[BSD] Shinigami Biographies

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"I could not see beauty until I held hands with chaos in silence."


"A true master swordsman can perfectly wield their sword as extensions of their will, able to have enough force to cut through steel if they wished while retaining delicate precision and control enough to refrain from cutting even a piece of paper"


"Bring on the hardship. It’s preferred in a path of carnage."


"There are some things even I don't want to cut, but, I'll just ask you this, have you ever encountered a vicious animal that you can guarantee will never bite a person? I haven't."


“Fate is but a dying wish... Of a world that is beyond control. Like a single lotus flower, the future blossoms; upon its petals, two people shall be free.”


"Sometimes the world doesn't need another hero...sometimes what it needs is a monster."


"What is there to say about a primitive battle such as this? The weak will lose, and that's all there is to it."



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Mō kōgeki (猛攻撃; The Onslaught) / Konton no Keshin (混沌の化身; Chaos Incarnate) / Kyōi (脅; The Menace) / Saigai of Jūbantai (災害 十番隊; Calamity of 10th Division) / Kijin no Sairai (鬼人の再来; Second Coming of the Demon)



Character Name: Shoumetsu (Carnage) Takahiro (of great value)

Actual Age: 250

Physical Age: Adult in early 40's

Race: Soul Born

Birthday: March 29

Gender: Male

Height: 6’3

Weight: 200 lbs

Blood Type: O+

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Affiliation: Gotei 13/ Seireitei/ Soul Society/Rukongai 80 - South

Profession: Shinigami

Title: Vice-Captain, 10th Division Zanjutsu Instructor

Position: Lieutenant

Division: 10th

Previous Division: 11th

Partner(s): Shizuka Hyouzoku, Izanagi Kiyoshi, Shusuke Kiyoshi

Previous Partner(s): Hiroka Ikari

Base of Operations: Seireitei/Soul Society


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Notable Features: Shoumetsu's body is covered with scars from his many years of battling, and wears them all like a badge of honor. Besides that, those who stare into his eyes get more of the sense they are staring into the eyes of a beast than a man. Over the nine month period his hair grown longer but became constant nuisance of getting in his way. With the helpful advice of Sango, Shoumetsu then started to use his Lt badge as hair tie and way to keep it safe.

Personality: Shoumetsu usually maintains a laid-back and observant personality although he is a battle-loving individual. He doesn't care if people like him or hate him for what he does and he has a high level of confidence in himself, despite being flawed in various ways. It has been stated that he has a monstrous killing intent and that Shoumetsu is a born killer capable of showing no mercy during combat by his peers within Soul Society. Experiencing violence and deaths all around him almost daily, Shoumetsu didn't want to become a mindless killer like them and since then vowed to become Shinigami who only killed those who caused pain and suffering to those who didn't wish to fight. As a result of his upbringing, he grows excited in many ways to meet any new people he deems worthy of fighting or anyone with the potential to be a good fighter and entertain him in the future and will avoid killing them for them to grow to their full potential (to improve the pleasure of killing or fighting them later). He also has a habit of smiling during a fight, as this is his way of showing his respect to, particularly strong opponents. He is the type of person that tries to turn any activity he does into some method of learning or training exercise even if it’s something as simply delivering a message from one place to another, but he wholeheartedly believes that the best learning experience happens when your life's on the line. At certain times Shoumetsu can tend to display a high level of arrogance and twisted mindset but foremost he always has some control over his feelings never acting out in pure rashness. His former sensei speculated his madness roots from his secret obsession of trying to find a way to give Enshōjo real life outside the zanpakuto inner world after the tragic loss of his sister. Over the years as Shoumetsu grew and learned from experiences he finally was able to let go of that desire. Coming to peace with the loss of his younger sister now his only drive is to constantly surpass his limits, challenging death until he becomes well known for his swordsmanship.


Relatives: Younger Sister; Meilin Takahiro (deceased)


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Reiryoku Level: Great Spiritual Power

Shoumetsu is the literal definition of somebody raised by his environment and condition growing up that helped define a lot of key characteristics about who he is. He is somebody who got to where he is from his power alone because he was not born gifted besides his instincts of survival. He is a soul born who had nothing special that made him stand out like the other souls that lived within the rukongai district he grew up in. Born with average level reiryoku like any other, except he never let them hold him back from getting stronger. Every scar on Shoumetsu's body represents a fight to the death he managed to survive or end up victorious in that only fueled his growth further. Taken in by his sensei off the rukongai streets who simply saw a kid with potential that harbored a dwelling of chaos inside of his soul. His sensei taught him how to properly center himself and turn that darkness inside of him into a power. Through meditation he learned not only how to bring stillness to his mind, but also taught him how to understand his inner energy. Not stopping there he continued to train nonstop to become stronger physically and spiritually. He holds himself with the teachings of a true swordsman believing that one should never lose control over their emotions. After wearing his special training weights for 100 years his spiritual power has improved and became more refined with the fruits of his efforts paying off.

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Sensing Reiryoku: Master

The one thing Shoumetsu prized higher than his zanjutsu training was his ability to track and hunt. Whether it was something he had an affinity to learning or a result of his broken psyche closely related to a beast to cope and survive; hunting his prey is something he prioritized. Whatever the reason may be, Shoumetsu trained and honed it harder than he did with his zanjutsu training, finding this more important than mastering his zanjutsu with both fighting styles he uses doing a lot about responding and reading his opponents moves. His kendo instructor helped him realize what good is all his power and reflexes if he couldn't properly keep track of his adversary's movement, and defeated him in combat by masking his reiatsu. Even before Shoumetsu began his training within the academy to learn how to sense reiryoku he was skilled at tracking down people through normal means and even made a living out of it working for gangs in the rukongai to track down people of interest for them with many giving him nicknames like "hound of war". At least this is what he will tell those who ask why he prioritized his training in this over zanjutsu but the real reason was much simpler.

Shoumetsu is always on the for stronger opponents and enemies to fight to test his current power level against theirs either for his personal growth or to help them realize theirs for his amusement. A large majority of the time when people see him just meditating peacefully they are quite often mistaken wrong on what is going on in his head. During Shoumetsu time spent training he is constantly trying to feed his borderline addiction of seeking out strong people each time trying to expand it out further than last time. The moment he finds somebody of interest he tends to track them down for a while and closely analyze his newfound prey to engage them soon even if it leads to him being defeated, he takes all he learned from that encounter then finds a new target until he believes grew strong enough to defeat them. In some instances, this leads to Shoumetsu staying up countless nights without sleep doing nothing but trying to seek out prey for him to play with, and when he gets the chance to go to the world of the living he will find the highest building within the vicinity than try to detect as many spiritual presences he can in the hopes one of strong magnitude would appear. This relates to the same reason why the only high-level bakudo he bothered to learn was Bakudo #58 Kakushitsuijaku; a kido purpose for locating people. Outside of him trying to seek strong opponents a part of his dark nature he tries to keep hidden is how much he enjoys causing his opponents to despair, and tends to quench this hunger by allowing hollow to flee for their lives just so he can relish in hunting them down. Reflective of his zanpakuto nature, once he gets somebody within his sights he will eventually be drawn to them. Over the 100 years, Shoumetsu pushed the range of his spiritual sensing further, able to detect people reiraku over a much vast area. This is mainly attributed to him in between his other training sessions heading to 2nd division barracks to practice trying to detect the reiatsu presence of shinigami going and leaving through the area. Through his constant training both modern and traditional Shoumetsu developed a unique extra sensory when he is using Musuo by attuning his body to the environment around him. When facing enemies who prefer to hide their spiritual powers, he instead utilizes his sense of touch to identify the position of enemies by feeling small disturbances in the air, and using his blades to pick up noticeable or subtle tremors through the ground.


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Reiryoku Control: Mastered Control

Through intense training in the Kung Fu principles of "inner strength" Shoumetsu learned to calm his mind and control his reiryoku throughout his body effortlessly. As a result through his spiritual training Shoumetsu can easily redirect his spiritual energy through his body to enhance certain physical attributes though he mainly uses burst during his Zanjutsu attacks to create an enhanced variation of Hakkei that increases the destructive power behind his attacks. His skill with manipulating his reiryoku is greatly shown by being able to concentrate his spiritual energy through his blade, and refining it. After spending the time to study previous Captains and Kenpachi of the 11th division records he learned other ways on how to apply his reiryoku. His main use of reiryoku is using it to focus through his body to allow for him to catch blades without taking any damage and channeling his spiritual energy into the blade of his zanpakuto to make powerful energy waves. Dodging attacks from Shoumetsu is dangerous because he can send out a wave of his spiritual energy follow up after it, which can open them up to other strikes. Since developing his special fighting style "Dance of the Drunken Immortals" he has learned a great deal about harnessing his inner spiritual energy and reiatsu that it has now become a core part of his fighting style allowing him to demonstrate an explosive amount of force within seconds going from relaxed to full-powered blows by performing a certain practice of breathing while constantly pushing how long he could fully exert his spiritual energy at maximum before falling victim to exhaustion. Thanks to the condensed training weights that required him to cycle his energy throughout his body just to move about normally, he can fully use his “inner strength” to accomplish superhuman feats. Forming a complete unison with his zanpakuto spirit, he can use multiple energy techniques and kido continuously without exhausting his reiryoku.

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Reiatsu: Master 10th_division_emblem_Daffodil.png Reiatsu Colors: Golden with an orange outline
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Reiatsu Effect(s): Physical Damage - Phantom Pain - Fearless 10th_division_emblem_Daffodil.png Reiatsu Type: Elemental-Electric

Shoumetsu continuously undergoes what some may consider ancient or forgotten by conducting his physical conditioning under waterfalls when he gets the chance to get used to the feel of pressure asserted on him while trying to fight. Understanding fully that one's blade is as sharp as his mind, he spends countless hours meditating and practicing control over his mind to always keep a calm mind in battle. While within the walls of the Seireitei he picked up a particular habit of trying to learn the locations of where people are training but chooses those with high reiatsu for best outcome just sitting in their pressure trying to see how long he can endure it or manage to resist it using his own. When neither is possible he is known to harass the unseated members in his squad to release their reiatsu around him while he conducts his training. By releasing his reiatsu outward then condensing it around his body he uses it as a way to slow his opponent’s movements down that is within the close quarters of him. He can use his reiatsu to amplify the destructive power of his attacks similar to Kenpachi Zaraki by generating powerful shock waves using his reiatsu focused on his blade combined with his sheer strength. After his training he created a unique way to use his reiatsu to enhance his skill in zanjutsu. By condensing reiatsu around his Zanpakuto in rhythm with his breathing creating a fluctuating vacuum bubble of pressure which allows for even faster unsheathing and sheathing at blinding speeds for his Iaido techniques. Shoumetsu describes this utilization of his reiatsu as the “heartbeat” of the universe.

Despite Shoumetsu's violent nature and sometimes unorthodox way of thinking, his reiatsu effects reflects how he is internally most of the time, which is a wave of calmness often what he refers to as the calm before the storm. Even when he is exerting his spiritual pressure that calmness remains, eventually making them self-destructive by removing their fears from prolonged exposure. Strangely he is able to do the exact opposite if he pleases by letting his abnormal killing intent flood out of his body. Killing Intent is simply the user exuding pure killing intention, and having it affect their opponent, themselves, and others around them, up to the point of paralyzing them with fear. When the killing intent is particularly strong, it can even give the victim visions of their own gruesome death. Through mental training Shoumetsu learned how to use his monstrous killing intent, sending it outwards at will make it feel like they are drowning in quicksand accompanied by freezing in place unable to move. In the same sense, he can control his killing intent by completely suppressing it, to prevent his opponent from discovering it, thus hiding one's motives and preventing one from being tracked by such emotions. Due to him being able to cause fear and remove fear with his reiatsu many describe this duality as representation of two sides of magnetic spectrum although both can be equally as dangerous in their own right.

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Zanjutsu Level: Master Swordsman

Shoumetsu has become very adept at the use of his dual kodachi fighting with the gracefulness of Chinese Kenpo so once he manages to get close within his opponents' space he moves around the battlefield in a deadly dance. When on the offensive his fluid motions are much more fierce dance employing flurry of rapid strikes with feints that can come off unorthodox to the untrained eye, but at keen examination with his training of inner strength every slash he makes is precise and controlled power in it with very little of his movements wasted. On the other hand when he is fighting defensively with the fighting style revolving around using his opponents' strength against them, redirection, and counterattacks while keeping the flowing graceful movement of Chinese Kenpo in perfect balance. He can perform a powerful flying slash that cuts down a person along with the building despite the short range of the blade, a further testament to his improved skills in swordsmanship. Over his 100 years of training with Hiroka, Jin, and Izanagi he made it a personal goal of his to master the art of the sword and that's exactly what he did. He has taken his zanjutsu to an entire new extent practicing with multiple types of weapons but holding his swords peculiarly and uniquely. More often than employing his hands, Shoumetsu would wield his blades in and between various parts of his body. As strange as it seems, he is extremely skilled with these blades and this fighting style which he adopted. The most dangerous aspect of this style is the unpredictability of his movements, easily catching his opponents by surprise. He can spin like a buzz-saw, or else employ a series of unrelenting attacks switching the locations as well as the blades with which he attacks, leaving no openings. Easily weave or combine hakuda and kido effortlessly into the mix. Shoumetsu wishes for nothing more than to become the fastest blade in all of Soul Society so he tirelessly hone his mastery over battoujutsu and Iaido Jutsu until this dream is realized and isn't afraid to cut anybody down in the process who tries to ruin his dreams.

Shoumetsu is a master of Iai (居合 meaning "Mental Presence and Immediate Reaction"), a style of swordsmanship that emphasizes drawing, striking the enemy, and re-sheathing the sword as a single coherent motion. Everything is to be performed extremely swiftly. Rooted in the concept of ichi no tachi, or to strike in a single blow, practitioners of this style use a combination of immense speed and agility, battōjutsu, and acquired, observation-based pseudo-clairvoyance that permits a practitioner to anticipate an opponent's movements. Both offensive and defensive maneuvers are executed with minimal movement to increase a practitioner's ability to counter-attack and conserve energy. As such, made with efficiency and spareness of exertion in the face of warfare scale battles yet with powerful and coordinated movements to easily fell threats in long and undetermined periods of time. The style commonly has the user keep one hand on the sheath at all times and stresses two-step attacks to ensure that the practitioner is never off guard while executing said attacks and allows the user to use the sheath as a shield to block attacks. Practitioners are also trained in honing their senses and to recognize movement, as well as to react in kind with their opponent's emotional disposition to efficiently fend them off accurately, a process in short that utilizes two minds at work in unison with his zanpakuto spirit. During his rigorous training, Shoumetsu learned to control his body at will, letting him perform various feats such as his sense, turning off his color acuity to augment his motion perception and control the amount of energy used in each of his muscles. He can use his great insight to analyze and steal his opponent's techniques, then he improves by integrating it into his swordsmanship. He can grasp most styles or techniques after a minute to surpass them, and it isn't limited to sword styles, but it applies to others.

He is uniformly gifted with the use of his twin swords in shikai form utilizing them in a fluid motion. His fighting style within Shikai remains closely the same when fighting with his kodachi, however, his constant awareness of his environment starts to show. He is extremely perceptive, able to quickly recognize the patterns and mistakes that his opponents make, which gives him an edge. In battle, while his preference is to concoct strategies based on the deduction of his opponents' fighting abilities and style, his natural battle instincts are also highly tuned. He is capable of slashing another person's head off in just an instant, relying only on impulse. He utilizes Hakkei more in his Shikai, building up momentum with every attack while using this constant state of movement to magnetize objects quickly with sleight of hand tricks to misdirect his opponent. Shoumetsu does not go out of his way to broadcast his zanpakuto's abilities. Instead, he uses it only to make very subtle changes of movement for his own weapons and his opponent's weapon to affect the course of a battle. This sometimes can give him the psychological edge of appearing to be invincible in the eyes of most people. In his Bankai despite his increased control over magnetism Shoumetsu will try to use it with magnetic style swordsmanship preferring to kill or defeat his opponent with his own hands and not some ability.





Known Techniques:

Hozuri / Onibi / Senmaioroshi / Agitowari / Ryodan / Hitotsume: Nadegiri



10th_division_emblem_Daffodil.png Kaiten Kenbu (回天剣舞, Revolving Heaven Sword Dance) - It involves Shoumetsu rapidly spinning around three times, while holding the kodachi backhand, to slash the opponent thrice in an instant.


