind them or remaining in the blind spot indefinitely, depending on their skill level. When closing a gap between him and an opponent the foe can visibly see him take a single step before seeing him standing face to face with them. Not one for a head-on confrontation this is typically done as an intimidation technique or as a way to throw an opponent off balance and make them strike first, which he will often avoid and reposition himself at an angle favoring the opening his foe created on themselves. Aside from that Tenzen's speed is nothing extremely noteworthy, although do not expect to outrun him with ease.

Known Techniques: Utsusemi


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Hakuda Level: Master Hakuda Combatant-
Only second to his mastery over Kido, Tenzen prides himself on his Hakuda skills with it often being used in conjunction with his Kido combos. By no means is Tenzen a heavy-handed person, while he isn't delicate either he isn't exactly one to just punch a hole through someone's stomach. Tenzen has his own unique way of using Hakuda, combining it with his Reiryoku he can drag his fingers in the air or make a swiping motion to literally cut his target at range, the limit being 5 meters (about 16 feet and some change). Each finger acting as a blade, the effect of this is magnified when his hand is held as a solid open palm as the swiping motion can cut targets in half. While not named a signature move of his is a knife-edge chop that he often connects with directly while sending his Reiryoku into the target, cutting them in the direction the bottom of his palm is facing. This effect extends to his legs as well as throwing multiple kicks into the air will send out condensed waves of his Reiryoku that carry that slashing effect with it. His most deadly technique is called Butsuon (Lit. Grace of Buddha) making his Reiryoku volatile he will strike opponents and cause the spots he struck to burst. The result is the foe is left with a gaping wound in their body, depending on the level of an opponent this could be a trivial injury or a fatal one. This technique truly shines when Tenzen can impale a finger into his opponent and flood their body with Volatile Reiryoku, quite literally causing them to inflate before exploding. Again, depending on the level of the opponent they can neutralize this with their own Reiryoku or regret the life choices that led them to this end.

Known Techniques: Tsukiyubi, Raioken, Sokotsu



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Kido Skill Level: Kidō Master
The first thing Tenzen mastered, his standard form of attack, and the very thing he is known and fear for, Kido. Tenzen's use of Kido is a feast for the eyes, like a bird flying naturally through the sky because it comes to them naturally the same thing can be said for Tenzen. The spells he casts, from 1-99 be it Bakudo or Hado each one hits with an uncanny impact, this is without incantations. He weaves them together with such elegance is as if watching a performance take place, as he ensnares foes with Bakudo before calling down their demise in the form of Hado. Tenzen will use Kido long before he uses his Zanpakuto and with his knowledge on the subject, his foes are often long dead before he needs to use his Zanpakuto ability. With such mastery over Kido Tenzen developed a technique akin to throwing one's voice, but instead with Kido. He starts by channeling the Kido into a part of his body, into his blade or into another spell altogether. If he, his blade or the spell fired at the target makes contact the channeled spell will hide within the target, laying dormant until Tenzen activates it by pointing at them and saying the name of the spell. The spell will trigger from within the target, giving them little to no room to avoid it. While the technique has a simple name, Kido Displacement, he does have a combo with a more traditional name he calls Sōgi (Lit. Grand Funeral) where he fills his opponent to the brim with restraining and sealing Bakudo, namely Rikujokoro, Sajo Sabaku, Geki, and Kuyo Shibari all of which sprout from within the target. Once they are fully immobalized he finishes them off with a full incantation of Hado 90. If the target is considerably stronger he will swap Hado 90 for Hado 88 due to its instant cast and high level of damage which is even further amplified due to his mastery over Kido.

Known Spells: Whilst he does have mastery over all Kido spells he does have his favorites which are: Senju Koten Taiho, Kurohitsugi, and lastly, although it is forbidden he will use it if the situation becomes too dire, Jikanteishi
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Skills and Abilities:

Petal Blade Series (花弁刃叢書, Hanabiraha Sōsho)



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Equipment: Denreishinki X
Inventions: God Hand​



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God Hand (神の手, Kami no Te)
Without Reiryoku to enhance his body, Tenzen isn't the strongest person, physically speaking, to overcome this he developed a technique that is taxing on the body and its stamina but gives him immense physical strength and speed. God Hand is only triggered when the user can dedicate 100% of their Reiryoku to physical enhancement alone without deriving it to any other aspect of their being. Once active an aura engulfs the user similar to that of their Reiryoku colors, however, this aura isn't all for show as it is also a meter of how much stamina the user has remaining along with that the aura is used in all attacks during this state. Punches and kicks have the strength to gouge out the sections of the ground with shockwave like impacts, grip strength is magnified allowing the user to crack or break most forms of metal, Zanpakuto's are exempt from this due to the durability being linked to a shinigami's connection to the inner spirit. Speed is also greatly enhanced allowing the user to match a Master Hohō practitioner.

The downside to all of this is the multiple deadly effects it has on the user, the first being that if they come into contact with any Reiryoku that is not their own, Kido, or something similar the impact of it will be magnified much more than if they were to be hit by it normally. If someone, like the Head Captain, was to bring down his Reiryoku on someone using God Hand, not only will they feel an intense burning feeling all over their body from being scorched, which is the standard sensation when coming into contact with Reiryoku, all the effects that come along with the Head Captains Reiryoku or Reiatsu will be significantly amplified. The second is the false illusion of unlimited stamina, God Hand gives the user the feeling that they can keep up their pace forever and while this is true while it is activated the user will feel the stamina drain hit them once they deactivate the power. This can result in the feeling of being winded within an instant which will take time to recover from or gasping for air as the body struggles to keep up. Lastly is to use God Hand until one's aura completely fades, the user is rendered unconscious instantly if this happens and in a fight determining life or death, the user may as well count themselves among the dead.​


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Honzon (本尊:, 'principal image of Buddha)
In combination with his speed and the aid of Kido Tenzen developed a rather deceptive afterimage technique that can prove more effective than the standard afterimage. Before using Shunpo he focuses his Reiryoku to form a construct of himself comprised of the same Kido based energy found in many barriers. Once completed he slips away and out of sight while the "clone" takes his place, the clone is capable of basic movements and very basic guarding techniques, enough to convince the opponent nothing is amiss. Once the clone has been injured, be it a cut on the face or hit by a cero, once it begins to break and fade away after a few moments. This technique is typically used when Tenzen needs to buy time for an incantation. Tenzen is also known to use his Kido Displacement technique to make the clone self destruct, due to its intricate nature and fragile state he is only able to displace a low-level Hado 31 within it making it more of a smokescreen or distraction rather than an attack.

Those with keen perception would be able to pick up on multiple telltale signs that Tenzen has switched place with Honzon. The first is the fact that it does not breath, it's chest does not rise and fall like that of a living being but instead remains still and idle. Next, the clone emits no Reiryoku or Reiatsu other than what is sensed from the kido that makes up its form. The clone never parts its mouth, Tenzen isn't particularly chatty in battle but it isn't uncommon for any warrior to take a deep breath through their mouth to fill their lungs with air and this clone never makes an effort to do this. Honzon also does not last forever, at its core it is still a form of afterimage and as such it will begin to crumble and break away on its own if it isn't injured by then. The final sign comes when the clone is struck and the fact that it doesn't bleed. It doesn't fade away instantly when struck so it can serve as a distraction a little longer before crumbling away and revealing Tenzen's ruse. Tenzen will only use this technique once in battle as it cannot fool anyone twice.



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Hado #?: Ichiji-teki Maisō (一時的埋葬, Temporary Burial)
Tenzen understands that he may not carry his Zanpakuto at all times, that he may not have time to get his Zanpakuto if an emergency were to happen and Kido is not always a proper counter to close-ranged assaults. So, Tenzen developed a Kido as an answer for all these conditions in the form of a massive blade that is typically the hight as the caster. When initially cast the blade will fall from the sky similar to Bakudo 75 Gochūtekkan but instead with killing intent. Once the blade strikes its target or the ground it will raise itself up and fly behind its caster where it will remain until broken or dispelled. The caster can use the blade however they wish, directing it with their hands, using the cloth to throw or spin it or grabbing it by the hilt and using it as a proper blade, as properly as one can use a man-sized blade.

Its durability depends on the caster and it is no-where near as durable as a Zanpakuto, while it can clash with one for some time it will eventually break. Once broken the caster can call forth another at the cost of more Reiryoku, this new blade, however, will be weaker than the last in terms of control and durability. Controlling it in its levitated state upon the second casting will show a bit of "lag input" with the blade not responding right away. The cloth will tear and rip if overused during the second casting leaving the third option the most viable one although the durability has decreased as well. Casting three or more times will summon a blade that will shatter instantly upon contact with another attack.

To prevent this spell from being used in the potential murder of a fellow Shinigami Tenzen designed it to remain active if it delivers a killing blow. The blade grows dull and is no more useful than decoration, however, it can be provided as evidence if used in a murder. The first clue being the Kanji of the Division appearing on the flat side of the blade based on the caster, this is done to narrow down the Division of the suspect, on the other side a personal motif appears as well to further narrow the search. These details appear the moment the spell is cast and to most, it seems more like a nice personalization adding the division number and personal motif but for Tenzen it is a way to make sure no one uses it for ill intent.

Incantation: N/A


Hado #?: Yaezakura Taihō (八重桜大砲, 'Double-flowered Cherry Tree Cannon)
This is Tenzen's attempt at replicating Hado 73: Sōren Sōkatsui ,which is an advanced version of Hado 33 Sōkatsui with twice the effectiveness but instead of using Hado 33 he opted to use Hado 88 Hiryū Gekizoku Shinten Raihō. On its own Hado 88 is a destructive force to make it twice as effective seems unnecessary but with so many different spiritual beings popping up with different and unique abilities the basic Hado 88 may not be enough. This is a spell that requires the incantation no matter what, without it, the spell simply will not cast. That said when fired the caster must use both hands, their hands must be unoccupied meaning they cannot be holding any sort of object in their hand. This is a spell reserved for captain class Shinigami who are more than adept with Kido and have the Reiryoku to compensate for the spell. How the Shinigami holds their hands is entirely up to them, Tenzen personally holds his hands in the Vitarka Mudra position with the thumb touching the index finger while the remaining fingers remain extended yet relaxed. The right hand is held up vertically while the left hand, fingers positioned the same way, is held under it horizontally with the palm facing up. At the center of this hand formation the spell is fired, but as it was mentioned the way the hands are held depends on the user entirely.

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Incantation: Fires rage, waxing the land. Winds churn, suffocating the air. Lightning strikes, splintering all. Earth shakes, breaking the balance. Water rises, eroding monuments. Embrace the wrath of the Mother in all her glory. Embrace the glory of the Mother in all her Wrath.

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Zanpakuto Name: Kokūzō (空, 'space', 蔵, 'repository')

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Zanpakuto Appearance:
Kokūzō, sealed, is a standard length Katana and a Wakizashi with the handguard being in the shape of a circle, the design on it is a spiral. The grip on the hilt is black and white. The scabbards are rather plain being a standard black color with no other defining features to them and the blades are worn on his left-hand side.



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Zanpakuto Spirit:
Kokūzō has the form of a Thousand Armed Buddha, it towers above Tenzen standing at roughly 10 feet tall with a golden glow around its body. Its eyes are pure white and glow as if some sort of energy radiates within them. It has a slender figure which can be described as almost robotic. It also tends to maintain a rather smug expression on its face and speaks in a mocking tone towards Tenzen at all times. When Tenzen does speak to it, it will often try to make him act on violent tendencies despite knowing Tenzen has no desire to do anything close to that. It is a condescending spirit, people Tenzen hold in high regard such as the Captains it will belittle and mock. It will say vulgar things about the people Tenzen has spoken to or interacted with almost like the little negative voice in the back of Tenzen's head that he had long since abandoned only to be picked up by his Zanpakuto. It does this mostly to give itself a good laugh and to get a rise out of Tenzen.

Inner World:
The inner world reflects Tenzen's being much better than his Zanpakuto spirit, the sky is boundless with a mixture of white, grey and black tones that reaches all the way to the horizon with an ever still water for the ground, though the spirit often floats above it as if not to disturb it. Tenzen himself is able to stand on the water as if it is solid ground while at the same time not causing a single ripple to form no matter how much he moves.


Release Phrase: Open sky falls mute and the empty sky screams, closed void stands to speak and the full void is silent.
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Shikai:
The Shikai transforms his katana into a nodachi that maintains the same characteristics as Kokūzō's sealed form. Golden mist-like energy flows from the blade constantly, always vanishing before touching the ground along with the wakazashi transforming into a thick golden chain that wraps around his left arm and connects to the nodachi.
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Shikai Special Ability:
Kokūzō's special ability in Shikai is simple, the erasure of matter through the use of a golden mist that flows from the blade. While in Shikai it can erase Inanimate objects instantly. Armor, that isn't Zanpakuto related, can be swiped away instantly along with rocks, boulders, etc. This also extends to Reiryoku as well, if one's Reiryoku is wild and not controlled Kokūzō can erase it from existence, while it can't do this all at once it can battle back against it by slowly chipping away at it bit by bit. Tenzen usually has no need to do this so he will often form the mist into a bubble around himself to shield himself from any adverse effects from the Reiryoku or Reiatsu targeting him.

Tenzen controls the mist by altering its shape depending on what is needed, a bubble for defense, condensing it and firing it from the tip of his blade like a beam, slashing and sending out a crescent wave of golden energy, or letting it flow out from the blade like a fog. Tenzen can also condense the mist around his blade to form a scythe fooling others to believe he has triggered his Bankai.

False Bankai Appearance:
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The erasure also acts like a virus, once it begins to erase something it won't stop until its target is gone. That said, whatever is erased by Kokūzō can never return, similar to the saying "if it's not broken, don't fix it" but instead it is "If it doesn't exist, you can't fix it".
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Bankai: Kokūzō Chakravartin (空蔵 転輪王; 空蔵, 'space repositor', 転輪王, 'whose wheels are moving [in the sense of "whose chariot is rolling everywhere without obstruction"])

His Bankai has two phases, the first has Tenzen keeping his Nodachi while adding Buddhist prayer beads wrapped around his left arm along with a Buri Nazar, a pattern typically used in Hinduism that is shown in the shape of a palm with an eye in the center of the palm, appearing on the center of his own palm. It also adds a large circular halo at his back with each of the 7 chakras placed within the halo itself.
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Bankai Special Ability:
There are ways to cancel out Kokūzō's effects such as focusing one's Reiryoku and Reiatsu, by doing this the targets physical body will remain immune to its effects. Another way is to touch the blade which will reverse the effects of any erasure that took place, provided Tenzen hasn't deactivated his Shikai because once deactivated even if the target touches the blade at a later date the erasure will remain. Attacks such as high-level Kido, 60 and above, Gran-Rey Cero, or rare Quincy techniques can blow past the erasing effect with no problems. Lastly, when Kokūzō comes into contact with another Zanpakuto the golden mist is instantly blown away, the opposing Zanpakuto acting as a barrier of sorts. It is also confirmed that Kokūzō has no desire to erase one of his own kind, i.e. another Zanpakuto this includes Arrancar Zanpakuto as well.

The first phase is known as Bussou (物騒, 'Buddhist Funeral') and it deals with the prayer beads on Tenzen's left arm. From the time he activates his Bankai he begins counting the beads subconsciously with his left hand all 108 of them and once they are all counted he can then erase any organic being with just a touch, this requires him to close the gap between himself and his opponent to trigger the ability. This ability takes three posts to "wind up" The first post being when he enters Bankai, then so on and so forth from there followed by a two post "cooldown" after using it before the wind-up can start again.

The second phase is known as Shichishoku (しちしょく, 'The Seven Prismatic Colors') and it deals with the halo and seven chakras within it. Tenzen will name off one of the Seven Chakras starting from the Root Chakra and will ultimately end with the Crown Chakra. Each one named off enhances the strength of his erasing power By the time he gets to the fourth Chakra, the Heart Chakra, Immense Spiritual Power and below can no longer resist its effects. From there the last three are chanted in order to allow Tenzen the ability to launch a large wave of erasing energy that will erase all in its path, from here Vast Spiritual Power can no longer nullify it but can resist it, know that resisting it still means taking some damage from it meaning that small parts of the targets body have been erased from hair to random parts of their body. After launching the wave of energy drains Tenzen of his Reiryoku and knocks him out of his Bankai once it is cast making it a do or die technique.

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Inner Hollow:
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Violent, loud, battle hungry and essentially the antithesis to Tenzen himself. All the traits brought on by his Oda blood that he worked centuries to suppress have now been taken on by this Hollow who flaunts them arrogantly. He is a being who craves combat against any and all who challenge him or, by extension, Tenzen. His current position has him in a state of never-ending battles against the memories of Tenzen many victims from Hollows of every class, unfortunate Quincy, and even Shinigami. He constantly urges Tenzen to act on his violent tendencies, show off his superior strength to those who stand up to him and most of all stop hiding who he really is. It is undeniable that he and Tenzen like to fight it is part of who they are and eventually, sooner or later, he'll give Tenzen the push he needs to accept himself in his entirety. If he doesn't, then this Hollow just might take the reigns and hurdle himself into a world of battle without the awkward and reserved Tenzen getting in his way.
Hollow Mask:
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As he gathers Reiryoku into his palms Tenzen clasps his hands together in front of his face as if he were to begin a prayer. He slowly, or quickly, separates his hands with the mask coating his face.
Cero:
Tenzen's Cero is gold in color, a bright brilliant color that can never be mistaken for a shade of yellow or orange. Tenzen fires the spell in one of two ways, the first is from the tip of his middle finger and the second is by charging it along the length of his blade. When charged along the blade it can be launched out in the shape of a crescent moon, a full 360-degree circle, or if he has locked blades with a foe the Cero will fire off point-blank from the blade. With Cero having a similar nature to Kido it should be no surprise that Tenzen can manipulate the way it is fired.
Hollow Augmentations:
Speed and strength are the two major improvements made when Tenzen dons his mask as these are the two areas of himself he suffers in the most. Blinding speed and crushing strength would be more than enough for anyone who holds this power but there is one final augment that is given to Tenzen and that is to his already powerful Kido. His lowest level Kido jumps tremendously in power being equal to his strongest spell when in base form.

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Personal Relationships: Far too socially awkward to make any on his own.
Likes: Despite his demeanor he enjoys loud music. Purple is his favorite color. He won't openly admit it but he thinks some Hollows look rather "cool".
Dislikes: Crustaceans, he's allergic to them. Footwear, including socks. People invading his personal space unnecessarily. People who speak with a country accent.
Notable Features: A scar stretching from his upper right shoulder and fading out near the left of his abdominal region. He is almost always barefoot unless the occasion calls for him to wear any sort of footwear.
Hobbies: He has his own garden that he tends to with a vast array of different flowers, Tiger striped Roses are his favorite.
Favorite Food(s): Spicy, BBQ, Boiled and steamed foods
Seireitei Communication Column: He has written many rough drafts talking about how to achieve inner peace and the benefits of a clear mind but he assumes no one wants to read something like that and will throw them away before even trying to submit them.
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Theme: Tenzen's Main Theme
God Hand Theme: The Strongest Man
Battle Theme 1: Ghidorah Theme
Battle Theme 2: One Who Spins Samsara
Bankai Theme: Madness
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Biography:
Part I | Part II | Part III | Part IV

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Character Appearance:
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Shinigami

Administrator

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"Just my luck..."
“Did I just do that?”
"I sometimes hate my luck..."
"You know what they said about messing with a black cat."
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Jirō (二郎, "Jiro"), Tora (虎, "Tiger"), Jirō Kojima (二郎 小島, "Jiro Kojima"), Unlucky Jiro (不運二郎, "Fuun Jiro"), Clumsy Shinigami (不器用死神, "Bukiyō Shinigami")
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Character Name: Jirōshizō Raikyū
(二郎死蔵, "Second Son of Death") (九雷, Nine Thunder; "Ninth Lightning")​


Actual Age: 118
Physical Age: Early 20s
Race: Soul
Birthday: September 3rd
Gender: Male
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Height: 5'8
Weight: 170 lbs
Blood Type: O negative
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Affiliation: Seireitei, Soul Society, Ninth Division
Profession: Shinigami
Title: 3rd Seat of the Ninth Division
Position: Guard, SCC Article Writer and Editor, Reporter
Division: Ninth Division (九番隊, Kyūbantai; "Squad 9")
Previous Division: Fourth Division (四番隊, Yonbantai; "Squad 4")
Partner(s): Kyuuzou Kojima, Maho Kojima, Shinobu Abe
Previous Partner(s): Yū Nakamoto
Base of Operations: Seireitei, Soul Society, Ninth Division Barracks, SCC Editing Department
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Notable Features:
Jirōshizō is small and fragile which is held true by others, outside of the barracks. At the same time, he is donned a Shihakushō outfit, which is the standard for a Shinigami, like him. Though, anyone with eyes can see that his uniform is messy and not worn as his frayed collar is always unkempt. He has, what people call a dull gaze and his hair color is an abnormal coral, coming to contrast with the odd, rosy pink tufts that stand out, from the darker shade. When exerted his Reiatsu, his luminous eyes typically emit a peculiar glow, indicating an ominous sign, about how serious, he is going to be, in an upcoming fight.
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Personality:
On the surface, Jirō appears to be rather a kindred and carefree spirit; to be rather open-minded about particular topics. Often greet others with a sincere smile without discriminating them by their heritage, origin and so forth. This might be something that enabled him to be friendly with rather troublesome people. Which often results in him being constantly bullied in his youth but because of a particular childhood friend, it wasn't as bad. At the same time, he can be humorous and joyful in his actions, behavior and even more so when around his peers.

In his times as a member of the Ninth Division, Jiro is and was described to be one of the most behaved Shinigami in the Ninth Division, making him appear as a rather mature person; often reliable in the outsiders' eyes. This might not be the case whenever his clumsiness comes in and scattered the outsiders' perceptions of him. And because of this, he often chalked his series of accidents to karma, fate, and anything that might be superstitious in nature. Occasionally, he thought about whenever if he did do something that's so bad that it affects him in the afterlife and tries to understand it by studying the superstitious lores, beliefs and so forth.

The thought of being so clumsy never upsets or depresses Jiro as he was only driven by the thought to protect his loved ones and allies. It even can be extended to humans from the world of living as he believed that since his job is to protect those within the Seireitei and they will be standing amongst them in the future.
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At the same time, it is no surprise that Jiro has developed a knack for hiding his true emotions due to his times in the Ninth Division's barracks; because the members often make fun of people for being so sensitive and weak. And so, he decided to hide his actual feelings, slowly develops a mask to wear in the presence of others. To keep up with his smile, humorous nature and even more. This allows him to control his emotions even under pressure. At the same time, he is also capable to execute well-deserved acts where he could cue his face to produce tears in order to pry information out of people whenever he can. This results in Maho complimenting his superb acting skills, in truth, he was actually crying from the heart. Surprisingly, this would make him suitable for his current position in the Ninth Division since their passive job was to investigate things and obtain near-impossible scoops from people to write the SCC.
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Jiro's personality can be complex and unique in the way that the persona his even close friends thought they knew was, in fact, an act as well. Just who truly is Jiro? His true self often is exposed when he thought someone was about to die or suffer the worst fate in life because of him. They could find that the real Jiro was actually sensitive and much-so terrified about everything in his life. Just what exactly Jiro is thinking about? To some, it may be about his own incapabilities. To others, it might be that it was he who he is afraid of, to be someone who lives for chaos much like his Zanpakutō Spirit. And so, he experiences a constant phase of depression and withdrawal due to the inner conflict within him that he is unable to process.
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Relatives: Kojima Family (小島, "Little Island")
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Reiryoku Level: Great Spiritual Power
It wasn't a profound surprise for someone like him, especially when he is apart of the Ninth Division at the 3rd proper seat. With such impeccable display of significant power under his impressive arsenal; it was straightforward enough that many in the Soul Society to consider him to be with much-untapped potential. Until this continuous day, he has persisted in being steadfast to be unaware of the remarkable fact due to him handling situations brought by his bad luck. Very audible that it wasn’t a demanding task for Jirōshizō to utilize efficient techniques all without a visible sign of gradual exhaustion on his radiant face.