10th_division_emblem_Daffodil.png Kaiten Kenbu Rokuren ("The Dance Of The Wheeling Sword Six Successions") - The attack involves Shoumetsu gripping his kodachi backhand, then slashing the opponent six times in rapid succession, from both sides (it relies on confusing the opponent on the direction from which each subsequent strike is going to come). It's basically Kaiten Kenbu but done with two kodachi, the key difference being that the unpredictability of where it strikes first puts the opponent at a disadvantage.


10th_division_emblem_Daffodil.png Daini: Onigaeshi (The Second: Demon Return) - Shoumetsu performs a forward slash with his entire sword down to his opponent with the might of his entire body similar to the Zanjutsu technique Ryodan. Even if it was dodged, he can retrace his steps with another swing flying from the target's blind spot. The first slash increases the destructive power of this slash thanks to the previous movement and by pushing the sword's hilt with his right hand. The immense force of the enhanced slash cuts the air in front of it and creates a powerful vacuum in its wake as the deflected air rushes back into place.


10th_division_emblem_Daffodil.png Shirahadori - A defensive move in which the user grasps or catches an enemy's blade with his bare hands, Shirahadori is a difficult and acquired skill, but is also the only move shared between all five hundred schools of kenjutsu.


10th_division_emblem_Daffodil.png Iai: Sanmai Oroshi (Iai: Three-Piece Filleting) - He cuts the target into three pieces with one swing. The true power of this technique is in a single instant Shoumetsu performs Hitotsume: Nadegiri at high-speed with all three of the attacks retaining full power. When performing this technique in tandem with his prosthetic arms he can use a six-fold variation utilizing both his kodachi or two swords.


10th_division_emblem_Daffodil.png Narukumi: Shidensen (Rumbling God: Purple Lightning Flash) - is one of Shoumetsu's signature techniques where he focuses his enhanced hakkei and speed into one singular explosive action. He starts this technique in the Iai stance walking toward his opponent and requires for him to be within close range to execute. Entering into Musuo Shoumetsu suppressing his physical and emotional blocks. If one can grasp the ultimate Musuo, then they become able to use pure power without being influenced by things like emotions. Thus increasing one's power in every way, allowing one to use their true strength. The process requires one to get into the right Musuo state and then maintain that state as much as they can, in other words in the Musuo state one's senses are heightened to an unbelievable level. He then delivers an incessant barrage of slashes from different angles to overwhelm his opponent at blinding speeds in a circular pattern. He unleashes them at such fast speeds that countless afterimages are created. Once his technique is performed he will keep cutting down enemies faster than his thoughts and react faster than his conscious mind until his perceived threat is killed.


10th_division_emblem_Daffodil.png Ikazuchi Kata: Sanzen Sekai (雷電型 Form of Thunder and Lightning: Three Thousand Worlds) - is one of Shoumetsu strongest zanjutsu techniques in his arsenal revolving around faster dance tempo rhythm. Most, if not all, known techniques and forms involve utilizing blinding speeds to close in with swift and insanely fast movements to overwhelm the opponent instantly. The movements of this dance focus on channeling strength into his legs and maximizing the output of every single muscle and blood vessel in them. The moment he unsheathes his blade(s) Shoumetsu performs an Iaido advanced variation of Senmaioroshi doing 100 quick sword slashes within a second, leaving his opponents in pieces. He primarily uses this technique while dashing past the opponent, but has also shown a stationary version in which he slashes everything around himself. When combined with his technique Daisan: Kamikaze for a long-range version he creates countless streams of compressed air at his opponents that cut until nothing remains and every trace of the body is erased. When his restraints are removed using his prosthetic arms he can double the number of slashes performed, and in Bankai is only when he can do 1000 or more depending on how many blades he creates on his body.


10th_division_emblem_Daffodil.png Kamui Kata: Daibutsu Giri (Form of Divine Majesty: Great Buddha Cutter) - is the strongest technique he is capable of performing and is considered the pinnacle of his skills as a swordsman. The first step required for him to perform this technique is entering into the ultimate state of Musuo where his thoughts and actions are turned into a blank slate concentrated on complete eradication of anything he perceives as a threat. Shoumetsu focuses all his energy and strength on this one single powerful attack. The true power of this attack is it combines Hitotsume: Nadegiri, Agitowari, Shin Battō Ryu: Kōshi Ken, Ryodan, and Daini: Onigaeshi strengths for a devastating attack. This attack can be done with a sheathed or drawn sword initiated with Shoumetsu slashing vertically upwards with blinding speed, and immediately following it with Ryodan either overkilling or following up the attack cutting down on his target with tremendous amounts of power. The shockwave created demolishes a large radius of his surroundings and the slash itself leaves behind a huge crater in its wake slicing through anything in its path. After performing this technique it leaves Shoumetsu feeling extremely exhausted, and depending on his condition like his entire body hurts just to move.

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Hohō Level: Shunpo Expert

With Chinese Kenpo being the base from which a lot of his fighting styles and techniques are derived, in the beginning didn't put much training in Shunpo, but physical conditioning. Undergoing extreme training with his former Sensei from the Rukongai District who taught him most of what he knew, and only honed in those skills more within Shinō Academy. Shoumetsu's talent relies on his reflexes and burst of speed to counter. Though what he lacks in Shunpo he makes up for with his own physical attributes relying on his leg strength and if needed spiritual energy to contend with users of Shunpo. Through sheer strength his natural acceleration more than made up for his lack of Shunpo, allowing him to move fast enough to instantly close a huge gap of space between him and his opponent, and even seemingly disappear. Because Shoumetsu doesn’t rely on Shunpo to achieve high-speed movements his use of Shukuchi provides him a unique unorthodox style of fighting that is not present amongst other shinigami. It doesn’t just allow for him to move at high speeds to avoid attacks but to attack at higher speeds and with greater power. The principle of this move was to kick off the ground at least ten times in the blink of an eye. By kicking the air Shoumetsu can propel himself through the air with tremendous force and easily change his path at the last minute by creating a reishi platform to kick off. When using both his arms and legs to accelerate himself at greater speeds creating sonic booms behind him, and is capable of keeping pace with skilled Shunpo users. With both, his zanpakuto geared for close combat he learned to utilize his speed in a strategic way that allows for him to perform a burst of high-speed movement in a single moment to slip into his opponents’ space or attacks then take advantage of the moment within seconds. With his natural speed already impressive Shoumetsu still felt there was room for improvement so trained to learn the basics of Shunpo, however, he still relies on shukuchi and only uses Shunpo for sudden bursts of speed or movement. After joining the ranks of the 10th division and with his confrontation against Max he decided to request training from his Captain Shizuka.

Understanding the value of just not reacting to opponents actions, it pays off being to outpace them and keep up with them in terms of speed. Currently, without the weights retaining no longer reducing his speed without the use of Shunpo, his prowess in Shukuchi easily rivals that of Shunpo Practitioner with little exertion. Instinctively during training with Captain Shizuka to improve his Shunpo skills began to blend with his high-speed movement technique. Shoumetsu later came to call this method Furumassuru Shunpo (Full Muscle Flash Step). Combining his monstrous leg strength to what is best described as power walking adding in his movement technique to kick off the ground as Shunpo giving him remarkable increase in speed, although he is still not able to defeat masters in a race, but he has better chance at keeping up with them and engaging his enemies in aerial combat in more agile graceful way without needing reishi platforms. This all thanks to his constant pushing his body passed its breaking point even to points where his body did break, to hone his reflexes reaction time causing his muscles to become abnormally flexible to perform strenuous maneuvers in a split second normally cause tears in ligaments to most shinigami. He is able to perform two or three actions in the amount of time that it would take for a seasoned fighter to make a single one. This lets him perform actions at a much faster rate than most shinigami, dodge attacks aimed at him, then he retaliates at almost the same moment.




Known Techniques:
Shukuchi / Kuoho Haiho / Speed Clones / Senka

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Hakuda Level: Master Hakuda Combatant

Shoumetsu, former Sensei, has taught him various types of Chinese Kenpo, although mostly learned the soft forms of Kenpo: Baguazhang and Taichi. Because of this, he has grasped the Kung Fu principles of "Inner Strength", which he uses with Hakkei to cause internal damage to his opponents. Because of the nature of his zanpakuto both in Shikai and its sealed state revolving around being in his opponent’s space in close quarters combat he honed his ability to handle himself with hakuda and the martial arts already knows equally as important. This allows him to easily transition to zanjutsu and hakuda in a very fluid way though his skill within zanjutsu is more refined than hakuda, he is still able to handle his own when not wielding his zanpakuto. To this extent whenever Shoumetsu does engage in a fight or battle he will try to refrain from drawing his zanpakuto as long as possible to improve within Hakuda unless the situation calls for him to go all out from the very start. Although over the hundred years of physical conditioning he did with the new and improved 11th division barracks, Shoumetsu became a stronger unarmed combatant knowing times it is not always optimal to use his zanjutsu, and since the awakening of his Bankai, he had to adapt to changing up how he fought while it's active. Relying heavily on his physical prowess for everything he does through extremely harsh training most wouldn't even dream of putting their bodies through, but doing so helped him achieve an immense degree of strength. With a single strike, he can send his opponents flying through buildings, or attack with such ferocity to perform feats like kicking with such lethal force it can cut his target and punch his fist through the opponent's chest. Still compared to Zanjutsu and Kido, Hakuda is the least trained of the three but never gives up on trying to improve his fighting prowess in it.

Constantly trying to strive to become stronger, in the time he’s been Lt of the 10th division he has come to better refine his unarmed fighting skills. He is confident in engaging multiple opponent(s) in close quarters fighting using his Chinese Kenpo style of Hakuda to move in the flow of his opponents using their power against them, and mixing techniques from zanjutsu to create lethal strikes. Although Chinese Kenpo is a soft form of martial arts, Shoumetsu can easily go on the offense with a serious powerful chained combo striking rapidly and little to no clear openings in his attacks. Because of the monstrous strength Shoumetsu possesses somebody he gets caught on this brutal onslaught of attacks trying to take it head on blocking will soon find themselves on the wrong end receiving fractures, broken bones, and internal injuries because of his unique style of fighting with Hakkei to focus his physical strength to concentrated blows disrupting his opponents spiritual power flow by forcing his energy into them like rippling tremors upon contact.






Known Techniques:

Taketonbo / Raioken / Kagamibiraki / Tessho / Ikkotsu / Sandbag Beat / Oni Dekopin / Tsukiyubi / Sokutsu

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Kido Skill Level: Kidō Expert

Unlike most of those in the 11th squad, Shoumetsu did take interest in kido, although instead of trying to learn multiple he focused all his training in the art solely on a few specific ones. He harbors little interest in trying to learn other types of kido unless it serves as some purpose to help him track down his prey or compliment his zanjutsu skills. Since he dedicated his focus and efforts on learning the small kido in his arsenal, he is able to cast them with potent proficiency and weave them together to produce interesting results. Seeing the benefits that bakudo can provide firsthand by two Captains in the Togabito fight, he returned to the academy to learn a couple more kido to add to his repertoire. He is capable of using these spells like another extension to his sword weaving them together flawlessly even to the extent of using: Eishōhaki (詠唱破棄, Incantation Abandonment; Viz "Destruction Chant"), Nijū Eishō (二重詠唱, Twofold Incantation; Viz "Double Destruction Chant"), and Kōjutsu Eishō (後述詠唱, Spoken-After Incantation). However, his main interest in kido mastering is on how to channel the raw energy of the kido into his swords in order to exponentially increase his destructive power, and eventually be able to cut through anything in his path. After receiving his newly reforged Zanpakuto after the Naruki City incident against Max, he has come to build a greater connection with his spirit. Through this connection he discovered how to utilize his Shikai with perfect tandem with his kido, using Enshojo spiritual energy to be imbued into the spells cast through his Zanpakuto. His most favored spell to use is Haen, and when combined by his fast swordsmanship he can send out barrages of the hado in a relentless attack against his enemies.




Known Spells:

Bakudo & Barriers

Sentan Hakuja / Bakudō #9. Hōrin / Bakudo #37 Tsuriboshi / Bakudo #58 Kakushitsuijaku / Bakudo #63 Sajo Sabaku / Chocolate Bar Slider

Hado

Hado #1 Sho / Hado #4 Byakurai / Hado #7 Tsuruzi Raiden / Hado #12 Fushibi / Hado #32 Okasen / Hado #54 Haen / Hado#57 Daichi Tenyo / Hado #63 Raikoho / Hado #78 Zangerin / Hado Hyoga Seiran / Kongobaku

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Skills and Abilities
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10th_division_emblem_Daffodil.png Shin Battō Ryu: Kōshi Ken (True Unsheathed Blade Style: Photon Sword): A technique he developed with the use of his spiritual power control which allows him to focus his energy around his blade, then refines it into one centimeter in width making it paper-thin. This makes it barely noticeable or undetectable while giving the blade an extra 2 inches of reach which could make barely evading fatal, and enhancing his weapon's sharpness, or could extend the spiritual blade to the length of a katana (70 cm) though it becomes more visible. Since gaining a better understanding of kido after his hundred years of training, his technique evolved into the next stage. The power of the sword varies with Shoumetsu's will: the more energy he puts into the sword, the sharper and sturdier it gets imbued with pure kido, and because of this it makes casting kido from the blade much easier and his energy wave attacks far stronger.

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10th_division_emblem_Daffodil.png Culinary Expertise: Self-taught since childhood Shoumetsu is an exceptional culinary artist of great skill, possessing immense knowledge and the capability of preparing almost any kind of delicious food with a strong sense of the aesthetics of cooking. He cooks with amazing speed and dexterity, particularly in his use of knives. His sense of taste is also not lacking. Often, he can deduce the qualities of aspects (i.e. ingredients, and method of cooking and preparations) involved in a prepared dish in a very short period.

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10th_division_emblem_Daffodil.png Sleight of Hand Expert: Due to Shoumetsu upbringing on the streets of Rukongai, he learned to do what he needed to survive and care for his sister, learning pickpocketing skills, and a little bit of sleight of hand tricks. It is because of this dexterity he wields his weapons with a great amount of skill easily able to juggle blades in different hands and pull feints that can end up shifted into actual powerful attacks. This is done by knowing how to shift his weight into attacks using his hakkei to give them explosive power in his strike. Shoumetsu learned to turn everything he learned in his life into something that can be applied to his fighting style for very unpredictable yet dangerous techniques. He also uses deceptive tactics in his daily life and battles to trick his opponents into pulling fast maneuvers on them.

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10th_division_emblem_Daffodil.png Musou (Thoughtless): Since Shoumetsu was a child he grew up in harsh area where the creed was survival of the strongest mentality is the only way to live. Upon meeting his Sensei Nanashi within the Rukongai who taught him how to better fend for himself and protect his little sister the training he went through daily was beyond abnormal to give him high pain tolerance and physical conditioning. One of his daily training regimens was a much extreme version Shaolin monks use of continuously subjecting themselves to pain. He had his bones constantly cleanly broken and his muscles torn to teach him how not to allow pain to become a hindrance. Now whenever somebody is capable of making him experience pain, he sees that as a testament of their strength and enters a nearly frenzied state seeing who can inflict the most pain on the other. In this state his spiritual power gradually keeps increasing the more pain he suffers, or until one of them falls defeated. Musuo is not a fighting style but best described as a state of mind that led through the penumbra of the bloodlust, requiring the user to enjoy the fight and relish the satisfaction of winning. In battle, Shoumetsu's combat prowess and capabilities are greatly increased as his inhibitions are loosened from his moral considerations, but this in turn also spurs him to access more pragmatic primal instincts, and even vicious tactics, including unrestrained and maiming blows at his greatest might without discrimination. He is capable of getting stronger through his damage intake and anger buildup. This is because of his undying will to continue to fight regardless of what happens. Instead of succumbing to the damage he receives, Shoumetsu gets an increase in his physical attributes refusing to admit defeat with an indomitable will displaying extraordinary increase of growth, and adaptability to turn the tables quickly on opponent despite his extreme injuries and exhaustion. While Musou is about harnessing an indomitable resolve to win no matter what, he discovered utilizing the opposite can accomplish a greater state of mind. By completely suppressing his emotional reactions one can enter into Ultimate Musou making his mind become hollow with absolutely no sense of drive, hatred, anger, fighting spirit, animosity or even bloodlust despite being in mid-battle against an opponent. In this state Shoumetsu has perfect control over his actions with each one performed at its complete potential, and doesn’t concern himself with thoughts of ally and foe just killing whatever gets in his way.