Sensing Reirokyu: Expert
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Even before he was a Shinigami, Jiro has been already capable to sense spirits; considering it to be an unlucky factor of his luck at a substantial time in his boisterous life. As this also means he would be proficient to grasp the terrifying power of Hollows. Even now, Jiro manipulated and made use of this “unlucky” radar to detect and succeed in escaping the irresistible attention of Hollows; because of the remarkable fact that they were allured to those with greater Reiryoku.
Jirōshizō was given a second chance to assess and utilize his limitless potential in such an academic field when he died much swifter. Even so, it is coherent to him that the cognitive ability to sense one's Reiryoku is already instilled in his unique body. At the same moment, he is also capable of gauging the fierce intensity behind his uncompromising opponent with such accuracy. This also enables him to have an accurate dissertation of his formidable opponents’ whereabouts; making use of the Shikai which had allowed him to thrive in pivotal battles. Something that was considered an extraordinary feat for Jirōshizō to achieve in a cultivated life of Shinigami.

Reiryoku Control: Great Control
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Despite the questionable claims, he made about his unique abilities over controlling his Reiryoku; something that put his captain to shame as it was done in an ordinary mean of precise control. By conserving his incredible energy to its littlest enough that he was capable of prolonging his gallant fight with such boisterous spirit. As long as possible without a visible sign of apparent exhaustion on his rest face; before it would collect a significant toll on him. Jirō is more capable of utilizing his Reiryoku in several proper forms to extort enough irresistible force in his historical battles against his worthy opponents; to overcompensate for his apparent lack of firsthand experience.
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Reiatsu: Expert
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Reiatsu Type: Standard
Jirōshizō is shown to be capable to exert superior force enough to influence those that are below him to be affected in several ways. It was as expected for someone like him who was promoted to the 3rd seat position of the Ninth Division. It was coherent he was capable to exert Reiatsu more than those below his honorary rank to rival them. An astonishing feat that allowed him to resist the likes of noble Vice Captains and even some gallant Captains with such drive. So long as it was done so in a reasonable time for him to respond to such dynamic pressure exerted by others above or below him. This requires him to time his remarkable precision in order to break himself free out of several situations. That is, had he timed it right.
Reiatsu Effect(s): StunningBad Luck Affliction
Stunning
— Not necessarily a standard effect from the Reiatsu. His armed opponents would find themselves to be bewildered by the distinctive appearance of a feral cat. Something that would have sufficiently shown Jiro to be weak and pathetic in others' eyes; which allowed him to shamelessly exploit and time his coordinated attacks with remarkable precision.
Bad Luck Affliction — Jiro shed some light on the truth behind his clumsiness which turned out to be a side effect of his Reiatsu, which cause the absence of luck in the objects within his perimeter to turn on him.

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Reiatsu Color: Teal
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Reiatsu Shape: Feline Traits
It is understandable that when exerted his Reiatsu, one could recognize it in two alternative ways. When someone experiences the frequent outburst of his extraordinary energy; one could have sworn to see a feral cat behind Jirō, exerting intimidation to those faces him. At the same time, one of an honorary captain would have perceived the outward form to be akin to an energy-like appearance of an elusive feline; with transparent ears and distinctive tail on Jirō. It was clear enough that one could tell the differences through the mastery.
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Zanjutsu Level: Expert Swordsman
Zanjutsu (斬術, Swordsmanship; Viz "Art of the Sword") is noted to be the fighting style of Jirōshizō, who is proven to be rather excelled in manipulating the power of the Zanpakutō when utilizing it. This is to be held true as in his past at the Academy, he was once noted to be one of the rather phenomenal yet problematic students with such compatibility in wielding the noble art of the sword. In the aspect of a phenomenal student, he is shown capable of utilizing the Asauchi like an additional limb attached to his body. With such finesse in each slash and precision behind them; almost as if it was eerily unnatural like the black cat he is...

Even without his Zanpakutō in any case, he is capable to replicate the same movement with an Asauchi and even demonstrate such particular same skills at an appreciable extent. In a way, this is something that can be impressive; proving that he is far capable to utilize the same movement without a Zanpakutō. As expected of, rather a quite talented Shinigami with his intuitive comprehension; progressed at a rapid rate during a pivotal battle, advanced toward through the ranks in the Ninth Division before he stalemated his comrade and brother as the second best to Kyuuzou, the Lieutenant of the Ninth Division.

Yet to many's surprises, Jirōshizō persisted to state that he had a long way before he could claim the title of an expert. This is where it gets rather problematic. Due to the Zanpakutō spirit's independent nature, it can be rather difficult for Jirō because the weapon itself tends to turn on his master whenever it feels like it. Much like an infant's tantrum—Fortunately for Jirōshizō, it can be reasoned with rewards included; such as offering someone's luck had he let Jirō handle him in battle. At that moment, he would have been capable of unfolding the much-restricted abilities he had under his arsenal.

At the same time, he expressed a nasty habit of fooling with his opponent's mind during a battle. To this memorable day, it was indicated by many amongst his academic peers’ that he could become one of the most skilled swordsmen in the Soul Society. This indicates a significant increase in his impeccable mastery of the Zanjutsu, had he continued to perform well.​


Known Techniques: Agitowari
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Hohō Level: Shunpo Expert
Exceptionally observed fast for a Shinigami, it wasn't a genuine surprise that Jirōshizō would have experience in Hohō. As someone who, in peculiar order to avert the overwhelming majority of the preventable accidents, had developed his flexible body to be quicker. It was certain he would be focused on his improved speed to avoid such imminent disasters in his lavish life. His impeccable reaction and extraordinary agility are undoubted to be coupled with his incredible speed in and out of his routine life.​


Known Techniques: Senka , Utsuemi
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Hakuda Level: Hakuda Practitioner
(Jirō after using the Unlucky Punch on Mahō by accident)
Hakuda (白打, White Hits; Viz "Hand-to-Hand Combat") is never Jirōshizō's forte yet he was shown to perform several similar skills as a Hakuda Expert. Although this was done mostly with his Zanjutsu or when it comes off as accidental. This was honed and practiced against the Captain of the Ninth Division in the Barracks' training place where he, with his Zanpakutō, often face and counter each punch thrown at him. As a result, this would only increase his reaction well as an intimate knowledge of the body's weak points and where to target to immobilize his opponents. This isn't something he could perform willingly without ramifications in mind; what of the sort?
In Jirōshizō's case, it would be his stamina that is the issue. And so, he could not perform the full power of Hakuda due to the single fact; he never had trained his body like his comrades. Still, this is the reason why he tends to avoid utilizing Hakuda unless it's needed. When he does utilize Hakuda, Jiro often uses a technique he likes to call; Unlucky Punch by making use of his unpredictable movements brought by his luck; such as tripping on his clothes which causes him to dodge most attacks at the close call only for him to hit his opponent at the head to daze them.​


Known Techniques: Handstand Dash , x
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Kidō Level: Kidō Practitioner
Last, but most important, it was something wasn't focused and elaborated upon due to its dangerous outcome when it comes to the offensive spells. In this, whenever Jirōshizō performed techniques of such and launched them out... then the effect of the said technique would be returned to the original, in which happened to be Jirōshizō, with double the damage, injuring him to a noticeable extent. As a direct result of this, it was put aside for him to focus on his extraordinary strengths. This would be an unfortunate outcome in Jirōshizō's case, noted by several who knew of his capabilities. In the Fourth Division, he was noted to be capable to perform high-level healing spells which would heal his allies at relative ease...Just when it looks like there could be a chance to focus on this particular field. as it doesn't harm him nor his injured comrades... Unfortunately, this wouldn't be the case as the healing spells' effect tends to affect even his opponents and heal them at the same time which outright defeats the purpose of defeating his enemies. Abandoned and put aside for his greatest strengths. Still, he is still capable of uses a decent amount of spells as late.​


Known Spells: Sai , Tsuriboshi , Hyapporankan , Sekienton , Hakufuku
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Skills and Abilities:
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Konsō — is a technique used by Shinigami as a fundamental part of their roles in maintaining the cycle of souls between the Human World and Soul Society.
Bad Luck — A unique trait that Jirōshizō has possessed since imminent birth. It wasn't to be considered as a practical ability, but rather a curse for him to be inflicted with. It was the very reason why he often gets into absurd situations that could only be explained by the frequent absence of incredible luck. Although this allowed him to be more instinctual with imperative things in his proper surrounding, caused Jiro to be rather reactive.
Instinctual Reaction — This was grasped by his possible experiences with his terrible luck; it was enough for him to learn and hone his body instinct to react to his formidable opponent. It was rumored that he was capable to respond to inanimate objects so much that he could describe the preception of his luminous eyes to be quick.
Agility & Flexibility — It was expected of him to be rather agile and even flexible to avoid such attacks and even things brought on by his luck in a graceful movement that was stated to be uncomfortable to look at. While he is capable of maintaining his necessary balance, although this can become sloppy when he gets agitated, something that was true when he gets distracted by rather silly stuff.
Improvisation — An reporter must always improvise in the spur of the moment, either to lie their ways into places and then even the personal space of someone they were investigating. Jiroshizo can be proven to be rather excelled at maintaining his secretive agenda to advance his investigation.
Talent in Houseworks — It is noted that Jiro would have proficient skill in the field of housework; such as cleaning, cooking and etc. However, in the eyes of others, it comes as a surprise to those who knew him to be rather clumsy. In truth, it might be that Jiro secretively used his Shikai to sap some luck from his own comrades in order to cook, clean and such without breaking things. Example: Ingredients and spices casually fall into the pot; producing a much more pleasing aroma. At the same time, a broom was pushed by the wind to turn the knob in order to turn the fire off at the right time to prevent the food from getting burned completely.
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Equipment:
Denreishinki X
Gigai
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Inventions: ––
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Zanpakutō Name: Kuroshizō (黒死蔵 "Black Death ")
Zanpakutō Appearance:
At a glance, one could not but notice the cataclysmic artifact that overlaps the fragile stature of its wielder in the size, signifying that Jiroshizo is shorter than his own Zanpakutō; which appears to be true. In the sealed and even in the released state, the obsidian blade appears to be based on the likes of a long Nodachi (野太刀, field sword) and is rather sleek in its general appearance. At the same time, the hilt appears to be in the color of platinum steel and is as reflective enough that it can cast a flash of light at his opponent or even himself. It is seldomly that many rarely notices the symbol of a spider lily, until it was already too late, on the hilt; which is usually associated with the aspect of bad luck that appears on the hilt itself. With the jeweled handle decorated by a black bandage that has several cat's heads on the sleek surface wrapped around the upper part, designed to give the wielder a better grip over the blade. And then the thin yet durable string that can be seen attached to the pommel; through this appears that it has an additional purpose for a particular item of the said day. At the same time, the obsidian sheath has a particular design of a beautiful yet simple cat at the bottom.

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Zanpakutō Spirit:
Appeared to be a feral child at a comprehensive glance. Kuroshizō, limited by the established usage of few specific words, wore nothing but a tattered pant; an uncontrolled hairstyle that acted as a visible symbol for his wild demeanor. Kuro was detailed by Jiro to be unruly, chaotic, unreasoning and even mischievous at kind heart; driven by one desire; to impose destruction upon valuable allies and enemies alike.
When in Shikai form, Kuroshizō likened the cognitive ability to siphon one's incredible luck to devouring food, something that he genuinely enjoyed to do so. At the same moment, he was even kind enough to share the extraordinary luck to Jirōshizō because Kuroshizō considered him as a faithful friend. Though that can change at a spur of the moment when Jiro wasn't cautious with his usage of kind words around him. It was noted that its mindset was almost child-like; making it hard to reason with.
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Inner World:
Jiro's inner world was a product that was unexpected of someone as ecstatic and cheery like him to have. It was similar to a destroyed world, almost like it was in a post-apocalypse era. Something that was noted by Jiro to be strange for him to have and even responded in a dry tone. "Oh... huh" were the words by the shorty upon the eyes laid on the world for the first time. There is a large ocean of water that engulfs much of the barren land, whose mighty waves crash against the cliffs with violence. At the same time, there were also two large orbs in the starry skies; one appeared to be a giant planet that was engulfed by lava and meteors, and other a moon. Kuroshizō often was found on the beach where he, acted like a statue, admired the glimpse of the planet being destroyed by meteors and lava.
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Release Phrase:
Just my luck... Kuroshizō!
(ちょうど私の運 黒死蔵, Chōdo Watashi no un Kuroshizō; "So unlucky, Kuroshizō!")
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Shikai: Once activated, its form doesn't alter in any particular way.
Shikai Special Ability: Nusumi Gyōkō (盗み吉, Good Fortune Stealing; "Luck Erasure")
As one could expect of an unfortunate fella like Jiro; the exceptional abilities are centered around incredible luck, unusually bad luck. Kuroshizō, when coming in direct contact with another, siphons luck from his passionate opponent and carefully bestows it upon the wielder. Initially, nothing may appear to subtly change, but as the victorious battle progresses. Jiro's ardent opponent will find themselves continuously at odds with the unstable environment and suspicious circumstances around them. While Jirōshizō himself will continue to enjoy an unbeaten streak of seemingly miraculous incidents. To tell the truth, the genuine abilities of his Zanpakutō weren't able to be comprehended in more fundamental terms due to a particular characteristic; making it difficult to discriminate the fundamental distinction between this and the personal likes of elemental-based Zanpakutō. This makes the Nusumi Gyoko an incredibly complex blade to predict or to unravel, even for its very own wielder. Because of this ability and his superstitious nature, Jirōshizō strongly believed that it can affect someone while sealed, which wasn't the case.
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Personal Relationships:
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––––– Mahō "Boss" Kojima –––––
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Jirōshizō's honorary captain in the Ninth Division. Growing up with such luck tends to cause those to flock away from him and even noted his personality to be unbearable for the most part—often startled into making decisions that are deemed to be stupid on his part. This would change when Maho chose him to join the Ninth Division, considering his luck and reaction advantageous for a reporter. At first, Jiro had such fear of his captain when first joined, even considered him as unreliable when he observed Maho's behaviors around others. Though this would change when Maho constantly saved Jiroshizo from his absurd accidents and even helped him to fight off hollows. Even then, Maho got too familiar with Jirōshizō, sticking his nose in everything he does, frequently regarded him like a little brother; liberated him in a sense. And with that, Jiro grew close to the gallant Captain enough that he would speak of Mahō in profound respect. Addressed him with honorifics, like Oyabun (親分 "Head", "Boss") in a gentle manner of the established Yakuza hierarchy. It wasn't a pleasant surprise as Mahō was an undisputed boss of his Yakuza organization in his past life.

After the death of Maho, not everything had gone their way as Jiro and the late lieutenant struggled to survive the ambush of the assassins belonging to Shobatsu. To this day, he had despises his luck for what had happened to his Captain and Lieutenant.

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––––– Kyuuzou "Aniki" Kojima –––––
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Unlike the encounter he had with the other Kojima—It was a lot sooner. In the same year at the Academy where both Jiro and Kyu attended to become a fledged Shinigami and to be apart of the Gotei 13 to serve as Seireitei's protectors. He considers Kyu as one of his closest friends, someone who he could trust with his entire soul. Though, their relationship can often be misunderstood to be the bully and bullied due to how Jiro is treated by Kyu. Especially when it comes to the fact that Jiro helped him with his classwork so that he could too, graduate. After graduation, they had to split up for a while for a couple of years. That is until the SCC experienced a lapse of no chapters for a while, no thanks to Kyuuzou. Knowing him, he'd rather fight than do paperwork. Jiroshizo was prompted and requested a transfer to the Ninth Division where he reunited with his friend and proceeded to help him with paperwork. To this day, while keeping up with the guise that Kyu did his work, Jiroshizo did the lieutenant's paperwork while keeping the SCC up in secret.

Their friendship reached a level one couldn't be compared to as one would die to ensure another's survival as this was what the late Lieutenant had done. The death of his closest friend had changed him and this had reflected in his personality and appearance.
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––––– Yasu "The Unreliable" Yūgure –––––
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As far as he could, Jirōshizō vaguely recalls a mild annoyance in his typical childhood when Jiro was alive; in the specific form of a little girl, with her bubblegum pink hair. Jiro couldn't, to this pleasant day, abandon a fond faint memory of her stubbornness which he paralleled to a raging bull. To his mild surprise, they reunited once again in the same Academy to train as a Shinigami. Jiro was suddenly exhilarated by a mighty surge of sincere regrets and then infused with indescribable joy; which would have provoked him to attempt and befriend her as a friend. Jiro often found her eating away at the Ninth Division's fridge in the middle of several nights; he diligently investigated an excessive noise in the middle of the Barracks. Something that would cause him to be baffled by the historic sight right before he would have escorted her out of the functional kitchen. Their social relationship was already likened to of childhood friends in a proper manner of how they behaved around each other.

Not aware of the change in the Ninth Division that his friend had become the captain of the division he's a part of, in his absence following the incident.
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––––– Shinobu "Moonflower" Abe –––––
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A fellow squadmate of the Ninth Division, though she was the same rank as his best friend. His dynamic with her was entertaining for sure, something that can be only be found in some of those comedy - romance series. Jiro is and was always rather naive when it comes to courting women or even more. And so, this results in him being so easily flustered at many advances toward him by her and even is reluctant in denying any romance between them when asked about it. Still, he appreciates the compliments regarding his eyes. While It is true that while he does consider her close, in the eyes of her suitors, it means more - often results in him dealing with the jealously of others who sought her attention. Still, he never blamed her for it and often dealt with it himself in one way and another.
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––––– Yu "The Butterfly" Nakamoto –––––

As a former member of the Fourth Division, he naturally knows the captain. Though, his times at the Division were rather strange as he often compares his status in the division to be of a practice dummy; for the fledglings to practice their kido spells on. To make things even worse, he was subjected to experimental treatments by Yu because of his accident-prone tendencies. Still, this might be why his recovery speed was faster comparing to the others. On the other side, it is clear that the relationship between Jiro and Yu can be compared to a relationship between a mother and son; such as Yu cleaning Jiro's face when he dirtied his face. This even can be proven further on the day when Jiro leaves the Division to join the Ninth; Yu immediately gave him a bag that contains the likes of medicines and bandages and advised him on things; to not get himself too dirty, keeping his room tidy, and never talk to suspicious people on the street.
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Likes: He enjoyed all sorts of modern cultures which would have made sense, especially when he is in the Ninth Division. He appeared to be rather an obsessive person about the local superstitions and wives' tales. At the same time, he is often seen reading astrology/fortune-telling-related materials from the Human World; and is seldom seen without a lucky item of the day accordingly.
Dislikes: His bad luck, those who expressed disbelief in superstitions and wives' tales.
Hobbies: Cooking, Reading, Drinking, Smoking
Favorite Food(s): He isn't a picky eater, however, he expressed a slight disdain for bananas as they smelled odd to him.
Seireitei Communication Column: OccultCats.
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Shinigami

Administrator

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“There was once a chicken who lived eighteen months without a head… wonder what’s the longest a person can… ”
“If you keep bothering me I’ll tie you to a tree coat you in honey and let the ants have you.”
“I… I really don’t understand why people look at me so strangely sometimes… it’s unnerving... ”
“Umm well... I … I… no... yes?”
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Character Name: Sakiko Nakama
Actual Age: 83
Physical Age: 17
Race: Deceased
Birthday: April 15th
Gender:
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Female

Height: 5’2
Weight: 105 lbs
Blood Type: Type A
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Affiliation: Soul society, Sereitei
Profession: Shinigami
Title: inner corp troop leader
Position: 5th seat
Division: 2nd division
Previous Division: N/A
Partner(s): tba
Previous Partner(s):
Base of Operations: Seretei/Soul Society
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Notable Features: an old scar that goes across her neck and up to her ears
Personality:A nervous girl that has a difficult time being around others she doesn’t know well, or at least getting attention from them. Often being in social situations will cause her to stress out, breaking out into hives and nervously biting her lip to where it will bleed. She will often attempt to dispel awkwardness in the air by stating strange fun facts that she has learned over the years but most of the time because of the context of them she will often just make a situation far worse. She can be moved to being clingy to those that she knows well sticking close to them and following them around to keep away from social stigma. One way to move her away from her nervous attitude, however, is by acting in any way that she might consider being rude or disgusting something that isn’t all that difficult since it will normally only take a torrid word against another or scratching oneself inappropriately. This will normally lead to her becoming angered however it is not an expression that she will usually show on her face, instead, she will often just give a chilling smile and go into some rather explicit threats against the individual or be roused into attacking normally from behind when the person isn’t paying attention. Another way for her to act differently is when she believes that no one is watching her or paying attention, she will often become cold and quiet listening in on anything that may catch her interest with her training she makes for the efficient eavesdropper. As a part of her thirst for knowledge, she has a subscription to the ninth division's magazine and is an obsessive reader of it.
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Relatives: none
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Reiryoku Level: High Spiritual Power
Even while living Sakiko’s Reiyoku was surmisable enough to allow her spiritual vision and an ability to speak with them. Once entering the soul society she found that it was something she had little control over and only after entering the academy was she able to fine-tune her control over it over a long period of time. As it is, however, she lacks the confidence to channel much of her Reiryoku into direct attacks and so she has a difficult time beating opponents with her same level of ability.

Sensing Reiryoku: Expert
Because of her non combative nature she takes stock in being able to sense her opponents strength with a natural talent for this coupled with extensive training to increase her ability to sense the power level of others however instead of using how she reads the way their spiritual level interacts in a way that she can efficiently attack she uses it to better understand how she could block and dodge so she may eventually find an opening for a single strike after she has exhausted the opponent. Being the leader of the inner court she relies heavily on her proficiency of sensing the Reiryoku of those around her and because of her training it is difficult for others to hide the ebb and flow of their spiritual pressure from her only those with no pressure or those with exceptional control are able to conceal or control it.

Reiryoku Control:
expert Control
Learning to control her Reiyoku was one of the more difficult feats in training and she is still constantly trying to learn better control over it. With her past few months of training she has increased her understanding and control over her Reiryoku through meditation and practice.

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Reiatsu:
Specialist- having graduated the academy she has learned how to pull her Reiryoku into a Reiatsu however she is only resistant to those seated below her she can still quite easily be overcome by those with a higher seat.

Reiatsu Colors: Lime green


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Zanjutsu Level:
Swordsman though more skilled than the average academy student she has learned average control of her shiki in it’s sealed form still she rather not use it directly, despite her long blade she is far more suited to singular strikes from the shadows.

Known Techniques: Agitowari

Hohō Level:
Shunpo master- being a member of second division and second to the inner corp a group of messengers within the Onmitsukidō she has come to understand the importance of speed and footwork in any situation and has come to focus on it as one of her greatest skills and assets even while studying in the academy she had a habit of training in this field over any of the other four techniques. This has allowed her to keep moving and dodging long after others would normally tire. She has reached feets of speed befitting of the second of the messenger courp and it has become the obvious strength of seventh seat of the second division.

Known Techniques: Utsusemi Hotori

Hakuda Level:
Novices- due to having little actual physical strength she has little to no skill in Hakuda. She has no real skill in unarmed combat, therefore, will forfeit or run if her weapon has become lost or damaged.
Known Techniques: none

Kido Skill Level:

Kidō Practitioner-Rather than learning many spells she has taken to learning only two well this means her Kido skill is not as practical as others but she does have an understanding of it that allows her to use these skills she has worked to understand that much easier for her to control. She has especially focused on learning and understanding the Tentieie that despite it’s long set up time she has the spell down to a science each movement precise so that she can extend the technique as far as she wishes to be able to keep in contact with members of her team that have become out of contact. Her other was one of her own inventions.
Known Spells: Tenteie
Skills and Abilities:
Hiding:
Being a member of the second division starting out in the Onmitsukidō she has spent many years training as an Onmitsukidō this has given her the training needed to conceal herself in the shadows easily and keep them even when moving and to keep herself out of sight of others. A trained assassin in this sense.