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10th_division_emblem_Daffodil.png Superhuman Strength & Reflexes: He possesses superhuman physical strength, and frequently spends his time at 11th lifting incredibly large and heavyweights to keep growing stronger. With the modifications made to their barracks spending over 100 years training in a building completely weighted, Shoumetsu felt even still that wasn’t enough. This further led him to go to extreme measures getting a special weight sealing device made by the 12th division while magnetizing all his weights with Shikai to be repealed in whatever direction he wanted to go. When given the chance he performed these intense regiments under the spiritual pressure of Jinnosuke and Hiroka. His strength plays a large role in his abilities as a swordsman, as his strikes possess a great amount of power and range in their cutting ability as well as create a powerful shock wave with a single slash. Thanks to his strength, Shoumetsu is capable of clashing equally with superhumanly large and powerful opponents and can send normal opponents flying away with ease. Through amassing all of his bodies' vigor and stamina as well as ignoring his natural survival instincts, he can bring out his full power, lasting months in battle not suffering any debilitation despite having multiple wounds in his body and rarely any signs of pain (much like a berserker). Another testament to his strength is his ability to catch an opponent's attack with his bare hands without suffering any damage and ram them through multiple buildings. This drive to become even stronger doesn’t just stem from his own natural desire, but after experiencing firsthand the immeasurable might of the Captain Commander one-shot the togabito. Shoumetsu spent a large amount of his time trying to emulate that very punch down to its speed, precision, and power; all in hopes to use that very same strength to knock its original user on his ass. He possesses sharp intuition towards incoming danger, using tremendously quick reflexes to make last-second evasions to immediately counter after. With his fighting styles both heavily using counter techniques, Shoumetsu constantly put his life on the line in combat training and actual combat to enhance his sense of awareness. Even when his eyes struggle to keep up with people who move faster than him he honed himself to react instinctively to attack on reflex without having to judge or react; as such, he will attack anyone he thinks is the enemy, regardless of whether or not he knows they are the enemy. With continued use of this ability, Shoumetsu's speed increases, as does his ability to counter and dodge.

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10th_division_emblem_Daffodil.png Hakkei (脂肪強, roughly translated as "explosive/raw power"): The purpose of Hakkei is to allow the fighter to use their energy explosively with the least amount of actual physical movement possible. In essence, it is the "strike without striking" causing the muscles within the body to generate the energy and deliver the force of the attack without actually carrying out the attack. That energy then penetrates deep inside the body resulting in damage to the internal organs but leaving the surface untouched. In doing so, the user can attack with immense force even if he is extremely limited in space, allowing him to attack with great strength no matter the situation. This is the fundamental technique Shoumetsu uses a large majority of his hakuda and zanjutsu fighting style. Since childhood, he spent his time doing physical conditioning, and upon the training of his Sensei Nanashi he was ordered to punch stone, and metallic structures inches away from it until either he was able to destroy or leave a deep dent into it. Once, joining the Seireitei gained greater insight into spiritual power on how it can be used for different uses to weave that knowledge to enhance his use of Hakkei.

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Equipment


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Denreishinki X

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He carries a sake gourd with him worn around his neck believing sweets and a fine kill is always most enjoyable with good sake. The gourd is decorated in brown lacquer carved in relief to reveal layers of lighter brown and green lacquer beneath and with an all-over design of insects on flowers and leaves and roundels of geometric, wave, and cloud patterns, interior red lacquer, Guri lacquer stopper with red silk cord. 8½in. (21.6cm.) high. A Reiatsu bell is attached to the sake gourd silk cord.

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Push Daggers: Two small simple blades designed for easy concealment on his person made from Sekkiseki (殺気石, Spirit Reducing Stone; Viz "Lethal Presence Rock").


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Zanpakuto Name: Enshōjo (lit. fate hindering woman)

Zanpakuto Appearance: Enshōjo in its sealed state Shoumetsu zanpakuto is a pair of dual kodachi, a sword that is described to act as a shield because its lightweight makes it easy to block with. When in their saya, they appear to be part of a single sheathed sword, one blade appearing to be the hilt, while the second blade is stationed opposite the first and blends in with the saya itself, giving it the impression of being a nodachi. The blades of both kodachi are 28.5 cm and Shoumetsu typically wears it like a typical nodachi across his back with a chain strap that is connected to the actual sheath where both weapons are housed. On some occasions, he tends to just carry it around in his hands casually but always puts on the ruse that it's a nodachi until he draws the blade(s). For the hundred years, he no longer uses the nodachi saya for its deception but instead wears both kodachi in separate sheathes on his hip.


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Zanpakuto Spirit: Enshojo appears to be a young beautiful woman with deer ears and antlers constantly releasing an electrical discharge. She wears a dual-colored kimono in black and white with a fur collar decorated with designs of lightning along with it. Enshojo and Shoumetsu have a unique relationship with each other where they have more of a yin-yang mentality. However, Enshojo tends to act more like the elder, constantly scolding him for misuse of her, pointing out his weaknesses in a harsh manner, like not harnessing her power properly when he loses in fights or ends up sustaining a lot of damage but always caring for his growth. On the other hand, Shoumetsu treats her like a fragile woman knowing it gets under her skin and often gets them in a small fight with one another. When people are killed by her blade she treats it like a euphoria rush encouraging for the bloodshed of their enemies wanting to savor the battle and never-ending it quickly if it could be helped.

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Inner World: Enshojo Zanpakuto's inner world takes the appearance of terrain full of rocky spires, that take a multitude of shapes. The ground is constantly covered in a light fog and the trees in the terrain all lack leaves and is made out of various metals from gold, mercury, and iron. Each of the trees gives off a crackling electric discharge keeping the entire atmosphere feeling magnetized constantly switching from being drawn downwards into the ground or repelled into the air. Shoumetsu believes that Enshojo can stop this but when asked about it she only chuckles or ask why he is nagging so much about it, and mocking if he is too weak to handle it.

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Release Phrase: "Dance in the madness"





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Shikai: Upon activation both of the kodachi emits a bright electrical discharge transforming into a pair of swords, each with slim and straight double-edged blades. Both blades also have an upward-curved bladed prong near the tip of one side of the blade and another one near the base of the blade's other side.. Furthermore, Shoumetsu can use these weapons to deviate enemy attacks, allowing him to close the distance between himself and his enemy in a flash and attack them instantly.

Shikai Special Ability: Enshōjo's special ability allows for Shoumetsu to manipulate and control magnetic fields. By making physical contact with his Zanpakuto, a static discharge is created doing no physical harm but leaves the target magnetized. The magnetism increases in strength over time and is passed onto whatever object they come into contact with, causing those objects to be attracted to them (regardless of if they are metallic or not) - thus making their body into a magnet. This ensures the user’s attacks are almost always assured to hit as the blades become naturally attracted and drawn towards the opponent. Once something has become magnetized, Shoumetsu can choose to change the polarities at will either repelling or attracting opposite magnetic poles, making it difficult to predict and versatile.

Jibashi (Electromagnetic Murder)

Shoumetsu can release powerful blasts or a pulse of magnetic field energy from his Zanpakuto, which he can use to pull or push targets away. In either application, the zanpakuto becomes coated in a golden pulsating light. Condensing his Reiryoku into a controlled mass until it reaches its releasing point. Upon its exertion to repel or attract a target, it launches into a caustic destructive wave of rippling force. Eroding and dismantling anything in its path until it makes its mark. A soul being struck by this ability would feel their entire body be confined and restricted to its core. Almost as if all of their cells were under the complete submission of their soon to be master Enshojo. Which would just be secretly the Zanpakuto leaving a lingering static discharge within the essence of their body. The purpose of the lingering static discharge is to completely lock whatever the opponent touches on their repelling or attraction. The strength and duration of the static cling adhesive effect are determined by how strong the magnetic field around them becomes, making this ability almost an essential follow up to being struck by the Zanpakuto in its released state in general.

Aianmeiden Sutanpīdo (Iron Maiden's Stampede)

Shoumetsu stabs his Zanpakuto into the ground and generates an electromagnetic field that rapidly expands out in all encompassing, sweeping repulsion that expands over a mile wide radius. Within seconds magnetizing everything it sweeps through on the surface and underground. This causes them to all come rushing in from multiple directions to bombard with a strong force and ultimately crush/impaling them in the process. Each object that hits the target increases the magnetic field for all others causing them to accelerate making each subsequent one more dangerous than the next. The electromagnetic field can also act as a barrier providing defense in the process that repels physical attacks away while magnetizing them, and clashing with energy attacks. The magnetic force will gradually become stronger, to the point where objects continually attracted to the person will either overwhelm or simply impale them. Small objects will be influenced first, until the magnetism can increase to the point where larger and more massive objects will be attracted.

Piasu tengoku warutsu (Piercing Heavenly Waltz)

One of Shoumetsu's deadliest techniques is one that beautifully compliments his zanjutsu skills. Once he manages to magnetize a person(s) , reiryoku is where the real fun begins for him. After his target is marked he can propel one of his swords toward the target at tremendous speed with a thrusting attack. He ultimately turns them into a devastating spear that pierces through nearly everything in his way and can be used to shatter through enemy defenses. He can perform a more lethal version of this attack in combination with spinning the blades to turn them into buzzsaws that cut instead of pierce, or by giving rotation to the propelled sword to amplify its piercing turning into drill attack. Because of the strong synchronization he shares with Enshojo and his dextrous mastery with blades, no matter how fast the swords are moving he can safely catch them out of the air. Since the dual zanpakuto are one in the same as long he keeps one of the swords wielded he always knows the exact location of where the thrown zanpakuto is. This perfect unison of swordsmanship and spirit bond is what allows for Shoumetsu to make this ability so strong performing endless sword juggling dance with his opponent where the wrong mistake can easily lead to their end.


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Bankai: Enshojo Kaminari-kei (Fate-Hindering Woman, Thunder Prison)


Bankai Special Ability: Upon his Bankai release, Enshojo Kaminari-kei generates on the outskirts of the perimeter, a halo of electrically charged spheres. The spheres serve as one of the anchors of the Zanpakuto, the creation and stability of this Bankai. If potentially destroyed, Shoumetsu’s control will falter completely. Also relinquishing the Bankai at the same time. These spheres essentially form the “cage” of the “prison” made from Shoumetsu’s power. Being the warden of this prison, Shoumetsu can perceive the world around himself as patterns of magnetic and electrical energy including the natural bio-electromagnetic auras given off by living beings. This also means, everything that encompasses this ring is under the complete utilization and control of the Warden. Whether it’s the magnetic forces of attraction or repulsion, any and everything is subject to his ability. To physical objects, Reiryoku, Reishi, and everything in between. Shoumetsu has a god-like amount of power when in his own domain, and this power reflects within the armor he adorns, for this enables the Bankai as a whole. While the domain focuses on the complete magnetic properties of attraction and repelling. The armor itself, focuses on the polarity of anything that comes close to Shoumetsu as a whole. Constantly emitting a magnetic charge, by aligning his polarity with said object, can make it so the object is passively being repelled from the armor as a whole. Causing the armor to never touch what’s it aligned to magnetically. In this same breath, Shoumetsu can choose the opposite route. Instead of the aligning polarities, it can also be made to differ. Causing the armor and by proxy Shoumetsu, to be attracted to whatever he deems. All in all forming a deadly arsenal, forming a deadly arsenal, where Shoumetsu’s attacks can be attracted to his opponent. While his opponent’s attack will be repelled. Making the cage and the armor the the most pinnacle form of home-court advantage. Shoumetsu torturing and diminishing his prey within this prison, to ensure a slow and long death within their tenure within his Bankai.

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Personal Relationships:
Hiroka Ikari - Their brotherhood dates all the way back in their time spent in the academy. The two of them bonded pretty fast sharing likeminded interest in fighting and the great joy they get from it. They constantly enjoyed sparring one another in their academy days, and when both ended up in the 11th division squad together this tradition only carried on. Carrying out multiple missions and saved from the brink of death with Hiroka retrieving his unconscious body back to Soul Society leaving a debt someday he wishes to repay tenfold.

Yasu Yugure - The infamous glutton he dealt with alongside with Hiroka in the academy. Their friendship originally wasn't even what one would call it in the beggining. Dealing with her persistently asking or stealing his food in the Academy, eventually the two of them formed a rough friendship. As the days progressed this turned into a more solid friendship with the trio becoming close group of friends. Despite the three going there seperate ways their friendship remains and occassionally he still delivers her experimental dishes cooked knowing she eats anything.

Shizuka Hyouzoku - His first time encountering Shizuka dates back during the invasion of the Togabito in the World of the Living where he witnessed the end results of their fight before the now Captain Commander showed up. It was only fitting that these two would once again meet on the battlefield for grand scale fight against another powerful foe. However, this time they fought on the battlefield to the very end against the God-King himself gaining one another respect. Accepting the opportunity to fight alongside him as his Lt, they will soon pave their way making an strong dynamic synergy. Since joining 10th division whenever he gets the chance without fail, Shoumetsu will try to provoke and taunt his Captain inner hollow to get him to either too hollowfy or don his Vizard mask.

Tosu Shohei - Upon his transference to entire new division after practically living in the 11th division barracks since he left the academy, his intergration into the 10th division wasn't easy at first. Trying to get an proper understanding of the people he would now be surrounding himself around Tosu proven one of the more difficult to guage. His chill demeanor made the transition go smoother and adjust to how things were ran there. To this day he is still an mysery to him, but he can tell their is more to him then meets the eye and is curious to see what exactly that is.

Shusuke Kiyoshi - Just like most of his long lasting friendships blossomed from randomly attacking someone just because he wished to fight and see how strong they were. When Shusuke was an Lt for 9th division this was no exception for him. The two clashed blades with one another as equals and even though he is unsure what caused for him to lose his Lt position and become an part of the 10th division, one thing is for certain he will not let that potential go to waste. Knowing a great deal about inner turmoil he plans to help Shusuke awaken his and become one of his long term sparring partners.

Sango Tsutsui - While Tosu helped him adjust to his new life in the 10th division, Sango played an equally integral role helping with his new position. As an 3rd seat in the 11th division before Kenpachi Hageshi reign as the Captain, he had basic understanding from having to take care of things in Lt. Jinnosuke absence. He formed a bit of give and take relationship with Sango with her keeping him in line to get his task done and not allowing him to slack even when he just wants to pretend the paperwork is nonexistent. Although, once all the work is done the two find themselves sharing a drink with one another to celebrate days hard work or when they are alloted some free time.

Masahiko Kuchiki - His first initial thought for him wasn't of anything particular noteworthy. Although over time he came to realize his potential and became impressed with his swordsmanship skill. With a bit more refining of his technique, he could feel that Masahiko become an true force to be reckoned with. Curious on how he will grow with little more guidace, he took him in as his first disciple to teach his technique Musou too but failure is not the option because to quit means to forfeit ones life once he invests in someone.

Izanagi Kiyoshi - The two of them known each other since academy days and managed to match well with one another except when it came to their training ethics. When it came to training to improve oneself they were the complete opposites. Shoumetsu turned almost every single activity he did into some kind of training regiment while Izanagi rather lounged and slept the day away. He does not believe in weak friends because they will just die too easily, so he is determined to beat the laziness out of Izanagi so he can grow stronger and proudly stand side by side with him in battle knowing he can fully well handle himself.







Likes: Art of Misdirection, Cooking, Fighting, Training, Upsetting his Zanpakuto Spirit, Sweets with good sake, Strong Opponents, The thrill of the hunt/Hunting, Dango Shops

Dislikes: Tomatoes, Being Bored, Symmetry

Hobbies: One of the main things Shoumetsu loves more than fighting is trying out different kinds of sweets, then attempting to recreate them or even experiment with making them better with different flavors.

Favorite Food(s): Strawberry Shortcake, Hishi Mochi, Mitsumame, Ichigo daifuku, Dango (loves all of them), Mochi, Parfait, Yakisoba, Kabayaki

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Seretei Communication Column:

The Battle Scar Bazaar


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TakashiKiyoshi

New member













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''The longer you live… The more you realize that reality is just made of pain, suffering and emptiness.''

''Hatred is born to protect love.''

''You break the law and I’ll punish you, there is no room for discussion.”

''I'm never happy.''

''In this world, there are very few people who actually trust each other.''




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The Unhappy Kiyoshi (不幸清, Fukō Kiyoshi lit. "Unhappy Purity") | Kidō Virtuoso (鬼道名人, Kidō Meijin lit. "Demon Arts Expert") | Dark Kiyoshi (暗い, Kurai Kiyoshi lit. "Darkened Purity")

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Character Name: Takashi Kiyoshi

Name Meaning: Takashi (喬士; High, Boasting, Samurai, Gentleman), Kiyoshi (; Purity)

Actual Age: Four Hundred Twenty-Five (425)

Physical Age: Twenty-Six (26)

Race: Soul Born

Birthday: August 4th
18


Gender: Male
18


Height: 189 cm (6’2”)

Weight: 90 kg (198lbs)

Blood Type: B+


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Affiliation: Soul Society | Seireitei | Gotei 13 | Kiyoshi Clan | 5th Division

Profession: Shinigami

Title: Fifth Seat — Junior Officer

Position: Part of Noble Family; Kiyoshi

Division: The Thirteenth Division (十三番隊, jūsanbantai[/i])

Previous Division:
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Fifth Division, (五番隊,Goban-tai; "Squad 5") and for a short period of time he was a member of the 6th division.