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Equipment:
Tsūdentō (通伝刀, Transmittal Blades): a short double edged sword carried by each member of the inner court troop. In the hilt is a two way radio to communicate with others in the court when the circumstances make conveying a message to those deployed impossible.
Smoke pellets- Small smoke pellets that are used for smaller distractions then her Sekienton Yashi.

Inventions: based off of the Sekienton red smoke escape, instead of releasing smoke in a singular area for a short time it will instead release red smoke fully into the area easily filling an enclosed space and unless in a largely windy area will take long moments to fully clear (two post rounds) This will leave most within it unable to see around them and disoriented. Activation instead of placing one’s palms on the ground involves clapping one's hands together and using its invocation.Called Sekienton Yashi (赤い煙の手 red smoke palm)

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Zanpakuto Name: Taishō (対象 meaning object)
Zanpakuto Appearance: A short sword typical of an assassin about two feet in length with a copper hilt and silver blade it has a serrated base at the end of the blade and it only a single edge. The zanpakuto is typically worn tucked into the rope sash she wears around her waist.
Zanpakuto Spirit: A quiet contemplating spirit that often sits in observation of the world around it. The Spirit is mostly a non humanoid being that can at times stand on its back legs to give it a more human appearance covered in thick white fur and long dark hair like fur that cascades down its face and body only centralized at the top of is body but is long enough to extend down the length of it this hair like fur also making up the length of a long tail. Its fur mostly hides its glowing white eyes and it has human teeth in its large muzzle. Floppy ears rest at the top of its head giving it a dog-like appearance along with its massive paws. It is difficult to tell if the creature is male or female just from its shape or voice
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Inner World: A japanese school bathroom in a constant state of night, each stall door opens back into the entrance of the bathroom and none of the sinks appear to work, the window’s only view is of a full moon and though the room is rather large it can’t help but feel a bit claustrophobic. All things appear to be normal including gravity and the moon does appear to move with the passage of time only the room seems to move and turn with it meaning that when the moon is high in the air one might be walking on the walls or ceiling.
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Release Phrase: Tensō (転送 meaning transfer)

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Shikai:a 5 foot single edged blade that ends in a scooped taper towards the unsharpened edge near its hilt has three large dips in the blade that can be used as a serrated edge the hilt is copper with no covering with a decorative hand guard that encases the bottom edge of the blade.

Shikai Special Ability:
Sakiko’s Shikai ability allows her to blade to control anything cut once with her blade even including things that do not have a physical body or form. Cutting into the earth or rocks allows her a limited geokinesis allowing her to move rock and earth with sword movements creating walls of stone to shoot up from the ground or allowing her to manipulate rocks casting them where she might need them to go. Cutting into the grass or trees will give her Agrokinesis allowing her to control the growth and the direction of accelerated growth or accelerated withering of plants in the area. Slicing through the air gives her control of powerful winds, and if her blade slices through fire her blade she will gain the ability to light objects on fire and cast out fire with a swipe of her sword. Cutting through a person’s flesh will allow her the ability to control their bodies, not their minds, but she can paralyze them or make them move the way she wills it however someone with significant spiritual power can resist her influence thought this would demand them using much of their strength and willpower to break away from it which is something that can prove rather deadly in the heat of combat. Anything that she cuts a second time is released from her control and she can only control one person or element at one time.

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Bankai: not yet acquired


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Personal Relationships:
Xiaolin: her seating in the second division has allowed the two to become close friends.
Likes: Seireitei news magazine, strange and interesting information,
Dislikes: crowds, parties
Hobbies: reading magazines, eavesdropping on others
Favorite Food(s): anything with green tea flavor.
Seretei Communication Column: she has always been too afraid to submit anything
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Biography:
In life Sakiko was born to a wealthy family in Tokyo on 1955 April 15th even in her family she was considered an outcast being a girl to a father that wanted a son. Her father spent most of her life denying her as an offspring or an heir to his lineage. This left her socially stunted and explains why later in life she would be so clingy to those who would accept her.
From an early age, she could see the spirits of those that had passed away seeming to speak to herself only further alienated her from her family and peers. She became lost in her studies due to this and began finding kinship with strange and grotesque information something that in her nervousness she would often spout out randomly. Despite being neglected by her father several revolving nannies tried to teach her manners due to her clingy nature she took their words to heart and came to treat the manors like laws that when not followed caused her to become excessively aggravated however one of her nannies had told her it wasn't all right to show when you were angry this caused her to eventually hide her anger behind an excessively unnerving smile.
Once she passed her exams to get into high school she became enthralled with the idea of traveling abroad planning to go halfway through her final year however her unusual behavior and obsession with grotesque facts had her marked as being crazy. Believing she may eventually make good on threats she made while excessively angered several girls in her school took it upon themselves as vigilantes to make sure that she would never get the chance to harm anyone. The girls trapped Sakiko in the school's bathroom after cleaning duty and held her down and slit open her throat from ear to ear letting her bleed out on the floor of the bathroom.
She lingered in the human world after her death unable to come to terms with her own death and how none of the girls were caught for what they had done thanks to their own families positions and her father's unwillingness to cooperate with the police about her death. This being in the 1950s forensics was not the same as they are now and because of missing evidence, her case had gone cold. It wasn't until months later after being found by a soul reaper that listened as she spoke before sending her off to the soul society. The name however of the individual is now lost to her however it showed her how amazing and rewarding such work seemed it could be.

Once there she sought to join the ranks, she sought out the academy holding her own spiritual power allowed her entrance after a teacher saw the potential of it. however she came to understand how difficult the training was and nearly gave up on many occasions but her stubborn dream of joining the shinigami. She started focusing mostly on what she could already do until she gained enough experience to feel comfortable moving on gradually working her way up to the skills she found more and more difficult eventually allowing her to graduate. Her skills with her speed caused her to wish to join the second division and Onmitsukidō more specifically the inner corp troop as a messenger because of her unwillingness to be in direct combat. The more she trained and the more missions she began going on the more talent she gained becoming close with the others in her group, she found a new goal of wanting to become the leader of the troop. She slowly worked her way until reaching the seventh seat of the division and the inner court's second in command. With the fifth seat's freedom seeking ways she has come to at some points be the temporary leader of the inner court something she some day hopes to make perminate. However, as of the last few months after coming to terms with her inatiquisy of skill she has understood that the position is not was something that she was ready for yet.



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Character Appearance:
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Shinigami

Administrator
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“Do I really have to do this...”
“As long as he’s Captain, there’s no such thing as true rest”

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Namakemono (懶け者; “Lazy Person”), Taida (怠惰; “Sloth”), Rai-Ken (雷劍; “Thunder-Blade")​


Character Name: Shizuka Hyouzoku
(静か; “Quiet”) - (ヒョウ属; “Pantera”)
Actual Age: 225
Physical Age: Early 20s
Race: Soul Born
Birthday: March 6th
Gender: Male
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Height: 6"4'
Weight: 185 lbs.
Blood Type: A
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Affiliation: Soul Society; Seiritei; Gotei 13; 10th Division
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Profession: Shinigami
Title: 3rd Seat
Position: 3rd Seat of the 10th Division, Living Task Force Commander
Division: Tenth Division (十番隊; Jūbantai, “Squad Ten”)
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Partner(s): Members of the LTF, Fuyuko Kasumi, Higen Kagayaki
Base of Operations: Soul Society; Seiritei - 10th Division Barracks
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Notable Features:

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Shizuka is a noticeably slender and tall individual, with a height that's only surpassed by the Captain within his own division. Complemented with his medium brown skin complexion, Shizuka also has a vivid shade of Sea Green hair that hangs short, just reaching past his ears. Other than that, Shizuka tends to keep a normal attire for a seated member of the Gotei 13, donning the basic black shihakusho which is the traditional uniform of all Shinigami within the Soul Society. A white obi sash holds his katana-length zanpakuto to his hip, while simultaneously assisting in keeping his hakama up. Standard issue geta sandals protect his feet along with a pair of vibrant white socks. Sometimes, he can be seen wearing the vibrant green ribbon tied around his upper left arm that signifies his membership within the LTF (Living Task Force).

Personality:

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Shizuka is mostly known as a lazy, lethargic, and lackadaisical individual within his Division, and for those who know him closely these qualities shine even worse. Most of his actions and commands amongst his squad members are more than likely direct orders from the Lieutenant or Captain of his division, due to his lack of leadership skills and aptitude to lead them himself. He never prides himself on his actual role in the division's success and will always throw credit to those under and above him. This is all in secrecy to prevent any more praise or accolades from the Captain himself, who also bestowed the 3rd seat role to Shizuka due to those same reasons. Shizuka dreads any form of work and will constantly complain about a situation that he deems unfitting for him, but under his personality he contains a deep infatuation with the intense heat of battle. This masked nature of his secretly drives his ongoing progression as he becomes motivated after every fight/encounter where he feels he was not a match. He tends to hide this part of him due to it being undoubtedly conflicting with his primary nature, and he's only shown this slight interest briefly in his one time spar with Higen Kagayaki. In nature though, Shizuka has an unparalleled sense of justice and commitment to his division. He understands despite all odds his Captain relies on him for the tasks he wishes he could handle, even over the Lieutenant of the division.

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Reiryoku Level: Great Spiritual Power
Shizuka's spiritual power separates himself from the average shinigami in his skill range. Just the raw amount of energy within him is a burden to carry. The level of his Reiryoku is elite and its depth is unnatural for a shinigami in his rank, but fitting for the power it takes to wield Hirameku Hitouchi. When engaged in combat his pressure is naturally felt upon by those in the vicinity, with them feeling the ferocious and unbridled power he holds within. So much so that he is undoubtedly recognized by those who have already, or will one day come across it. Most in his division show concern upon its exertion, undoubtedly referring to the unpredictable and volatile nature of his energy itself. Already with such a large pool of Reiryoku to pull from, one could only shudder at the thought of growth.

Sensing Reiryoku: Expert Sensing Ability
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Despite his lazy aptitude, Shizuka is very aware of his surroundings and things abroad from his vicinity. As silly as it may sound, this ability was unintentionally honed over many years of attempting to avoid confrontation of his sloth-like activities. Shizuka has always kept a stiff guard and uncanny sense of perceiving targets from longer distances. In battle, his natural Reikaku proficiency is extraordinary to the point where one would perceive that there is no point hiding from his view, due to his perception abilities rarely faltering. It is even speculated (by himself), that his abilities of perception are in-part due to the nature of his reiryoku. His “lightning reflexes” seem to assist in the quick, on-the-fly situations where he has to perceive, read, and react to an incoming foreign signature.


Reiryoku Control: Great Reiryoku Control
In the early days of his shinigami practice, Shizuka was unable to fully control the ferocious power of his Zanpakuto. In response, he made it a priority to practice rigorously in an attempt to master kido techniques of similar nature in order to improve in both areas simultaneously. As time went on his control became more and more advanced; whether it be from sparring intensely with Higen and/or Fuyuko, or from the many personal trips he made to the Kido Corps for visual instruction. Shizuka’s Reiryoku Control became truly elite, which now allows him express his power in a completely different manner from most Shinigami. He is able to perform a wealthy arsenal of low-level spells with ridiculous efficacy as well as a select few of higher ranking spells with ease. This training also gave him the ability to properly utilize his Zanpakuto which takes a great deal of control itself. His seamless usage of his battle partner in present time is enough to shock any of those who have seen him struggle in the distant past.
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Reiatsu: Expert Reiatsu Emission
Shizuka's reiatsu is in a sense, the broad visualization of lightning crashing unto the earth. Upon releasing his spiritual pressure a loud thunderous noise bellows from the sky and immediately within the blink of an eye Shizuka is enveloped within a stream of continuous lightning, its strength and force seamlessly breaking through the environment around it creating multiple jagged crevices in its wake. When releasing his shikai, as his power increases so does the magnitude and effect of his reiatsu with the latter expanding greatly to outsize his body with the shape of a jagged lightning bolt while Shizuka looks as if he is simply the rod generating its berating pressure. Along with its destructive effects, his reiatsu also generates a strong heat that would release into the surrounding air, bringing upon a heatwave like effect for those in his immediate area that weaker and equal to him.​



Reiatsu Colors: Blue
Reiatsu Shape:
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Reiatsu Effects):
Heat, Damage, Destruction
Those without the spiritual power to combat his Reiatsu will easily suffer at the hands of its devastating effects. An unsuspecting opponent far below Shizuka’s reach of power could find themselves incinerated upon a quick release of said pressure. The environment has no refuge from his power, as his Reiatsu often scars the land with marks of char, all while uprooting the terra beneath him. At the very least, those at or around the same level as he will feel a continuous spell of heat emanating from his body at distances both close and far.

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Reiatsu Type: Elemental: Lightning - Shizuka’s reiryoku is its own potent and controlled electrical current that courses through his bloodstream. When exerted, it can generate scorching heats, blinding lights, and even tamper with technology and electrical equipment around him.
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Zanjutsu Level: Master Swordsman
Zanjutsu (斬術, Swordsmanship; Viz "Art of the Sword")

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Shizuka has been preached to, the entirety of his of long shinigami stint. ”The Zanpakuto and the soul are one”

It remains one of the core values that he maintains in his mind throughout everything he goes through. His Zanpakuto spirit Hirameku-Hitouchi takes pride in it’s own true capabilities and upon every meeting with his partner, he chastises him about his fighting technique. Even the Captain of Shizuka’s division, preaches strength through the way of the sword. All of these lessons and values have been transferred into Shizuka, allowing him to hone his Zanjutsu skills to the utmost limit becoming one with his blade over the course of history. Transforming him to become one of the most dangerous sword fighters in the Seireitei, between creating unique techniques, mastering advanced stances, and utilizing his surroundings Shizuka’s zanpakuto mastery is paralleled by very few swordsman in the Seireitei unbeknownst to most. While his shikai is in its released state, Shizuka obtains an ability called “Thunder Stance”. Upon activating this stance he unironically takes ahold of a different physical stance to compensate for the effect of his Zanpakuto. This physical stance change affects his entire arsenal and all of his attacks become near unrecognizable for those who would compare to his original style.

Known Techniques: Senmairoshi

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Hohō Level:

Shunpo Expert
Knowing that Hirameku-Hitouchi's Shikai attacks require up close and personal combat, Shizuka has become proficient in Shunpo to further increase the efficiency of his Zanpakuto. Throughout the years from perfecting his craft Shizuka's shunpo skills are average at best, though he has honed his body to assist him in keeping up. His knowledge of shunpo and its appearance remain stute, able to react appropriately to the movements of high-level users and keep them on their toes. Over the time of HIgen's incapacitated state and even after his arrival, Shizuka has been training rigorously in his downtime effectively enhancing many of his Hoho techniques. Increasing his speed exponentially to help with his combat tactics in Shikai.

Known Techniques: Shunpo

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Hakuda Level: Expert Hakuda Combatant
Hakuda (白打, White Hits; Viz "Hand-to-Hand Combat")

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Even though one would say the spirit and the zanpakuto are one, Shizuka is a reluctant expert when it comes to hand to hand combat. Years upon years training on and off with Higen Kagayaki has made Shizuka dependable in the art of Hakuda, learning a multitude of movements that synergize his body without or without his zanpakuto to deliver powerful blows. Those looking from the outside would consider the Captain of the 10th Division a heavy hitter who does not need to learn the true technique of damaging the body due to his immense physical and spiritual power, but to those who've truly witnessed and/or been educated on his power know this is not all true. Shizuka embodies this obscure path in his own way still inflicting power in his hits while still stinging with the technicality of lightweight fighter.

Known Techniques: Tsukiyubi - Kazaguruma

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Kido Skill Level:
Kidō (鬼道, Demon/Spirit Way; Viz "Demon Arts")

Kidō Expert
Shizuka's Kido skills are a force to be reckoned with, his ability to be able to cast mid to low level spell with little to no effort are truly awed within his Division. Before advancing his art in Kido, Shizuka studied the use and applications of many low-level kido to grasp the true concept of the arts themselves. The motivation in learning high level kido was mostly brought upon by his hidden goal to once again challenge a certain man within the Seireitei. This path led him to continue exercising his mind and skills to add such a deadly art into his arsenal. Most Bakudo and Hado Shizuka cast in the lower levels have an increased efficacy, to the point where their strength could be undeniably stronger when cast from an average shinigami. For example, one of his most commonly used and favorite spells of all time Hado #11 Tsuzuri Raiden, carries the full power of it's incantation without it's recital needed. Not all spells are on the same as the latter, but most garner additional power when Shizuka cast them. Spells in a higher tier require slightly more effort for Shizuka, while still not requiring an incantation to use most of them, he still takes time and preparation, even adding in incantations from time to time just to ensure the full intended effects of the used spell.

Sho, Byakurai, Tsuzuri Raiden, Shakkoho, Oukasen, Sokatsui, Raikoho, Hiryū Gekizoku Shinten Raihō , Hainawa, Seki, Geki, Shitotsu Sansen, Rikujokoro, Hyapporankan, Sajo Sabaku

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Skills and Abilities:
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Master Stealth Tactician - When not wanting to be bothered Shizuka has mastered the art of stealth picking exactly the right place and right time to be within a person’s view or range of detection. In serious matters this skill is less effective due to stronger enemies being extremely vigilant, but in the casual setting if Shizuka chooses not to be found he will make it his priority to make sure he is undetected.



Partial Titanic Strength - Rigorously training with the Shining Commander himself for over many decades, Shizuka has developed an abnormal quality of strength. Not through extensive physical training and workouts, but from honing his exceptional reiryoku control throughout all of his actions to combat and defend against the gargantuan blows from the strongest in the Soul Society. Through this this severe punishment, he gained an outlandish amount of strength capable of shattering even the largest of structures with this fist and even resisting great amounts of force in response. This way strength leveling has led to his body not formally registering the increase in power, leaving his skinny frame to be a deceptive way of hiding his true strength.

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Equipment: Denreishinki (伝令神機, Divine Messenger Machine; Viz "Soul Pager")
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The Denreishinki (伝令神機, Divine Messenger Machine; Viz "Soul Pager") is an electronic inter-dimensional communications device used by Shinigami while on an assignment in the Human World. The Denreishinki looks nearly identical to the cellphones found throughout the Human World, and comes in many different designs. Most members of the LTF often have one of these on their person, and Shizuka is no exception. He often uses this to communicate with his Captain or other division members when on missions in the field. Usually, he is never caught without it.

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Zanpakuto Name: Hirameku-Hitouchi (陰閃く一打破壊的な 嘆く); Shadow Flash Fang)
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Zanpakuto Appearance: Hirameku-Hitouchi's sealed form resembles a basic katana. It has a rectangular bronze tsuba with a smooth design and a navy blue handle and sheath

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Zanpakuto Spirit: Hirameku-Hitouchi takes the form of a fully grown Wolf-esque creature, drawing multiple features from most animals in the genus. In addition, Hirameku-Hitouchi has 3 tails, 2 which are mechanized and act as efficient conductors for his aggressive veil of lightning that surrounds his body. He garners 2 golden crest under both of his ears and luminescent glow from his eyes. Coated in a deep jet black fur, Hirameku-Hitouchi's attitude is wild, deranged, and unforgiving. Which is the sadly the complete opposite of his fated user. This is because he is supposed to represent the rough, violent, and the erratic nature of lightning. He is very belligerent when it comes to speaking, never hesitating to speak his mind to Shizuka as he constantly tries to enforce the meaning of his presence and abilities.

Inner World:

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Hitouchi’s Realm consists of a singular island isolated in the core of a ravaging sea. An endless storm consumes this island, causing rains and winds of inconceivable ferocity to bombard the terrain during each visit. Waves of varying size crash at the stony shores and the sound of thunder is never distant, roaring at the breath of each cloud. One may find shelter in the dense forest in which Hitouchi often hides. In its center is a clearing with a single cobblestone tower. Shizuka has attempted to enter this building on multiple occasions and the door remains locked. Forceful attempts have also failed, often compelling Hirameku-Hitouchi to deem Shizuka “Unworthy” of its confines.

Release Phrase: The release phrase for Hirameku-Hitouchi has been heard as "Fulminate”.
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Upon releasing Hirameku Hitouchi, the zanpakuto as a whole; blade and hilt become enveloped in a quick maelstrom of wind and sparks of electricity to signify the brewing of the storm. Upon its unveiling Hirameku Hitouchi transforms from a katana in sealed into a thin Zweihänder. The base of the blade near the hilt has two extended blades of both sides of the sword coated in lightning reiatsu. The length of the blade is shorter than most swords of the archetype, closer to a longsword in length but still surpassing the latter. A black coating extends from the guard before encroaching the blade, acting as the exit point for the bolts of lightning. The handle remains the same color and shape as in sealed, and from the pommel hangs a black gem connected to a thin wire.

Shikai Special Ability:
Hirameku Hitouchi's presence is the embodiment of pure lightning itself, being constantly generated through it’s blade. Everything about lightning: its conductive and magnetic properties, the blistering heat it creates, and its destructive force, are all of the things this Zanpakuto encompasses. Naturally while in its released state, the Zanpakuto condenses an unreal amount of scorching heat that melts almost any surface on touch for less than a second. Also, upon being touched or cut by the blade in this state, the object being cut receives a non-lethal positive charge stored within it's foundation. This Zanpakuto’s natural heat is comparable to true lightning, whose true heat is even deadlier than the surface of the sun. The blade is continuously exerting this essence and while unsheathed its pressure can be felt emanating throughout the atmosphere, especially at close ranges. Just from it’s release it could heat up the air to the point where one could feel their skin and body being bombarded with the sensation of fire as they begin to perspire heavily and notice the heinous effects of heat to that caliber. Even though the feeling would be merely generated by the strong reiatsu of the Shikai, while being even miles away one could feel the extreme physical heat being constantly generated. From those distances it is comparable to that of a heatwave in desert, causing the skin to become dry and lips to crack upon the constant release.



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Raimei Yōshiki (雷鳴様式 , Thunder Style; Thunder Stance) - Hirameku Hitouchi’s constant heat becomes dwelled completely and the blade becomes a solid white notifying the activation of this technique. After activation when this blade is met with a physical resistance or upon the striking of any surface, it emits a strong electromagnetic shock wave of force that repels in the area of the strike. This same strike applies a negative charge to anything destroyed or touched with this effect. This force is accompanied with the sound of a deafening thunderclap and added with the forceful swing of a sword, this almost always keeps the user ahead in a battle of strength, most of the time keeping their opponents off their feet by being continuously pushed back by the strength and destructive nature of this stance

Raimei Yōshiki: Saigai (雷鳴様式 : 災い , Thunder Style: Calamity/Disaster) - This technique can only be activated in Thunder Stance, and upon activation this technique begins to toggle debris and objects with no present reiatsu signature that have been touched or destroyed by the electromagnetic shock waves accumulated from Thunder Stance. This technique has no range, for any object that has felt the magnetic repulsion is subject to this technique’s control. The toggled debris then becomes immediately attracted to any positive charge within the vicinity of the Zanpakuto. Collapsing on the positive charge at a ridiculous force until every object touched becomes fully latched to the positive charge.