Partner(s): Signy Hoshi, Oyama Hoshi,Yurei Shiroi, and Naruhito Sabitsura
Previous Partner(s): Himari Shimi (Suckette) Tenzen Oda (DioNaraka), Arashi Suta (Komato) and Michi Kiyoshi from his time in 6th

Base of Operations: Soul Society | Seireitei - Thirteenth Division Barracks | Kiyoshi Manor


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Notable Features: Throughout the years, Takashi has always worn a sleeveless shihakushō, but after the Kenpachi games, he chose to wear a standard Shinigami outfit with a black bandana mask that covers his mouth and nose. Underneath his bandana mask, he has a large scar running from his left cheek down the neck that he covers with the mask. But apart from the uniform Takashi also has well-groomed dual-colored hair black and a white patch above his forehead. And dark purple eyes (A feature of the Kiyoshi family) his eyes are deep and empty.


While out of uniform, Takashi often wears a white kimono-like type of night clothing, with blue deer patterns on it, and a dark gray sash tied around his waist. It has also been said "that the women within his Division do not mind that he usually walks around in his night clothing.




Personality: Since his early childhood Takashi has been characterized as hardworking, talented, and a natural genius. Highly perceptive and good with problem solving. He is a skilled planner and good at mapping out scenarios. Takashi has a strong sense of justice that has developed over the course of his childhood. After the horrible events that happened to him as a child, he became a silent individual that can seem self-centered at times and refuse help from others. It also made him detest crime and expresses a fervent passion for punishing evil.


He is very paranoid and obsessive, which often makes it difficult for him to trust other people completely. Despite this, Takashi has proved to have a great love for life itself, which was instilled by his parents at a young age. He cares about innocent people, and would never stand by and watch someone be hurt or killed. But for the ones that are not innocent he shows no remorse or any guilt when insulting or harming the person either emotionally or physically. Throughout his life, Takashi has gone through a number of events that have altered his personality. He has constructed a fake persona that he uses when he meets new people who have yet not been placed as good or evil by himself. When people first meet him, he appears as a cold-hearted, angry and scary man who puts fear in almost everyone his eyes rest on. But in reality Takashi does not possess the ability to feel any strong emotions like fear, despair, envy, hatred, disgust, gluttony, lust, sloth, and love, with the exception of a single individual.


Takashi is not apathetic to the point of deserving the emotionless label, since he can be kind and caring towards his friends, and even tease them for his own amusement. Takashi's unstoppable determination and strength of will make him an extremely formidable opponent. This makes him able to function while tolerating massive amounts of physical pain.


Relatives:


Raian Kiyoshi — Father (Deceased †) | Harumi Kiyoshi — Mother (Deceased †)


Michi Kiyoshi — Sister (Living)


Shusuke Kiyoshi — First Cousin (Living) | Izanagi Kiyoshi — Second Cousin (Living)



Fear is not evil. It tells you what weakness is. And once you know your weakness, you can become stronger as well as kinder.



Reiryoku Level: Immense Spiritual Power

Being born into the Kiyoshi family, Takashi was blessed with a massive pool of impressive amount of Spiritual Power (霊力, Reiryoku; Viz "Spiritual Energy") deep within him even comparable to an average shinigami. This level of spiritual energy made the Kiyoshi family have high hopes for the young soul and at the same time his parents became very proud. Before he could even try to get into the Shinōreijutsuin (真 央 霊 術 院, Spiritual Arts Academy), he needed to be trained by the family's own personal trainer - a retired Shinigami - to walk down the path of mastery over this energy. The reserves of his energy never seem to end, no matter how much he used it during training. After time - when Takashi's tutor believed he was ready - he got approval from his trainer to try the entrance exam in order to be admitted, passing it on the first try. The six years which he spent at the academy, and the training there, increased his spiritual power several times to heights that made him one of the strongest students before he had even graduated. The soon to be fully educated shinigami was offered to graduate early but he refused the offer just to increase his knowledge and control over his own power.


Takashi, who is gifted with a strong Spiritual Power, never lets it flow wildly without his permission. When he releases what seems like an endless source of power, it can be felt deeply throughout the entirety of the Seireitei and even some parts of the Soul Society. It is said that only a portion of the power emitted from Takashi can have immediate physical effects over the terrain around him


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You can not hide from me.



Sensing Reiryoku: Expert

Anyone can feel the presence of Reiatsu when it is especially powerful or released in large enough quantities. However, Takashi has always been sensitive to the Reiatsu of those around him as a child. Taught how to use Reikaku (霊覚, "Spiritual Sense") , also called Reiatsu Chikaku (霊圧知覚, "Spiritual Pressure Perception") during combat at a young age , allowing him to stay out-of-the-way from incoming attacks and danger. Also allowing him to detect it in non-combat situations, as well as tell individuals apart by their unique Reiatsu signatures, knowing whether he goes after the right target or not. By focusing on a specific Reiatsu/Reireyoku signature to perceive its movements in greater detail.


Takashi has proven to be too close to that of a hunter with his skills in Reiatsu Chikaku (霊圧知覚, "Spiritual Pressure Perception") and he has proven to be able to tell if a person is lying by detecting any fluctuations in their Reiryoku, sense when other nearby trying to sense him.

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Reiryoku Control: Mastered Control

Takashi, who was born with a tremendous spiritual energy and he had to train several years to control his spiritual energy before he was sent to the academy where he passed the entrance exam. Because reiryoku control takes time and a great deal of training to master, he couldn't be more lucky being a Kiyoshi. A family that has several assets that other families do not have. For example, personal trainers that are experts in several areas needed to become a shinigami. Takashi was trained by the family's own trainer and the training schedule continued throughout the days and nights. With the years that passed, his knowledge and ability grew ever greater to the point he controlled his Reiryoku as easy as breathing and was able to completely block it from "pouring out" and hide his presence from other spiritual beings. However, just hiding himself is not the only way to control it, he can even use it to scare others with his presence.


During the time he was a student in the academy, Takashi had a goal and it was to master the four major Shinigami combat forms Zanjutsu, Hakuda, Hohō, and Kidō. Among the four ways of combat Takashi showed to be very interested in Kidō Kidō (鬼道, Demon/Spirit Way; Viz "Demon Arts") and to master this perfect control is needed. This led him to train harder to control his Reiryoku, allowing him to hone these skills. The way Takashi uses his control over his Reiryoku is to cast Kidō spells, increase his speed (Hohō) , use the special abilities of his Zanpakutō and increase his physical strength and power.


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Reiatsu: Expert Reiatsu Emission

Takashi's Reiatsu (霊圧, Spiritual Pressure) is not the strongest among all the members of the Gotei 13 but it rivals the ones by most Vice Captains and even some Captain level shinigami. When he releases it fills the entire space around him with its presence when risen to its peak. There's a hardness to it, an innate force of resistance that repels others away from him and those who attempt to approach him remark that it feels as if they're heading for certain death, each step proving increasingly more challenging to overcome than the one before. Anyone that is able to reach him he sees as a worthy opponent that can satisfy his thirst for battle. Takashi's reiatsu doesn't merely prevent others from approaching him, it also drastically reduces the effect of attacks beneath a certain level of power, rendering them all but worthless against him. Acting as a sort of armor, making it impossible for him to be harmed by anyone not at least at his level of power. When he releases his Reiatsu, he gets a feeling like a burden has been lifted from his shoulders, and once it reaches its peak,Takashi starts to feel as light as a feather, due to not holding anything back that could damage someone.



Let my power devour you.


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Reiatsu Shape: Bear

Reiatsu Colors:
Dark Purple & Black

His reiatsu at full burst surrounds his body in a shockwave of malefic spiritual power. A dark storm of deep colored energy such as this can easily fill and shroud the room in utter and innate darkness, an black-scape that most men, if any, would find an escape from coupled with the raw weight of the black mass. Once settled and the dark has set in, if he allows it to be perceived, Takashi’s reiatsu forms around him in the shape of a large mad bear the size of a building complex. At its epicenter is the seemingly dark hearted kiyoshi, calmly assessing the avenues before him as he uses his signal for battle.


Reiatsu Effect(s):

Fear
| Paralysis | Phantom Pain


The first effect is the feeling of fear that can nearly almost instantaneously overwhelm the body, while also experiencing a frightening exposition to fear that is emanating from Takashi's reiatsu. The onset is difficult to describe, as it can be compared to a reaper placing its hands on the shoulder of those who feel this effect, surely signaling some level of fight or flight feeling within the body. Even if the victim of this effect wants to run away, they cringe in fear, crippled by the following step of this reiatsu effect. Not even able to take a single action if they succumbed because of the overwhelming rot of fright surging through their thoughts. It's a special form of fear that Takashi's reiatsu has over beings, lesser than himself. The next step would be the most obvious, finding that any who have succumbed to his exquisitely dark aura, even any masters of their own inner and outer energies would find themselves in a loop within their mental cavities. In the attempts to free themselves from whatever demons their fears lay in them, they would have been completely subdued and surely paralysed by the ever-expanding darker reiatsu. Their minds so focused on escaping their fears, they have forgotten to care for their bodies, in the physical fight against the Dark Kiyoshi. Leaving them open to many forms of attacks and vulnerabilities. Lastly, in its full burst, his reiatsu’s shape dissipates and explodes in a pitch black cataclysm of energy. A force so great, it is released in all directions from his body, dispersing into black waves of nearly electrical identity. Not only capable of vastly changing the landscape around him, but causing pain to others, the markings and lacerations of the black electricity don't even show up upon the skin of any victim caught in this blast. Assuredly, they would feel any and all pain released from this shockwave of dark energy to be left at the mercy of the most merciless Kiyoshi.


Reiatsu Type: Standard


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Zanjutsu Level: Expert Swordsman



In addition to his aptitude for Kidō, Takashi has always had a penchant for swordsmanship. To wield a Zanpakutō was an opportunity to obtain a reliable companion and a way to weaponize a facet of one's very soul. On a near-continuous basis - day and night - he would proceed attempting to hone his skills as quickly as possible with his Zanpakutō. He knows by heart every single detail about his Zanpakutō and its abilities and limits. Sword-fighting has become second nature to him. Almost subconscious he swings his sword and he does not need to prepare himself to perform some of the more complex maneuvers of the art. If he wants to perform an attack, the attack immediately happens. With the facility, swiftness, and precision befitting an exceptional swordsmanship. So great is his liking and so high his skill in the art that he can slay many opponents with his blade alone.



Fighting while he evades retaliation with natural ease, measured singular steps, in an almost dance-like manner. Fluid one-handed swings and thrusts, lightning-fast with his sealed Zanpakutō usually is enough for most of the time. But once he releases his Zanpakutō, Sasori no Shikiri , his swordsmanship changes to a more ranged style thanks to the length of his shikai. With a two-meter (200 cm) Lance, allowing him to only need to attack when an opponent enters his range. Such a distance as three meters between him and the opponent matters little, so while it is easier to thrust at an approaching enemy instead of moving out, he will still quickly close the distance between an opponent instead. All of his thrusts are enough to be called a final blow to strike the opponent down.


The main strength of the weapon is in its swings rather than thrusting as its shape would indicate. Its wide swing utilizes its long range to not allow the enemy to dodge by stepping back. Partial retreat from a strike will not allow for escape, attempting a counterattack would result in receiving a slashed stomach, and simply going forward will result in a smashed rib from the long and heavy lance. People that use long weapons normally use their length and freedom of range to win a battle, and discarding such an advantage by closing in should mean defeat. Such tactics mean little to him, as his ability with the lance shows no vulnerabilities due to not having to follow the general rule on lances. He can constantly increase the speed of his thrusts and make continuous attacks without allowing the slightest pause in between.



Known Techniques: Deadly Darts |

Ryōdan |

Agitowari |

| Onibi | Suikawari |




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Hohō Level: Shunpo Expert


Hohō is the art that stands out from the rest of the four shinigami combat forms the most. This is because, for all intents and purposes, Hohō is an inherently supplementary skill rather than a comprehensive combat system of its own. Along with his peak physical conditioning, Takashi is extensively skilled in the Shinigami art of high-speed movement, being able to outpace and chase down a fleeing enemy with little to no effort. This allows him to close distance between him and a ranged opponent or anticipate and intercept them on the move. Even though ostensibly a fairly simple supplementary skill, Hohō offers numerous advantages. Thanks to his outstanding agility Takashi is capable of outmaneuvering and evading enemy techniques, whether multiple or point-blank ones with equal ease.


There is nothing extraordinary about his movements, truly they are simple and lacking the flashy appeal most acrobats and Hoho users would have one believe to be true speed and agility. But even if it's simple movements there is a kind of style with every step taken by Takashi and it looks almost as if he can read another's movements long before they are even made, responding to their attacks with a well-placed step to dodge by a hair's length of an intended attack.



His studies and experiences with Hohō over his life have allowed Takashi to reach even greater heights. Which has been demonstrated when he simply disappears from sight and reappears solidly elsewhere, attributing to his speed. This more often than not leaves his opponents baffled, as it can be very difficult to determine when or even whether or not he has truly moved, as it is conceivable. Utilizing this speed, Takashi can move with such great speed that an after-image of himself is left behind for his opponents to see.






Known Techniques: Shunpo

Speed Clones




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Hakuda Level: Expert Hakuda Combatant

Takashi's imposing aptitude for close combat was noted early during his time in the Shin'ō Academy. As such, he was able to focus upon the development of this skill throughout his entire career as a Shinigami. Takashi is tremendously skilled in hand-to-hand combat, even by shinigami standards. Having been training all of his childhood and Shinigami career, he carries a deep knowledge of most forms of Shinigami combat. With Hakuda being the combat form which is the most basic skill available to prospective Shinigami. The most accessible in general, for the only weapon it requires to hone and wield is the user's own body, mind and soul. With an outstanding physical strength and with years upon years of strenuous physical conditioning have he turned his body into a temple or fortress, the word to describe his body shifts between the two. To be able to inflict heavy punishment and to be able to withstand retaliation are no difficulties for him.


When it comes to a fight, he blends his smarts with his combat skill. Never one to rush head on into a fight, Takashi always watches, always listens, and never turns his attention away from his opponent. He can also be fairly arrogant when he starts to gain the upper hand against a foe, but for the most part, he remains level headed. As far as hakuda is concerned, Takashi is a master of the basics, as it were. He knows several mixed martial arts which he mixes to avoid revealing his next move and strikes are performed with nary a thought, swiftly and flawlessly. More than that, he knows how to handle opponents armed and unarmed, how to defend and where to hit to cause the most damage. Behind every punch or kick is a tremendous force and speed that follows and causes bone-shattering damage to the opponents that becomes life threatening.






Known Techniques: Tesshō | Ikkotsu | Sōkotsu |

Taketonbo |

Sandbag Beat | Kagamibiraki |

Raiōken |


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Kido Skill Level: Kido Master

With his pool of impressive amount of Spiritual Power , Flawless Spiritual Control and large knowledge in Kidō (鬼道, Demon/Spirit Way; Viz "Demon Arts") Takashi has always been considered a prodigy among prodigies, more so when it deals with his understanding and execution of Kido techniques. Everything from the Kidō mechanics, specific incantations, drawbacks, effects and other factors. He is as dangerous with Hadō (破道, Way of Destruction; Viz "Path of Destruction") as he is in Bakudō (縛道, Way of Binding; Viz "Binding Spell") and his immense intellect and calculative mind has allowed Takashi to dissect the every spell known for him-- in truth it could be argued that Takashi knows more about his spells than about himself. Takashi can evoke spells of great destruction that dwarf the capabilities of the same spell conjured by an Expert; among the exalted members of the Kido Corp. There were once whispers that the potential, the understanding, and the power of Takashi in Kido came from Tenzen Oda, the Great Kido Master himself.



Some Shinigami rise to prominence owing to their unique talent, some become respected masters as a result of hard work and immense experience. A couple few combine both to stand above everyone else. Such is the case of Takashi Kiyoshi, a man with a living imagination and outstanding aptitude for molding his spiritual energy. What followed were centuries of study, deliberation, exploration and experimentation. And with the knowledge of Kidō a whole new world of possibilities was opened up to him. He desired to make his wish to learn and master every single spell he came across. Traditional, obscure, forbidden, he desired to wield them all. Analyze them all, dismantle back to their constituents, alter, improve, conjoin. Takashi has learnt all known Kidō spells as well as honed his skill to effectively cast low- and mid-level techniques in utter silence. Even the most complex spells of the 90s range are within his grasp.