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Bankai: Hirameku-Hitouchi Hakai Na Nageku (陰閃く一打破壊的な 嘆く 破壊的な); Shadow Flash Fang’s Destructive Lamentation)

Bankai Special Ability:

In Bankai, Hirameku-Hitouchi’s rage dwells within the blade like never before, the strong lightning being constantly generated from the blade in Shikai takes precedent over the blade. Appearance wise it would seem the same, but in actuality the blade of the Zanpakuto becomes this lightning. The energy that expulses from the blade in it's Shikai form starts to become wider and more jagged signifying it’s increased ferocity. The Zanpakuto’s lightning essence becomes more apparent in this state, with every strike of the blade it’s generates an effect equal to the true nature of lightning. Effects such as burning, electrocution, and paralysis all combined with the concussive force of the strike itself. Upon the blade even approaching someone’s body they would begin to feel the water inside their bodies begin to boil and their blood vessels bursting as they feel the ridiculous temperatures affect them. Being struck by the blade is a different story as a whole, as not only does it generate a concussive force no matter the strength applied capable of impregnable devastation, upon impact it has the potential of permanently destroying the nerves in one’s body due to the intense electrocution effect of lightning burning away at their body. In this state, the Zanpakuto is incapable of cutting due to the ridiculous force it generates upon it’s strikes. Shizuka tends to stray away from the use of his bankai because, on top of the minuscule experience he has using the power, when in this state he also feels the effects of wielding true lightning on his body. Though not to the same extent of one on the opposite end of the Zanpakuto’s wrath, Shizuka cannot sustain the painful effects of just wielding its power and usually loses the stamina to wield within minutes.

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Personal Relationships:

Higen Kagayaki


To Shizuka, Higen Kagayaki transcends more than the simple Captain role in their relationship. Shizuka sees Higen as a powerful figure, a role model, and an outstanding mentor as he’s seen him perform countless amazing feats in his servitude under him. In their first meeting which was at the Shin'ō Academy in Shizuka’s 5th year of attendance. Higen, simply upon making eye contact with Shizuka requested out loud that he wanted the young man in his division. The academy made the accommodations happen within months and Shizuka was officially part of the 10th Division being initially placed in the 7th Seat from the start. Since then, Shizuka has been ever grateful to the man, but as times have passed he has become more and more irritated with the berating Captain, due to him moving him up constantly among the ranks of their division. As such, Higen has made Shizuka the leader of the reconnaissance team, along with sending him off on daunting task to kill strong Hollows wreaking havoc. Shizuka constantly tries to dodge Higen’s orders to prevent further any further praise or merit, but through Higen’s intimidation factor the orders usually end up complete.

Fuyuko Kasumi

Shizuka has known Fuyuko since the beginning of the induction to the division. At first he thought nothing of the Lieutenant only seeing her as Higen’s lap dog. Through further evaluation and fighting with her on multiple occasions Shizuka began to see her in a new light. He constantly asks for advice when in need of assistance and knows if he can talk to anyone in his division it would be her undoubtedly.

Ryuga Iba

Shizuka's relationship with Iba is that of an advisor and a close friend. Ryuga, being in the division for such a wealthy amount of time and being much older than Shizuka naturally displays a true leadership role for most in the division. Regardless if they rank higher with him, as is the case with Shizuka. If there was anything Shizuka needed in a practical sense, he knows Ryuga has his back.

Fredrick Elbeck

Ever since the events in Naruki City, Shizuka and Fredrick have been good friends. Over the course of months Shizuka has visited Fred's bar a few times in order to check up on his well being. Despite Fred being a Quincy, he harbors no ill will towards the man and Shizuka definitely trusts Fred's faith in himself. With Fred consistently calling Shizuka and Kuro the saviors of the Naruki City, just as a form of teasing the duo.

Kuro Yakimono

Albeit being in the same Division Shizuka hadn't had any contact with Kuro prior to the Bount encounter in Naruki. Shizuka respects Kuro's power and constantly keeps asking every time they meet for him to return to the Soul Society. Even though Kuro constantly declines, he still keeps in contact with the young male for anytime he is in need of assistance.

Blume Diamonte

With a small glance, Shizuka became immediately entranced by this female Quincy he met in Naruki City. Although he does not know much about her, he made an effort keep in contact with her over the months due to his simple infatuation with her, hoping it will eventually develop into something more. They talk through Shizuka's Denreishiki almost everyday, but simply remain just friends

Arashi Suta

Shizuka's main competitors in strength with in the Soul Society, with them both being non-captains who wield the power of Bankai. Shizuka in the past tried to invoke a rivalry with Arashi to cheer him up after his defeat to Sword Eater, and ever since then Arashi would climb to heights even further establishing a position as a Lieutenant and even gaining a new power.


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Biography:

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Shinigami

Administrator



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“When you’re suffering, that’s when you’re most real.”

“Mozart, Beethoven, and Chopin never died. They simply became music.”

"Never place your trust in us. We’re only human. Inevitably, we will disappoint you."

"I believed that stories helped us to ennoble ourselves, to fix what was broken in us, and to help us become the people we dreamed of being. Lies that told a deeper truth."






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Character Name: Fujioka Kazumi
藤丘和美
Actual Age:
105
Physical Age:
24
Race:
Deceased
Birthday:
April 18
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Gender:
Female
Height:
5'1"
Weight:
105
Blood Type:
AB-
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Affiliation:
Gotei 13, Soul Society
Profession:
Shinigami
Title:
N/A
Position:
6
Division:
latest
Second Division (二番隊, Nibantai; "Squad 2")
Partner(s):
N/A
Previous Partner(s):
N/A
Previous Division(s):
N/A
Base of Operations:
Soul Society, Second Division Barracks
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Notable Features:
Buddha neck tattoo, scarring on forearms from training accidents.
Personality:
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Though soft spoken, her words are usually kind and gentle. However she has been known to cause trouble here and there and prank others as well as tease them when the situation permits. Hardly ever seen without a small smile on her face. Most of her free time is spent honing her skills. Enjoying the soft sounds of her instruments she plays them as often as possible. She reads when able, doing her best to learn the history from before she lived and keep up with events from after her death. Though she works best alone most commonly, she would never complain to have a companion on any mission. Helpful by nature she is hard pressed to deny any person a request that is within her abilities. She is also very determined, however, and unwilling to allow herself to feel or appear weak. More than any hobby, training is her biggest passion, particularly hand-to-hand combat. In these moments she will take on a fierce demeanor, though this behavior never lasts outside of training. As she was in life, she is extremely obedient, never questioning any orders given to her by those of a higher status and completing them as quickly and best she can. She can have a curious nature, however, and without orders and while in new locations she is prone to explore her surroundings.
Relatives:
Has so far been unable to find either of her parents or elder sister within Soul Society.

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Reiryoku Level:
Average Spiritual Power
Due to her young age, Kazumi has not yet tapped in to her full potential in this field, her current level of power as unassuming as her small stature is. In life, Kazumi swore she could see the souls of the departed. She was a very spiritual person, finding the concept of the afterlife interesting. Living in the country her parents felt her interest in the spiritual was taboo and would invite demons and evil spirits into their home. With this ideal, however, she stopped all studying of the subject. In death and during Academy she began to understand what was Reiryoku was and its potential. Extremely excited to learn, she was able to control herself well enough to reach an average and basic understanding and usage of it, though she still has much to learn. If she were to concentrate she could obtain higher levels than her usual, though she is unable to keep this up when attempting to actually use her spiritual pressure. Her current strength is enough to allow her the few spells she knows as well as granting her more power for herself and her attacks.

Sensing Reiryoku:
Expert
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The ability to sense other beings based simply on their pressure was automatically a fascinating subject for Kazumi. With her intent on joining Division Two she also found this skill to be absolutely essential, an aid to find targets and the ability to not allow herself to be surprised aside from a very well cloaked Reiryoku of someone beyond her abilities. This level of mastery also needed to be realized to allow her to sense the precise amount of power being used during a Kidō spell to allow her to return with the exact same force in order to negate it. She can discern the difference between specific souls and get a general gauge of their ability and their pressure. Despite her heightened perception, her drawback in this area is her focus upon sensing those around her. Well above the level necessary needed for her ranking, she does not find a need to be in a constant state of awareness of those around her and grows tired of doing so, only pushing herself to her potential when on a mission, while in unfamiliar territory or when required to discover the flow of power from an enemy to match their power and strike with exact timing. She must be intrigued or suspicious to be at her full capability.
Reiryoku Control:
Great Control
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Kazumi's control is Great only having achieved her current level thus far to aid her with her Kidō techniques, which she sees as essential. Her main focus is the proper execution of and duration of Kidō. During her time in Second she trained almost exclusively in bettering her ability to control so that she may better her Shunpo as well. This led to a great increase in her ability, though as of yet she has not been able to better her Shunpo.

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Reiatsu:
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Specialist
Though still attempting to enhance her abilities in this area and understand Reiatsu and Reiryoku better, for now Kazumi has reached a level of ability that allows her to hold her own. While practicing exerting her reiatsu, she is currently unable to do much to others aside from those of equal standing or lower levels as well as low level hollow. She is able to exert a release of pressure equal to that of a katana's swing, causing minimal damage, though she cannot sustain this pressure.
Reiatsu Colors:
Light Blue
Reiatsu Type:
Standard Type
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Zanjutsu Level:
Swordsman
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Kazumi spent years working on her swordsmanship, starting a few years after her arrival in Soul Society. It had begun with her early years of learning from many different people of various degrees in proficiency and style. During her time in Academy she was also taught, adding yet another method. Despite all of her training, due to the ragtag nature of it and the many jumps between so many varieties, she often finds herself subconsciously changing her stance. While in training or sparring she will sometimes switch her stance without a thought, creating an opening in her defense or making her lose the precious seconds necessary to strike. The only plus is that she has come to recognize the traits of many different styles, allowing her the ability to anticipate how her opponent will move and attack. She can be quite proficient if she focuses solely on her swordsmanship, though she is easily distracted in any fight or spar that it not solely sword against sword. With her small size and high agility she is prone to use techniques that utilize her speed and that can be used easily regardless of stance. Her size also works against her favor, as no matter how much she trains her small stature can only gain so much strength and she has so far been incapable of taking down an opponent with a single strike aside from low level hollows.
Known Techniques: Hōzuri , Shitonegaeshi




Hohō Level:
Shunpo Practitioner
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With her small size and agility, she had been taught early in Academy how useful Shunpo could be for her in combat. During her years training at Academy she continued to concentrate on this ability. Though she had finally reached a certain level of proficiency at it, her overall stamina when running is concerned is somewhat low as she finds the activity boring. She can move quickly enough to nearly and, if focused enough, completely, disappear from her opponent's view while closing the gap between them. Recognizing this fault within her she often attempts to simply go for runs but finds herself winded in little time and unwilling to push herself past it to heighten her endurance. Though training rigorously toward one Shunpo technique she finds can be the most useful to her, she has not been able to do more than the basics.

Known Techniques: Training is focused toward learning Utsusemi, however she is unable to use this ability.