He became an expert, a master, but that was merely the beginning. He proceeded to invent spells of his own, completely new ones to supplement the pre-existing ones. Day after day, century after century, working strenuously to hone his skills. Reciting chants, casting spells, controlling the flow of energy, until he had no longer to devote conscious thought to all but the bare minimum to make spells ''manifest'' themselves, unhampered, stable, complete.


Many Kidō practitioners and experts, especially among the members of Gotei 13, favor the art for its spectacularly devastating might. Takashi's style, however, is very different from that brute force approach. Offensive spells are but an element of his usual combat tactics and one that is no more important than the others. He engages his foes in a deadly game of cat-and-mouse. As such, he strives to encourage them to reveal their own fighting styles for himself to analyze. Then, he might resort to binding them with Bakudō or destroying them with Hadō, depending on the circumstances. In particular does he favor spells which allows him to preemptively defend against a future attack, this category of spells being typically called wards by seasoned spellcasters. One of the most famous of these is the rather recently discovered Millon Escudo spell which Takashi most commonly affixes to his blind spot to protect him from hidden attacks.



In the last 100 years, Takashi has taken steps to further accentuate his vast knowledge of kido and its properties. Along with having phenomenal ability in harnessing his own reiryoku for multiple purposes, he has taken to learning the first baby steps of learning Shunkō (瞬閧, Flash War Cry; lit. "Instant War Cry"), a high level and difficult variation of both Kido and Hakuda combined to create an entirely new form of fighting style. It still remains to be seen what may become of his training and usage of the technique, but there are indeed flares of inspiration flowing with each passing day of Takashi taking it one step closer to achieving small mastery over even a single body part.




Customized Spells:

Unmei no Shōheki | Nijiiro no Shōdo | Modified Hado #96, Ittō Kasō (Kaizō Kidō)




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Skills and Abilities: Peak Shinigami Conditioning, Enhanced Strength, Genius Intellect, Kidō Inventor, Immense Durability






Peak Shinigami Conditioning: Through intense training, specialized diet, Takashi represents the pinnacle of Shinigami physical prowess. His physical attributes rival that of a seated member from the Onmitsukidō. His strength, speed, stamina, agility, reflexes, and coordination are all at peak, or near-peak, perfection. Takashi has since early years been on a strict diet to enable his body to develop and operate at its most proficient. He has performed amazing physical feats due to his superior physique. He engaged in an intensive regular regimen of vigorous exercise (including aerobics, weight lifting, gymnastics, and simulated combat) to keep himself in peak condition, and has often defeated opponents whose size, strength, or other powers greatly exceeded his own.


Enhanced Strength: With his tall and muscular stature, Takashi naturally possessed a massive amount of strength. This was largely indicated by his capability to injure opponents with just his bare hands and his ability to counteract an opponent's punches with his own. By a sheer force of will, Takashi was able to temporarily lift the Seireitei Gates, a feat that happened to impress all Four Gatekeepers. Takashi was more than able to break through massive boulders with his bare fists, throwing a man twice as big as himself a considerable distance with a half-hearted throw. With the flat side of his hand, he can stop incoming sword swings moving at incredible speeds and punch opponents through several buildings.


Genius Intellect: Takashi has proven that it isn’t physical power that wins the day, but instead it’s brain power. He is analytical and meticulous, not only willing to take drastic measures in order to solve a problem but also is ready to deceive his opponents. His rare intellect actually allows him to prevail consistently in combat situations by being able to adjust quickly to new situations and can seemingly predict anything well in advance while he adapts to new surroundings quickly. Although the responsibilities of these successful combat situations have caused him to frequently be annoyed, he still gladly accepts new situations in order to help the fellow members of Gotei 13. In addition, he also wants to prove himself to past and future generations as well.


Kidō Inventor: His intellect and understanding of the mechanics, flow, drawbacks, applications, consistency of spiritual energy and effects allows Takashi to modify already existing spells and create new unique ones. Spells created by Takashi are made and followed by the Classifications of the already done system for Kidō. Bakudō , Hadō and Kaidō and each spell is designed for a very specific or versatile nature. Several spells are based on or influenced from other Kidō or techniques that already exist. He also can create new spells on the fly mid-battle to confuse or confound his opponents severely, giving him an immediate edge in just unpredictability alone.


Immense Durability: In addition to his strength, Takashi possesses remarkable durability. He sustained an explosion from an unsuccessful experiment there; he tried to modify the Hadō #88. Hiryū Gekizoku Shinten Raihō (飛竜撃賊震天雷炮, Flying Dragon-Striking Heaven-Shaking Thunder Cannon; Viz "Dragon Strike Heaven-Shaking Lightning Cannon") but the test failed when the Kidō exploded. Takashi came out almost unharmed from the explosion, with no more than small burns all over his left arm.


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Equipment: Denreishinki, Jigokuchō






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Denreishinki: The Denreishinki (伝令神機, Divine Messenger Machine; Viz "Soul Pager") is an electronic inter-dimensional communications device used by Shinigami while on an assignment in the Human World. The Denreishinki looks nearly identical to the cellphones found throughout the Human World, and comes in many different designs.


Jigokuchō: The bodies of Jigokuchō are completely black, while the wings are purple with a black outline.They guide the Shinigami through the Senkaimon when traveling between Soul Society and the Human World, thereby saving them from the inconvenience of passing through the Dangai. Jigokuchō are also used as messengers among Shinigami, often carrying important orders. Hell Butterflies are taken care of by Shinigami in Seireitei, this task usually being carried out by new and inexperienced members of the Gotei 13. Jigokuchō, like the Shinigami themselves, are only visible to spiritually aware beings.


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Zanpakuto Name: Sasori no Shikiri (サソリの仕切り, "Scorpion's Divider")

Stage: Sealed


Zanpakuto Appearance

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Information: Takashi’s zanpakuto exists in a similar fashion to its master, dark. The scabbard is pitch black and sleek, adorned by matching black sashes and hilt wrapping. The sword's dark features are fairly striking to those who take note of his immediate person. He has likened it to the bleakness of the darkness that dwells within him. Thankfully, he has multiple persons and entities to keep them at bay. The crossguard is light silver, lined with black accents with an intricate design and matching pommel.


Zanpakuto Spirit:


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Information: An ambiguously shaped spirit given the dark personality of the shinigami. Quite erratic in behavior when unused for some time, Sasori no Shikiri actively berates Takashi for his lack of use with his zanpakuto, always brimming at a chance to fight an enemy but is always the second option when it comes to a real fight. Taking this in stride, while also knowing his master the keenest, has led the spirit to a level of benevolence when allowing him to utilize his powers and abilities. Often helping him when the situation calls for both of their survival. On the flipside however, if used too often, Sasori no Shikiri becomes more unruly, begging to battle more souls as they come their way. Aching to sing all those before it and its master is its main and sole concern, forcing Takashi to keep the spirit in line nearly most of the time.

Appearance:
Sasori no Shikiri resembles a red or ochre ogre with long, unkempt green hair, pointed ears adored by earrings, two horns on its head and spikes jutting from its shoulders. He is known for having its mouth open nearly all the time with an exaggerated lower jaw similar to Violator and has fang-like tusks on its upper jaw like a traditional Oni in Japanese folklore.

Inner World:
The inner world is the manifestation of Takashi's soul, in which his Zanpakutō spirit finds residency within. It manifests itself as a world a little different than that of Earth, the sky revealing a deep darkness with tiny light orbs that float around in this world freely. Under the dark sky, there is a huge fortified valley behind cliffs of rock with a single passage in and out which leads to what looks like an endless ocean. The large sea also represents Takashi's spiritual energy. Inside the valley there appear to be ruins of fallen temples all around inside and at the one and only passage there is something that 'blocks' the way. A large stone staircase with a throne made of stone decorated with skulls at the top of it. Takashi himself or his Zanpakutō spirit Sasori no Shikiri can be found sitting on the throne and it is placed there to overlook everything.


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Release Phrase: Kyori o idō shimasu (距離を移動します, “Go the Distance”)


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Information:
When Takashi grabs hold of his Zanpakuto Sasori no Shikiri in its sealed state and utters the release phrase Kyori o idō shimasu , the whole Zanpakuto begins to glow in a blue light. As air currents swirl around Takashi creating a small tornado around him for a short time. This protects him for a little while and when the tornado around him disappears, it seems that the wind around him completely stops moving before everything becomes normal again. Soon after, the shikai manifests itself as a two-meter (200 cm / 6,5 ft ) Drill Lance with a long handle with a long piece of cloth at the end of the handle. The cloth can be used to swing the weapon like a flail and toss it at opponents for mid-range combat.




Shikai Special Ability:
Sasori no Shikiri is in the shape of a drill lance that spins to the right or to the left, the speed of which is dependent on Takashi's Reiryoku. The intense rotations can be manipulated in order to result in the catastrophic destruction in most things that are touched by him -- whether it be bones, flesh, steel, or anything of the sort, it's a safe assumption that the drill touching most substances will result in the annihilation of the sort. With the amplification of speed, the very strength of the rotation allows for the zanpakuto to attract or repel different entities. The true power of Sasori no Shikiri is that the wielder can select exactly what is being pushed or pulled. For instance, he can choose to affect only reishi/reiryoku based things (kido, quincy arrows, etc) while not affecting things like people and the environment.






Shikai Techniques:


Shokushi wa Tassuru (触肢は達する, “Pedipalps' Reach”):


By rotating the drill lance to the right, Sasori no Shikiri creates an attractive force with itself as the center and the said force grabs and pulls matter toward the rotating drill. With the goal of either slowing down an object or person from getting away from him or to force the target onto the drill to get destroyed. Crushing them under the immense pressure of whatever is in the surrounding environment. The incoming debris approaches at sudden speed and hits with severe concussive force, leaving most targets disoriented and unable to protect themselves after getting hit the first time. Targets can be killed or severely maimed by the crushing impact, of the implosion and consequent pull of the object from the environment. This technique can be very deadly or nearly harmless depending on the circumstances of the environment.




Matsubi (末尾, “Tails End”):


This technique is the complete opposite of the previous one, this ability allows Takashi to manipulate repulsive forces to repel incoming matter or techniques. By rotating the drill lance to the left a repulsive force is created that pushes everything in front of Takashi away from him. The power of the force can easily shatter wood, bones, metal, or stone walls. By using this technique as a defensive measure, all attacks directed towards Takashi will be deflected, reishi/reiryoku based or physical. Though a technique of deadly proportions it can be used for helpful means as a way of protecting. By being able to select exactly what is being pushed, Takashi can prevent his comrades from getting hurt by choosing to push away incoming attacks without having to move the comrade.




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Personal Relationships:


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Izanagi Kiyoshi: Takashi’s younger cousin that he only saw from a distance a couple of times when he was out on errands. Knowing that they are from the same family and both have the mighty blood of Kiyoshi in their veins, makes Izanagi very interesting to Takashi. Even though they have never really had any real contact, Takashi wishes they could meet and talk without having to see each other as two shinigami.


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Shusuke Kiyoshi: The head of Noble Family Kiyoshi and his older cousin but also one of those who trained Takashi in the art of being a shinigami. Takashi has a deep respect for Shusuke but not because he is the head of the family but because he proved to be a friend, brother and teacher to him. Growing up, Takashi often heard how Shusuke would lead their family back to their glory days and that is something he wants to be a part of achieving.


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Junko Izumi: The one who always seems to be in a happy mood when they see each other. Their friendship began already during his final year at Shinōreijutsuin (真央霊術院, Spiritual Arts Academy) when Takashi was eating he saw the young soul sitting just watching him eat not far away and the sight of her without food made Takashi feel bad because he ate while she did not eat. After that, every time it was lunch, Takashi made sure Junko had food and he sat with her during all lunches all last year. This was the beginning of a lifelong friendship that continues even today, although they do not meet as often, Takashi at least tries to meet her in their free time to eat.


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Michi Kiyoshi: The opposite to the dark personality that Takashi possesses. The two hold an interesting relationship, while she adores her brother they do hold a rather normal sibling rivalry amongst themselves forcing the other to get better in their own ways. stemming from her birth, Takashi took a vow to always care for his younger sibling at whatever the costs.






⦿ Despite his personality and personal disposition, Takashi is quite good with animals and small children. His stoic nature is neither off putting nor threatening. Allowing others to aptly approach him regularly until he reveals his nature.
⦿ Takashi has a varying sense of humor that can be seen as morbid in the eyes of his peers, but everyone quietly and politely goes on with the joke despite its irony.
⦿ Takashi’s english voice actor is Vic Mignogna, a famous voice actor known for many roles including Broly from ”Dragon Ball Z/Super”. His Japanese voice actor is Mamoru Miyano.
⦿ His battle theme is Rise of the Phoenix.
⦿ Takashi is the only Kiyoshi clan member to ever attempt learning Shunkō.


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WIP

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Last edited:

Kuu

New member
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If I want it hard enough, I’m sure it’ll appear!

S-Sir! I brought you a bento today! I hope the love I put into it is noticeable~

My future is my own. No one decides who I’ll become but me.


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Character Name: Momomonoi Momotomo || 『百友 桃喪乃萎
Actual Age: 112
Physical Age: 18-ish
Race: Deceased
Birthday: March 20th
Gender: Female

Height: 5’4’’ || 164cm
Weight: 145lbs || 65kg
Blood Type: O-

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Affiliation: Gotei 13 || Momotomo Clan
Profession: Shinigami
Title: N/A
Position: Unseated || Heir Apparent of the Momotomo Clan
Division: Seventh Division
Partner(s): Nao Murakami
Base of Operations: Seireitei

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Notable Features:

Noi is a generally unremarkable looking girl; Her face isn't anything special, and were it not for the soft peachy pink of her hair she truly would not stand-out much, if at all.

However, her shihakusho has become slightly more personalized with the addition of a proper obi tied around her waist. Her obiage is a soft orange, and cyan colour, with a flowery pattern that is tied in such a way that part of it is comfortably tucked into the eri. Her Obi is similar to the obiage, but its colours inverted. And finally, her obijime is a pair of cotton candy pink&blue beads, threaded carefully through each other around her waist.



Personality:

A chronic optimist that is often idealizing people in her mind, seeing them as who she WANTS them to be, rather than who they truly are. Because of this, Noi often finds herself in the throes of “love”, jumping from crush-to-crush like a lovesick teenager, fantasies of romance and princely behaviour clouding her already rose-tinted glasses at every step of her life.

She tries, with all of her might, to come across the damsel, the princess in need, the cute girly-girl that can’t do anything without her ~True Love~ there to rescue her. To the contrary, she’s a tomboy through and through. The type to get playfully punch-y with the various objects of her misplaced affections, or even outright violent with anyone that gets on her nerves.

She tries to play her more violent leanings off as cute, or as jokes, it’s hard to ignore the fact she’s stronger than any damsel she’s attempted to model herself off of. A rough-and-tumble type to the core, Noi finds the most enjoyment in rolling around in the dirt wrestling, or goofing off until someone she’s interested appears, at which she’ll do her utmost to appear as prim and proper as she can. She can’t rightly find a good husband if she’s perceived as a dirty person that enjoys getting their hands dirty, right?

When she’s around other girls, or those she’s not expressly interested in romantically, Noi comes off as boy-ish, almost to an extreme, taking on traits most often associated with teenage boys. Impulsive, Crude, and a little below average intelligence. Certainly a combination she thinks would make her unappealing.

Reckless with her own life, Noi can’t offer much in the way of forethought in a battle. She’d much rather go in, guns blazing, than to sit for even one second to think about her next move. Because, really, who needs to think if they are too stubborn to give-up, to just stay down if they are sent flying? Besides, Noi’s upbringing instilled a unwillingness to back-down in her, a complete lack of giving a fuck about her own wellbeing as long as she wins.

She truly is an optimist, always looking to the bright side, even when she’s near-dead and barely clinging to life. It could always be worse, could always have the shorter end of the stick, could always be dead. As long as she’s still alive, her gusto for life will never fade, will always beam to the heavens that she is ready to face adversity with her head held high. She’s more than willing to laugh off anything and everything in the name of her own unending pep.


Relatives:
Momotomo Momokoe; Grandmother, Alive;
While Noi has been softening to her grandmother in the last few months, the two still have a considerably strained relationship. Their communication is limited to letters exchanged when Noi's allowance is delivered to her.


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Reiryoku Level: High Spiritual PowerReiryoku Control: Average ControlSensing Reiryoku: Basic

Noi, as the chosen head of a sub-noble clan, has a higher than average reiryoku pool, something that starved her prior to her adoption into the aforementioned clan. Once an uncontrollable mass of thin and hazy aura, Noi has since been able to grasp the basics of Reiryoku control.

Through the short few years Noi has been a part of the Gotei 13, she has never changed much. Always sticking close to what she understood, and never vying for more, never wanting to become stronger, never aiming for anything other than to lose her cursed clan name- Yet, as Nao became captain, and became Noi's anchor to freedom, the younger girl was surged forward into wanting to better herself, even in small ways.

The first step to it, for Noi, was increasing her complete lack of control over her Reiryoku. Over the last nine months, Noi has trained as hard as she could to overcome two of the biggest hurdles in her life, to gain a great deal more sway over her own strength, and to wrestle it as she would any physical person that'd get on her nerves. She has since managed to regulate her reiryoku, and is able to harness in ways she never thought possible for herself.

However, even as she has gained a handle on her own reiryoku, her ability to sense is as bland as ever. Her reckless and impatient behaviour hindering her in sitting still long enough to put the effort forward to learn in the months since Nao began training her.



Reiatsu: Specialist

While Noi certainly has a lot of reiryoku, she’s historically struggled to exert it of her own will. However, since the start of her training with Captain Nao, Noi has gained greater control over her spiritual pressure. During the beginning months of her strenuous tutelage, she was often brought to her knees at the smallest flare of Nao’s Reiatsu. Days and weeks went on like this, the young girl forced to the ground, but unbeknownst to her, every debilitating incident was a small stepping stone for the ultimate prize. Until one day, upon Nao’s desire to subdue Noi completely, only worked to push the feisty girl onto one knee. Nearly nine months of this debilitating, daily exercise has improved Noi’s own Reiatsu and subsequently, her resilience against foreign spiritual pressures. Although she will still fall victim to the effects of those with greater Reiatsu, she is more than capable of holding her own, pushing on to continue to fight.

Reiatsu Colors:
A stark, almost hard to look at purple, with an off-red center.

Reiatsu Type:
Standard Type

Reiatsu Effect: Rage - Melancholy

Noi’s Reiatsu forces those around her to experience a spectrum of emotions, beginning with an instilling of rage that leads to an inevitable and deep melancholy. The anger begins as a tiny ember that slowly simmers and then eventually boils over, a prelude to what they will face against Shōshin. Eventually, when the time is right, Noi’s enemies will understand true despair.​




Zanjutsu Level: Expert Swordsman — Hakuda Level: Hakuda Combatant — Hohō Level: No Shunpo


Making up for her failings in other aspects, Noi is more than willing to put her best foot forward when it comes to her physical abilities.

She has a strong draw toward Hakuda and Zanjutsu, owing back to her combat tutor from her youth beating it into her tiny skull that if she couldn't fight up close and personal, she would never be worth anyone's time.

While her finesse with her Zanpakuto wasn’t anything remarkable, such a thing is a fragment lost to history. Her immense strength bellows beneath every unpredictable strike, and where there once existed no form, no rhyme or reason, now fights a swordsman with a distinct refinement about her; although still an instinctual beast hidden beneath her nondescript frame, there is a discernible edge to her movements, an agility becoming of someone who understands the implications of a single wrong step in the heat of battle. The swing of her sealed blade exceeds that which the eye can see, a byproduct of the sheer power she is capable of outputting; even in Shōshin’s bulkier released state, the weapon moves about Noi’s vicinity at alarming speed, and without saying, with that primal fury so characteristic of the young Shinigami. Physical, face-to-face confrontation is where Noi’s swordsmanship shines, for if one falls within reach of her blade, they find themselves relentlessly assaulted by earth-shaking strikes.

Months of Zanjutsu lessons have bestowed upon Noi a great deal of knowledge on the craft, with an equal degree of practical conditioning. What was once a semblance of style has transformed to a demonstrable and unique connection with her blade, the young protégé leaning heavily toward those sub-disciplines focused on strength. Her training was then tailored toward the acquisition of a technique steeped in the tenants of power, that being Agitowari. Although not yet mastered, Noi’s rendition of the renowned sword swing is as deadly as any.

Even her Hakuda is similar, however her lack of finesse is less of a problem once she's close enough to grapple, punch, kick, or throw her target. Noi doesn't need to be careful with her own fists, knowing she's more than strong enough to hold her own even as her knuckles stain with blood and bruises. Her physical strength is almost overwhelming, enough to rip another living creature in half with naught but her bare hands, and it only serves that she will become a force to be reckoned with one day.


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Noi is often brought to her knees when attempting Shunpo, spitting up her lunch to the point it's a miracle she's still able to be back up on her feet immediately after. Of all the things that have troubled her, that she wants to fix about herself, Shunpo remains as something she understands she will never improve at. Her body is not built for speed.

Known Techniques:
Tesshō || Kagamibiraki || Agitowari( In progress )


Kido Skill Level: Novice

Kido, a skill thought to be beyond Noi's scope, to be a style of combat that would forever elude the young girl until the day she died. But, thanks to what help Nao could offer not only in Kido, but also in reiryoku control, Noi has since become able to use a single spell without constantly blowing herself and others up. She still suffers with issues, often still exploding when she isn't wholly concentrated on the spell and incantation, but something is better than nothing.

Known Spells:
#4 Byakurai



Skills and Abilities:

Enhanced Endurance:


She’s more than capable of running, training, or exerting herself physically for large amounts of time. It wasn’t a choice on her part, so much as a necessity in order to keep up with others due to her complete lack of skill in Shunpo.

Enhanced Durability:

Noi is built like a tank in the most internal sense possible. She can sustain injury, after injury, after injury, and still get back up, no problem. It may be painful, but the pain is nothing compared to the screaming voices of her tutor and grandmother itching at the back of her skull if she were to let herself stay down.


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Equipment:

Denreishinki X (
伝令神機, “Divine Messenger Machine)


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Zanpakuto Name:
Shōshin || 『傷心』(heartbreak)

Zanpakuto Appearance:

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Shōshin is a simple blade while sealed, nothing truly remarkable about it. Its sheath is a dull reddish-brown, with a dark brown ito wrap, white samegawa, and faux gold kashine and tsuba. The sageo is a soft pink, wrapping farther up the sheath than would normally be expected, charms of the gikon Steiner hanging from it alongside the kurigata, giving it a childish vibe.



Zanpakuto Spirit:

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Shōshin manifests himself as a tall, pure black humanoid, with dark red, almost black spiky hair, pure white eyes, a red Inverness coat alongside red gloves, and red leggings that cover the entirety of his lower half.



He wears a mask akin to a hollow, with white tendrils that are almost paper-like attached to it, constantly flowing in non-existent wind. The mask has markings similar to a mime around his mouth and eyes.​


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Despite his strikingly tall, intimidating appearance; Shōshin is a being filled with the sorrows of his wielder, perhaps even the world, tears often streaking his mask, yet entirely silent. Shōshin feels his despair strongly, wearing it upon his sleeves almost like a badge of honour, telling any who see him that he is a soft creature that only wants for the happiness of others. This is especially obvious in his relationship with his wielder. He thinks it his duty to help her lock away the sorrow she feels deep in her soul, to protect her from the loneliness of her childhood.


Shōshin almost views himself as a father to Noi, someone she can rely on when times get tough. He loves her so much that his tears flow ever more freely when she is hurting.



Inner World:

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A beautiful place of brightly glowing flowers, floating stones and land masses, extending far beyond the horizon, yet no matter how far one may walk they will never reach the mountains looming under the star-filled galaxy-like sky. You will only ever find yourself walking in circles, in an endless field of flowers that brush at your ankles.

It’s solitary, giving the feeling of being trapped in a loop, trapped in your own footsteps, nowhere to flee to if danger were to ever encroach upon you.

Shōshin can often be found staring at the sky as he weeps.



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Release Phrase:
Jibōjiki || 『自暴自棄』(despair)

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Shikai Special Ability:
Tekii || 『敵意』(hostility)

Upon releasing, Shōshin becomes a large, two-handed great sword with two almost star-like notches on its underside, and a red tsuba taking up a small portion of the bottom of the sword, silver rivets along the top of the tsuba, and an elongated hilt that has multiple indents along it.

Shōshin’s ability is fairly simple; Whoever touches it, or the mist it excretes, will find themselves becoming enveloped in the red mist. Each subsequent interaction with Shōshin will only make the mist stronger, and deeper in its red colour. The mist creates an aura of hostility, aiming to agitate its victim until eventually their rage builds to a full blown bloodlust, rendering them unable to think straight, only wanting to kill, kill, kill, ignoring all good reasoning.

Scarily, those who fall victim to Tekii will find themselves tunnel visioning, their entire focus – both physically and spiritually – forced onto Shōshin itself, the Zanpakuto becoming the item of their full rage-filled obsession.


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Personal Relationships:


Captain Nao Murakami; 7th Division Captain, Alive:

Through the short few years Noi has been a part of 7th Division, Nao has always been there for her. A constant, even as everyone else Noi attached herself to moved on to greener pastures. Nao has been an anchoring point for Noi to latch on to, a teacher, a friend, a person that Noi is more than happy to follow anywhere. Noi wants to make Nao proud in a way she has never felt, to help the woman that has helped her– and continues to help her- so much.


Atsuko Ise; Ex-Squadmate and Ex-Lieutenant, (?):

At some point, Noi may have very well considered Atsuko her best friend- Someone that, even if the other woman made her uncomfortable at times, was still there when she needed her. Someone Noi felt she could be around without growing tired of her. Yet, just as Noi had grown comfortable in their relationship, Atsuko had vanished.


Character Song: ともに // Tomorrow Never Knows


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Biography:


Upon her death, Noi found herself in the 25th District of North Rukongai, with nary a memory of her life, let alone any ties to other people in Rukongai that she could even attempt to track down. Hardly more than a child, her toddling stage only a year or two behind her, she couldn’t do much more than wander, and wander, and wander. Looking for something, anything, to ground her to this place she found herself in.

It seemed like weeks of wandering, aimlessly, alone, rejecting every offer extended to her to join various small families. All she could do to explain her constant refusals was say she was looking for someone– Yet it was obvious she wasn’t. A little girl, lost to aimlessness, that was all too clear to those in the district that took pity upon her.

In all reality, she didn’t know why she was so adamant, to all but starve herself as her spiritual pressure only continued to grow and siphon off the energy within her tiny body. Perhaps she was waiting for the perfect home, the perfect family, to find her. She knew she could enjoy her life in Rukongai with any array of kindly people that extended their warmth to her, yet…

It wasn’t long before her hunger was noticed, a stark growling all but screaming from her torso 24/7. An elderly woman, one she hadn’t seen in the district prior, offered her food, good food, nice food, food that she’d certainly seen before, yet had never thought she’d have the chance to eat. As she devoured whatever she was offered, the woman, identifying herself as Momotomo Momokoe, asked her if she’d join her family. Perhaps she was so one-track minded, absorbed by her growing fantasies of grandeur, Noi accepted without hesitation.

Noi, being as young as she was, could hardly describe the solemn look the woman gave her, but it stuck with her. The look of someone so distant, so tired, so sad. In Noi’s mind, it should’ve been a joyous occasion, yet she was only met with that look, and quietly ushered to the woman's carriage.

Noi was allowed to get accustomed to her new life, being fitted for fancy new kimono, gorgeous hair accessories, and given toys. She thought it was heaven, being there, being fed delicious food and doted on by the few servants that wandered the grounds. They knew that she would be put through hell soon enough, doing what they could to give her some fond memories to look back at.

The training started off as it would inevitably end– In blood, sweat, tears, and screaming. Koe had no patience for children, and a stern cruelty that Noi hadn’t experienced in her short life. She never let Noi rest, even at the beginning, forcing the child to her feet even as her knees gave out under her, too weak and beaten to do much more than cry.

It took only one incident for Noi to find out what would happen if she disobeyed. Her legs were bruised, half covered by bandages, face swollen from being hit by her combat tutor, breathing short and labored. If she could truly keep standing, she would have. Her knees gave out, alongside her mind, passing out for hours. As she awoke, she saw her grandmother sitting beside her bed, dissatisfied scowl wrinkling her face beyond what it already was. She told Noi, in no butchered words, that she had been given her punishment while she ‘slept’, and to go look in the mirror.

Noi did as she was instructed, seeing her hair, hair she took great pride in upkeeping, hair that she wanted to grow out until the day she died, cut short, cropped close to her head. It was heartbreaking to her. It drilled home to her, far more than any of the beatings she took, that she was not a person to her grandmother. She was just a means to an end, and heir to carry on the name she had no attachment to, yet was forced upon her without the knowledge of what it carried with it.

She was forced to keep her hair short for the rest of her time at the estate, crying through only the first few before she grew numb to it. To see something she treasured so deeply being scoured about the ground. Her autonomy was taken from her completely, so what else could she do but accept her fate?

When she wasn’t watching Noi being thrown around by people much older and more experienced than her, Momokoe would sit, alone, in a dimly lit room, staring at a portrait. A portrait of a man Noi had never seen, who she would never truly know until she got older.

It would be many, many years before she truly realized why her Grandmother was all alone in a small estate- No children, no actual grandchildren, and certainly no heir potential besides Noi- Rumours surrounding the old woman only coming to Noi when the servants thought she wasn’t around. Momokoe was a young widower. Certainly not young anymore, but widowed so many eons ago that she couldn’t even remember the face of her husband were it not for the portrait she kept of him, yet she stayed single, alone, for her entire life after his untimely death.

Her grandmother's loneliness was something Noi wanted to avoid, to not become the same bitter, cruel person her Grandmother had warped into in all the centuries of being alone. Noi would get married, over and over and over if she had to, so she would never be alone, never succumbing to the morose stain embedded in her upbringing.

Her acceptance into the academy was naught more than a formality, something to be expected, not to be celebrated. But to Noi, it was freedom. An escape. It would be a place she could become a better person, and to seek out a full way to escape her grandmother– Marriage. If she were to take the name of someone else, someone more powerful than her grandmother, she would no longer be tied to the Momotomo, and be truly free to be who she thought she should be.

After Nao's ascension to Captain, the sudden disappearance of Atsuko, and Signy leaving for 13th, Noi was a little lost in the shuffle. She didn't know what to do with herself, having always relied on the stronger women in her life to keep her grounded. Yet as all but one left her behind, she was left confused about what to do. Nao saw this, and became the rock to keep Noi from completely abandoning her status as a Shinigami, from just giving up, marrying the first man to come her way, and gave her a purpose within their squad.

It started small, little tasks to keep the younger girl occupied, but before she knew it, Noi was being relied upon, being treated as someone others looked up to in their squad. It was more than enough to ignite a latent fire in her belly, surging her forward, and into an intense want to better herself so she wouldn't let down her squad.

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Character Appearance:

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DioNaraka

Administrator
Staff member
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Ochi (落ち, Falling), Bukimina shōnen (不気味な少年, Creepy Boy)



Character Name: Ochitsuki Oda
(落ち着き, Composure) (織田, woven rice paddy)



Actual Age: 220
Physical Age: 24
Race: Soul Born
Birthday: March, 21st
Gender: Male



Height: 5'11" (180cm)
Weight: 220lbs (100kg)
Blood Type: AB
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Affiliation: Gotei 13, Seretei, Soul Society, Onmitsukido
Profession: Shinigami
Title: Head of Interrogation Unit
Position:4th Seat
Division:
latest
Second Division (二番隊, nibantai), Onmitsukidō
Base of Operations: Seretei, Soul Society, Division HQ
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Notable Features: A single scar under his left eye that came from a sparring session with his father. Other scars he gained during the Culling of Second Division 100 years ago.

Personality:
The once neutral faced young man that crept around Second Division like a stalking shadow has had a startling turn around that grips the rank and file members of Second Division with unease. There was a time when he only smiled when watching someone break or their spirit break but now he is seen walking around Second division with a slight smile plastered on his face at all times. This is due to a change in his mentality and emotions. He has become a library of emotion, able to summon up whichever is needed in the moment to get what he wants out of people. To play a part, a role, one has to understand it to make it feel convincing and Ochitsuki has studied well. He has become a chameleon of emotion masking himself to blend into the given “mood” of those around him. He will laugh at jokes, show sadness or sorrow for a heartfelt moment, he will show a strong sense of brotherhood with someone, and he’ll even show a gentle romantic side to whoever eyes him.