Hakuda Level:
Expert Hakuda Combatant
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Similar to her Zanjutsu training, Kazumi was trained in various style of Hakuda. However, unlike the before mentioned technique, learning a large array of hand-to-hand combat styles boosted her ability immensely. Using her agility and small size, she found it easy to escape what was most usually larger opponents than herself, able to wrench from their grip and move about them so fast one thought a monkey was climbing on them. With opponents smaller or of a similar stature she had been taught multiple ways to escape practically any hold. She found a passion for this type of combat and trains in it as often as she can. Though her strength itself leaves much to be desired, locking opponents in holds requires little brawn and plays well into her abilities. Although she cannot kick or punch very hard, her small body becomes a flashing fury of constant movement, relentlessly attacking until she can create or find an opening in the other's stance which she will prey upon mercilessly. In life she had also learned basic medical care as her family often found themselves wounded while tending the fields, giving her knowledge of the human body and its many weak points and target areas. As Jiu Jitsu became her favorite hand-to-hand style due to it being so useful despite any size or weight differences between Kazumi and her opponent, she trained in this style the most out of any other. During Academy she received training and after years of working with her master she finally obtained black belt status.
Known Techniques: Taketonbo , Takigoi , Sandbag Beat




Kidō Skill Level:
Kidō Specialist
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Although the study of itself was quite boring, leaving Kazumi below the level she had aimed for, a few specific spells piqued her interest and allowed her to become somewhat adept at Kidō. Due to the areas she actually cared to research and work on along with her fighting style she practiced hard to master a basic level of three spells to aid and defend herself when caught in a pinch during a fight. She learned of three spells that she found most important and appealing for her personally, one to create distance, one to protect her and the last to cancel out the other's spell if she had no other option. Because the subject itself is still somewhat boring to her and requires attention she usually does not initially have in a fight, her full potential in this area is not fully realized until she has shaken off her boredom and becomes more engaged.
With her knowledge of healing, Kazumi worked with advanced Kidō instructors to create her own personal and basic Kidō technique based on what she knew of Kidō healing and being privy of wound care in life. Although she had attempted to learn a Kidō healing spell she had failed but with the help of masters she was able to create her own basic spell. This spell is used to quickly treat wounds, but only at a basic level which aids with somewhat deep wounds and overall body healing. Overall body healing can only be used for minor wounds that cover the entire person. This spell is useless for internal and extremely severe injuries, including internal bleeding and broken bones as well as any type of disease or poisoning.
Known Spells: Byakurai , Enkōsen , Hanki , Basic Wound Healing




Skills and Abilities:



Proficiency in Poisons
While studying various poisonous and venomous substances to learn how to counteract them, Kazumi made connections between poisons and was soon able to create her own. A useful skill to have during quick or discreet assassinations as well as to coat her weapons with. Kazumi is working toward mastery of the subject, gaining knowledge of new brews and mixtures as well as creating new and different effects. Her favorite is one that paralyzes muscles, targeting the heart specifically, which she has the greatest prowess in making thus far.
Proficiency with Hidden Weapons
Kazumi has an every growing expertise where hidden and throwing weapons are involved. They are used often and are a staple of her arsenal. From being able to launch long range attacks, administer poison from large distances, lead opponents to where she wants them to go, and even having an ability like it in her shikai, her aptitude with these small weapons grows every day. Target practice has become a part of her daily routine, using needles, shuriken and throwing knives. She has also begun more advanced target practice with her Projectile Launcher, hoping to better her aim with moving targets.
Medic
With her knowledge of human anatomy, wound care, her personal Kidō healing spell and her array of medicinal herbs, Kazumi is a more than capable of providing potentially life saving care to comrades while out in the field. While still researching in the medical field, this subject is on the back burner and therefor her ability with medicine is still limited to basic care. Most unlikely able to save someone from the very brink of death, she can aid with slowing the progression of poisons, ease the pain of wounds and broken bones, and with enough time, treat severe wounds and close them. These are all temporary measure meant only to allow the patient to survive until they are able to reach a qualified medical Shinigami. This is also useful on solo missions, in the event of injury to herself. Kazumi is capable of keeping herself alive through her medical treatment as long as the damage is not too serious, and with wounds treated and pain eased she is able to complete this mission if it has not yet been done.






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Equipment:




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Medicinal Herbs, Brews & Poisons
Using her knowledge from life, Kazumi always carries with her her own personal collection of various remedies as well as basic first aid items such as bandages and wraps. Despite these being much more useful than her Kidō, it takes longer to access and administer the medication or treatment and therefor is best used while not in battle. These medicines can speed the recovery and ease the pain of broken bones and severe injuries. None of her medicines can negate poison, however, they can slow the poison's spreading and its effects down considerably, giving them more time for proper treatment. Along with her ability to concoct various brews to heal and treat wounds, is Kazumi's ability to mix and concoct her own special blend of a liquid poison, created while studying to learn proper ways to negate various types of poisons. Finding it useful with her skill level to have an aid for discreet assassinations, she uses this slipped into a drink or distributes a light coating on her throwing knives. The poison causes almost instant paralysis and targets the heart muscles specifically, ceasing its ability to function which results in death within minutes.

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Throwing Knives
Helpful in long distance kills, close quarters fights and making an opponent move away or to lead them in a specific direction, Kazumi carries throwing knives with her at all times in a holster on her upper right thigh.

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Projectile Launcher
Worn around the wrist and forearm, this handy piece of hardware can launch one or multiple of either arrows or needles. Usually worn when she is aware she will be heading into a fight or could potentially fight. Though it appears unassuming or strange it can release its projectiles to force her attacker away. During assassinations she commonly wears a haori or something of that nature to cover the device, or hides in the shadows to discreetly fire it. The projectiles fired from this weapon are coated in her personally created poison. If able to stop and take aim, she is a near perfect shot. This accuracy dwindles if her target is moving around frequently or quickly, usually requiring her to release a barrage instead of a single object.

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Denreishinki X
The X is more than a mobile device. It’s a portal to an entire dimension of connected devices and services that we have developed over the years to make it easier for Shinigami to do the things that they couldn’t do before. Equipped with all your favorite features, the X offers a new, updated, take on the classic Denreishinki software. No longer restricted to direct two-way communication, the X now offers Squad Calls and Video Chat features, allowing you to have a conversation with your entire Division. Where previously communication was limited between the Human World and the Seireitei, we’ve now been able to expand our network and reach Hueco Mundo and the Valley of Screams as well, thanks to advances in our communication, broadcasting, surveillance, and monitoring technologies!
With an amplified GPS, X boasts nearly flawless tracking and surveillance. Opening the app on the X and a disposable Gigai will be inflated right from the device. At the press of a button a Senkaimon can be sent right to location! X comes preloaded with Soul Candy, all you need to do is open the app, then open your mouth! Connected to the Twelfth Divisions closed information network, known as Soulnet, free to browse the relays of information all across the virtual net! Using Soulnet as a platform, it features an all new Societal Medium platform, Flutter. Based off the messages carried between us by Jigokuchō, Flutter offers an instant way to relay thoughts and experiences shared by Shinigami.


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Zanpakuto Name:
Yoru Onkyō
夜音響-Night Accoustics


Zanpakuto Appearance:
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Zanpakuto Spirit:
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Yoru Onkyō is mischievous, always launching sneak attacks on Kazumi as well as taunting her for her poor swordsmanship or anything else he can think of where Kazumi is lacking. Though irritating, the spirit tries his best to aid Kazumi in bettering herself, though he only truly knows how through fairly scornful methods.
A young man with long black hair, Yoru Onkyō will play hide and seek in his ever changing world, the sound of his soft flute playing being Kazumi's only clue. If not found in time, or as a general admonition, he will strike Kazumi atop the head with his flute before meandering away.
Inner World:
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Following a roughly paved stone path into the mountains one will find a massive shrine. Inside the shrine is fairly dark, the rooms constantly changing and moving around. It is in Kazumi's nature to explore, this Inner World being perfect for this as it is always modifying itself. From the shrine's innards to the hills and mountains beyond, one will never know what they may find or where they may wind up. Though beautiful and serene, the world itself seems to always be on the verge on dusk, the skies darkened yet peaceful. A light mist permeates the world, covering the grounds and even invading the lowest level of the shrine. The world is nearly without sound, empty of the call of birds or any other animals. Only the soft playing of a flute somewhere off in the distance can be heard.

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Release Phrase:
"Sing, Yoru Onkyō."
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Shikai:
Shikai Special Ability:
In Shikai form, her sword morphs into a simple looking koto. In her left hand she holds a black bachi, or pick, which has a bladed edge that can be used to attack an enemy should they come too close. Steel finger picks adorn her right hand that can also play the instrument or strike down a foe. As the standard, her koto holds thirteen steel strings. If the situation becomes dire she can removed these strings to be used as weapons on their own, or a few can be held tightly and plucked in a more 'travel friendly' way if she has to move quickly.
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Sōsa
操縦-Lit. "Manipulation"
Yoru Onkyō's ability focuses on the utilization of sounds and vibrations. An array of effects can be produced depending upon the volume, pitch or speed of Kazumi's playing.
The most simple of her shikai's abilities employs high pitched notes to create a massive shock wave, demolishing her surroundings.
Depending on the notes played as well as the frequency, Kazumi can construct a variety of 'items'. Playing a low, deep tone will create a temporary sound barrier, protecting her from attacks. It will repel a hand, sword or projectile if touched, and if ran into by an assailant it will thrust them away. This is only effective depending on the enemy's reiatsu strength.
Higher pitched notes played in quick sequence will create multiple nearly invisible projectiles. Though she can create a variety of weapons such as shuriken, needles and even simple spears, her most preferred weapon are kunai. Looking directly at the projectiles one would see something of a shimmer. From the side a thin, hazy grey colored outline can be seen while the 'inside' appears more like distorted air. Due to the nature of their creation, the further the sound travels the weaker the projectiles become, disappearing into nothing once it travels to far. Though this is ineffective at long ranges, the closer an opponent is the more dense the projectile is and the more damage is it capable of doing.
The most versatile aspect is the assault of one's senses. The pitch and octave creates different effects, such as a high pitched tone to disorient the enemy. While in close range to her and the sound, the effects are stronger, and weaken at a distance. The opponent will experience vertigo as well as difficulty with their sight and vision. Faster playing is extremely disorienting, paralysis imminent at close range. Again, this wears off with distance. These sounds can also be thrown, distracting the adversary and, if she is not within their line of sight, creating the illusion she is elsewhere.


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Likes:
Reading, Training
Dislikes:
Spiders, Silence
Hobbies:
Playing various instruments
Favorite Food(s):
Anything matcha
Personal Relationships:




Shinobu Abe



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Kazumi's best and first friend within Soul Society. She is often found around her, attempting to get the stoic woman to smile for her. Shinobu is often bemused by Kazumi's antics though she deals with her in a much kinder manner than she does any other. Originally a fellow squad member in Second, Shinobu had transferred away leaving Kazumi alone. The two still often visit each other at the other's barracks.

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Biography:





In life, Kazumi lived with her parents and elder sister. Their lives were of simple farmers and she was content with her lot in life. During her sixteenth year, however, her elder sister Kaori caught the eye of a young man wandering by who came from a prominent family. He promised her family to give them a life of comfort, one where they would never have to toil in their own fields again, if only he could have Kaori's hand. Overjoyed her parents agreed, and flattered by the handsome man and his attentions toward her, Kaori went along with the arrangement as well. Within the year the family was provided with all they had been sworn. Carpenters arrived the day after Kaori's wedding and soon had built the three remaining family members a new home. Though it was nothing particularly magnificent, it put their old hovel to shame. Along with the builders came the workers who began to take over the family's work in their fields and took up residence in their previous home which the new now overlooked.

Kazumi found it strange to have others work for her and offered help, though they desperately denied all her offerings. Her mother took to her new life as if she had become a queen, and in hopes of gaining further wealth and status began demanding Kaori's husband send tutors. They received many and Kazumi was taught the ways of being a proper lady, including the arts such as the koto and shamisen. These subjects she enjoyed the most. She soon became well educated and her demeanor could not be discerned from that of a high born lady which gathered her many suitors. Displeased with their offers as they seemed a pittance in comparison to all that had been provided from Kaori's marriage her mother rejected them all. This suited Kazumi fine as she felt nothing to these strangers that would appear at her door.

In her twentieth year, after five years of hearing nothing from Kaori, her family was summoned to her and her husband's home. Upon their arrival they found that their invitation was not for a visit but for her sister's funeral. Hideo was full of sorrow at the passing of his wife, woefully telling the family of an illness that slowly consumed her before taking her on the third year. Stricken with grief, her father wanted to look upon his first born daughter's face just once more, however she had already been cremated. Two weeks passed inside of Hideo's home, always a reason they needed not leave just yet. When her father insisted it was time for them to return, Hideo finally confessed to his stalling: he now wished for Kazumi's hand. In return, their family would receive an even grander home inside of the city and would want for nothing. Despite her father's protests, her mother urged the marriage along and within the month the two were man and wife.

It took one year before Kazumi learned of her sister's true cause of death: her cruel husband. Behind closed doors the man became a monster, beating her nearly daily for the most senseless of reasons. Behaving as the lady she had been taught to act like, she gave no protest and took his abuse in silence. However, on her twenty-fourth year, in a drunken rage, Hideo beat her so severely that within the week she succumbed to her injuries and passed.

One would suppose she would hold a grudge but her family now prospered and had birthed their first son. With this knowledge, she moved along in peace.

Within Soul Society it did not take her long to learn of the Academy. Though she had no abilities that would be useful, she survived her time outside by playing music for food and eventually training. Once she felt confident in her abilities in combat, she pursued the Academy and to her surprise was accepted. She worked just as hard every day, pushing herself each day to become better and stronger. She gained confidence in herself as she improved, and upon her graduation looked forward to a new life.


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Character Appearance:
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