In truth these are nothing but masks worn by a youngman who could care less about anyone else's troubles. The wearer of these “Masks of Emotion” is nothing more than an information gatherer, an interrogator, a killer. He has long since toned down his sick ideology of inflicting pain upon others, with the guidance of Captain Mukuro it can be said that he has become “normalized”. When not donning a mask he can carry a conversation or even strike up small talk with someone, however, he becomes uninterested rather quickly in conversations that lead nowhere creating an awkward silence that he is not bothered by. He still radiates that creepy aura despite growing as a person, it may be something that sticks with him forever. Even when not pretending to be happy he can casually put on a smile if he is in a good mood which adds to the mystery of if he is practicing or being genuine. He has even developed a bit of a sense of humor as well. He isn't one to tell jokes but he knows what kind of jokes make him genuinely laugh. It is things like that, that keep the deception going and blurs the line between truthfulness and deception.

He does have a bit of a hypocritical outlook on people who fake their emotions or the way they behave around others. Having to observe others to learn how to crafter new "masks" he learned that some people behave certain ways out of social status, soon as they are removed from their group they become their true selves. Perhaps Ochitsuki dislikes this because it is done needlessly while he does it to hone a craft as an agent of Second Division.

Despite learning and growing with the spectrum of emotions Ochitsuki is still devoid of true fear, there is nothing above or below the Soul King that can create fear within him. Having gotten this far in his life it can be akin to being born without a particular organ or sense. Those bone blind will never gain their vision, will never understand colors or what the world around them truly looks like. This principle is something that applies to Ochitsuki and his lack of fear, but it is still one of the masks he is able to don when needed.



Relatives: Tenzen Oda (Cousin), Katsuo “Oda” Toshiyuki (Adoptive Cousin), Yurui Oda (Father), Ikkyō Oda (Mother)
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Reiryoku Level: Immense
The pure untainted bloodline of the Oda has existed for centuries. When another soul bonds with an Oda the child that they create is pure and holds the potential to be powerful. This power resides within the soul, waiting to be tapped into through training, through victories and most importantly, defeats. It is like a vault filled with riches but unattainable without the codes to said vault. Trails must be overcome, the owner of the vault must face setback after setback and rise from each one. For the last one hundred years Ochitsuki has done this, climbing his way through the ranks until landing himself in his current seat. His untainted, centuries old bloodline combined with his hard work and dedication to serve, and eventually kill, his Captain aided in his growth to burst through his Reiryoku cap and allowed it to expand further than he expected it to. Like looking up at the infinite blue sky his energy feels limitless.





Sensing Reiryoku: Expert
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His growth did not end with his Reiryoku but his ability to sense it increased as well. His already animal-like instincts and fighting style were raised significantly due to this trait. Being able to follow an opponent on a spiritual level rather than just physically allows him to fine tune his body while it is in motion, to track his targets from long distances, and to gauge their strength effortlessly. Combined with his animal like instincts he crafted a technique that combines his Spiritual sense and physical senses together to evolve his Gokan Kakusei (五感覚醒, 5 Senses awakening) into Dairokkan (第六感; Sixth Spiritual Sense). Though this new ability works in tandem with his Reiatsu it is still a testament to how much he has grown as a Shinigami.




Reiryoku Control: Mastered Control
What was once lost has now returned to him by way of meticulous training granted to him by his Captain. Spending nine months with Sekkiseki needles embedded in his body, causing his Reiryoku to spill from him against his will forced him to tighten his grip on his control along with his wealth of Reiryoku that he had obtained during the past one hundred years. That level of acupuncture forced the youngman to seal up each spot individually, like a surgeon reconnecting veins in a patient he had to be precise, he had to be exact and without flaw. Of course he could not staunch the “bleeding” of his Reiryoku entirely; he made it manageable during those nine months. Free of these restrictions Ochitsuki has surgical precision with his Reiryoku control, the way it flows through his body enhancing him physically, the way it flows into Kido and how it allows him to become a literal shadow behind those he must stalk. In conjunction with his Shunpo he can literally vanish right before someone's eyes, never to be seen or sensed again without them knowing or realizing he is standing behind them, copying their every movement.

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Reiatsu: Expert

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While Ochitsuki would rather kill than subjugate there are times where he must perform the latter. Such times call upon methods where physical contact can not be made or perhaps even over a large group and those are times where his Reiatsu comes into play. Rukongai citizens or lower seated Shinigami will find themselves at his mercy when feeling his Reiatsu, there very beings being penetrated by constant anxiety. Feeling his Reiatsu brings about the sensation that his lifeless eyes are upon his target even while his back is turned. The eyes are the windows to the soul and feeling these "eyes" one could only anticipate having their limbs torn away from them like they are one of the many insects that Ochitsuki tortures on a daily basis. That alone can tell the tale of his Reiatsu, the fact that those who have been suppressed feel as if they have become insects.



Reiatsu Colors:Black

Reiatsu Effect(s): Anxiety

Reiatsu Type: Standard Type
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Zanjutsu Level: Master Swordsman
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An assassin's blade must possess finesse, speed, and precision above all else. Their blade must find its mark without fail and sever their life without fail. The pain of the acupuncture he faced forced him to wield his blade differently with more tact than he had previously done before. He minimizes the time of his strikes by reducing the amount of movements between them. Where a slicing motion will fail he will place the edge upon the opponent's flesh and drag the blade away leaving them with a gaping wound and severed veins. Like razor wire being pulled like a ripcord the blade sinks deep to find its mark. From the outside it will appear as if he merely pressed his blade against a target, twirling around them and moving his blade without doing damage. Just as before his cuts remain delayed so even if his weapon is nothing more than a kunai the results of the cut will not show until Ochitsuiki has created distance between himself and his victim.

As stated before he was forced to wield his blade differently, he had to wield it without pain. Using his fingers he managed to “flick” his blade into positions that it needed to be in to defend against another weapon or a projectile. Such a tactic minimizes the time needed to defend himself and in turn strike as within the same arm motion he can reposition his blade with a flick and twirl of his fingers. This masterful level of finesse translates well into more traditional swordplay where force is needed over finesse.

Known Techniques: Shitonegaeshi




Hohō Level: Shunpo Master
Pushing himself in the most punishing of ways Ochitsuki used every ounce of his knowledge and physical being to finally grasp the concept of becoming a Master of Shunpo. Just as before his step makes no sound, it is so silent that the ringing the brain creates to make sense of silence masks his step. He has mastered the use of Speed Clones, but rather than using multiple clones he only generates one or two at a time. An opponent is more likely to be thrown off by one rather than one hundred. He may use this technique in this way but it does not mean he cannot create multiple clones at one time.

This man has also become a Shadow with his speed, able to become the shadow of another person. No matter how fast they turn to try and face him he will remain in their shadow, observing their behavior, finding a flaw on their form before striking. With his precise control of his Reiryoku he can truly become their shadow and can fool some into believing he has left the area or is hiding by other means. The speed needed to place himself behind someone and remain there indefinitely is not without its flaws as if he makes a move to attack the game is up. However, as a trained assassin he does not rush to kill his target, he waits for the perfect moment to drag his blade across their neck.




Hakuda Level: Hakuda Expert
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Considerable strength has been built up within his hands turning them into spears that can pierce through the mightiest of flesh without even breaking or tearing away his nails. Even individually Ochitsuki can wrap his fingers around the neck of an opponent and one by one drive each finger into their neck. This alone could cement his role as an Assassin but this is not his primary way of using Hakuda. With his strength and spear-like hands he can strike an opponent’s nervous system directly. A strike to the arm and an opponent will feel as if their arm has vanished, a strike to the leg will carry the same result. Should the left side of the head be hit then they will lose vision on their left side and vice versa. If he hits the neck of an opponent then loss of breath shall occur as well. Ochitsuki has molded his body into that of an Assassin, quick quiet deaths that avoid flashy maneuvers.

Whilst this level of fighting did not impact him too much during his Nine months of training he did begin to refine his movements, focusing heavily on techniques that involve using the opponent's momentum against them. Furthermore, he focuses on steering his opponents into unfavorable situations through the use of deceptive movements to purposely lead himself into a defensive stance or place his opponent in one with carefully timed movements. No matter how the opponent ends up, be it in a striking position to hit Ochi or in a defensive one, if they allow this man to lead them to that situation they will be the ones in a precarious situation.

Known Techniques: Kazaguruma




Kido Skill Level: Kidō Specialist
Regaining his control over his Reiryoku has reopened the doors to his previous level of skill in Kido. While it is not much of a leap it is substantial in his eyes. He is able to use a few more spells now. Already possessing knowledge of the spells previously he can use them to great effect. He can forgo the incantations at the cost of their damage output and he understands this, however, the damage the spell does is not always why he casts it. Even using a full incantation for a Hado spell that has the potential to harm his foe the end result he is trying to achieve is not death by kido, but rather a flashy smokescreen. While focused on the Kido he will use his opponents split attention to slip into a more favorable position where his blade can end the duel. At the end of the day death by blade or poison is the assassin’s way, not a massive explosion.

Known Spells: Hadō #31. Shakkahō, Bakudō #21. Sekienton, and Hadō #12. Fushibi, Bakudō #30. Shitotsu Sansen, Hadō #33. Sōkatsui​



Skills and Abilities:
Gokan Kakusei (五感覚醒, 5 Senses awakening):
What he lacks in Reiryoku Sense he makes up for with his physical senses. To be precise what he has achieved here is a culmination of instinctive senses that were personally honed thanks to his father. To feel, or smell killing intent in complete darkness, to have his body react to unseen danger and to taste the breath of his opponent in the air are all abnormal traits that come along with this skill of his. His body will move and react on a subconscious level allowing him to perform moves that have no history or reference and sometimes even allowing him to craft a new fighting maneuver on the spot.

Dairokkan (第六感; Sixth Spiritual Sense)
Combining his sense of Reiryoku and Gokan Kakusei ability, Ochitsuki is able to create a 20 Meter(65 feet) radius around himself filled with invisible tendrils of Spiritual Energy. These tendrils, or strands, of energy have no combative or defensive power, however, what they do have is an ever so sensitive reaction to physical movements and the movement of Spiritual Energy that passes through them. As soon as this happens Ochitsuki is able to react ahead of time before the attack or person reaches him. Even if an object such as a Sekkiseki stone were to be tossed into this field he would notice its movements based on the energy vanishing. Due to its sensitive nature it is an ability that he can turn off when it isn’t needed.

Poison Apothecary

Ochitsuki is possibly the best in Second Division when it comes to crafting toxic agents that exist only to kill. Depending on the dose the poison can cripple or hinder a person’s bodily functions such as making their world spin, lose feeling in the extremities, and death. Ochi’s poisons do not differ in their functions, they exist to cause pain and death, while the pain and symptoms may vary the end goal is always the same. These poisons have various ways to enter the system, through the pores, bloodstream via cut, splashed on the eye, or inhaled should he use a powder variant. As stated these poisons exist to kill those afflicted by them, he does not experiment with them nor does he create antidotes for them.

If he created an antidote for these poisons it would have to be synthesized from his blood. As a man who dabbles with these concoctions on a daily basis he has developed what can be known as Absolute Poison Immunity. He joins the list of other entities within the Seireitei who have obtained such a thing as well. Poisons will have no effect on the man, including his own, but he will indeed know when he has been poisoned. It should go without saying that trying to assassinate an Assassin with poison is a bit of an oxymoron.

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Equipment:
Denreishinki
(伝令神機, Divine Messenger Machine; Viz "Soul Pager")
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Anken Kunai
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Like his Captain, Ochitsuki carries Anken with him, although the Anken he carries fashioned into the shape of Kunai. After continuous training he has become deadly accurate with these particular tools, typically launching them after putting his fingers through the loops on the bottom. He favored this tool over the traditional Anken due to its usefulness to be used in close quarters combat as well allowing him to strike up close and throw them should the target attempt to create distance.

These Anken are often not just the bare Sekkiseki blades as they can be coated with various poisons crafted by Ochitsuki himself, poisons that are used when he needs to force people to talk during interrogations. The poison is often liquid based allowing easier entry into the bloodstream. When being wielded the color of the blade will be different depending on what poison he is using and the quality craftsmanship of the blade gives it enhanced water tension, allowing liquids to sit on the blade and hug its edge without ever falling, even when thrown at high speeds. Only when another solid surface is met, typically flesh, does the liquid poison remove itself from the blade.

Anken Shuriken
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Carried in fewer numbers due to the intricacies of their creation these high tech shuriken can function as their normal counterpart or can be primed to detonate and release its blades through the air. Sharp as any other Anken these shuriken follow the route of deception as the blades are launched they coated with a random poison making small cuts or scrapes more troublesome. Given the smaller dosage the poison is not as crippling as opposed to when it is used with the Kunai. If not detonated the Shuriken can be retrieved and thrown again, sadly if it has launched its blades it cannot be reloaded even if the blades are found.

Poison Powder Sacks
Small sacks of powdered poison that he uses to waft into the air or blow in the face of his enemy.

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Zanpakuto Name: Saryū (砂粒, Grain of sand)
Zanpakuto Appearance:

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His Zanpakuto is a Wakizashi with an all-black sheath, black and grey grip with a regular square handguard with the blade of the Wakizashi appearing to be made of steel. He wears this Zanpakuto on his left hip.



Zanpakuto Spirit:
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Inner World: It is a world of endless night, an ever-present full moon whose light is occasionally blocked by passing clouds. The world itself is a maze of buildings designed after the barracks found in the Seireitei which are shrouded in a light fog. These maze of buildings do not seem to have a beginning or end as the moment Ochitsuki arrives he is placed in the middle of the maze where he must find and strike his spirit before he can begin any sort of training with it.

Release Phrase: "Feast upon the Heavens, Saryū"

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Shikai: The blade of his Wakizashi turns black almost resembling charred plastic that has a sandpaper-like sensation to it when touched.

Shikai Special Ability: The blade of Saryū transforms into densely compacted grains of sand that can be freely controlled by Ochitsuki. This means the blade can suddenly increase its length, form a serrated edge, reshape into an ax head, or even a crude whip. The sand can also flow free from the hilt of the blade where it can form a wall in front of Ochitsuki or a bubble around him. It can also be used in an offensive manner, compacting itself to form needles to impale foes or even surround his foe and tear them to shreds like a sand twister. The limitation on what this Zanpakuto can do is only limited to Ochitsuki's imagination.

However, the true terror of this Zanpakuto is not it's reshaping through the use of black sand grains. The true horror is the fact that these grains of sand consume whatever it is they land upon. Buildings, nature, liquids, Kido, and people alike are slowly consumed by the grains of sand left behind on their bodies. A gash made by Saryū can be closed and healed only to be opened once again from the festering grains of sand within. The effects of this ability aren't made apparent right away as the target will suffer from continued blood loss along with a wound that seems to grow wider and deeper as the battle continues. When they do take notice Ochitsuki will no doubt already be closing in on the kill.

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Personal Relationships:
Yasu Yūgure


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Yasu is someone Ochitsuki met during his time at the Academy and no matter how much he tried to distance himself from others Yasu would always approach him. The girl was strange, even he could tell that much, yet it was a strangeness he could somewhat relate to. Every day she would somehow find the boy and chat with him doing everything she could to get a word out of him. At first, her attempts were met with silence and Ochitsuki's silence seemed to be rewarded in the form of a random snack that the girl would leave behind. This continued for years until he finally began responding with one-word answers until he eventually began responding with enough words to form a sentence, that is all Yasu would get out of the boy yet that seemed to satisfy her. To his surprise, both he and Yasu would be picked up by the Second Division he didn't care all too much where he ended up so long as he could do his family proud by being a Shinigami. However, deep down perhaps some part of him felt happiness or maybe even joy that he was able to be in the same Division with his first friend ever, Yasu.




Likes: Observing people, practicing his smile, creating new poisons
Dislikes: People who seek attention, healing spells
Hobbies: Maiming people, training with the sole purpose of killing his Captain.
Favorite Food(s): Steamed Potatoes, brown rice, and, due to Yasu, pastries of all kinds.
Theme: 「Metamorphosis」
Battle Theme: God have Mercy

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Biography:
His time in Second Division has made him very secretive about his past even though there is not much to it at all. He was born and raised as a warrior, his quiet and sneaky nature made him an easy choice to join the ranks of Second Division.
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Character Appearance:
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Itami

New member


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“I really don't wanna embarrass you. Can we please stop this? I am way stronger than I look.”
“A friend in need or a murderous deed. We're defined by the paths we take.”
“Exerting all that force is meaningless without skill.”
"Look, can you screw off with all that world domination nonsense? I’m busy just protecting what’s right in front of me. I don't have time for world-saving today."

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Character Name: Shunkan, Kiku
Actual Age: 420
Physical Age: 30
Race: Soul Born
Birthday: February 14th
Gender: Male
Height: 6'2''
Weight: 170LBS
Blood Type: O-
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Affiliation: Gotei 13/ Seretei/ Soul Society/ First Division
Profession: Shinigami
Title: The Janitor
Position: TBA
Division: Fifth Division
Previous Division: Second Division, Fifth Division
Base of Operations: Fifth Division, Kido Corps HQ
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Notable Features:
Kiku is defined by his messy, silver/white hair that is unkempt and medium length. With 'dead fish eyes' that adorn three scars. Two running verticles over each eye and one going horizontal over both of them. They have a faded purple-grey color since gaining the scars and have limited sight in them if any at all. He has tan/olive skin that is fair of completion and nearly perfect, except for said scar, and has a fairly muscular build despite the amount of food he consumes. Usually sleeping directly after or laying about setting up tea. He stands nearly straight with a slight slouch on his back, lanky arms that often move while talking, in low-hanging swoops. He has a deep tone of smooth and lazy; he pronounces words slowly, often hanging on the last syllable.
His standard outfit consists of multi-layered garb. A cut white undershirt. beneath his traditional Shinigami garments. He wears a standard long sleeve Top and Bottoms. Since foregoing his half mask people know him for his mole above his upper lip and hardly making a sound due to his Custom Geta made out of Sake drenched Sugi Wood ( Japanese Cedar ) Over a thousand years, Giving his footsteps insanely low volume.
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Personality:
Kiku having broken his cycle of gambling and lazing about under the teachings of the Fifth Division, Kiku is quite dedicated to his job and tries to help people to the best of his abilities. He doesn't smoke or drink and believes those habits to be foul and destructive to the body. Even though he says this, he can become a mess if ingesting Liquor as he can not handle it. His hobbies reflect someone more suited to Assistant work rather than combat, yet Kiku strives to be the best shinigami he can be, In honor of his family's legacy and the Hero of old. Kiku now spends most of his time avoiding social encounters unless it involves Captain Oda.
However, this reluctance to fight doesn't mean he can't, and he is quite able in the field of combat. His Pāṭimokkha-like principles mainly keep him from seriously fighting against and harming other human beings and shinigami. Hollow Ararrancar and any other being that forfeits another life renders this creed null and allows Kiku to fight at full.
Relatives:
Himari (陽葵) Meaning: “Good Hollyhock”), Shunkan - Mother Deceased
Touma (とうま上 山) Meaning: "Top of The Mountain," Shunkan - Father Deceased
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Reiryoku Level:
Immense Power- Even by the first division's standards, Kiku has a large pool of Spiritual Power, even if he can not access his full potential yet. Kiku was always watched over due to his naturally chaotic spiritual energy. By the time he entered the Shinigami Academy, his spiritual energy was already comparable to a lieutenant. Guided by his Family's Mentor, he gradually became an all-star at Shinōreijutsuin (真央霊術院, Spiritual Arts Academy). Kiku spent many late-night training sessions accessing the highest reaches of his latent power. This got to the extent of even giving Kiku an air of arrogance and cockiness when getting into intimidation matches.
After over a hundred years of training further in The Fifth Division, Kiku has been able to harness and access the full extent of this immense pool of spiritual power. His angelic Silver and Black glow eased itself into a creation at the will of Kiku after the events of the soul king's blood flooding through a Garganta. Kiku's now awakened energy is intense enough to make opponents with high levels of energy sweat in fear. When releasing his spiritual pressure, it can create a shockwave strong enough to affect a considerable area and launch back weaker individuals and render those weaker than him ineffective if they flex their own upon him. Kiku has displayed noticeably great reserves of energy, launching multiple high-level Kidō one after another and even combined while in Shikai, in a single battle without tiring.
Sensing Reiryoku:
Master- Conditioning and training were started at a young age, even before being allowed into the Shinigami Academy. His mentor often drilled him on exorcises in sensing his enemy and would attack Kiku with a stick if he got it wrong, all the while Kiku was wearing a blindfold. This was often, as he quickly learned from any mistake he made and would always come back with an even more keen instinct. Over the years, furthering this insight into perception, the Shinigami academy proved to be a sensory input playground that Kiku absorbed. He could always remember people's names better off their reiatsu or reiryoku better than their faces. Passing any test of deception as he always could see through disguises with a supernatural instinct.
After losing his eyesight, Kiku was not weakened by this at all, his past training and time under the now imprisoned ex-Captain Commander allowed Kiku to have insight on losing one's sight as a potential for strength that most will always underestimate. Now like his Exiled Captain of old, Kiku can outmaneuver those around I'm with a single sense rather than rely on each or sight alone. Using every method at the disposal of his Divisions past, Kiku was able to harness smell, hearing, taste, and touch too extreme extents.
His Spiritual sense was only increased due to this as well, not allowing Tenzen or Arashi to hold anything back while he adjusted and mastered his sensory skill to its maximum extent. Viewing the world now in its raw form, he finally was able to see what Shoubatsu saw, A world of weakness and fear.
Reiryoku Control:
Mastered Control- Much has been said about Kiku's control of strength; he never overdoes it and is renowned for reacting with tact and finesse rather than unwavering force or a shy display due to not knowing one's own power. Kiku has naturally had an amazing sense of concentration and the ability to focus even in the most strenuous situations. Through moments of academic acclaim and even training with his Mentor, Kiku has maintained control of his reiryoku and reiatsu, respectively. Helping him hide or intimidate as needed. This has paid off since this level of control is a fundamental ability to raise one's limitations on his own other abilities.
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Reiatsu:
Master- His Reiatsu is strong enough to compete with most Captain-level Shinigami, but He knows he has the potential to go further beyond this. So far, he enjoys his time cleaning and working in the first division, so his overwhelming Spiritual Pressure goes unnoticed by most. Most people underestimate Kiku for being tall and lanky, yet his clothing is weighted, and he doesn't look physically fit in layers. Overall the Shinigami has fearsome control and limits of his reiatsu. After the past one hundred years, Kiku has allowed these illusions of his power shed, so that he may come into his own dreams. Showing Captain Oda his skill in powerful Kido and the ability to use shock wave-like attacks of his own raw reiatsu in bursts and blasts. Under his Reiatsu sealing cloak, nearly every fiber of his being is coursing with his powerful reiatsu.
His speed, strength, recovery, endurance, and durability have yet to be fully tested, but those who know his full power know that behind this lazy underdog awaits a monster waiting for the chance to show his full potential. it is only due to the fact that he has such a calm demeanor and belief system that he holds his reiatsu back as much as he can, often needing the assistance of reiatsu sealing items to fully keep it a secret.
Reiatsu Colors:
Silver / Black
Reiatsu Shape:
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Reiatsu Effect(s):
Shōdoku-Zai osen(消毒剤汚染, Sanitizes contamination): His reiatsu creates a field of Sanitation, rendering him immune to pathogens, poisons, toxins, and other reiatsu effects. After one hundred years, he has mastered this to the extent of replacing his own presence with that of nothing. Although it has yet to be tested if someone has a stronger reiatsu, they can negate this effect.
Reiatsu Type:
Standard Type-
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Zanjutsu Level:
Expert Swordsman-
Ever since he was a boy, his mentor had him running drills on the proper forms of Zanjutsu. It was never his true forte, but he caught on just as normal. Never having to repeat instructions after the first time and training until his hands blistered. This especially came into play during Shinigami Academy, Where his proctors were always impressed with how he performed. Even during live missions, he would excel in Zanjutsu combat, killing hollows Safely and efficiently. Although he has done minimal training in Zanjutsu over the last one hundred years, Kiku has the skill to defend or compete with most Swordsmen.
Known Techniques:
Senmaioroshi, Ryōdan, Suikawari
Hohō Level:
Shunpo Master- Able to form after images during his second year of Shinigami Academy, Kiku developed these skills after graduating Top of his Class and getting conscripted into the Second Division, even though his goal was for the First Division. With the precision and accuracy of his deductive-making skills, Kiku picked up and mastered the Shunpo in almost record time. Competing with those of the Stealth Division. Be it outmaneuvering people in the Academy, Effortlessly keeping up with proctors, or others giving lessons and exams. Kiku has always been light on his feet and quick instep. During his time in 2nd Kiku picked up valuable training motifs that have stayed with him as he transferred into the First. How he trained has helped increase his strength and speed tenfold. Training with a 90 Kilogram shirt, 40-kilogram wrist bands each, and 60-kilogram ankle bracers all made of condensed reshi, Kiku can appear and disappear multiple times in a single burst of seconds. His form is perfect, and when his weighted clothing is released, he can contend as one of the fastest shinigami alive.
Known Techniques:
Speed Clones, Senka, Utsusemi
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Hakuda Level:
Hakuda Master- Master Martial Artist: From decades of experience, Kiku is one of the most skilled martial artists in the Seireitei. Kiku possesses a vast knowledge of martial arts, and as a result, was able to create his own martial style, Saishoken. The perfect blend of offense and defense, Kiku sets his opponent up with fluid movements, and then when they least expect it delivers a mighty attack that even renders him damaged. It is far from perfect, and he still trains to master the technique fully. He can identify and match Martial arts styles and has even practiced the Wu-Tang Sword style. He has met some of the highest standards during Shino Academy, displaying Cobra Style and even Kick Boxing and Jujitsu. Even mastering the ability to switch and flow between two completely stances in a single footstep.
All of these are academic, however, as his real skill comes in the form of intelligently being able to counter-attack and render others hand to hand combat useless, Meeting fist with fist or foot with the foot. Kiku can find the perfect counterbalance of momentum and render even the most powerful of blows weak and ineffective. To the extent of even learning to master his Saishoken to the point of dealing minimal damage to himself while using it. "force is meaningless without skill" is a remembered quote of Kiku for those who often come at him with raw or animalistic intent often end up on the ground wondering what happened, and how can someone as a slender frame as Kiku of overwhelemd them.
Known Techniques:
Oni Dekopin, Chōhigezutsuki, Tsukiyubi, Sandobaggu Bīto, Kagamibiraki, Sōkotsu, Ikkotsu
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Kido Skill Level:
Kidō Master- The sacred Arts of the Demon is a skill set that became natural to Kiku. In his upbringing, he actually holds the current record for highest scoring test results during his Class in Kidō Application III, Taught in Year 5. A class Kiku was able to take in his 2nd year of Shino Academy. Kidō mechanics are again discussed as students engage in practical exercises, such as casting incantations and various methods. Spells leading up to the mid-eighties are introduced, including their mechanics, effects, and potential drawbacks, among other factors. Spiritual Energy knowledge, application, and control are continued in this course and succeeding Kidō courses that follow. This success forced Kiku to take the final class in Advanced Kidō Taught in Year 6 during his 4th Year. Required course for those wishing to enter the Kidō Corps, but otherwise optional. Kiku aced this class and was instantly sought after to join the 5th Division, but he was rejected and applied for the First, failing to meet the criteria; however, he was accepted into the 2nd Division. After spending some time in second, he was allowed into first, Eventually transferring Into Fifth. Here he mastered his Kido Skill even further by taking advice and lessons under Captain Oda.
This training was the key to unlocking even further potential in Kiku, Able to simulcast Kido with minimal or no incantation, he went on further to modify Kido that most couldn't ever hope to use at their full power. Even taking his training privately he was able to master a few forbidden Kido, he always told himself were just in case of emergency, yet the truth behind this known only to him and Captain Oda was to learn as much about Kido as possible. He has taken it as her personal conquest to create a kido spell that rivals that of Captain Oda himself.
Known Spells:
Bakudo: Sai, Hainawa, Seki, Geki, Hōrin, Sekienton, Kyokkō, Shitotsu Sansen, Tsuriboshi, Enkōsen, Kakushitsuijaku, Rikujōkōrō, Kyōmon, Hyapporankan, Sajō Sabaku, Sentan Hakuja, Tozanshō, Jikanteishi, Kūkanten'i, Gochūtekkan, Tenteikūra, Dankū, Hanki, Kin, Bankin.
Hado: Shō, Byakurai, Tsuzuri Raiden, Fushibi, Shakkahō, Ōkasen, Sōkatsui, Haien, Daichi Tenyō, Tenran, Raikōhō, Sōren Sōkatsui, Zangerin, Kurohitsugi, Senjū Kōten Taihō, Goryūtenmetsu‎, Gaki Rekkō, Ura Hadō: Sannodō — Teppūsatsu,
Skills and Abilities:
Saishoken (最初の拳, Fist of The Shunkan): A special form of fighting Kiku has been developing in secret. It is a technique that multiplies the user's Reiatsu for the length of a "heartbeat," typically two seconds, increasing their power and speed and enabling them to inflict serious damage to opponents who are considerably stronger than them. However, the downside of the Saishoken is that it takes a heavy toll on the user's body, making them more vulnerable to enemy attacks. While in the state, the user's aura color becomes Silver highlighted with White. The technique requires the Mastery of Reiatsu Control and immense spiritual power to handle and use it properly.
This style came to be when Kiku realized he had trained to a point where he could locate and control his Reiatsu vents with ease, so fundamentally, to enter the form, The user makes a split-second decision to sacrifice one limb. Closing the Reiatsu vents to every other limb except the one in question, Kiku then explodes a massive amount of his reiatsu into the limb while making the attack. This jet rockets it forward and increases depending on the amount of backlash damage he is willing to receive. The Technique Stockpiles the entire flow of reiatsu through the attacking limb. This raw power allows them to significantly enhance all of their physical abilities beyond the superhuman level. This results in unbelievable levels of strength, speed, agility, and durability. Only ever having to have pulled it off six times, Kiku assumes he can use it a final time but at a perilous cost. Sending that much-focused reaitsu through the vents on a single limb and the internal stress on his body makes every attempt to use the move a gamble.
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Equipment:
Hidden blades, needles, and smoke bombs.
Denreishinki XI:
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Zanpakuto Name: Akaname (垢嘗, Filth Licker)
Zanpakuto Appearance: Akaname is a standard-sized katana; the blade is black, with the edge being pale blue. It also has another distinct feature; Its blade is upside down. The typical cutting edge is dull while the spine of the blade is Sharpened.
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Renowned for his bad breath and greasy fingers, Kiku's Shinigami Spirit often gives him a hard time. Zanpakuto Spirit: Akaname is a short and oddly proportioned type of mythological Demon; he is lazy, foul, and messy, the complete opposite of Kiku. He is often seen walking a little puppet that looks like Kiku himself. Most would see it as bullying due to Akaname's Size and brutish shape.
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Inner World: Kiku and Akaname share a unique world. It takes place in some unknown modern city full of people bustling through the busy streets. It is loud and dirty and never still or silent. They never interact or bother the pair. Nor are they tangible; any attempt to stop someone ends with Kiku phasing through them.
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Release Phrase: Soji (掃除, Clean)
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Shikai: His Katana turns and then shifts with a flow of water; this water soon wraps around the whole Zanpakuto and shifts it into a long mop. The mop head is made of long thick white cloth-like bristles. Stamped on it. The rest takes the form of a thick and long dark wooden pole staff.
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If he keeps something in his mop too long, the only thing that comes out is Kitanai Mizu (汚い水, Dirty Water) when he wrings it. Shikai Special Ability: His Shikai has the ability to absorb whatever it comes into contact with Harmlessly. Inside, the absorption renders it harmless, sealing it; Kiku can then wring the mop out, Unsealing whatever was inside once more. Because of this, if he faces a strong opponent, he'll keep them sealed within Akaname.
Bankai:
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Bankai Special Ability: Kitanai Mizu (汚い水, Dirty Water) Funnels out of the end of Kiku's mop, which remains in Bankai. The Water's amount and mass rely upon the amount of thing Kiku's mop has absorbed and turned into dirty water. The mass of wastewater that floods out absorbs anything it comes into contact with until the water can settle and be absorbed once again. The water does not affect Kiku, and he can seemingly glide upon it.
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Personal Relationships:
Akarui Gekkō: An old pal from a first division that Kiku secretly loved to annoy, even though he never had to try, he had to stand there.
Captain Tenzen Oda: After spending over a hundred years in his tutelage, his strong personality started to influence Kiku in how he took to his Kido practices and mastery of them. For the years they spent together, Kiku could watch and learn from Tenzen, and Tenzen, even if he didn't notice it himself, was an excellent teacher.
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Yū Nakamoto, Fuyuko Kasumi, Yasu Yūgure: These three were his only friends during their time at Shino Academy. Likewise, these individuals were more logical and had a certain attitude about them that others did not. They complimented Kiku's carefree and lazy attitude and made his time there enjoyable. He is glad to serve with them in the Thirteen Court Guard Squads.
Likes: Sleeping, Taking naps, Resting
Dislikes: Fighting, Sparing, Working on other peoples jobs
Hobbies: Cleaning, Studying, Training to maintain form
Favorite Food(s): Fish, Broccoli
Seireitei Communication Column:
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